Пример #1
0
void CNullRenderer::draw(const IScene& scene, const ICamera& camera, const IWindow& window, const IGraphicsResourceManager& manager)
{
	window.setActive();
	// Set clear color
	glClearColor(0.f, 0.f, 0.f, 1.f);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
	return;
}