Пример #1
0
// static 
void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;
	if (items.size())
	{
		LLFolderViewItem* first_item = items.front();
		LLInventoryItem* itemp = gInventory.getItem(first_item->getListener()->getUUID());
		self->mNoCopyTextureSelected = FALSE;
		if (itemp)
		{
			// <dogmode>
			if (itemp->getPermissions().getMaskOwner() & PERM_ALL)
				self->childSetValue("texture_uuid", self->mImageAssetID);
			else
				self->childSetValue("texture_uuid", LLUUID::null.asString());
			// </dogmode>

			if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
			{
				self->mNoCopyTextureSelected = TRUE;
			}
			self->mImageAssetID = itemp->getAssetUUID();
			self->mIsDirty = TRUE;
			if (user_action)
			{
				// only commit intentional selections, not implicit ones
				self->commitIfImmediateSet();
			}
		}
	}
}
Пример #2
0
// static
void LLFloaterTexturePicker::onBtnAlpha(void* userdata)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
	self->setCanApply(true, true);
	self->setImageID(self->mAlphaImageAssetID);
	self->commitIfImmediateSet();
}
Пример #3
0
// static
void LLFloaterTexturePicker::onBtnNone(void* userdata)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
	self->setCanApply(true, true);
	self->setImageID( LLUUID::null );
	self->commitIfImmediateSet();
}
//static 
void LLFloaterTexturePicker::onTextureSelect( const LLTextureEntry& te, void *data )
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;

	//<edit>
	//LLUUID inventory_item_id = self->findItemID(te.getID(), TRUE);
	//if (self && inventory_item_id.notNull())
	if(self)
	//</edit>
	{
		LLToolPipette::getInstance()->setResult(TRUE, "");
		self->setImageID(te.getID());

		self->mNoCopyTextureSelected = FALSE;
		//<edit>
		self->childSetValue("texture_uuid", te.getID().asString());
		/*
		LLInventoryItem* itemp = gInventory.getItem(inventory_item_id);

		if (itemp && !itemp->getPermissions().allowCopyBy(gAgent.getID()))
		{
			// no copy texture
			self->mNoCopyTextureSelected = TRUE;
		}
		*/
		//</edit>
		
		self->commitIfImmediateSet();
	}
	else
	{
		LLToolPipette::getInstance()->setResult(FALSE, "You do not have a copy this \nof texture in your inventory");
	}
}
Пример #5
0
// static
void LLFloaterTexturePicker::onBtnUUID( void* userdata )
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
	std::string texture_uuid = self->getChild<LLUICtrl>("texture_uuid")->getValue().asString();
	self->setImageID( LLUUID(texture_uuid) );
	self->commitIfImmediateSet();
	self->mViewModel->resetDirty();
}
Пример #6
0
// static
void LLFloaterTexturePicker::onBtnSetToDefault(void* userdata)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
	if (self->mOwner)
	{
		self->setImageID( self->mOwner->getDefaultImageAssetID() );
	}
	self->commitIfImmediateSet();
}
Пример #7
0
// static
void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data)
{
	LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;

	LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
	gSavedSettings.setBOOL("ApplyTextureImmediately", check_box->get());

	picker->updateFilterPermMask();
	picker->commitIfImmediateSet();
}
Пример #8
0
// static
void LLFloaterTexturePicker::onApplyImmediateCheck(LLUICtrl* ctrl, void *user_data)
{
	LLFloaterTexturePicker* picker = (LLFloaterTexturePicker*)user_data;

	LLCheckBoxCtrl* check_box = (LLCheckBoxCtrl*)ctrl;
	gSavedSettings.setBOOL("ApplyTextureImmediately", check_box->get());
	// <FS:Ansariel> FIRE-8298: Apply now checkbox has no effect
	picker->setCanApply(true, true);
	// </FS:Ansariel>
	picker->updateFilterPermMask();
	picker->commitIfImmediateSet();
}
Пример #9
0
// static
void LLFloaterTexturePicker::onBtnUUID( void* userdata )
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;

	if ( self)
	{
		std::string texture_uuid = self->childGetValue("texture_uuid").asString();
		if (texture_uuid.length() == 36)
		{
			self->setImageID( LLUUID(texture_uuid) );
			self->mIsDirty = TRUE;
			self->commitIfImmediateSet();
		}
	}
}
// static 
void LLFloaterTexturePicker::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action, void* data)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*)data;
	if (items.size())
	{
		LLFolderViewItem* first_item = items.front();
		LLInventoryItem* itemp = gInventory.getItem(first_item->getListener()->getUUID());
		self->mNoCopyTextureSelected = FALSE;
		if (itemp)
		{
			if (!itemp->getPermissions().allowCopyBy(gAgent.getID()))
			{
				self->mNoCopyTextureSelected = TRUE;
			}
			self->mImageAssetID = itemp->getAssetUUID();
			self->mIsDirty = TRUE;
			if (user_action)
			{
				// only commit intentional selections, not implicit ones
				self->commitIfImmediateSet();
			}
		}
	}
}
Пример #11
0
// static
void LLFloaterTexturePicker::onBtnWhite(void* userdata)
{
	LLFloaterTexturePicker* self = (LLFloaterTexturePicker*) userdata;
	self->setImageID( self->mWhiteImageAssetID );
	self->commitIfImmediateSet();
}