Пример #1
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// їлИҐј®°ъ °­И­ј®ёёАМ °і·®ГўїЎ АЦА» јц АЦґЩ.
		// ±Чё®°н ЗПіЄѕїёё АЦѕоѕЯЗСґЩ.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// °ЎБЯДЎ °ЄАМ ѕшґЩёй °­И­ЗТ јц ѕшґВ їлИҐј®
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// °­И­ЗЯА» ¶§ °ЎБЯДЎ°Ў 0АМ¶уёй ґх АМ»у °­И­µЗј­ґВ ѕИµИґЩ.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ јє°шЗЯЅАґПґЩ."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength°­И­ґВ ЅЗЖРЅГ ±ъБъ јцµµ АЦѕо, їшє» ѕЖАМЕЫА» №ЩЕБАё·О ·О±Чё¦ іІ±и.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­И­їЎ ЅЗЖРЗЯЅАґПґЩ."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}
Пример #2
0
void CShopManager::Sell(LPCHARACTER ch, BYTE bCell, BYTE bCount)
{
	if (!ch->GetShop())
		return;

	if (!ch->GetShopOwner())
		return;

	if (!ch->CanHandleItem())
		return;

	if (ch->GetShop()->IsPCShop())
		return;

	if (DISTANCE_APPROX(ch->GetX()-ch->GetShopOwner()->GetX(), ch->GetY()-ch->GetShopOwner()->GetY())>2000)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상점과의 거리가 너무 멀어 물건을 팔 수 없습니다."));
		return;
	}
	
	LPITEM item = ch->GetInventoryItem(bCell);

	if (!item)
		return;

	if (item->IsEquipped() == true)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("착용 중인 아이템은 판매할 수 없습니다."));
		return;
	}

	if (true == item->isLocked())
	{
		return;
	}

	if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_SELL))
		return;

	DWORD dwPrice;

	if (bCount == 0 || bCount > item->GetCount())
		bCount = item->GetCount();

	dwPrice = item->GetShopBuyPrice();

	if (IS_SET(item->GetFlag(), ITEM_FLAG_COUNT_PER_1GOLD))
	{
		if (dwPrice == 0)
			dwPrice = bCount;
		else
			dwPrice = bCount / dwPrice;
	}
	else
		dwPrice *= bCount;

	dwPrice /= 5;
	
	//세금 계산
	DWORD dwTax = 0;
	int iVal = 3;
	
	if (LC_IsYMIR() ||  LC_IsKorea())
	{
		dwTax = dwPrice * iVal / 100;
		dwPrice -= dwTax;
	}
	else
	{
		dwTax = dwPrice * iVal/100;
		dwPrice -= dwTax;
	}

	if (test_server)
		sys_log(0, "Sell Item price id %d %s itemid %d", ch->GetPlayerID(), ch->GetName(), item->GetID());

	const int64_t nTotalMoney = static_cast<int64_t>(ch->GetGold()) + static_cast<int64_t>(dwPrice);

	if (GOLD_MAX <= nTotalMoney)
	{
		sys_err("[OVERFLOW_GOLD] id %u name %s gold %u", ch->GetPlayerID(), ch->GetName(), ch->GetGold());
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20억냥이 초과하여 물품을 팔수 없습니다."));
		return;
	}

	// 20050802.myevan.상점 판매 로그에 아이템 ID 추가
	sys_log(0, "SHOP: SELL: %s item name: %s(x%d):%u price: %u", ch->GetName(), item->GetName(), bCount, item->GetID(), dwPrice);

	if (iVal > 0)
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("판매금액의 %d %% 가 세금으로 나가게됩니다"), iVal);

	DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), dwPrice);

	if (bCount == item->GetCount())
	{
		// 한국에는 아이템을 버리고 복구해달라는 진상유저들이 많아서
		// 상점 판매시 속성로그를 남긴다.
		if (LC_IsYMIR())
			item->AttrLog();

		ITEM_MANAGER::instance().RemoveItem(item, "SELL");
	}
	else
		item->SetCount(item->GetCount() - bCount);

	//군주 시스템 : 세금 징수
	CMonarch::instance().SendtoDBAddMoney(dwTax, ch->GetEmpire(), ch);

	ch->PointChange(POINT_GOLD, dwPrice, false);
}
Пример #3
0
// ЖЇБ¤ їлИҐј®А» АеєсГўїЎј­ Б¦°ЕЗТ ¶§їЎ јє°ш ї©єОё¦ °бБ¤ЗП°н, ЅЗЖРЅГ єО»к№°А» БЦґВ ЗФјц.
bool DSManager::PullOut(LPCHARACTER ch, TItemPos DestCell, LPITEM& pItem, LPITEM pExtractor)
{
	if (NULL == ch || NULL == pItem)
	{
		sys_err ("NULL POINTER. ch(%p) or pItem(%p)", ch, pItem);
		return false;
	}

	// ёсЗҐ А§ДЎ°Ў validЗСБц °Л»з ИД, validЗПБц ѕКґЩёй АУАЗАЗ єу °ш°ЈА» ГЈґВґЩ.
	if (!IsValidCellForThisItem(pItem, DestCell))
	{
		int iEmptyCell = ch->GetEmptyDragonSoulInventory(pItem);
		if (iEmptyCell < 0)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("јТБцЗ°їЎ єу °ш°ЈАМ ѕшЅАґПґЩ."));
			return false;
		}
		else
		{
			DestCell.window_type = DRAGON_SOUL_INVENTORY;
			DestCell.cell = iEmptyCell;
		}
	}

	if (!pItem->IsEquipped() || !pItem->RemoveFromCharacter())
		return false;

	bool bSuccess;
	DWORD dwByProduct = 0;
	int iBonus = 0;
	float fProb;
	float fDice;
	// їлИҐј® ГЯГв јє°ш ї©єО °бБ¤.
	{
		DWORD dwVnum = pItem->GetVnum(); 

		BYTE ds_type, grade_idx, step_idx, strength_idx;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		// ГЯГв Б¤єё°Ў ѕшґЩёй АПґЬ №«Б¶°З јє°шЗПґВ °НАМ¶у »э°ўЗПАЪ.
		if (!m_pTable->GetDragonSoulExtValues(ds_type, grade_idx, fProb, dwByProduct))
		{
			pItem->AddToCharacter(ch, DestCell);
			return true;
		}


		if (NULL != pExtractor)
		{
			iBonus = pExtractor->GetValue(ITEM_VALUE_DRAGON_SOUL_POLL_OUT_BONUS_IDX);
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}
		fDice = fnumber(0.f, 100.f);
		bSuccess = fDice <= (fProb * (100 + iBonus) / 100.f);
	}

	// ДіёЇЕНАЗ їлИҐј® ГЯГв №Ч ГЯ°Ў И¤Ає Б¦°Е. єО»к№° Б¦°ш.
	{
		char buf[128];

		if (bSuccess)
		{
			if (pExtractor)
			{
				sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum());
			}
			else
			{
				sprintf(buf, "dice(%d) prob(%d)", fDice, fProb);
			}
			LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_SUCCESS", buf);
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ јє°шЗПїґЅАґПґЩ."));
			pItem->AddToCharacter(ch, DestCell);
			return true;
		}
		else
		{
			if (pExtractor)
			{
				sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d) ByProd(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum(), dwByProduct);
			}
			else
			{
				sprintf(buf, "dice(%d) prob(%d) ByProd(VNUM:%d)", (int)fDice, (int)fProb, dwByProduct);
			}
			LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_FAILED", buf);
			M2_DESTROY_ITEM(pItem);
			pItem = NULL;
			if (dwByProduct)
			{
				LPITEM pByProduct = ch->AutoGiveItem(dwByProduct, true);
				if (pByProduct)
					ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПї© %sё¦ ѕтѕъЅАґПґЩ."), pByProduct->GetName());
				else
					ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
			}
			else
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
		}
	}

	return bSuccess;
}
Пример #4
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// И¤ЅГіЄ ёрё¦ БЯє№µЗґВ item pointer ѕшѕЦ±в А§ЗШј­ set »зїл
	// АМ»уЗС ЖРЕ¶А» єёіѕ °жїм, БЯє№µИ TItemPos°Ў АЦА» јцµµ АЦ°н, АЯёшµИ TItemPos°Ў АЦА» јцµµ АЦґЩ.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// їлИҐј®АМ ѕЖґС ѕЖАМЕЫАМ °і·®ГўїЎ АЦА» јц ѕшґЩ.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// °ЎАе ГіАЅ °НА» °­И­АЗ ±вБШАё·О »пґВґЩ.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// Е¬¶у uiїЎј­ АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
		// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// Е¬¶уїЎј­ ЗС№ш °№јц ГјЕ©ё¦ ЗП±в ¶§№®їЎ count != need_count¶уёй invalid Е¬¶уАП °ЎґЙјєАМ Е©ґЩ.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ јє°шЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЅЗЖРЗЯЅАґПґЩ."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}
Пример #5
0
// їлИҐј®А» №ЮѕЖј­ їлЅЙА» ГЯГвЗПґВ ЗФјц
bool DSManager::ExtractDragonHeart(LPCHARACTER ch, LPITEM pItem, LPITEM pExtractor)
{
	if (NULL == ch || NULL == pItem)
		return false;
	if (pItem->IsEquipped())
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Вшїл БЯАО їлИҐј®Ає ГЯГвЗТ јц ѕшЅАґПґЩ."));
		return false;
	}

	DWORD dwVnum = pItem->GetVnum();
	BYTE ds_type, grade_idx, step_idx, strength_idx;
	GetDragonSoulInfo(dwVnum, ds_type, grade_idx, step_idx, strength_idx);

	int iBonus = 0;

	if (NULL != pExtractor)
	{
		iBonus = pExtractor->GetValue(0);
	}

	std::vector <float> vec_chargings;
	std::vector <float> vec_probs;

	if (!m_pTable->GetDragonHeartExtValues(ds_type, grade_idx, vec_chargings, vec_probs))
	{
		return false;
	}

	int idx = Gamble(vec_probs);

	float sum = 0.f;
	if (-1 == idx)
	{
		sys_err ("Gamble is failed. ds_type(%d), grade_idx(%d)", ds_type, grade_idx);
		return false;
	}

	float fCharge = vec_chargings[idx] * (100 + iBonus) / 100.f;
	fCharge = std::MINMAX <float> (0.f, fCharge, 100.f);

	if (fCharge < FLT_EPSILON)
	{
		pItem->SetCount(pItem->GetCount() - 1);
		if (NULL != pExtractor)
		{
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}
		LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_FAIL", "");
	
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлЅЙ ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
		return false;
	}
	else
	{
		LPITEM pDH = ITEM_MANAGER::instance().CreateItem(DRAGON_HEART_VNUM);
		
		if (NULL == pDH)
		{
			sys_err ("Cannot create DRAGON_HEART(%d).", DRAGON_HEART_VNUM);
			return NULL;
		}

		pItem->SetCount(pItem->GetCount() - 1);
		if (NULL != pExtractor)
		{
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}

		int iCharge = (int)(fCharge + 0.5f);
		pDH->SetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX, iCharge);
		ch->AutoGiveItem(pDH, true);

		std::string s = boost::lexical_cast <std::string> (iCharge);
		s += "%s";
		LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_SUCCESS", s.c_str());
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлЅЙ ГЯГвїЎ јє°шЗПїґЅАґПґЩ."));
		return true;
	}
}
Пример #6
0
bool DSManager::DoRefineStrength(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용
	// 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (pItem)
		{
			set_items.insert(pItem);
		}
	}
	if (set_items.size() == 0)
	{
		return false;
	}

	int fee;

	LPITEM pRefineStone = NULL;
	LPITEM pDragonSoul = NULL;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		// 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에,
		// 별도의 알림 처리는 안함.
		if (pItem->IsEquipped())
		{
			return false;
		}

		// 용혼석과 강화석만이 개량창에 있을 수 있다.
		// 그리고 하나씩만 있어야한다.
		if (pItem->IsDragonSoul())
		{
			if (pDragonSoul != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pDragonSoul = pItem;
		}
		else if(IsDragonSoulRefineMaterial(pItem))
		{
			if (pRefineStone != NULL)
			{
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;	
			}
			pRefineStone = pItem;
		}
		else
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 필요한 재료가 아닙니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	BYTE bType, bGrade, bStep, bStrength;
	
	if (!pDragonSoul || !pRefineStone)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);

		return false;
	}
	
	if (NULL != pDragonSoul)
	{
		GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);

		float fWeight = 0.f;
		// 가중치 값이 없다면 강화할 수 없는 용혼석
		if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
		// 강화했을 때 가중치가 0이라면 더 이상 강화되서는 안된다.
		if (fWeight < FLT_EPSILON)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
			return false;
		}
	}

	float fProb;
	if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화할 수 없는 용혼석입니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));

		return false;
	}

	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	ch->PointChange(POINT_GOLD, -fee);
	LPITEM pResult = NULL;
	BYTE bSubHeader;

	if (fnumber(0.f, 100.f) <= fProb)
	{
		pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
		if (NULL == pResult)
		{
			sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
			return false;
		}
		pDragonSoul->RemoveFromCharacter();

		pDragonSoul->CopyAttributeTo(pResult);
		RefreshItemAttributes(pResult);

		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 성공했습니다."));
		ch->AutoGiveItem(pResult, true);
		bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
	}
	else
	{
		if (bStrength != 0)
		{
			pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
			if (NULL == pResult)
			{
				sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
				return false;
			}
			pDragonSoul->CopyAttributeTo(pResult);
			RefreshItemAttributes(pResult);
		}
		bSubHeader = DS_SUB_HEADER_REFINE_FAIL;

		char buf[128];
		sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
		// strength강화는 실패시 깨질 수도 있어, 원본 아이템을 바탕으로 로그를 남김.
		LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);

		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("강화에 실패했습니다."));
		pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
		pRefineStone->SetCount(pRefineStone->GetCount() - 1);
		if (NULL != pResult)
			ch->AutoGiveItem(pResult, true);
		
	}
	
	SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));

	return true;
}
Пример #7
0
bool DSManager::DoRefineStep(LPCHARACTER ch, TItemPos (&aItemPoses)[DRAGON_SOUL_REFINE_GRID_SIZE])
{
	if (NULL == ch)
		return false;
	if (NULL == aItemPoses)
	{
		return false;
	}

	if (!ch->DragonSoul_RefineWindow_CanRefine())
	{
		sys_err ("%s do not activate DragonSoulRefineWindow. But how can he come here?", ch->GetName());
		ch->ChatPacket(CHAT_TYPE_INFO, "[SYSTEM ERROR]You cannot use dragon soul refine window.");
		return false;
	}

	// 혹시나 모를 중복되는 item pointer 없애기 위해서 set 사용
	// 이상한 패킷을 보낼 경우, 중복된 TItemPos가 있을 수도 있고, 잘못된 TItemPos가 있을 수도 있다.
	std::set <LPITEM> set_items;
	for (int i = 0; i < DRAGON_SOUL_REFINE_GRID_SIZE; i++)
	{
		LPITEM pItem = ch->GetItem(aItemPoses[i]);
		if (NULL != pItem)
		{
			// 용혼석이 아닌 아이템이 개량창에 있을 수 없다.
			if (!pItem->IsDragonSoul())
			{
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다."));
				SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
				return false;
			}
			set_items.insert(pItem);
		}
	}

	if (set_items.size() == 0)
	{
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, NPOS);
		return false;
	}

	std::string stGroupName;
	int count = set_items.size();
	int need_count = 0;
	int fee = 0;
	std::vector <float> vec_probs;

	BYTE ds_type, grade_idx, step_idx, strength_idx;
	int result_step;

	// 가장 처음 것을 강화의 기준으로 삼는다.
	std::set <LPITEM>::iterator it = set_items.begin(); 
	{
		LPITEM pItem = *it;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량할 수 없는 용혼석입니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	while(++it != set_items.end())
	{
		LPITEM pItem = *it;
		// 클라 ui에서 장착한 아이템은 개량창에 올릴 수 없도록 막았기 때문에,
		// 별도의 알림 처리는 안함.
		if (pItem->IsEquipped())
		{
			return false;
		}
		if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 필요한 재료가 아닙니다."));
			SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
			return false;
		}
	}

	// 클라에서 한번 갯수 체크를 하기 때문에 count != need_count라면 invalid 클라일 가능성이 크다.
	if (count != need_count)
	{
		sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
		BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
		SendRefineResultPacket(ch, bSubHeader, NPOS);
		return false;
	}
	
	if (ch->GetGold() < fee)
	{
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("개량을 하기 위한 돈이 부족합니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
		return false;
	}
	
	float sum = 0.f;

	if (-1 == (result_step = Gamble(vec_probs)))
	{
		sys_err ("Gamble failed. See RefineStepTables' probabilities");
		return false;
	}

	LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));

	if (NULL == pResultItem)
	{
		sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
		return false;
	}

	ch->PointChange(POINT_GOLD, -fee);
	int left_count = need_count;
	for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
	{
		LPITEM pItem = *it;
		int n = pItem->GetCount();
		if (left_count > n)
		{
			pItem->RemoveFromCharacter();
			M2_DESTROY_ITEM(pItem);
			left_count -= n;
		}
		else
		{
			pItem->SetCount(n - left_count);
		}
	}

	ch->AutoGiveItem(pResultItem, true);
	if (result_step > step_idx)
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 성공했습니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return true;
	}
	else
	{
		char buf[128];
		sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
		LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
		ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("단계 개량에 실패했습니다."));
		SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
		return false;
	}
}
Пример #8
0
// 특정 용혼석을 장비창에서 제거할 때에 성공 여부를 결정하고, 실패시 부산물을 주는 함수.
bool DSManager::PullOut(LPCHARACTER ch, TItemPos DestCell, LPITEM& pItem, LPITEM pExtractor)
{
	if (NULL == ch || NULL == pItem)
	{
		sys_err ("NULL POINTER. ch(%p) or pItem(%p)", ch, pItem);
		return false;
	}

	// 목표 위치가 valid한지 검사 후, valid하지 않다면 임의의 빈 공간을 찾는다.
	if (!IsValidCellForThisItem(pItem, DestCell))
	{
		int iEmptyCell = ch->GetEmptyDragonSoulInventory(pItem);
		if (iEmptyCell < 0)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지품에 빈 공간이 없습니다."));
			return false;
		}
		else
		{
			DestCell.window_type = DRAGON_SOUL_INVENTORY;
			DestCell.cell = iEmptyCell;
		}
	}

	if (!pItem->IsEquipped() || !pItem->RemoveFromCharacter())
		return false;

	bool bSuccess;
	DWORD dwByProduct = 0;
	int iBonus = 0;
	float fProb;
	float fDice;
	// 용혼석 추출 성공 여부 결정.
	{
		DWORD dwVnum = pItem->GetVnum(); 

		BYTE ds_type, grade_idx, step_idx, strength_idx;
		GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);

		// 추출 정보가 없다면 일단 무조건 성공하는 것이라 생각하자.
		if (!m_pTable->GetDragonSoulExtValues(ds_type, grade_idx, fProb, dwByProduct))
		{
			pItem->AddToCharacter(ch, DestCell);
			return true;
		}


		if (NULL != pExtractor)
		{
			iBonus = pExtractor->GetValue(ITEM_VALUE_DRAGON_SOUL_POLL_OUT_BONUS_IDX);
			pExtractor->SetCount(pExtractor->GetCount() - 1);
		}
		fDice = fnumber(0.f, 100.f);
		bSuccess = fDice <= (fProb * (100 + iBonus) / 100.f);
	}

	// 캐릭터의 용혼석 추출 및 추가 혹은 제거. 부산물 제공.
	{
		char buf[128];

		if (bSuccess)
		{
			if (pExtractor)
			{
				sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum());
			}
			else
			{
				sprintf(buf, "dice(%d) prob(%d)", fDice, fProb);
			}
			LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_SUCCESS", buf);
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 성공하였습니다."));
			pItem->AddToCharacter(ch, DestCell);
			return true;
		}
		else
		{
			if (pExtractor)
			{
				sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d) ByProd(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum(), dwByProduct);
			}
			else
			{
				sprintf(buf, "dice(%d) prob(%d) ByProd(VNUM:%d)", (int)fDice, (int)fProb, dwByProduct);
			}
			LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_FAILED", buf);
			M2_DESTROY_ITEM(pItem);
			pItem = NULL;
			if (dwByProduct)
			{
				LPITEM pByProduct = ch->AutoGiveItem(dwByProduct, true);
				if (pByProduct)
					ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 실패하여 %s를 얻었습니다."), pByProduct->GetName());
				else
					ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 실패하였습니다."));
			}
			else
				ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 실패하였습니다."));
		}
	}

	return bSuccess;
}
Пример #9
0
bool CSafebox::MoveItem(BYTE bCell, BYTE bDestCell, BYTE count)
{
	LPITEM item;

	int max_position = 5 * m_iSize;

	if (bCell >= max_position || bDestCell >= max_position)
		return false;

	if (!(item = GetItem(bCell)))
		return false;

	if (item->IsExchanging())
		return false;

	if (item->GetCount() < count)
		return false;

	{
		LPITEM item2;

		if ((item2 = GetItem(bDestCell)) && item != item2 && item2->IsStackable() &&
				!IS_SET(item2->GetAntiFlag(), ITEM_ANTIFLAG_STACK) &&
				item2->GetVnum() == item->GetVnum()) // 합칠 수 있는 아이템의 경우
		{
			for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
				if (item2->GetSocket(i) != item->GetSocket(i))
					return false;

			if (count == 0)
				count = item->GetCount();

			count = MIN(200 - item2->GetCount(), count);

			if (item->GetCount() >= count)
				Remove(bCell);

			item->SetCount(item->GetCount() - count);
			item2->SetCount(item2->GetCount() + count);

			sys_log(1, "SAFEBOX: STACK %s %d -> %d %s count %d", m_pkChrOwner->GetName(), bCell, bDestCell, item2->GetName(), item2->GetCount());
			return true;
		}

		if (!IsEmpty(bDestCell, item->GetSize()))
			return false;

		m_pkGrid->Get(bCell, 1, item->GetSize());

		if (!m_pkGrid->Put(bDestCell, 1, item->GetSize()))
		{
			m_pkGrid->Put(bCell, 1, item->GetSize());
			return false;
		}
		else
		{
			m_pkGrid->Get(bDestCell, 1, item->GetSize());
			m_pkGrid->Put(bCell, 1, item->GetSize());
		}

		sys_log(1, "SAFEBOX: MOVE %s %d -> %d %s count %d", m_pkChrOwner->GetName(), bCell, bDestCell, item->GetName(), item->GetCount());

		Remove(bCell);
		Add(bDestCell, item);
	}

	return true;
}