Пример #1
0
Matrix3x3f Matrix3x3f::IdentityMatrix()
{
	Matrix3x3f identity;
	identity.SetIdentity();

	return identity;
}
Пример #2
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Matrix3x3f Matrix3x3f::TranslateMatrix(const Vec2f translation)
{
	Matrix3x3f translateMatrix;

	translateMatrix.SetIdentity();

	translateMatrix.Set(2, 0, translation.x);
	translateMatrix.Set(2, 1, translation.y);

	return translateMatrix;
}
Пример #3
0
Matrix3x3f Matrix3x3f::ScaleMatrix(const Vec2f &scale)
{
	Matrix3x3f scaleMatrix;

	scaleMatrix.SetIdentity();

	scaleMatrix.Set(0, 0, scale.x);
	scaleMatrix.Set(1, 1, scale.y);

	return scaleMatrix;
}
Пример #4
0
Matrix3x3f Matrix3x3f::RotateMatrix(float angle)
{
	float cosOfAngle = cosf(angle);
	float sinOfAngle = sinf(angle);

	Matrix3x3f rotationMatrix;

	rotationMatrix.SetIdentity();

	rotationMatrix.Set(0, 0, cosOfAngle);
	rotationMatrix.Set(1, 0, sinOfAngle);
	rotationMatrix.Set(0, 1, -sinOfAngle);
	rotationMatrix.Set(1, 1, cosOfAngle);

	return rotationMatrix;
}