/** \brief Broadcasts a packet to all peers.
 *  \param data : Data to send.
 */
void Network::broadcastPacket(const NetworkString& data, bool reliable)
{
    ENetPacket* packet = enet_packet_create(data.getBytes(), data.size() + 1,
                                      reliable ? ENET_PACKET_FLAG_RELIABLE
                                               : ENET_PACKET_FLAG_UNSEQUENCED);
    enet_host_broadcast(m_host, 0, packet);
}   // broadcastPacket
/** Sends a packet to this host.
 *  \param data The data to send.
 *  \param reliable If the data is sent reliable or not.
 */
void STKPeer::sendPacket(NetworkString const& data, bool reliable)
{
    TransportAddress a(m_enet_peer->address);
    Log::verbose("STKPeer", "sending packet of size %d to %s",
                 data.size(), a.toString().c_str());
         
    ENetPacket* packet = enet_packet_create(data.getBytes(), data.size() + 1,
                                    (reliable ? ENET_PACKET_FLAG_RELIABLE
                                              : ENET_PACKET_FLAG_UNSEQUENCED));
    enet_peer_send(m_enet_peer, 0, packet);
}   // sendPacket
Пример #3
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void STKPeer::sendPacket(NetworkString const& data, bool reliable)
{
    TransportAddress a(m_peer->address);
    Log::verbose("STKPeer", "sending packet of size %d to %s",
                 a.toString().c_str());

    ENetPacket* packet = enet_packet_create(data.getBytes(), data.size() + 1,
                                            (reliable ? ENET_PACKET_FLAG_RELIABLE : ENET_PACKET_FLAG_UNSEQUENCED));
    /* to debug the packet output
    printf("STKPeer: ");
    for (unsigned int i = 0; i < data.size(); i++)
    {
        printf("%d ", (uint8_t)(data[i]));
    }
    printf("\n");
    */
    enet_peer_send(m_peer, 0, packet);
}
Пример #4
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// ----------------------------------------------------------------------------
void STKHost::handleLANRequests()
{
    const int LEN=2048;
    char buffer[LEN];

    TransportAddress sender;
    int len = m_lan_network->receiveRawPacket(buffer, LEN, &sender, 1);
    if(len<=0) return;

    if (std::string(buffer, len) == "stk-server")
    {
        Log::verbose("STKHost", "Received LAN server query");
        std::string name = 
            StringUtils::wideToUtf8(NetworkConfig::get()->getServerName());
        // Avoid buffer overflows
        if (name.size() > 255)
            name = name.substr(0, 255);

        // Send the answer, consisting of server name, max players, 
        // current players, and the client's ip address and port
        // number (which solves the problem which network interface
        // might be the right one if there is more than one).
        NetworkString s;
        s.encodeString(name);
        s.addUInt8(NetworkConfig::get()->getMaxPlayers());
        s.addUInt8(0);   // FIXME: current number of connected players
        s.addUInt32(sender.getIP());
        s.addUInt16(sender.getPort());
        m_lan_network->sendRawPacket(s.getBytes(), s.size(), sender);
    }   // if message is server-requested
    else if (std::string(buffer, len) == "connection-request")
    {
        Protocol *c = new ConnectToPeer(sender);
        c->requestStart();
    }
    else
        Log::info("STKHost", "Received unknown command '%s'",
                  std::string(buffer, len).c_str());

}   // handleLANRequests