//----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- Panel *FocusNavGroup::GetDefaultPanel() { for (int i = 0; i < _mainPanel->GetChildCount(); i++) { Panel *child = _mainPanel->GetChild(i); if ( !child ) continue; if (child->GetTabPosition() == 1) { return child; } } return NULL; // no specific panel set }
//----------------------------------------------------------------------------- // Purpose: Sets the focus to the previous panel in the tab order // Input : *panel - panel currently with focus //----------------------------------------------------------------------------- bool FocusNavGroup::RequestFocusPrev(VPANEL panel) { if(panel==NULL) return false; _currentFocus = NULL; int newPosition = 9999999; if (panel) { newPosition = ipanel()->GetTabPosition(panel); } bool bFound = false; bool bRepeat = true; Panel *best = NULL; while (1) { newPosition--; if (newPosition > 0) { int bestPosition = 0; // look for the next tab position for (int i = 0; i < _mainPanel->GetChildCount(); i++) { Panel *child = _mainPanel->GetChild(i); if (child && child->IsVisible() && child->IsEnabled() && child->GetTabPosition()) { int tabPosition = child->GetTabPosition(); if (tabPosition == newPosition) { // we've found the right tab best = child; bestPosition = newPosition; // don't loop anymore since we've found the correct panel break; } else if (tabPosition < newPosition && tabPosition > bestPosition) { // record the match since this is the closest so far bestPosition = tabPosition; best = child; } } } if (!bRepeat) break; if (best) break; } else { // reset new position for next loop newPosition = 9999999; } // haven't found an item if (!_topLevelFocus) { // check to see if we should push the focus request up if (_mainPanel->GetVParent() && _mainPanel->GetVParent() != surface()->GetEmbeddedPanel()) { // we're not a top level panel, so forward up the request instead of looping if (ipanel()->RequestFocusPrev(_mainPanel->GetVParent(), _mainPanel->GetVPanel())) { bFound = true; SetCurrentDefaultButton(NULL); break; } } } // not found an item, loop back newPosition = 9999999; bRepeat = false; } if (best) { _currentFocus = best->GetVPanel(); best->RequestFocus(-1); bFound = true; if (!CanButtonBeDefault(best->GetVPanel())) { if (_defaultButton) { SetCurrentDefaultButton(_defaultButton); } else { SetCurrentDefaultButton(NULL); // we need to ask the parent to set its default button if (_mainPanel->GetVParent()) { ivgui()->PostMessage(_mainPanel->GetVParent(), new KeyValues("FindDefaultButton"), NULL); } } } else { SetCurrentDefaultButton(best->GetVPanel()); } } return bFound; }
//----------------------------------------------------------------------------- // Purpose: Sets the focus to the previous panel in the tab order // Input : *panel - panel currently with focus //----------------------------------------------------------------------------- bool FocusNavGroup::RequestFocusNext(VPANEL panel) { // basic recursion guard, in case user has set up a bad focus hierarchy static int stack_depth = 0; stack_depth++; _currentFocus = NULL; int newPosition = 0; if (panel) { newPosition = ipanel()->GetTabPosition(panel); } bool bFound = false; bool bRepeat = true; Panel *best = NULL; while (1) { newPosition++; int bestPosition = 999999; // look for the next tab position for (int i = 0; i < _mainPanel->GetChildCount(); i++) { Panel *child = _mainPanel->GetChild(i); if ( !child ) continue; if (child && child->IsVisible() && child->IsEnabled() && child->GetTabPosition()) { int tabPosition = child->GetTabPosition(); if (tabPosition == newPosition) { // we've found the right tab best = child; bestPosition = newPosition; // don't loop anymore since we've found the correct panel break; } else if (tabPosition > newPosition && tabPosition < bestPosition) { // record the match since this is the closest so far bestPosition = tabPosition; best = child; } } } if (!bRepeat) break; if (best) break; // haven't found an item // check to see if we should push the focus request up if (!_topLevelFocus) { if (_mainPanel->GetVParent() && _mainPanel->GetVParent() != surface()->GetEmbeddedPanel()) { // we're not a top level panel, so forward up the request instead of looping if (stack_depth < 15) { if (ipanel()->RequestFocusNext(_mainPanel->GetVParent(), _mainPanel->GetVPanel())) { bFound = true; SetCurrentDefaultButton(NULL); break; } // if we find one then we break, otherwise we loop } } } // loop back newPosition = 0; bRepeat = false; } if (best) { _currentFocus = best->GetVPanel(); best->RequestFocus(1); bFound = true; if (!CanButtonBeDefault(best->GetVPanel())) { if (_defaultButton) { SetCurrentDefaultButton(_defaultButton); } else { SetCurrentDefaultButton(NULL); // we need to ask the parent to set its default button if (_mainPanel->GetVParent()) { ivgui()->PostMessage(_mainPanel->GetVParent(), new KeyValues("FindDefaultButton"), NULL); } } } else { SetCurrentDefaultButton(best->GetVPanel()); } } stack_depth--; return bFound; }