Пример #1
0
Attr_ReadValue Teleport::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	if (ATTR_TELE_DEST == attr) {
		if (!propStream.GET_USHORT(destPos.x) || !propStream.GET_USHORT(destPos.y) || !propStream.GET_UCHAR(destPos.z)) {
			return ATTR_READ_ERROR;
		}
		return ATTR_READ_CONTINUE;
	} else {
		return Item::readAttr(attr, propStream);
	}
}
Пример #2
0
bool IOMapSerialize::loadMap(Map* map)
{
	int64_t start = OTSYS_TIME();

	Database* db = Database::getInstance();
	std::ostringstream query;

	DBResult* result = db->storeQuery("SELECT `id` FROM `houses`");
	if (!result) {
		return true;
	}

	do {
		query.str("");
		query << "SELECT `data` FROM `tile_store` WHERE `house_id` = " << result->getDataInt("id");
		DBResult* tileResult = db->storeQuery(query.str());
		if (!tileResult) {
			continue;
		}

		do {
			unsigned long attrSize = 0;
			const char* attr = tileResult->getDataStream("data", attrSize);

			PropStream propStream;
			propStream.init(attr, attrSize);

			uint16_t x = 0, y = 0;
			uint8_t z = 0;
			propStream.GET_USHORT(x);
			propStream.GET_USHORT(y);
			propStream.GET_UCHAR(z);
			if (x == 0 || y == 0) {
				continue;
			}

			Tile* tile = map->getTile(x, y, z);
			if (!tile) {
				continue;
			}

			uint32_t item_count = 0;
			propStream.GET_ULONG(item_count);

			while (item_count--) {
				loadItem(propStream, tile);
			}
		} while (tileResult->next());
		db->freeResult(tileResult);
	} while (result->next());
	db->freeResult(result);
	std::cout << "> Loaded house items in: " << (OTSYS_TIME() - start) / (1000.) << " s" << std::endl;
	return true;
}
Пример #3
0
void IOMapSerialize::loadMap(Map* map)
{
	int64_t start = OTSYS_TIME();

	Database* db = Database::getInstance();

	DBResult* result = db->storeQuery("SELECT `data` FROM `tile_store`");
	if (!result) {
		return;
	}

	do {
		unsigned long attrSize;
		const char* attr = result->getDataStream("data", attrSize);

		PropStream propStream;
		propStream.init(attr, attrSize);

		uint16_t x, y;
		uint8_t z;
		if (!propStream.GET_USHORT(x) || !propStream.GET_USHORT(y) || !propStream.GET_UCHAR(z)) {
			continue;
		}

		Tile* tile = map->getTile(x, y, z);
		if (!tile) {
			continue;
		}

		uint32_t item_count;
		if (!propStream.GET_ULONG(item_count)) {
			continue;
		}

		while (item_count--) {
			loadItem(propStream, tile);
		}
	} while (result->next());
	db->freeResult(result);
	std::cout << "> Loaded house items in: " << (OTSYS_TIME() - start) / (1000.) << " s" << std::endl;
}
Attr_ReadValue Depot::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	if(attr != ATTR_DEPOT_ID)
		return Item::readAttr(attr, propStream);

	uint16_t depotId;
	if(!propStream.GET_USHORT(depotId))
		return ATTR_READ_ERROR;

	setAttribute("depotid", depotId);
	return ATTR_READ_CONTINUE;
}
Пример #5
0
Attr_ReadValue Depot::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	if(ATTR_DEPOT_ID == attr){
		uint16_t _depotId;
		if(!propStream.GET_USHORT(_depotId)){
			return ATTR_READ_ERROR;
		}

		setDepotId(_depotId);
		return ATTR_READ_CONTINUE;
	}
	else
		return Item::readAttr(attr, propStream);
}
Пример #6
0
bool Depot::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	if(ATTR_DEPOT_ID == attr){
		uint16_t _depotId;
		if(!propStream.GET_USHORT(_depotId)){
			return false;
		}
		
		setDepotId(_depotId);
		return true;
	}
	else
		return Item::readAttr(attr, propStream);
}
Пример #7
0
bool ItemAttributes::unserializeAttributeMap(PropStream& stream)
{

  uint16_t n;
  if(stream.GET_USHORT(n)){
    createAttributes();

    std::string key;
    ItemAttribute attrib;

    while(n--){
      if(!stream.GET_STRING(key))
        return false;
      if(!attrib.unserialize(stream))
        return false;
      (*attributes)[key] = attrib;
    }
  }
  return true;
}
Пример #8
0
int32_t Items::loadFromOtb(const std::string& file)
{
	FileLoader f;
	if (!f.openFile(file.c_str(), "OTBI")) {
		return f.getError();
	}

	uint32_t type;
	NODE node = f.getChildNode(NO_NODE, type);

	PropStream props;
	if (f.getProps(node, props)) {
		//4 byte flags
		//attributes
		//0x01 = version data
		uint32_t flags;
		if (!props.GET_ULONG(flags)) {
			return ERROR_INVALID_FORMAT;
		}

		uint8_t attr;
		if (!props.GET_VALUE(attr)) {
			return ERROR_INVALID_FORMAT;
		}

		if (attr == ROOT_ATTR_VERSION) {
			uint16_t datalen;
			if (!props.GET_VALUE(datalen)) {
				return ERROR_INVALID_FORMAT;
			}

			if (datalen != sizeof(VERSIONINFO)) {
				return ERROR_INVALID_FORMAT;
			}

			VERSIONINFO* vi;
			if (!props.GET_STRUCT(vi)) {
				return ERROR_INVALID_FORMAT;
			}

			Items::dwMajorVersion = vi->dwMajorVersion; //items otb format file version
			Items::dwMinorVersion = vi->dwMinorVersion; //client version
			Items::dwBuildNumber = vi->dwBuildNumber; //revision
		}
	}

	if (Items::dwMajorVersion == 0xFFFFFFFF) {
		std::cout << "[Warning - Items::loadFromOtb] items.otb using generic client version." << std::endl;
	} else if (Items::dwMajorVersion != 3) {
		std::cout << "Old version detected, a newer version of items.otb is required." << std::endl;
		return ERROR_INVALID_FORMAT;
	} else if (Items::dwMinorVersion < CLIENT_VERSION_1035) {
		std::cout << "A newer version of items.otb is required." << std::endl;
		return ERROR_INVALID_FORMAT;
	}

	node = f.getChildNode(node, type);
	while (node != NO_NODE) {
		PropStream stream;
		if (!f.getProps(node, stream)) {
			return f.getError();
		}

		uint32_t flags;
		if (!stream.GET_VALUE(flags)) {
			return ERROR_INVALID_FORMAT;
		}

		uint16_t serverId = 0;
		uint16_t clientId = 0;
		uint16_t speed = 0;
		uint16_t lightLevel = 0;
		uint16_t lightColor = 0;
		uint16_t wareId = 0;
		uint8_t alwaysOnTopOrder = 0;

		uint8_t attrib;
		while (stream.GET_VALUE(attrib)) {
			uint16_t datalen;
			if (!stream.GET_VALUE(datalen)) {
				return ERROR_INVALID_FORMAT;
			}

			switch (attrib) {
				case ITEM_ATTR_SERVERID: {
					if (datalen != sizeof(uint16_t)) {
						return ERROR_INVALID_FORMAT;
					}

					if (!stream.GET_USHORT(serverId)) {
						return ERROR_INVALID_FORMAT;
					}

					if (serverId > 30000 && serverId < 30100) {
						serverId -= 30000;
					}
					break;
				}

				case ITEM_ATTR_CLIENTID: {
					if (datalen != sizeof(uint16_t)) {
						return ERROR_INVALID_FORMAT;
					}

					if (!stream.GET_USHORT(clientId)) {
						return ERROR_INVALID_FORMAT;
					}
					break;
				}

				case ITEM_ATTR_SPEED: {
					if (datalen != sizeof(uint16_t)) {
						return ERROR_INVALID_FORMAT;
					}

					if (!stream.GET_USHORT(speed)) {
						return ERROR_INVALID_FORMAT;
					}
					break;
				}

				case ITEM_ATTR_LIGHT2: {
					if (datalen != sizeof(lightBlock2)) {
						return ERROR_INVALID_FORMAT;
					}

					lightBlock2* lb2;
					if (!stream.GET_STRUCT(lb2)) {
						return ERROR_INVALID_FORMAT;
					}

					lightLevel = lb2->lightLevel;
					lightColor = lb2->lightColor;
					break;
				}

				case ITEM_ATTR_TOPORDER: {
					if (datalen != sizeof(uint8_t)) {
						return ERROR_INVALID_FORMAT;
					}

					if (!stream.GET_UCHAR(alwaysOnTopOrder)) {
						return ERROR_INVALID_FORMAT;
					}
					break;
				}

				case ITEM_ATTR_WAREID: {
					if (datalen != sizeof(uint16_t)) {
						return ERROR_INVALID_FORMAT;
					}

					if (!stream.GET_USHORT(wareId)) {
						return ERROR_INVALID_FORMAT;
					}
					break;
				}

				default: {
					//skip unknown attributes
					if (!stream.SKIP_N(datalen)) {
						return ERROR_INVALID_FORMAT;
					}
					break;
				}
			}
		}

		if (reverseItemMap.find(clientId) == reverseItemMap.end()) {
			reverseItemMap[clientId] = serverId;
		}

		// store the found item
		if (serverId >= items.size()) {
			items.resize(serverId + 1);
		}
		ItemType& iType = items[serverId];

		iType.group = (itemgroup_t)type;
		switch (type) {
			case ITEM_GROUP_CONTAINER:
				iType.type = ITEM_TYPE_CONTAINER;
				break;
			case ITEM_GROUP_DOOR:
				//not used
				iType.type = ITEM_TYPE_DOOR;
				break;
			case ITEM_GROUP_MAGICFIELD:
				//not used
				iType.type = ITEM_TYPE_MAGICFIELD;
				break;
			case ITEM_GROUP_TELEPORT:
				//not used
				iType.type = ITEM_TYPE_TELEPORT;
				break;
			case ITEM_GROUP_NONE:
			case ITEM_GROUP_GROUND:
			case ITEM_GROUP_SPLASH:
			case ITEM_GROUP_FLUID:
			case ITEM_GROUP_CHARGES:
			case ITEM_GROUP_DEPRECATED:
				break;
			default:
				return ERROR_INVALID_FORMAT;
		}

		iType.blockSolid = hasBitSet(FLAG_BLOCK_SOLID, flags);
		iType.blockProjectile = hasBitSet(FLAG_BLOCK_PROJECTILE, flags);
		iType.blockPathFind = hasBitSet(FLAG_BLOCK_PATHFIND, flags);
		iType.hasHeight = hasBitSet(FLAG_HAS_HEIGHT, flags);
		iType.useable = hasBitSet(FLAG_USEABLE, flags);
		iType.pickupable = hasBitSet(FLAG_PICKUPABLE, flags);
		iType.moveable = hasBitSet(FLAG_MOVEABLE, flags);
		iType.stackable = hasBitSet(FLAG_STACKABLE, flags);

		iType.alwaysOnTop = hasBitSet(FLAG_ALWAYSONTOP, flags);
		iType.isVertical = hasBitSet(FLAG_VERTICAL, flags);
		iType.isHorizontal = hasBitSet(FLAG_HORIZONTAL, flags);
		iType.isHangable = hasBitSet(FLAG_HANGABLE, flags);
		iType.allowDistRead = hasBitSet(FLAG_ALLOWDISTREAD, flags);
		iType.rotable = hasBitSet(FLAG_ROTABLE, flags);
		iType.canReadText = hasBitSet(FLAG_READABLE, flags);
		iType.lookThrough = hasBitSet(FLAG_LOOKTHROUGH, flags);
		iType.isAnimation = hasBitSet(FLAG_ANIMATION, flags);
		// iType.walkStack = !hasBitSet(FLAG_FULLTILE, flags);

		iType.id = serverId;
		iType.clientId = clientId;
		iType.speed = speed;
		iType.lightLevel = lightLevel;
		iType.lightColor = lightColor;
		iType.wareId = wareId;
		iType.alwaysOnTopOrder = alwaysOnTopOrder;

		node = f.getNextNode(node, type);
	}

	items.shrink_to_fit();
	return ERROR_NONE;
}
Пример #9
0
bool IOMapSerialize::loadItem(PropStream& propStream, Cylinder* parent, bool depotTransfer/* = false*/)
{
	Tile* tile = NULL;
	if(!parent->getItem())
		tile = parent->getTile();

	uint16_t id = 0;
	propStream.GET_USHORT(id);
	Item* item = NULL;

	const ItemType& iType = Item::items[id];
	if(iType.moveable || iType.forceSerialize || (!depotTransfer && !tile))
	{
		if(!(item = Item::CreateItem(id)))
			return true;

		if(!item->unserializeAttr(propStream))
		{
			std::cout << "[Warning - IOMapSerialize::loadItem] Unserialization error [0] for item type " << id << std::endl;
			delete item;
			return false;
		}

		if(Container* container = item->getContainer())
		{
			if(!loadContainer(propStream, container))
			{
				delete item;
				return false;
			}
		}

		if(parent)
		{
			parent->__internalAddThing(item);
			item->__startDecaying();
		}
		else
			delete item;

		return true;
	}

	if(tile)
	{
		//Stationary items
		Item* findItem = NULL;
		for(uint32_t i = 0; i < tile->getThingCount(); ++i)
		{
			if(!(findItem = tile->__getThing(i)->getItem()))
				continue;

			if(findItem->getID() == id)
			{
				item = findItem;
				break;
			}

			if(iType.isDoor() && findItem->getDoor())
			{
				item = findItem;
				break;
			}

			if(iType.isBed() && findItem->getBed())
			{
				item = findItem;
				break;
			}
		}
	}

	if(item)
	{
		if(item->unserializeAttr(propStream))
		{
			Container* container = item->getContainer();
			if(container && !loadContainer(propStream, container))
				return false;

			item = g_game.transformItem(item, id);
		}
		else
			std::cout << "[Warning - IOMapSerialize::loadItem] Unserialization error [1] for item type " << id << std::endl;

		return true;
	}

	//The map changed since the last save, just read the attributes
	if(!(item = Item::CreateItem(id)))
		return true;

	item->unserializeAttr(propStream);
	if(Container* container = item->getContainer())
	{
		if(!loadContainer(propStream, container))
		{
			delete item;
			return false;
		}

		if(depotTransfer)
		{
			for(ItemList::const_iterator it = container->getItems(); it != container->getEnd(); ++it)
				parent->__addThing(NULL, (*it));

			container->itemlist.clear();
		}
	}

	delete item;
	return true;
}
Пример #10
0
bool IOMapSerialize::loadMapBinary(Map* map)
{
	Database* db = Database::getInstance();
	DBResult* result;

	DBQuery query;
	query << "SELECT `house_id`, `data` FROM `house_data` WHERE `world_id` = " << g_config.getNumber(ConfigManager::WORLD_ID);
	if(!(result = db->storeQuery(query.str())))
		return false;

	House* house = NULL;
	do
	{
		int32_t houseId = result->getDataInt("house_id");
		house = Houses::getInstance()->getHouse(houseId);

		uint64_t attrSize = 0;
		const char* attr = result->getDataStream("data", attrSize);

		PropStream propStream;
		propStream.init(attr, attrSize);
		while(propStream.size())
		{
			uint16_t x = 0, y = 0;
			uint8_t z = 0;

			propStream.GET_USHORT(x);
			propStream.GET_USHORT(y);
			propStream.GET_UCHAR(z);

			uint32_t itemCount = 0;
			propStream.GET_ULONG(itemCount);

			Position pos(x, y, (int16_t)z);
			if(house && house->hasPendingTransfer())
			{
				if(Player* player = g_game.getPlayerByGuidEx(house->getOwner()))
				{
					Depot* depot = player->getDepot(player->getTown(), true);
					while(itemCount--)
						loadItem(propStream, depot, true);

					if(player->isVirtual())
					{
						IOLoginData::getInstance()->savePlayer(player);
						delete player;
					}
				}
			}
			else if(Tile* tile = map->getTile(pos))
			{
				while(itemCount--)
					loadItem(propStream, tile, false);
			}
			else
			{
				std::cout << "[Error - IOMapSerialize::loadMapBinary] Unserialization of invalid tile"
					<< " at position " << pos << std::endl;
				break;
			}
 		}
	}
	while(result->next());
	result->free();
 	return true;
}
Пример #11
0
bool IOMapSerialize::loadItem(PropStream& propStream, Cylinder* parent)
{
	uint16_t id;
	if (!propStream.GET_USHORT(id)) {
		return false;
	}

	Tile* tile = nullptr;
	if (parent->getParent() == nullptr) {
		tile = parent->getTile();
	}

	const ItemType& iType = Item::items[id];
	if (iType.moveable || !tile) {
		//create a new item
		Item* item = Item::CreateItem(id);
		if (item) {
			if (item->unserializeAttr(propStream)) {
				Container* container = item->getContainer();
				if (container && !loadContainer(propStream, container)) {
					delete item;
					return false;
				}

				parent->__internalAddThing(item);
				item->__startDecaying();
			} else {
				std::cout << "WARNING: Unserialization error in IOMapSerialize::loadItem()" << id << std::endl;
				delete item;
				return false;
			}
		}
	} else {
		// Stationary items like doors/beds/blackboards/bookcases
		Item* item = nullptr;
		if (const TileItemVector* items = tile->getItemList()) {
			for (Item* findItem : *items) {
				if (findItem->getID() == id) {
					item = findItem;
					break;
				} else if (iType.isDoor() && findItem->getDoor()) {
					item = findItem;
					break;
				} else if (iType.isBed() && findItem->getBed()) {
					item = findItem;
					break;
				}
			}
		}

		if (item) {
			if (item->unserializeAttr(propStream)) {
				Container* container = item->getContainer();
				if (container && !loadContainer(propStream, container)) {
					return false;
				}

				item = g_game.transformItem(item, id);
			} else {
				std::cout << "WARNING: Unserialization error in IOMapSerialize::loadItem()" << id << std::endl;
			}
		} else {
			//The map changed since the last save, just read the attributes
			Item* dummy = Item::CreateItem(id);
			if (dummy) {
				dummy->unserializeAttr(propStream);
				Container* container = dummy->getContainer();
				if (container && !loadContainer(propStream, container)) {
					delete dummy;
					return false;
				}

				delete dummy;
			}
		}
	}
	return true;
}
Пример #12
0
Attr_ReadValue Item::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	switch (attr) {
		case ATTR_COUNT: {
			uint8_t _count = 0;

			if (!propStream.GET_UCHAR(_count)) {
				return ATTR_READ_ERROR;
			}

			setSubType(_count);
			break;
		}

		case ATTR_ACTION_ID: {
			uint16_t _actionid = 0;

			if (!propStream.GET_USHORT(_actionid)) {
				return ATTR_READ_ERROR;
			}

			setActionId(_actionid);
			break;
		}

		case ATTR_UNIQUE_ID: {
			uint16_t _uniqueid;

			if (!propStream.GET_USHORT(_uniqueid)) {
				return ATTR_READ_ERROR;
			}

			setUniqueId(_uniqueid);
			break;
		}

		case ATTR_TEXT: {
			std::string _text;

			if (!propStream.GET_STRING(_text)) {
				return ATTR_READ_ERROR;
			}

			setText(_text);
			break;
		}

		case ATTR_WRITTENDATE: {
			uint32_t _writtenDate;

			if (!propStream.GET_ULONG(_writtenDate)) {
				return ATTR_READ_ERROR;
			}

			setDate(_writtenDate);
			break;
		}

		case ATTR_WRITTENBY: {
			std::string _writer;

			if (!propStream.GET_STRING(_writer)) {
				return ATTR_READ_ERROR;
			}

			setWriter(_writer);
			break;
		}

		case ATTR_DESC: {
			std::string _text;

			if (!propStream.GET_STRING(_text)) {
				return ATTR_READ_ERROR;
			}

			setSpecialDescription(_text);
			break;
		}

		case ATTR_RUNE_CHARGES: {
			uint8_t _charges = 1;

			if (!propStream.GET_UCHAR(_charges)) {
				return ATTR_READ_ERROR;
			}

			setSubType(_charges);
			break;
		}

		case ATTR_CHARGES: {
			uint16_t _charges = 1;

			if (!propStream.GET_USHORT(_charges)) {
				return ATTR_READ_ERROR;
			}

			setSubType(_charges);
			break;
		}

		case ATTR_DURATION: {
			uint32_t duration = 0;

			if (!propStream.GET_ULONG(duration)) {
				return ATTR_READ_ERROR;
			}

			if (((int32_t)duration) < 0) {
				duration = 0;
			}

			setDuration(duration);
			break;
		}

		case ATTR_DECAYING_STATE: {
			uint8_t state = 0;

			if (!propStream.GET_UCHAR(state)) {
				return ATTR_READ_ERROR;
			}

			if (state != DECAYING_FALSE) {
				setDecaying(DECAYING_PENDING);
			}

			break;
		}

		//these should be handled through derived classes
		//If these are called then something has changed in the items.xml since the map was saved
		//just read the values

		//Depot class
		case ATTR_DEPOT_ID: {
			uint16_t _depotId;

			if (!propStream.GET_USHORT(_depotId)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Door class
		case ATTR_HOUSEDOORID: {
			uint8_t _doorId;

			if (!propStream.GET_UCHAR(_doorId)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Bed class
		case ATTR_SLEEPERGUID: {
			uint32_t _guid;

			if (!propStream.GET_ULONG(_guid)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		case ATTR_SLEEPSTART: {
			uint32_t sleep_start;

			if (!propStream.GET_ULONG(sleep_start)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Teleport class
		case ATTR_TELE_DEST: {
			TeleportDest* tele_dest;

			if (!propStream.GET_STRUCT(tele_dest)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_CONTINUE;
		}

		//Container class
		case ATTR_CONTAINER_ITEMS: {
			uint32_t count;

			if (!propStream.GET_ULONG(count)) {
				return ATTR_READ_ERROR;
			}

			return ATTR_READ_ERROR;
		}

		default:
			return ATTR_READ_ERROR;
	}

	return ATTR_READ_CONTINUE;
}
Пример #13
0
int Items::loadFromOtb(std::string file)
{
	ItemLoader f;
	if(!f.openFile(file.c_str(), false, true)){
		return f.getError();
	}
	
	unsigned long type;
	NODE node = f.getChildNode(NO_NODE, type);
	
	PropStream props;
	if(f.getProps(node,props)){
		//4 byte flags
		//attributes
		//0x01 = version data
		unsigned long flags;
		if(!props.GET_ULONG(flags)){
			return ERROR_INVALID_FORMAT;
		}
		attribute_t attr;
		if(!props.GET_VALUE(attr)){
			return ERROR_INVALID_FORMAT;
		}
		if(attr == ROOT_ATTR_VERSION){
			datasize_t datalen = 0;
			if(!props.GET_VALUE(datalen)){
				return ERROR_INVALID_FORMAT;
			}
			if(datalen != sizeof(VERSIONINFO)){
				return ERROR_INVALID_FORMAT;
			}
			VERSIONINFO *vi;
			if(!props.GET_STRUCT(vi)){
				return ERROR_INVALID_FORMAT;
			}
			Items::dwMajorVersion = vi->dwMajorVersion;	//items otb format file version
			Items::dwMinorVersion = vi->dwMinorVersion; //client version
			Items::dwBuildNumber = vi->dwBuildNumber;	//revision
		}
	}
	
	if(Items::dwMajorVersion != 1){
		std::cout << "Not supported items.otb version." << std::endl;
		return ERROR_INVALID_FORMAT;
	}
	
	if(Items::dwMinorVersion != CLIENT_VERSION_760){
		std::cout << "Not supported items.otb client version." << std::endl;
		return ERROR_INVALID_FORMAT;
	}
	
	node = f.getChildNode(node, type);

	while(node != NO_NODE){
		PropStream props;	
		if(!f.getProps(node,props)){
			return f.getError();	
		}
			
		flags_t flags;
		ItemType* iType = new ItemType();
		iType->group = (itemgroup_t)type;

		switch(type){
		case ITEM_GROUP_NONE:
		case ITEM_GROUP_GROUND:
		case ITEM_GROUP_CONTAINER:
		case ITEM_GROUP_WEAPON:
		case ITEM_GROUP_AMMUNITION:
		case ITEM_GROUP_ARMOR:
		case ITEM_GROUP_RUNE:
		case ITEM_GROUP_TELEPORT:
		case ITEM_GROUP_MAGICFIELD:
		case ITEM_GROUP_WRITEABLE:
		case ITEM_GROUP_KEY:
		case ITEM_GROUP_SPLASH:
		case ITEM_GROUP_FLUID:
		case ITEM_GROUP_DOOR:
			break;
		default:
			return ERROR_INVALID_FORMAT;
			break;
		}

		//read 4 byte flags
		if(!props.GET_VALUE(flags)){
			return ERROR_INVALID_FORMAT;
		}

		iType->blockSolid = ((flags & FLAG_BLOCK_SOLID) == FLAG_BLOCK_SOLID);
		iType->blockProjectile = ((flags & FLAG_BLOCK_PROJECTILE) == FLAG_BLOCK_PROJECTILE);
		iType->blockPathFind = ((flags & FLAG_BLOCK_PATHFIND) == FLAG_BLOCK_PATHFIND);
		iType->hasHeight = ((flags & FLAG_HAS_HEIGHT) == FLAG_HAS_HEIGHT);
		iType->useable = ((flags & FLAG_USEABLE) == FLAG_USEABLE);
		iType->pickupable = ((flags & FLAG_PICKUPABLE) == FLAG_PICKUPABLE);
		iType->moveable = ((flags & FLAG_MOVEABLE) == FLAG_MOVEABLE);
		iType->stackable = ((flags & FLAG_STACKABLE) == FLAG_STACKABLE);
		iType->floorChangeDown = ((flags & FLAG_FLOORCHANGEDOWN) == FLAG_FLOORCHANGEDOWN);
		iType->floorChangeNorth = ((flags & FLAG_FLOORCHANGENORTH) == FLAG_FLOORCHANGENORTH);
		iType->floorChangeEast = ((flags & FLAG_FLOORCHANGEEAST) == FLAG_FLOORCHANGEEAST);
		iType->floorChangeSouth = ((flags & FLAG_FLOORCHANGESOUTH) == FLAG_FLOORCHANGESOUTH);
		iType->floorChangeWest = ((flags & FLAG_FLOORCHANGEWEST) == FLAG_FLOORCHANGEWEST);
		iType->alwaysOnTop = ((flags & FLAG_ALWAYSONTOP) == FLAG_ALWAYSONTOP);
		iType->canDecay = !((flags & FLAG_CANNOTDECAY) == FLAG_CANNOTDECAY);
		iType->isVertical = ((flags & FLAG_VERTICAL) == FLAG_VERTICAL);
		iType->isHorizontal = ((flags & FLAG_HORIZONTAL) == FLAG_HORIZONTAL);
		iType->isHangable = ((flags & FLAG_HANGABLE) == FLAG_HANGABLE);
		iType->allowDistRead = ((flags & FLAG_ALLOWDISTREAD) == FLAG_ALLOWDISTREAD);
							
							
		if(type == ITEM_GROUP_WRITEABLE) {
			iType->RWInfo |= CAN_BE_WRITTEN;
		}

		if((flags & FLAG_READABLE) == FLAG_READABLE)
			iType->RWInfo |= CAN_BE_READ;

		iType->rotable = ((flags & FLAG_ROTABLE) == FLAG_ROTABLE);
		
		attribute_t attrib;
		datasize_t datalen = 0;
		while(props.GET_VALUE(attrib)){
			//size of data
			if(!props.GET_VALUE(datalen)){
				delete iType;
				return ERROR_INVALID_FORMAT;
			}
	
			switch(attrib){
			case ITEM_ATTR_SERVERID:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;
				
				unsigned short serverid;				
				if(!props.GET_USHORT(serverid))
					return ERROR_INVALID_FORMAT;
				
				if(serverid > 20000 && serverid < 20100)
					serverid = serverid - 20000;
						
				iType->id = serverid;
				break;
			}
			case ITEM_ATTR_CLIENTID:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;

				if(!props.GET_USHORT(iType->clientId))
					return ERROR_INVALID_FORMAT;
				
				break;
			}		
			case ITEM_ATTR_NAME:
			{
				char name[128];
				if(datalen >= sizeof(name))
					return ERROR_INVALID_FORMAT;

				if(!props.GET_NSTRING(datalen, iType->name))
					return ERROR_INVALID_FORMAT;
				
				break;
			}	
			case ITEM_ATTR_DESCR:
			{
				char descr[128];
				if(datalen >= sizeof(descr))
					return ERROR_INVALID_FORMAT;
	
				if(!props.GET_NSTRING(datalen, iType->description))
					return ERROR_INVALID_FORMAT;

				break;
			}	
			case ITEM_ATTR_SPEED:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;

				if(!props.GET_USHORT(iType->speed))
					return ERROR_INVALID_FORMAT;

				break;
			}					
			case ITEM_ATTR_SLOT:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;
				
				unsigned short otb_slot;
				
				if(!props.GET_USHORT(otb_slot))
					return ERROR_INVALID_FORMAT;
				
				switch(otb_slot){
				case OTB_SLOT_DEFAULT:
				case OTB_SLOT_WEAPON:
				case OTB_SLOT_HAND:
					//default	
					break;
				case OTB_SLOT_HEAD:
					iType->slot_position = SLOTP_HEAD;
					break;
				case OTB_SLOT_BODY:
					iType->slot_position = SLOTP_ARMOR;
					break;
				case OTB_SLOT_LEGS:
					iType->slot_position = SLOTP_LEGS;
					break;
				case OTB_SLOT_BACKPACK:
					iType->slot_position = SLOTP_BACKPACK;
					break;
				case OTB_SLOT_2HAND:
					iType->slot_position  = SLOTP_TWO_HAND;
					break;
				case OTB_SLOT_FEET:
					iType->slot_position = SLOTP_FEET;
					break;
				case OTB_SLOT_AMULET:
					iType->slot_position = SLOTP_NECKLACE;
					break;
				case OTB_SLOT_RING:
					iType->slot_position = SLOTP_RING;
					break;
					}
				iType->slot_position = iType->slot_position | SLOTP_LEFT | SLOTP_RIGHT | SLOTP_AMMO;
				break;
			}	
			case ITEM_ATTR_MAXITEMS:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;
				
				if(!props.GET_USHORT(iType->maxItems))
					return ERROR_INVALID_FORMAT;

				break;
			}		
			case ITEM_ATTR_WEIGHT:
			{
				if(datalen != sizeof(double))
					return ERROR_INVALID_FORMAT;

				if(!props.GET_VALUE(iType->weight))
					return ERROR_INVALID_FORMAT;

				break;
			}
			case ITEM_ATTR_MAGLEVEL:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;
					
				unsigned short maglev;
				if(!props.GET_USHORT(maglev))
					return ERROR_INVALID_FORMAT;
				
				iType->runeMagLevel = maglev;
				break;
			}
			case ITEM_ATTR_MAGFIELDTYPE:
			{
				if(datalen != sizeof(unsigned char))
					return ERROR_INVALID_FORMAT;
				
				unsigned char fieldtype;
				if(!props.GET_UCHAR(fieldtype))
					return ERROR_INVALID_FORMAT;

				iType->magicfieldtype = fieldtype;
				break;
			}	
			case ITEM_ATTR_ROTATETO:
			{
				if(datalen != sizeof(unsigned short))
					return ERROR_INVALID_FORMAT;
				
				unsigned short rotate;
				if(!props.GET_USHORT(rotate))
					return ERROR_INVALID_FORMAT;
				
				iType->rotateTo = rotate;
				break;
			}	
			case ITEM_ATTR_DECAY2:
			{
				if(datalen != sizeof(decayBlock2))
					return ERROR_INVALID_FORMAT;

				decayBlock2* db2;
				if(!props.GET_STRUCT(db2))
					return ERROR_INVALID_FORMAT;
				
				iType->decayTime = db2->decayTime;
				iType->decayTo = db2->decayTo;
				break;
			}	
			case ITEM_ATTR_WEAPON2:
			{
				if(datalen != sizeof(weaponBlock2))
					return ERROR_INVALID_FORMAT;

				weaponBlock2* wb2;
				if(!props.GET_STRUCT(wb2))
					return ERROR_INVALID_FORMAT;
				
				iType->weaponType = (WeaponType_t)wb2->weaponType;
				iType->shootType = translateOTBShootType((ShootTypeOtb_t)wb2->shootType);
				iType->amuType = (Ammo_t)wb2->amuType;
				iType->attack = wb2->attack;
				iType->defence = wb2->defence;
				break;
			}
			case ITEM_ATTR_AMU2:
			{
				if(datalen != sizeof(amuBlock2))
					return ERROR_INVALID_FORMAT;

				amuBlock2* ab2;
				if(!props.GET_STRUCT(ab2))
					return ERROR_INVALID_FORMAT;
					
				iType->weaponType = WEAPON_AMMO;
				iType->shootType = translateOTBShootType((ShootTypeOtb_t)ab2->shootType);
				iType->amuType = (Ammo_t)ab2->amuType;
				iType->attack = ab2->attack;
				break;
			}
			case ITEM_ATTR_ARMOR2:
			{
				if(datalen != sizeof(armorBlock2))
					return ERROR_INVALID_FORMAT;

				armorBlock2* ab2;
				if(!props.GET_STRUCT(ab2))
					return ERROR_INVALID_FORMAT;
				
				iType->armor = ab2->armor;
				iType->weight = ab2->weight;
				//ignore this value
				//iType->slot_position = (slots_t)ab2.slot_position;

				break;
			}
			case ITEM_ATTR_WRITEABLE3:
			{
				if(datalen != sizeof(writeableBlock3))
					return ERROR_INVALID_FORMAT;

				writeableBlock3* wb3;
				if(!props.GET_STRUCT(wb3))
					return ERROR_INVALID_FORMAT;
					
				iType->readOnlyId = wb3->readOnlyId;
				iType->maxTextLen = wb3->maxTextLen;

				break;
			}	
			case ITEM_ATTR_LIGHT2:
			{
				if(datalen != sizeof(lightBlock2))
					return ERROR_INVALID_FORMAT;

				lightBlock2* lb2;
				if(!props.GET_STRUCT(lb2))
					return ERROR_INVALID_FORMAT;
			
				iType->lightLevel = lb2->lightLevel;
				iType->lightColor = lb2->lightColor;
				break;
			}
			case ITEM_ATTR_TOPORDER:
			{
				if(datalen != sizeof(unsigned char))
					return ERROR_INVALID_FORMAT;
				
				if(!props.GET_UCHAR(iType->alwaysOnTopOrder))
					return ERROR_INVALID_FORMAT;
				break;
			}
			default:
				//skip unknown attributes
				if(!props.SKIP_N(datalen))
					return ERROR_INVALID_FORMAT;
				break;
			}
		}
		
		//get rune mag level from spells.xml
		if(iType->group == ITEM_GROUP_RUNE){
			/*
			std::map<unsigned short, Spell*>::iterator it = spells.getAllRuneSpells()->find(iType->id);
			if(it != spells.getAllRuneSpells()->end()){
				iType->runeMagLevel = it->second->getMagLv();
			}
			else{
				iType->runeMagLevel = 0;
			}
			*/
		}

		// store the found item	 
		items[iType->id] = iType;
		//revItems[iType->clientId] = iType->id;
		
		node = f.getNextNode(node, type);
	}
	
	return ERROR_NONE;
}
Пример #14
0
bool Item::readAttr(AttrTypes_t attr, PropStream& propStream)
{
	switch(attr){
		case ATTR_COUNT:
		{
			unsigned char _count = 0;
			if(!propStream.GET_UCHAR(_count)){
				return false;
			}

			setItemCountOrSubtype(_count);
			break;
		}

		case ATTR_ACTION_ID:
		{
			unsigned short _actionid = 0;
			if(!propStream.GET_USHORT(_actionid)){
				return false;
			}

			setActionId(_actionid);
			break;
		}

		case ATTR_UNIQUE_ID:
		{
			unsigned short _uniqueid;
			if(!propStream.GET_USHORT(_uniqueid)){
				return false;
			}
			
			setUniqueId(_uniqueid);
			break;
		}

		case ATTR_TEXT:
		{
			std::string _text;
			if(!propStream.GET_STRING(_text)){
				return false;
			}

			setText(_text);
			break;
		}

		case ATTR_DESC:
		{
			std::string _text;
			if(!propStream.GET_STRING(_text)){
				return false;
			}

			setSpecialDescription(_text);
			break;
		}

		case ATTR_RUNE_CHARGES:
		{
			unsigned char _charges = 1;
			if(!propStream.GET_UCHAR(_charges)){
				return false;
			}

			setItemCountOrSubtype(_charges);
			break;
		}

		//these should be handled through derived classes
		//If these are called then something has changed in the items.otb since the map was saved
		//just read the values

		//Depot class
		case ATTR_DEPOT_ID:
		{
			unsigned short _depotId;
			if(!propStream.GET_USHORT(_depotId)){
				return false;
			}
			
			return true;
		}

		//Door class
		case ATTR_HOUSEDOORID:
		{
			unsigned char _doorId;
			if(!propStream.GET_UCHAR(_doorId)){
				return false;
			}
			
			return true;
		}
	
		//Teleport class
		case ATTR_TELE_DEST:
		{
			TeleportDest* tele_dest;
			if(!propStream.GET_STRUCT(tele_dest)){
				return false;
			}

			return true;
		}

		default:
			return false;
		break;
	}

	return true;
}