bool ConditionSpeed::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch(attr) { case CONDITIONATTR_SPEEDDELTA: { int32_t value = 0; if(!propStream.GET_VALUE(value)) return false; speedDelta = value; return true; } case CONDITIONATTR_FORMULA_MINA: { float value = 0; if(!propStream.GET_VALUE(value)) return false; mina = value; return true; } case CONDITIONATTR_FORMULA_MINB: { float value = 0; if(!propStream.GET_VALUE(value)) return false; minb = value; return true; } case CONDITIONATTR_FORMULA_MAXA: { float value = 0; if(!propStream.GET_VALUE(value)) return false; maxa = value; return true; } case CONDITIONATTR_FORMULA_MAXB: { float value = 0; if(!propStream.GET_VALUE(value)) return false; maxb = value; return true; } default: break; } return ConditionOutfit::unserializeProp(attr, propStream); }
bool ConditionAttributes::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch(attr) { case CONDITIONATTR_SKILLS: { int32_t value = 0; if(!propStream.GET_VALUE(value)) return false; skills[currentSkill++] = value; return true; } case CONDITIONATTR_STATS: { int32_t value = 0; if(!propStream.GET_VALUE(value)) return false; stats[currentStat++] = value; return true; } default: break; } return ConditionGeneric::unserializeProp(attr, propStream); }
bool Condition::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch (attr) { case CONDITIONATTR_TYPE: { int32_t value; if (!propStream.GET_VALUE(value)) { return false; } conditionType = (ConditionType_t)value; return true; } case CONDITIONATTR_ID: { int32_t value; if (!propStream.GET_VALUE(value)) { return false; } id = (ConditionId_t)value; return true; } case CONDITIONATTR_TICKS: { int32_t value; if (!propStream.GET_VALUE(value)) { return false; } ticks = value; return true; } case CONDITIONATTR_ISBUFF: { int8_t value; if (!propStream.GET_VALUE(value)) { return false; } isBuff = value != 0; return true; } case CONDITIONATTR_SUBID: { int32_t value; if (!propStream.GET_VALUE(value)) { return false; } subId = value; return true; } case CONDITIONATTR_END: return true; default: return false; } }
bool ConditionSoul::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch(attr) { case CONDITIONATTR_SOULGAIN: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; soulGain = value; return true; } case CONDITIONATTR_SOULTICKS: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; soulTicks = value; return true; } default: break; } return ConditionGeneric::unserializeProp(attr, propStream); }
bool ConditionAttributes::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if (attr == CONDITIONATTR_SKILLS) { int32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } skills[currentSkill] = value; ++currentSkill; return true; } else if (attr == CONDITIONATTR_STATS) { int32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } stats[currentStat] = value; ++currentStat; return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionDamage::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch(attr) { case CONDITIONATTR_DELAYED: { bool value = false; if(!propStream.GET_VALUE(value)) return false; delayed = value; return true; } case CONDITIONATTR_PERIODDAMAGE: { int32_t value = 0; if(!propStream.GET_VALUE(value)) return false; periodDamage = value; return true; } case CONDITIONATTR_OWNER: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; owner = value; return true; } case CONDITIONATTR_INTERVALDATA: { IntervalInfo damageInfo; if(!propStream.GET_VALUE(damageInfo)) return false; damageList.push_back(damageInfo); if(getTicks() != -1) setTicks(getTicks() + damageInfo.interval); return true; } default: break; } return Condition::unserializeProp(attr, propStream); }
bool ConditionSpeed::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if (attr == CONDITIONATTR_SPEEDDELTA) { int32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } speedDelta = value; return true; } else if (attr == CONDITIONATTR_FORMULA_MINA) { float value = 0; if (!propStream.GET_VALUE(value)) { return false; } mina = value; return true; } else if (attr == CONDITIONATTR_FORMULA_MINB) { float value = 0; if (!propStream.GET_VALUE(value)) { return false; } minb = value; return true; } else if (attr == CONDITIONATTR_FORMULA_MAXA) { float value = 0; if (!propStream.GET_VALUE(value)) { return false; } maxa = value; return true; } else if (attr == CONDITIONATTR_FORMULA_MAXB) { float value = 0; if (!propStream.GET_VALUE(value)) { return false; } maxb = value; return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionRegeneration::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch(attr) { case CONDITIONATTR_HEALTHTICKS: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; healthTicks = value; return true; } case CONDITIONATTR_HEALTHGAIN: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; healthGain = value; return true; } case CONDITIONATTR_MANATICKS: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; manaTicks = value; return true; } case CONDITIONATTR_MANAGAIN: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; manaGain = value; return true; } default: break; } return ConditionGeneric::unserializeProp(attr, propStream); }
bool ConditionLight::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { switch(attr) { case CONDITIONATTR_LIGHTCOLOR: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; lightInfo.color = value; return true; } case CONDITIONATTR_LIGHTLEVEL: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; lightInfo.level = value; return true; } case CONDITIONATTR_LIGHTTICKS: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; internalLightTicks = value; return true; } case CONDITIONATTR_LIGHTINTERVAL: { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; lightChangeInterval = value; return true; } default: break; } return Condition::unserializeProp(attr, propStream); }
bool ConditionOutfit::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if (attr == CONDITIONATTR_OUTFIT) { return propStream.GET_VALUE(this->outfit); } return Condition::unserializeProp(attr, propStream); }
bool ConditionDamage::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if (attr == CONDITIONATTR_DELAYED) { bool value = false; if (!propStream.GET_VALUE(value)) { return false; } delayed = value; return true; } else if (attr == CONDITIONATTR_PERIODDAMAGE) { int32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } periodDamage = value; return true; } else if (attr == CONDITIONATTR_OWNER) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } // owner = value; return true; } else if (attr == CONDITIONATTR_INTERVALDATA) { IntervalInfo damageInfo; if (!propStream.GET_VALUE(damageInfo)) { return false; } damageList.push_back(damageInfo); if (getTicks() != -1) { setTicks(getTicks() + damageInfo.interval); } return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionRegeneration::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if (attr == CONDITIONATTR_HEALTHTICKS) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } healthTicks = value; return true; } else if (attr == CONDITIONATTR_HEALTHGAIN) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } healthGain = value; return true; } else if (attr == CONDITIONATTR_MANATICKS) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } manaTicks = value; return true; } else if (attr == CONDITIONATTR_MANAGAIN) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } manaGain = value; return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionLight::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if (attr == CONDITIONATTR_LIGHTCOLOR) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } lightInfo.color = value; return true; } else if (attr == CONDITIONATTR_LIGHTLEVEL) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } lightInfo.level = value; return true; } else if (attr == CONDITIONATTR_LIGHTTICKS) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } internalLightTicks = value; return true; } else if (attr == CONDITIONATTR_LIGHTINTERVAL) { uint32_t value = 0; if (!propStream.GET_VALUE(value)) { return false; } lightChangeInterval = value; return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionSoul::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if(attr == CONDITIONATTR_SOULGAIN) { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; soulGain = value; return true; } else if(attr == CONDITIONATTR_SOULTICKS) { uint32_t value = 0; if(!propStream.GET_VALUE(value)) return false; soulTicks = value; return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionOutfit::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { if(attr == CONDITIONATTR_OUTFIT) { Outfit_t outfit; if(!propStream.GET_VALUE(outfit)) return false; outfits.push_back(outfit); return true; } return Condition::unserializeProp(attr, propStream); }
bool ConditionOutfit::unserializeProp(ConditionAttr_t attr, PropStream& propStream) { Outfit_t outfit; switch(attr) { case CONDITIONATTR_OUTFIT: { if(!propStream.GET_VALUE(outfit)) return false; outfits.push_back(outfit); return true; } default: break; } return Condition::unserializeProp(attr, propStream); }
int32_t Items::loadFromOtb(const std::string& file) { FileLoader f; if (!f.openFile(file.c_str(), "OTBI")) { return f.getError(); } uint32_t type; NODE node = f.getChildNode(NO_NODE, type); PropStream props; if (f.getProps(node, props)) { //4 byte flags //attributes //0x01 = version data uint32_t flags; if (!props.GET_ULONG(flags)) { return ERROR_INVALID_FORMAT; } uint8_t attr; if (!props.GET_VALUE(attr)) { return ERROR_INVALID_FORMAT; } if (attr == ROOT_ATTR_VERSION) { uint16_t datalen; if (!props.GET_VALUE(datalen)) { return ERROR_INVALID_FORMAT; } if (datalen != sizeof(VERSIONINFO)) { return ERROR_INVALID_FORMAT; } VERSIONINFO* vi; if (!props.GET_STRUCT(vi)) { return ERROR_INVALID_FORMAT; } Items::dwMajorVersion = vi->dwMajorVersion; //items otb format file version Items::dwMinorVersion = vi->dwMinorVersion; //client version Items::dwBuildNumber = vi->dwBuildNumber; //revision } } if (Items::dwMajorVersion == 0xFFFFFFFF) { std::cout << "[Warning - Items::loadFromOtb] items.otb using generic client version." << std::endl; } else if (Items::dwMajorVersion != 3) { std::cout << "Old version detected, a newer version of items.otb is required." << std::endl; return ERROR_INVALID_FORMAT; } else if (Items::dwMinorVersion < CLIENT_VERSION_1035) { std::cout << "A newer version of items.otb is required." << std::endl; return ERROR_INVALID_FORMAT; } node = f.getChildNode(node, type); while (node != NO_NODE) { PropStream stream; if (!f.getProps(node, stream)) { return f.getError(); } uint32_t flags; if (!stream.GET_VALUE(flags)) { return ERROR_INVALID_FORMAT; } uint16_t serverId = 0; uint16_t clientId = 0; uint16_t speed = 0; uint16_t lightLevel = 0; uint16_t lightColor = 0; uint16_t wareId = 0; uint8_t alwaysOnTopOrder = 0; uint8_t attrib; while (stream.GET_VALUE(attrib)) { uint16_t datalen; if (!stream.GET_VALUE(datalen)) { return ERROR_INVALID_FORMAT; } switch (attrib) { case ITEM_ATTR_SERVERID: { if (datalen != sizeof(uint16_t)) { return ERROR_INVALID_FORMAT; } if (!stream.GET_USHORT(serverId)) { return ERROR_INVALID_FORMAT; } if (serverId > 30000 && serverId < 30100) { serverId -= 30000; } break; } case ITEM_ATTR_CLIENTID: { if (datalen != sizeof(uint16_t)) { return ERROR_INVALID_FORMAT; } if (!stream.GET_USHORT(clientId)) { return ERROR_INVALID_FORMAT; } break; } case ITEM_ATTR_SPEED: { if (datalen != sizeof(uint16_t)) { return ERROR_INVALID_FORMAT; } if (!stream.GET_USHORT(speed)) { return ERROR_INVALID_FORMAT; } break; } case ITEM_ATTR_LIGHT2: { if (datalen != sizeof(lightBlock2)) { return ERROR_INVALID_FORMAT; } lightBlock2* lb2; if (!stream.GET_STRUCT(lb2)) { return ERROR_INVALID_FORMAT; } lightLevel = lb2->lightLevel; lightColor = lb2->lightColor; break; } case ITEM_ATTR_TOPORDER: { if (datalen != sizeof(uint8_t)) { return ERROR_INVALID_FORMAT; } if (!stream.GET_UCHAR(alwaysOnTopOrder)) { return ERROR_INVALID_FORMAT; } break; } case ITEM_ATTR_WAREID: { if (datalen != sizeof(uint16_t)) { return ERROR_INVALID_FORMAT; } if (!stream.GET_USHORT(wareId)) { return ERROR_INVALID_FORMAT; } break; } default: { //skip unknown attributes if (!stream.SKIP_N(datalen)) { return ERROR_INVALID_FORMAT; } break; } } } if (reverseItemMap.find(clientId) == reverseItemMap.end()) { reverseItemMap[clientId] = serverId; } // store the found item if (serverId >= items.size()) { items.resize(serverId + 1); } ItemType& iType = items[serverId]; iType.group = (itemgroup_t)type; switch (type) { case ITEM_GROUP_CONTAINER: iType.type = ITEM_TYPE_CONTAINER; break; case ITEM_GROUP_DOOR: //not used iType.type = ITEM_TYPE_DOOR; break; case ITEM_GROUP_MAGICFIELD: //not used iType.type = ITEM_TYPE_MAGICFIELD; break; case ITEM_GROUP_TELEPORT: //not used iType.type = ITEM_TYPE_TELEPORT; break; case ITEM_GROUP_NONE: case ITEM_GROUP_GROUND: case ITEM_GROUP_SPLASH: case ITEM_GROUP_FLUID: case ITEM_GROUP_CHARGES: case ITEM_GROUP_DEPRECATED: break; default: return ERROR_INVALID_FORMAT; } iType.blockSolid = hasBitSet(FLAG_BLOCK_SOLID, flags); iType.blockProjectile = hasBitSet(FLAG_BLOCK_PROJECTILE, flags); iType.blockPathFind = hasBitSet(FLAG_BLOCK_PATHFIND, flags); iType.hasHeight = hasBitSet(FLAG_HAS_HEIGHT, flags); iType.useable = hasBitSet(FLAG_USEABLE, flags); iType.pickupable = hasBitSet(FLAG_PICKUPABLE, flags); iType.moveable = hasBitSet(FLAG_MOVEABLE, flags); iType.stackable = hasBitSet(FLAG_STACKABLE, flags); iType.alwaysOnTop = hasBitSet(FLAG_ALWAYSONTOP, flags); iType.isVertical = hasBitSet(FLAG_VERTICAL, flags); iType.isHorizontal = hasBitSet(FLAG_HORIZONTAL, flags); iType.isHangable = hasBitSet(FLAG_HANGABLE, flags); iType.allowDistRead = hasBitSet(FLAG_ALLOWDISTREAD, flags); iType.rotable = hasBitSet(FLAG_ROTABLE, flags); iType.canReadText = hasBitSet(FLAG_READABLE, flags); iType.lookThrough = hasBitSet(FLAG_LOOKTHROUGH, flags); iType.isAnimation = hasBitSet(FLAG_ANIMATION, flags); // iType.walkStack = !hasBitSet(FLAG_FULLTILE, flags); iType.id = serverId; iType.clientId = clientId; iType.speed = speed; iType.lightLevel = lightLevel; iType.lightColor = lightColor; iType.wareId = wareId; iType.alwaysOnTopOrder = alwaysOnTopOrder; node = f.getNextNode(node, type); } items.shrink_to_fit(); return ERROR_NONE; }
int Items::loadFromOtb(std::string file) { ItemLoader f; if(!f.openFile(file.c_str(), false, true)){ return f.getError(); } unsigned long type,len; const unsigned char* data; NODE node = f.getChildNode(NO_NODE, type); PropStream props; if(f.getProps(node,props)){ //4 byte flags //attributes //0x01 = version data unsigned long flags; if(!props.GET_ULONG(flags)){ return ERROR_INVALID_FORMAT; } attribute_t attr; datasize_t datalen = 0; if(!props.GET_VALUE(attr)){ return ERROR_INVALID_FORMAT; } if(attr == ROOT_ATTR_VERSION){ if(!props.GET_VALUE(datalen)){ return ERROR_INVALID_FORMAT; } if(datalen != sizeof(VERSIONINFO)){ return ERROR_INVALID_FORMAT; } VERSIONINFO *vi; if(!props.GET_STRUCT(vi)){ return ERROR_INVALID_FORMAT; } Items::dwMajorVersion = vi->dwMajorVersion; Items::dwMinorVersion = vi->dwMinorVersion; Items::dwBuildNumber = vi->dwBuildNumber; } } if(Items::dwMinorVersion != CLIENT_VERSION_760){ std::cout << "Not supported items.otb client version." << std::endl; return ERROR_INVALID_FORMAT; } node = f.getChildNode(node, type); while(node != NO_NODE) { data = f.getProps(node, len); if(data == NULL && f.getError() != ERROR_NONE) return f.getError(); flags_t flags; if(data != NULL) { const unsigned char* p = &data[0]; ItemType* iType = new ItemType(); bool loadedFlags = false; while(p < data + len) { iType->group = (itemgroup_t)type; switch(type) { case ITEM_GROUP_NONE: case ITEM_GROUP_GROUND: case ITEM_GROUP_CONTAINER: case ITEM_GROUP_WEAPON: case ITEM_GROUP_AMMUNITION: case ITEM_GROUP_ARMOR: case ITEM_GROUP_RUNE: case ITEM_GROUP_TELEPORT: case ITEM_GROUP_MAGICFIELD: case ITEM_GROUP_WRITEABLE: case ITEM_GROUP_KEY: case ITEM_GROUP_SPLASH: case ITEM_GROUP_FLUID: { if(!loadedFlags) { //read 4 byte flags memcpy((void*)&flags, p, sizeof(flags_t)); p+= sizeof(flags_t); iType->blockSolid = ((flags & FLAG_BLOCK_SOLID) == FLAG_BLOCK_SOLID); iType->blockProjectile = ((flags & FLAG_BLOCK_PROJECTILE) == FLAG_BLOCK_PROJECTILE); iType->blockPathFind = ((flags & FLAG_BLOCK_PATHFIND) == FLAG_BLOCK_PATHFIND); iType->hasHeight = ((flags & FLAG_HAS_HEIGHT) == FLAG_HAS_HEIGHT); iType->useable = ((flags & FLAG_USEABLE) == FLAG_USEABLE); iType->pickupable = ((flags & FLAG_PICKUPABLE) == FLAG_PICKUPABLE); iType->moveable = ((flags & FLAG_MOVEABLE) == FLAG_MOVEABLE); iType->stackable = ((flags & FLAG_STACKABLE) == FLAG_STACKABLE); iType->floorChangeDown = ((flags & FLAG_FLOORCHANGEDOWN) == FLAG_FLOORCHANGEDOWN); iType->floorChangeNorth = ((flags & FLAG_FLOORCHANGENORTH) == FLAG_FLOORCHANGENORTH); iType->floorChangeEast = ((flags & FLAG_FLOORCHANGEEAST) == FLAG_FLOORCHANGEEAST); iType->floorChangeSouth = ((flags & FLAG_FLOORCHANGESOUTH) == FLAG_FLOORCHANGESOUTH); iType->floorChangeWest = ((flags & FLAG_FLOORCHANGEWEST) == FLAG_FLOORCHANGEWEST); iType->alwaysOnTop = ((flags & FLAG_ALWAYSONTOP) == FLAG_ALWAYSONTOP); iType->canDecay = !((flags & FLAG_CANNOTDECAY) == FLAG_CANNOTDECAY); if(type == ITEM_GROUP_WRITEABLE) { iType->RWInfo |= CAN_BE_WRITTEN; } if((flags & FLAG_READABLE) == FLAG_READABLE) iType->RWInfo |= CAN_BE_READ; iType->rotable = ((flags & FLAG_ROTABLE) == FLAG_ROTABLE); if(p >= data + len) //no attributes break; loadedFlags = true; } //attribute attribute_t attrib = *p; p+= sizeof(attribute_t); if(p >= data + len) { delete iType; return ERROR_INVALID_FORMAT; } datasize_t datalen = 0; //size of data memcpy(&datalen, p, sizeof(datasize_t)); p+= sizeof(datalen); if(p >= data + len) { delete iType; return ERROR_INVALID_FORMAT; } switch(attrib) { case ITEM_ATTR_SERVERID: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; unsigned short serverid = *(unsigned short*)p; if(serverid > 20000 && serverid < 20100) serverid = serverid - 20000; iType->id = serverid; break; } case ITEM_ATTR_CLIENTID: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; memcpy(&iType->clientId, p, sizeof(unsigned short)); break; } case ITEM_ATTR_NAME: { char name[128]; if(datalen >= sizeof(name)) return ERROR_INVALID_FORMAT; memcpy(name, p, datalen); name[datalen] = 0; iType->name = name; break; } case ITEM_ATTR_DESCR: { char descr[128]; if(datalen >= sizeof(descr)) return ERROR_INVALID_FORMAT; memcpy(descr, p, datalen); descr[datalen] = 0; iType->description = descr; break; } case ITEM_ATTR_SPEED: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; memcpy(&iType->speed, p, sizeof(unsigned short)); break; } case ITEM_ATTR_SLOT: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; unsigned short otb_slot = *(unsigned short*)p; switch(otb_slot){ case OTB_SLOT_DEFAULT: case OTB_SLOT_WEAPON: case OTB_SLOT_HAND: //default break; case OTB_SLOT_HEAD: iType->slot_position = SLOTP_HEAD; break; case OTB_SLOT_BODY: iType->slot_position = SLOTP_ARMOR; break; case OTB_SLOT_LEGS: iType->slot_position = SLOTP_LEGS; break; case OTB_SLOT_BACKPACK: iType->slot_position = SLOTP_BACKPACK; break; case OTB_SLOT_2HAND: iType->slot_position = SLOTP_TWO_HAND; break; case OTB_SLOT_FEET: iType->slot_position = SLOTP_FEET; break; case OTB_SLOT_AMULET: iType->slot_position = SLOTP_NECKLACE; break; case OTB_SLOT_RING: iType->slot_position = SLOTP_RING; break; } iType->slot_position = iType->slot_position | SLOTP_LEFT | SLOTP_RIGHT | SLOTP_AMMO; break; } case ITEM_ATTR_MAXITEMS: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; memcpy(&iType->maxItems, p, sizeof(unsigned short)); break; } case ITEM_ATTR_WEIGHT: { if(datalen != sizeof(double)) return ERROR_INVALID_FORMAT; #ifdef YUR_CONFIG_CAP if (g_config.CAP_SYSTEM) #endif //YUR_CONFIG_CAP memcpy(&iType->weight, p, sizeof(double)); break; } /*case ITEM_ATTR_WEAPON: { if(datalen != sizeof(weaponBlock)) return ERROR_INVALID_FORMAT; weaponBlock wb; memcpy(&wb, p, sizeof(weaponBlock)); iType->weaponType = (WeaponType)wb.weaponType; iType->shootType = (subfight_t)wb.shootType; iType->amuType = (amu_t)wb.amuType; iType->attack = wb.attack; iType->defence = wb.defence; break; } case ITEM_ATTR_AMU: { if(datalen != sizeof(amuBlock)) return ERROR_INVALID_FORMAT; amuBlock ab; memcpy(&ab, p, sizeof(amuBlock)); iType->weaponType = AMO; iType->shootType = (subfight_t)ab.shootType; iType->amuType = (amu_t)ab.amuType; iType->attack = ab.attack; break; } case ITEM_ATTR_ARMOR: { if(datalen != sizeof(armorBlock)) return ERROR_INVALID_FORMAT; armorBlock ab; memcpy(&ab, p, sizeof(armorBlock)); iType->armor = ab.armor; #ifdef YUR_CONFIG_CAP if (g_config.CAP_SYSTEM) #endif //YUR_CONFIG_CAP iType->weight = ab.weight; //ignore this value //iType->slot_position = ab.slot_position; break; }*/ case ITEM_ATTR_MAGLEVEL: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; memcpy(&iType->runeMagLevel, p, sizeof(unsigned short)); break; } case ITEM_ATTR_MAGFIELDTYPE: { if(datalen != sizeof(unsigned char)) return ERROR_INVALID_FORMAT; memcpy(&iType->magicfieldtype, p, sizeof(unsigned char)); break; } /*case ITEM_ATTR_WRITEABLE: { if(datalen != sizeof(writeableBlock)) return ERROR_INVALID_FORMAT; struct writeableBlock wb; memcpy(&wb, p, sizeof(writeableBlock)); iType->readOnlyId = wb.readOnlyId; break; }*/ case ITEM_ATTR_ROTATETO: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; iType->rotateTo = *(unsigned short*)p; break; } /*case ITEM_ATTR_DECAY: { if(datalen != sizeof(decayBlock)) return ERROR_INVALID_FORMAT; decayBlock db; memcpy(&db, p, sizeof(decayBlock)); iType->decayTime = db.decayTime; iType->decayTo = db.decayTo; break; }*/ case ITEM_ATTR_SPRITEHASH: { if(datalen != 16) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_MINIMAPCOLOR: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_07: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_08: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; break; } /*case ITEM_ATTR_LIGHT: { if(datalen != sizeof(lightBlock)) return ERROR_INVALID_FORMAT; lightBlock lb; memcpy(&lb, p, sizeof(lightBlock)); iType->lightLevel = lb.lightLevel; iType->lightColor = lb.lightColor; break; }*/ case ITEM_ATTR_DECAY2: { if(datalen != sizeof(decayBlock2)) return ERROR_INVALID_FORMAT; decayBlock2 db2; memcpy(&db2, p, sizeof(decayBlock2)); iType->decayTime = db2.decayTime; iType->decayTo = db2.decayTo; break; } case ITEM_ATTR_WEAPON2: { if(datalen != sizeof(weaponBlock2)) return ERROR_INVALID_FORMAT; weaponBlock2 wb2; memcpy(&wb2, p, sizeof(weaponBlock2)); iType->weaponType = (WeaponType)wb2.weaponType; iType->shootType = translateOTBsubfight_t((subfightOTB_t)wb2.shootType); iType->amuType = (amu_t)wb2.amuType; iType->attack = wb2.attack; iType->defence = wb2.defence; break; } case ITEM_ATTR_AMU2: { if(datalen != sizeof(amuBlock2)) return ERROR_INVALID_FORMAT; amuBlock2 ab2; memcpy(&ab2, p, sizeof(amuBlock2)); iType->weaponType = AMO; iType->shootType = translateOTBsubfight_t((subfightOTB_t)ab2.shootType); iType->amuType = (amu_t)ab2.amuType; iType->attack = ab2.attack; break; } case ITEM_ATTR_ARMOR2: { if(datalen != sizeof(armorBlock2)) return ERROR_INVALID_FORMAT; armorBlock2 ab2; memcpy(&ab2, p, sizeof(armorBlock2)); iType->armor = ab2.armor; #ifdef YUR_CONFIG_CAP if (g_config.CAP_SYSTEM) #endif //YUR_CONFIG_CAP iType->weight = ab2.weight; //ignore this value //iType->slot_position = (slots_t)ab2.slot_position; break; } case ITEM_ATTR_WRITEABLE2: { if(datalen != sizeof(writeableBlock2)) return ERROR_INVALID_FORMAT; struct writeableBlock2 wb2; memcpy(&wb2, p, sizeof(writeableBlock2)); iType->readOnlyId = wb2.readOnlyId; break; } case ITEM_ATTR_LIGHT2: { if(datalen != sizeof(lightBlock2)) return ERROR_INVALID_FORMAT; lightBlock2 lb2; memcpy(&lb2, p, sizeof(lightBlock2)); iType->lightLevel = lb2.lightLevel; iType->lightColor = lb2.lightColor; break; } default: //ignore unknown attributes //delete iType; //return ERROR_INVALID_FORMAT; break; } p+= datalen; break; } default: return ERROR_INVALID_FORMAT; break; } } //get rune mag level from spells.xml if(iType->group == ITEM_GROUP_RUNE){ std::map<unsigned short, Spell*>::iterator it = spells.getAllRuneSpells()->find(iType->id); if(it != spells.getAllRuneSpells()->end()){ iType->runeMagLevel = it->second->getMagLv(); } else{ iType->runeMagLevel = 0; } } // store the found item items[iType->id] = iType; revItems[iType->clientId] = iType->id; } node = f.getNextNode(node, type); } return ERROR_NONE; }
bool Condition::unserialize(PropStream& propStream) { uint8_t attr_type; while(propStream.GET_UCHAR(attr_type) && attr_type != CONDITIONATTR_END.value()){ if(attr_type == enums::CONDITIONATTRIBUTE_MECHANIC){ int32_t value = 0; if(!propStream.GET_VALUE(value)){ return false; } mechanicType = (MechanicType)value; } else if(attr_type == enums::CONDITIONATTRIBUTE_COMBAT){ int32_t value = 0; if(!propStream.GET_VALUE(value)){ return false; } combatType = (CombatType)value; return true; } else if(attr_type == enums::CONDITIONATTRIBUTE_TICKS){ uint32_t value = 0; if(!propStream.GET_VALUE(value)){ return false; } ticks = value; } else if(attr_type == enums::CONDITIONATTRIBUTE_NAME){ std::string value; if(!propStream.GET_STRING(value)){ return false; } name = value; } else if(attr_type == enums::CONDITIONATTRIBUTE_FLAGS){ uint32_t value = 0; if(!propStream.GET_VALUE(value)){ return false; } flags = value; } else if(attr_type == enums::CONDITIONATTRIBUTE_EFFECT){ ConditionEffect effect; if(!effect.unserialize(propStream)){ return false; } addEffect(effect); } else{ return false; } } return true; }
bool ConditionEffect::unserialize(PropStream& propStream) { uint32_t value; if(!propStream.GET_VALUE(value)){ return false; } type = ConditionEffect::Type(value); if(!propStream.GET_VALUE(interval)){ return false; } //revision uint16_t revision; if(!propStream.GET_VALUE(revision)){ return false; } switch(type){ case ConditionEffect::PERIODIC_HEAL: case ConditionEffect::PERIODIC_DAMAGE: { if(revision != 1){ return false; } ConditionEffect::ModPeriodicDamage mod; if(!propStream.GET_VALUE(value)){ return false; } mod.type = CombatType::fromInteger(value); if(!propStream.GET_VALUE(mod.min)){ return false; } if(!propStream.GET_VALUE(mod.max)){ return false; } if(!propStream.GET_VALUE(mod.value)){ return false; } if(!propStream.GET_VALUE(mod.total)){ return false; } if(!propStream.GET_VALUE(mod.percent)){ return false; } if(!propStream.GET_VALUE(mod.first)){ return false; } if(!propStream.GET_VALUE(mod.rounds)){ return false; } data = mod; break; } case ConditionEffect::PERIODIC_MOD_STAMINA: { if(revision != 1){ return false; } ConditionEffect::ModPeriodicStamina mod; if(!propStream.GET_VALUE(mod.value)){ return false; } data = mod; break; } case ConditionEffect::REGEN_HEALTH: case ConditionEffect::REGEN_MANA: case ConditionEffect::REGEN_SOUL: { if(revision != 1){ return false; } uint32_t value; if(!propStream.GET_VALUE(value)){ return false; } ConditionEffect::ModRegen mod; mod.type = PlayerStatType::fromInteger(value); if(!propStream.GET_VALUE(mod.percent)){ return false; } if(!propStream.GET_VALUE(mod.value)){ return false; } data = mod; break; } case ConditionEffect::MOD_SPEED: { if(revision != 1){ return false; } ConditionEffect::ModSpeed mod; if(!propStream.GET_VALUE(mod.percent)){ return false; } if(!propStream.GET_VALUE(mod.value)){ return false; } if(!propStream.GET_VALUE(mod.delta)){ return false; } data = mod; break; } case ConditionEffect::MOD_STAT: { if(revision != 1){ return false; } uint32_t value; if(!propStream.GET_VALUE(value)){ return false; } ConditionEffect::ModStat mod; mod.type = PlayerStatType::fromInteger(value); if(!propStream.GET_VALUE(mod.percent)){ return false; } if(!propStream.GET_VALUE(mod.value)){ return false; } if(!propStream.GET_VALUE(mod.delta)){ return false; } data = mod; break; } case ConditionEffect::MOD_SKILL: { if(revision != 1){ return false; } uint32_t value; if(!propStream.GET_VALUE(value)){ return false; } ConditionEffect::ModSkill mod; mod.type = SkillType::fromInteger(value); if(!propStream.GET_VALUE(mod.percent)){ return false; } if(!propStream.GET_VALUE(mod.value)){ return false; } if(!propStream.GET_VALUE(mod.delta)){ return false; } data = mod; break; } case ConditionEffect::SHAPESHIFT: { if(revision != 1){ return false; } ConditionEffect::ModShapeShift mod; if(!propStream.GET_VALUE(mod.lookType)){ return false; } if(!propStream.GET_VALUE(mod.lookTypeEx)){ return false; } if(!propStream.GET_VALUE(mod.lookHead)){ return false; } if(!propStream.GET_VALUE(mod.lookBody)){ return false; } if(!propStream.GET_VALUE(mod.lookLegs)){ return false; } if(!propStream.GET_VALUE(mod.lookFeet)){ return false; } if(!propStream.GET_VALUE(mod.lookAddons)){ return false; } data = mod; break; } case ConditionEffect::LIGHT: { if(revision != 1){ return false; } ConditionEffect::ModLight mod; if(!propStream.GET_VALUE(mod.level)){ return false; } if(!propStream.GET_VALUE(mod.color)){ return false; } data = mod; break; } case ConditionEffect::DISPEL: { if(revision != 1){ return false; } ConditionEffect::ModDispel mod; if(!propStream.GET_STRING(mod.name)){ return false; } data = mod; break; } case ConditionEffect::SCRIPT: { if(revision != 1){ return false; } ConditionEffect::ModScript mod; if(!propStream.GET_STRING(mod.name)){ return false; } data = mod; break; } default: return false; } return true; }
int Items::loadFromOtb(std::string file) { ItemLoader f; if(!f.openFile(file.c_str(), false, true)){ return f.getError(); } unsigned long type; NODE node = f.getChildNode(NO_NODE, type); PropStream props; if(f.getProps(node,props)){ //4 byte flags //attributes //0x01 = version data unsigned long flags; if(!props.GET_ULONG(flags)){ return ERROR_INVALID_FORMAT; } attribute_t attr; if(!props.GET_VALUE(attr)){ return ERROR_INVALID_FORMAT; } if(attr == ROOT_ATTR_VERSION){ datasize_t datalen = 0; if(!props.GET_VALUE(datalen)){ return ERROR_INVALID_FORMAT; } if(datalen != sizeof(VERSIONINFO)){ return ERROR_INVALID_FORMAT; } VERSIONINFO *vi; if(!props.GET_STRUCT(vi)){ return ERROR_INVALID_FORMAT; } Items::dwMajorVersion = vi->dwMajorVersion; //items otb format file version Items::dwMinorVersion = vi->dwMinorVersion; //client version Items::dwBuildNumber = vi->dwBuildNumber; //revision } } if(Items::dwMajorVersion != 1){ std::cout << "Not supported items.otb version." << std::endl; return ERROR_INVALID_FORMAT; } if(Items::dwMinorVersion != CLIENT_VERSION_760){ std::cout << "Not supported items.otb client version." << std::endl; return ERROR_INVALID_FORMAT; } node = f.getChildNode(node, type); while(node != NO_NODE){ PropStream props; if(!f.getProps(node,props)){ return f.getError(); } flags_t flags; ItemType* iType = new ItemType(); iType->group = (itemgroup_t)type; switch(type){ case ITEM_GROUP_NONE: case ITEM_GROUP_GROUND: case ITEM_GROUP_CONTAINER: case ITEM_GROUP_WEAPON: case ITEM_GROUP_AMMUNITION: case ITEM_GROUP_ARMOR: case ITEM_GROUP_RUNE: case ITEM_GROUP_TELEPORT: case ITEM_GROUP_MAGICFIELD: case ITEM_GROUP_WRITEABLE: case ITEM_GROUP_KEY: case ITEM_GROUP_SPLASH: case ITEM_GROUP_FLUID: case ITEM_GROUP_DOOR: break; default: return ERROR_INVALID_FORMAT; break; } //read 4 byte flags if(!props.GET_VALUE(flags)){ return ERROR_INVALID_FORMAT; } iType->blockSolid = ((flags & FLAG_BLOCK_SOLID) == FLAG_BLOCK_SOLID); iType->blockProjectile = ((flags & FLAG_BLOCK_PROJECTILE) == FLAG_BLOCK_PROJECTILE); iType->blockPathFind = ((flags & FLAG_BLOCK_PATHFIND) == FLAG_BLOCK_PATHFIND); iType->hasHeight = ((flags & FLAG_HAS_HEIGHT) == FLAG_HAS_HEIGHT); iType->useable = ((flags & FLAG_USEABLE) == FLAG_USEABLE); iType->pickupable = ((flags & FLAG_PICKUPABLE) == FLAG_PICKUPABLE); iType->moveable = ((flags & FLAG_MOVEABLE) == FLAG_MOVEABLE); iType->stackable = ((flags & FLAG_STACKABLE) == FLAG_STACKABLE); iType->floorChangeDown = ((flags & FLAG_FLOORCHANGEDOWN) == FLAG_FLOORCHANGEDOWN); iType->floorChangeNorth = ((flags & FLAG_FLOORCHANGENORTH) == FLAG_FLOORCHANGENORTH); iType->floorChangeEast = ((flags & FLAG_FLOORCHANGEEAST) == FLAG_FLOORCHANGEEAST); iType->floorChangeSouth = ((flags & FLAG_FLOORCHANGESOUTH) == FLAG_FLOORCHANGESOUTH); iType->floorChangeWest = ((flags & FLAG_FLOORCHANGEWEST) == FLAG_FLOORCHANGEWEST); iType->alwaysOnTop = ((flags & FLAG_ALWAYSONTOP) == FLAG_ALWAYSONTOP); iType->canDecay = !((flags & FLAG_CANNOTDECAY) == FLAG_CANNOTDECAY); iType->isVertical = ((flags & FLAG_VERTICAL) == FLAG_VERTICAL); iType->isHorizontal = ((flags & FLAG_HORIZONTAL) == FLAG_HORIZONTAL); iType->isHangable = ((flags & FLAG_HANGABLE) == FLAG_HANGABLE); iType->allowDistRead = ((flags & FLAG_ALLOWDISTREAD) == FLAG_ALLOWDISTREAD); if(type == ITEM_GROUP_WRITEABLE) { iType->RWInfo |= CAN_BE_WRITTEN; } if((flags & FLAG_READABLE) == FLAG_READABLE) iType->RWInfo |= CAN_BE_READ; iType->rotable = ((flags & FLAG_ROTABLE) == FLAG_ROTABLE); attribute_t attrib; datasize_t datalen = 0; while(props.GET_VALUE(attrib)){ //size of data if(!props.GET_VALUE(datalen)){ delete iType; return ERROR_INVALID_FORMAT; } switch(attrib){ case ITEM_ATTR_SERVERID: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; unsigned short serverid; if(!props.GET_USHORT(serverid)) return ERROR_INVALID_FORMAT; if(serverid > 20000 && serverid < 20100) serverid = serverid - 20000; iType->id = serverid; break; } case ITEM_ATTR_CLIENTID: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; if(!props.GET_USHORT(iType->clientId)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_NAME: { char name[128]; if(datalen >= sizeof(name)) return ERROR_INVALID_FORMAT; if(!props.GET_NSTRING(datalen, iType->name)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_DESCR: { char descr[128]; if(datalen >= sizeof(descr)) return ERROR_INVALID_FORMAT; if(!props.GET_NSTRING(datalen, iType->description)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_SPEED: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; if(!props.GET_USHORT(iType->speed)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_SLOT: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; unsigned short otb_slot; if(!props.GET_USHORT(otb_slot)) return ERROR_INVALID_FORMAT; switch(otb_slot){ case OTB_SLOT_DEFAULT: case OTB_SLOT_WEAPON: case OTB_SLOT_HAND: //default break; case OTB_SLOT_HEAD: iType->slot_position = SLOTP_HEAD; break; case OTB_SLOT_BODY: iType->slot_position = SLOTP_ARMOR; break; case OTB_SLOT_LEGS: iType->slot_position = SLOTP_LEGS; break; case OTB_SLOT_BACKPACK: iType->slot_position = SLOTP_BACKPACK; break; case OTB_SLOT_2HAND: iType->slot_position = SLOTP_TWO_HAND; break; case OTB_SLOT_FEET: iType->slot_position = SLOTP_FEET; break; case OTB_SLOT_AMULET: iType->slot_position = SLOTP_NECKLACE; break; case OTB_SLOT_RING: iType->slot_position = SLOTP_RING; break; } iType->slot_position = iType->slot_position | SLOTP_LEFT | SLOTP_RIGHT | SLOTP_AMMO; break; } case ITEM_ATTR_MAXITEMS: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; if(!props.GET_USHORT(iType->maxItems)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_WEIGHT: { if(datalen != sizeof(double)) return ERROR_INVALID_FORMAT; if(!props.GET_VALUE(iType->weight)) return ERROR_INVALID_FORMAT; break; } case ITEM_ATTR_MAGLEVEL: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; unsigned short maglev; if(!props.GET_USHORT(maglev)) return ERROR_INVALID_FORMAT; iType->runeMagLevel = maglev; break; } case ITEM_ATTR_MAGFIELDTYPE: { if(datalen != sizeof(unsigned char)) return ERROR_INVALID_FORMAT; unsigned char fieldtype; if(!props.GET_UCHAR(fieldtype)) return ERROR_INVALID_FORMAT; iType->magicfieldtype = fieldtype; break; } case ITEM_ATTR_ROTATETO: { if(datalen != sizeof(unsigned short)) return ERROR_INVALID_FORMAT; unsigned short rotate; if(!props.GET_USHORT(rotate)) return ERROR_INVALID_FORMAT; iType->rotateTo = rotate; break; } case ITEM_ATTR_DECAY2: { if(datalen != sizeof(decayBlock2)) return ERROR_INVALID_FORMAT; decayBlock2* db2; if(!props.GET_STRUCT(db2)) return ERROR_INVALID_FORMAT; iType->decayTime = db2->decayTime; iType->decayTo = db2->decayTo; break; } case ITEM_ATTR_WEAPON2: { if(datalen != sizeof(weaponBlock2)) return ERROR_INVALID_FORMAT; weaponBlock2* wb2; if(!props.GET_STRUCT(wb2)) return ERROR_INVALID_FORMAT; iType->weaponType = (WeaponType_t)wb2->weaponType; iType->shootType = translateOTBShootType((ShootTypeOtb_t)wb2->shootType); iType->amuType = (Ammo_t)wb2->amuType; iType->attack = wb2->attack; iType->defence = wb2->defence; break; } case ITEM_ATTR_AMU2: { if(datalen != sizeof(amuBlock2)) return ERROR_INVALID_FORMAT; amuBlock2* ab2; if(!props.GET_STRUCT(ab2)) return ERROR_INVALID_FORMAT; iType->weaponType = WEAPON_AMMO; iType->shootType = translateOTBShootType((ShootTypeOtb_t)ab2->shootType); iType->amuType = (Ammo_t)ab2->amuType; iType->attack = ab2->attack; break; } case ITEM_ATTR_ARMOR2: { if(datalen != sizeof(armorBlock2)) return ERROR_INVALID_FORMAT; armorBlock2* ab2; if(!props.GET_STRUCT(ab2)) return ERROR_INVALID_FORMAT; iType->armor = ab2->armor; iType->weight = ab2->weight; //ignore this value //iType->slot_position = (slots_t)ab2.slot_position; break; } case ITEM_ATTR_WRITEABLE3: { if(datalen != sizeof(writeableBlock3)) return ERROR_INVALID_FORMAT; writeableBlock3* wb3; if(!props.GET_STRUCT(wb3)) return ERROR_INVALID_FORMAT; iType->readOnlyId = wb3->readOnlyId; iType->maxTextLen = wb3->maxTextLen; break; } case ITEM_ATTR_LIGHT2: { if(datalen != sizeof(lightBlock2)) return ERROR_INVALID_FORMAT; lightBlock2* lb2; if(!props.GET_STRUCT(lb2)) return ERROR_INVALID_FORMAT; iType->lightLevel = lb2->lightLevel; iType->lightColor = lb2->lightColor; break; } case ITEM_ATTR_TOPORDER: { if(datalen != sizeof(unsigned char)) return ERROR_INVALID_FORMAT; if(!props.GET_UCHAR(iType->alwaysOnTopOrder)) return ERROR_INVALID_FORMAT; break; } default: //skip unknown attributes if(!props.SKIP_N(datalen)) return ERROR_INVALID_FORMAT; break; } } //get rune mag level from spells.xml if(iType->group == ITEM_GROUP_RUNE){ /* std::map<unsigned short, Spell*>::iterator it = spells.getAllRuneSpells()->find(iType->id); if(it != spells.getAllRuneSpells()->end()){ iType->runeMagLevel = it->second->getMagLv(); } else{ iType->runeMagLevel = 0; } */ } // store the found item items[iType->id] = iType; //revItems[iType->clientId] = iType->id; node = f.getNextNode(node, type); } return ERROR_NONE; }