// Only reflow the selected child ... void nsMathMLSelectedFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); mPresentationData.flags &= ~NS_MATHML_ERROR; aStatus.Reset(); aDesiredSize.ClearSize(); aDesiredSize.SetBlockStartAscent(0); mBoundingMetrics = nsBoundingMetrics(); nsIFrame* childFrame = GetSelectedFrame(); if (childFrame) { WritingMode wm = childFrame->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput childReflowInput(aPresContext, aReflowInput, childFrame, availSize); ReflowChild(childFrame, aPresContext, aDesiredSize, childReflowInput, aStatus); SaveReflowAndBoundingMetricsFor(childFrame, aDesiredSize, aDesiredSize.mBoundingMetrics); mBoundingMetrics = aDesiredSize.mBoundingMetrics; } FinalizeReflow(aReflowInput.mRenderingContext->GetDrawTarget(), aDesiredSize); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
// Return the inline-size that the float (including margins) will take up // in the writing mode of the containing block. If this returns // NS_UNCONSTRAINEDSIZE, we're dealing with an orthogonal block that // has block-size:auto, and we'll need to actually reflow it to find out // how much inline-size it will occupy in the containing block's mode. static nscoord FloatMarginISize(const ReflowInput& aCBReflowInput, nscoord aFloatAvailableISize, nsIFrame *aFloat, const SizeComputationInput& aFloatOffsetState) { AutoMaybeDisableFontInflation an(aFloat); WritingMode wm = aFloatOffsetState.GetWritingMode(); LogicalSize floatSize = aFloat->ComputeSize( aCBReflowInput.mRenderingContext, wm, aCBReflowInput.ComputedSize(wm), aFloatAvailableISize, aFloatOffsetState.ComputedLogicalMargin().Size(wm), aFloatOffsetState.ComputedLogicalBorderPadding().Size(wm) - aFloatOffsetState.ComputedLogicalPadding().Size(wm), aFloatOffsetState.ComputedLogicalPadding().Size(wm), nsIFrame::ComputeSizeFlags::eShrinkWrap); WritingMode cbwm = aCBReflowInput.GetWritingMode(); nscoord floatISize = floatSize.ConvertTo(cbwm, wm).ISize(cbwm); if (floatISize == NS_UNCONSTRAINEDSIZE) { return NS_UNCONSTRAINEDSIZE; // reflow is needed to get the true size } return floatISize + aFloatOffsetState.ComputedLogicalMargin().Size(wm). ConvertTo(cbwm, wm).ISize(cbwm) + aFloatOffsetState.ComputedLogicalBorderPadding().Size(wm). ConvertTo(cbwm, wm).ISize(cbwm); }
void nsNumberControlFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsNumberControlFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_ASSERTION(mOuterWrapper, "Outer wrapper div must exist!"); NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(), "nsNumberControlFrame should not have continuations; if it does we " "need to call RegUnregAccessKey only for the first"); NS_ASSERTION(!mFrames.FirstChild() || !mFrames.FirstChild()->GetNextSibling(), "We expect at most one direct child frame"); if (mState & NS_FRAME_FIRST_REFLOW) { nsFormControlFrame::RegUnRegAccessKey(this, true); } const WritingMode myWM = aReflowInput.GetWritingMode(); // The ISize of our content box, which is the available ISize // for our anonymous content: const nscoord contentBoxISize = aReflowInput.ComputedISize(); nscoord contentBoxBSize = aReflowInput.ComputedBSize(); // Figure out our border-box sizes as well (by adding borderPadding to // content-box sizes): const nscoord borderBoxISize = contentBoxISize + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM); nscoord borderBoxBSize; if (contentBoxBSize != NS_INTRINSICSIZE) { borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } // else, we'll figure out borderBoxBSize after we resolve contentBoxBSize. nsIFrame* outerWrapperFrame = mOuterWrapper->GetPrimaryFrame(); if (!outerWrapperFrame) { // display:none? if (contentBoxBSize == NS_INTRINSICSIZE) { contentBoxBSize = 0; borderBoxBSize = aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } } else { NS_ASSERTION(outerWrapperFrame == mFrames.FirstChild(), "huh?"); ReflowOutput wrappersDesiredSize(aReflowInput); WritingMode wrapperWM = outerWrapperFrame->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wrapperWM); availSize.BSize(wrapperWM) = NS_UNCONSTRAINEDSIZE; ReflowInput wrapperReflowInput(aPresContext, aReflowInput, outerWrapperFrame, availSize); // Convert wrapper margin into my own writing-mode (in case it differs): LogicalMargin wrapperMargin = wrapperReflowInput.ComputedLogicalMargin().ConvertTo(myWM, wrapperWM); // offsets of wrapper frame within this frame: LogicalPoint wrapperOffset(myWM, aReflowInput.ComputedLogicalBorderPadding().IStart(myWM) + wrapperMargin.IStart(myWM), aReflowInput.ComputedLogicalBorderPadding().BStart(myWM) + wrapperMargin.BStart(myWM)); nsReflowStatus childStatus; // We initially reflow the child with a dummy containerSize; positioning // will be fixed later. const nsSize dummyContainerSize; ReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize, wrapperReflowInput, myWM, wrapperOffset, dummyContainerSize, 0, childStatus); MOZ_ASSERT(NS_FRAME_IS_FULLY_COMPLETE(childStatus), "We gave our child unconstrained available block-size, " "so it should be complete"); nscoord wrappersMarginBoxBSize = wrappersDesiredSize.BSize(myWM) + wrapperMargin.BStartEnd(myWM); if (contentBoxBSize == NS_INTRINSICSIZE) { // We are intrinsically sized -- we should shrinkwrap the outer wrapper's // block-size: contentBoxBSize = wrappersMarginBoxBSize; // Make sure we obey min/max-bsize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aReflowInput.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since ComputedMaxBSize and // ComputedMinBSize are content heights. contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowInput.ComputedMinBSize(), aReflowInput.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } // Center child in block axis nscoord extraSpace = contentBoxBSize - wrappersMarginBoxBSize; wrapperOffset.B(myWM) += std::max(0, extraSpace / 2); // Needed in FinishReflowChild, for logical-to-physical conversion: nsSize borderBoxSize = LogicalSize(myWM, borderBoxISize, borderBoxBSize). GetPhysicalSize(myWM); // Place the child FinishReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize, &wrapperReflowInput, myWM, wrapperOffset, borderBoxSize, 0); nsSize contentBoxSize = LogicalSize(myWM, contentBoxISize, contentBoxBSize). GetPhysicalSize(myWM); aDesiredSize.SetBlockStartAscent( wrappersDesiredSize.BlockStartAscent() + outerWrapperFrame->BStart(aReflowInput.GetWritingMode(), contentBoxSize)); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aDesiredSize.SetSize(myWM, logicalDesiredSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (outerWrapperFrame) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, outerWrapperFrame); } FinishAndStoreOverflow(&aDesiredSize); aStatus = NS_FRAME_COMPLETE; NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
bool nsColumnSetFrame::ReflowChildren(ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus, const ReflowConfig& aConfig, bool aUnboundedLastColumn, nsCollapsingMargin* aCarriedOutBEndMargin, ColumnBalanceData& aColData) { aColData.Reset(); bool allFit = true; WritingMode wm = GetWritingMode(); bool isVertical = wm.IsVertical(); bool isRTL = !wm.IsBidiLTR(); bool shrinkingBSizeOnly = !NS_SUBTREE_DIRTY(this) && mLastBalanceBSize > aConfig.mColMaxBSize; #ifdef DEBUG_roc printf("*** Doing column reflow pass: mLastBalanceBSize=%d, mColMaxBSize=%d, RTL=%d\n" " mBalanceColCount=%d, mColISize=%d, mColGap=%d\n", mLastBalanceBSize, aConfig.mColMaxBSize, isRTL, aConfig.mBalanceColCount, aConfig.mColISize, aConfig.mColGap); #endif DrainOverflowColumns(); const bool colBSizeChanged = mLastBalanceBSize != aConfig.mColMaxBSize; if (colBSizeChanged) { mLastBalanceBSize = aConfig.mColMaxBSize; // XXX Seems like this could fire if incremental reflow pushed the column set // down so we reflow incrementally with a different available height. // We need a way to do an incremental reflow and be sure availableHeight // changes are taken account of! Right now I think block frames with absolute // children might exit early. //NS_ASSERTION(aKidReason != eReflowReason_Incremental, // "incremental reflow should not have changed the balance height"); } // get our border and padding LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding(); borderPadding.ApplySkipSides(GetLogicalSkipSides(&aReflowInput)); nsRect contentRect(0, 0, 0, 0); nsOverflowAreas overflowRects; nsIFrame* child = mFrames.FirstChild(); LogicalPoint childOrigin(wm, borderPadding.IStart(wm), borderPadding.BStart(wm)); // In vertical-rl mode, columns will not be correctly placed if the // reflowInput's ComputedWidth() is UNCONSTRAINED (in which case we'll get // a containerSize.width of zero here). In that case, the column positions // will be adjusted later, after our correct contentSize is known. nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained(); // For RTL, since the columns might not fill the frame exactly, we // need to account for the slop. Otherwise we'll waste time moving the // columns by some tiny amount // XXX when all of layout is converted to logical coordinates, we // probably won't need to do this hack any more. For now, we // confine it to the legacy horizontal-rl case if (!isVertical && isRTL) { nscoord availISize = aReflowInput.AvailableISize(); if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) { availISize = aReflowInput.ComputedISize(); } if (availISize != NS_INTRINSICSIZE) { childOrigin.I(wm) = containerSize.width - borderPadding.Left(wm) - availISize; #ifdef DEBUG_roc printf("*** childOrigin.iCoord = %d\n", childOrigin.I(wm)); #endif } } int columnCount = 0; int contentBEnd = 0; bool reflowNext = false; while (child) { // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't // skip if the next column is dirty, because the next column's first line(s) // might be pullable back to this column. We can't skip if it's the last child // because we need to obtain the bottom margin. We can't skip // if this is the last column and we're supposed to assign unbounded // height to it, because that could change the available height from // the last time we reflowed it and we should try to pull all the // content from its next sibling. (Note that it might be the last // column, but not be the last child because the desired number of columns // has changed.) bool skipIncremental = !aReflowInput.ShouldReflowAllKids() && !NS_SUBTREE_DIRTY(child) && child->GetNextSibling() && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) && !NS_SUBTREE_DIRTY(child->GetNextSibling()); // If we need to pull up content from the prev-in-flow then this is not just // a height shrink. The prev in flow will have set the dirty bit. // Check the overflow rect YMost instead of just the child's content height. The child // may have overflowing content that cares about the available height boundary. // (It may also have overflowing content that doesn't care about the available height // boundary, but if so, too bad, this optimization is defeated.) // We want scrollable overflow here since this is a calculation that // affects layout. bool skipResizeBSizeShrink = false; if (shrinkingBSizeOnly) { switch (wm.GetBlockDir()) { case WritingMode::eBlockTB: if (child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxBSize) { skipResizeBSizeShrink = true; } break; case WritingMode::eBlockLR: if (child->GetScrollableOverflowRect().XMost() <= aConfig.mColMaxBSize) { skipResizeBSizeShrink = true; } break; case WritingMode::eBlockRL: // XXX not sure how to handle this, so for now just don't attempt // the optimization break; default: NS_NOTREACHED("unknown block direction"); break; } } nscoord childContentBEnd = 0; if (!reflowNext && (skipIncremental || skipResizeBSizeShrink)) { // This child does not need to be reflowed, but we may need to move it MoveChildTo(child, childOrigin, wm, containerSize); // If this is the last frame then make sure we get the right status nsIFrame* kidNext = child->GetNextSibling(); if (kidNext) { aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) ? NS_FRAME_OVERFLOW_INCOMPLETE : NS_FRAME_NOT_COMPLETE; } else { aStatus = mLastFrameStatus; } childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); #ifdef DEBUG_roc printf("*** Skipping child #%d %p (incremental %d, resize block-size shrink %d): status = %d\n", columnCount, (void*)child, skipIncremental, skipResizeBSizeShrink, aStatus); #endif } else { LogicalSize availSize(wm, aConfig.mColISize, aConfig.mColMaxBSize); if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) { availSize.BSize(wm) = GetAvailableContentBSize(aReflowInput); } LogicalSize computedSize = aReflowInput.ComputedSize(wm); if (reflowNext) child->AddStateBits(NS_FRAME_IS_DIRTY); LogicalSize kidCBSize(wm, availSize.ISize(wm), computedSize.BSize(wm)); ReflowInput kidReflowInput(PresContext(), aReflowInput, child, availSize, &kidCBSize); kidReflowInput.mFlags.mIsTopOfPage = true; kidReflowInput.mFlags.mTableIsSplittable = false; kidReflowInput.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX; // We need to reflow any float placeholders, even if our column height // hasn't changed. kidReflowInput.mFlags.mMustReflowPlaceholders = !colBSizeChanged; #ifdef DEBUG_roc printf("*** Reflowing child #%d %p: availHeight=%d\n", columnCount, (void*)child,availSize.BSize(wm)); #endif // Note if the column's next in flow is not being changed by this incremental reflow. // This may allow the current column to avoid trying to pull lines from the next column. if (child->GetNextSibling() && !(GetStateBits() & NS_FRAME_IS_DIRTY) && !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) { kidReflowInput.mFlags.mNextInFlowUntouched = true; } ReflowOutput kidDesiredSize(wm, aDesiredSize.mFlags); // XXX it would be cool to consult the float manager for the // previous block to figure out the region of floats from the // previous column that extend into this column, and subtract // that region from the new float manager. So you could stick a // really big float in the first column and text in following // columns would flow around it. // Reflow the frame LogicalPoint origin(wm, childOrigin.I(wm) + kidReflowInput.ComputedLogicalMargin().IStart(wm), childOrigin.B(wm) + kidReflowInput.ComputedLogicalMargin().BStart(wm)); ReflowChild(child, PresContext(), kidDesiredSize, kidReflowInput, wm, origin, containerSize, 0, aStatus); reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0; #ifdef DEBUG_roc printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBEndMargin=%d\n", columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(), kidDesiredSize.mCarriedOutBEndMargin.get()); #endif NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus); *aCarriedOutBEndMargin = kidDesiredSize.mCarriedOutBEndMargin; FinishReflowChild(child, PresContext(), kidDesiredSize, &kidReflowInput, wm, childOrigin, containerSize, 0); childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child); if (childContentBEnd > aConfig.mColMaxBSize) { allFit = false; } if (childContentBEnd > availSize.BSize(wm)) { aColData.mMaxOverflowingBSize = std::max(childContentBEnd, aColData.mMaxOverflowingBSize); } } contentRect.UnionRect(contentRect, child->GetRect()); ConsiderChildOverflow(overflowRects, child); contentBEnd = std::max(contentBEnd, childContentBEnd); aColData.mLastBSize = childContentBEnd; aColData.mSumBSize += childContentBEnd; // Build a continuation column if necessary nsIFrame* kidNextInFlow = child->GetNextInFlow(); if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) { NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted"); child = nullptr; break; } else { ++columnCount; // Make sure that the column has a next-in-flow. If not, we must // create one to hold the overflowing stuff, even if we're just // going to put it on our overflow list and let *our* // next in flow handle it. if (!kidNextInFlow) { NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW, "We have to create a continuation, but the block doesn't want us to reflow it?"); // We need to create a continuing column kidNextInFlow = CreateNextInFlow(child); } // Make sure we reflow a next-in-flow when it switches between being // normal or overflow container if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) { if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } } else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) { aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; reflowNext = true; kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER); } if ((contentBEnd > aReflowInput.ComputedMaxBSize() || contentBEnd > aReflowInput.ComputedBSize()) && aConfig.mBalanceColCount < INT32_MAX) { // We overflowed vertically, but have not exceeded the number of // columns. We're going to go into overflow columns now, so balancing // no longer applies. aColData.mHasExcessBSize = true; } if (columnCount >= aConfig.mBalanceColCount) { // No more columns allowed here. Stop. aStatus |= NS_FRAME_REFLOW_NEXTINFLOW; kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY); // Move any of our leftover columns to our overflow list. Our // next-in-flow will eventually pick them up. const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child); if (continuationColumns.NotEmpty()) { SetOverflowFrames(continuationColumns); } child = nullptr; break; } } if (PresContext()->HasPendingInterrupt()) { // Stop the loop now while |child| still points to the frame that bailed // out. We could keep going here and condition a bunch of the code in // this loop on whether there's an interrupt, or even just keep going and // trying to reflow the blocks (even though we know they'll interrupt // right after their first line), but stopping now is conceptually the // simplest (and probably fastest) thing. break; } // Advance to the next column child = child->GetNextSibling(); if (child) { childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap; #ifdef DEBUG_roc printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm)); #endif } } if (PresContext()->CheckForInterrupt(this) && (GetStateBits() & NS_FRAME_IS_DIRTY)) { // Mark all our kids starting with |child| dirty // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt, // because we might have interrupted while reflowing |child|, and since // we're about to add a dirty bit to |child| we need to make sure that // |this| is scheduled to have dirty bits marked on it and its ancestors. // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll // bail out immediately, since it'll already have a dirty bit. for (; child; child = child->GetNextSibling()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } aColData.mMaxBSize = contentBEnd; LogicalSize contentSize = LogicalSize(wm, contentRect.Size()); contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd); mLastFrameStatus = aStatus; // Apply computed and min/max values if (aConfig.mComputedBSize != NS_INTRINSICSIZE) { if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) { contentSize.BSize(wm) = std::min(contentSize.BSize(wm), aConfig.mComputedBSize); } else { contentSize.BSize(wm) = aConfig.mComputedBSize; } } else { // We add the "consumed" block-size back in so that we're applying // constraints to the correct bSize value, then subtract it again // after we've finished with the min/max calculation. This prevents us from // having a last continuation that is smaller than the min bSize. but which // has prev-in-flows, trigger a larger bSize than actually required. contentSize.BSize(wm) = aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm), aConfig.mConsumedBSize); } if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) { contentSize.ISize(wm) = aReflowInput.ComputedISize(); } else { contentSize.ISize(wm) = aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm)); } contentSize.ISize(wm) += borderPadding.IStartEnd(wm); contentSize.BSize(wm) += borderPadding.BStartEnd(wm); aDesiredSize.SetSize(wm, contentSize); aDesiredSize.mOverflowAreas = overflowRects; aDesiredSize.UnionOverflowAreasWithDesiredBounds(); // In vertical-rl mode, make a second pass if necessary to reposition the // columns with the correct container width. (In other writing modes, // correct containerSize was not required for column positioning so we don't // need this fixup.) if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) { const nsSize finalContainerSize = aDesiredSize.PhysicalSize(); for (nsIFrame* child : mFrames) { // Get the logical position as set previously using a provisional or // dummy containerSize, and reset with the correct container size. child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize), finalContainerSize); } } #ifdef DEBUG_roc printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)); #endif return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus); }
void nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame* aDelegatingFrame, nsPresContext* aPresContext, const ReflowInput& aReflowInput, const nsRect& aContainingBlock, AbsPosReflowFlags aFlags, nsIFrame* aKidFrame, nsReflowStatus& aStatus, nsOverflowAreas* aOverflowAreas) { #ifdef DEBUG if (nsBlockFrame::gNoisyReflow) { nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent); printf("abs pos "); nsAutoString name; aKidFrame->GetFrameName(name); printf("%s ", NS_LossyConvertUTF16toASCII(name).get()); char width[16]; char height[16]; PrettyUC(aReflowInput.AvailableWidth(), width, 16); PrettyUC(aReflowInput.AvailableHeight(), height, 16); printf(" a=%s,%s ", width, height); PrettyUC(aReflowInput.ComputedWidth(), width, 16); PrettyUC(aReflowInput.ComputedHeight(), height, 16); printf("c=%s,%s \n", width, height); } AutoNoisyIndenter indent(nsBlockFrame::gNoisy); #endif // DEBUG WritingMode wm = aKidFrame->GetWritingMode(); LogicalSize logicalCBSize(wm, aContainingBlock.Size()); nscoord availISize = logicalCBSize.ISize(wm); if (availISize == -1) { NS_ASSERTION(aReflowInput.ComputedSize(wm).ISize(wm) != NS_UNCONSTRAINEDSIZE, "Must have a useful inline-size _somewhere_"); availISize = aReflowInput.ComputedSizeWithPadding(wm).ISize(wm); } uint32_t rsFlags = 0; if (aFlags & AbsPosReflowFlags::eIsGridContainerCB) { // When a grid container generates the abs.pos. CB for a *child* then // the static-position is the CB origin (i.e. of the grid area rect). // https://drafts.csswg.org/css-grid/#static-position nsIFrame* placeholder = aPresContext->PresShell()->GetPlaceholderFrameFor(aKidFrame); if (placeholder && placeholder->GetParent() == aDelegatingFrame) { rsFlags |= ReflowInput::STATIC_POS_IS_CB_ORIGIN; } } ReflowInput kidReflowInput(aPresContext, aReflowInput, aKidFrame, LogicalSize(wm, availISize, NS_UNCONSTRAINEDSIZE), &logicalCBSize, rsFlags); // Get the border values WritingMode outerWM = aReflowInput.GetWritingMode(); const LogicalMargin border(outerWM, aReflowInput.mStyleBorder->GetComputedBorder()); LogicalMargin margin = kidReflowInput.ComputedLogicalMargin().ConvertTo(outerWM, wm); // If we're doing CSS Box Alignment in either axis, that will apply the // margin for us in that axis (since the thing that's aligned is the margin // box). So, we clear out the margin here to avoid applying it twice. if (kidReflowInput.mFlags.mIOffsetsNeedCSSAlign) { margin.IStart(outerWM) = margin.IEnd(outerWM) = 0; } if (kidReflowInput.mFlags.mBOffsetsNeedCSSAlign) { margin.BStart(outerWM) = margin.BEnd(outerWM) = 0; } bool constrainBSize = (aReflowInput.AvailableBSize() != NS_UNCONSTRAINEDSIZE) && (aFlags & AbsPosReflowFlags::eConstrainHeight) // Don't split if told not to (e.g. for fixed frames) && (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame) //XXX we don't handle splitting frames for inline absolute containing blocks yet && (aKidFrame->GetLogicalRect(aContainingBlock.Size()).BStart(wm) <= aReflowInput.AvailableBSize()); // Don't split things below the fold. (Ideally we shouldn't *have* // anything totally below the fold, but we can't position frames // across next-in-flow breaks yet. if (constrainBSize) { kidReflowInput.AvailableBSize() = aReflowInput.AvailableBSize() - border.ConvertTo(wm, outerWM).BStart(wm) - kidReflowInput.ComputedLogicalMargin().BStart(wm); if (NS_AUTOOFFSET != kidReflowInput.ComputedLogicalOffsets().BStart(wm)) { kidReflowInput.AvailableBSize() -= kidReflowInput.ComputedLogicalOffsets().BStart(wm); } } // Do the reflow ReflowOutput kidDesiredSize(kidReflowInput); aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowInput, aStatus); const LogicalSize kidSize = kidDesiredSize.Size(wm).ConvertTo(outerWM, wm); LogicalMargin offsets = kidReflowInput.ComputedLogicalOffsets().ConvertTo(outerWM, wm); // If we're solving for start in either inline or block direction, // then compute it now that we know the dimensions. ResolveSizeDependentOffsets(aPresContext, kidReflowInput, kidSize, margin, &offsets, &logicalCBSize); // Position the child relative to our padding edge LogicalRect rect(outerWM, border.IStart(outerWM) + offsets.IStart(outerWM) + margin.IStart(outerWM), border.BStart(outerWM) + offsets.BStart(outerWM) + margin.BStart(outerWM), kidSize.ISize(outerWM), kidSize.BSize(outerWM)); nsRect r = rect.GetPhysicalRect(outerWM, logicalCBSize.GetPhysicalSize(wm) + border.Size(outerWM).GetPhysicalSize(outerWM)); // Offset the frame rect by the given origin of the absolute containing block. // If the frame is auto-positioned on both sides of an axis, it will be // positioned based on its containing block and we don't need to offset // (unless the caller demands it (the STATIC_POS_IS_CB_ORIGIN case)). if (aContainingBlock.TopLeft() != nsPoint(0, 0)) { const nsStyleSides& offsets = kidReflowInput.mStylePosition->mOffset; if (!(offsets.GetLeftUnit() == eStyleUnit_Auto && offsets.GetRightUnit() == eStyleUnit_Auto) || (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) { r.x += aContainingBlock.x; } if (!(offsets.GetTopUnit() == eStyleUnit_Auto && offsets.GetBottomUnit() == eStyleUnit_Auto) || (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) { r.y += aContainingBlock.y; } } aKidFrame->SetRect(r); nsView* view = aKidFrame->GetView(); if (view) { // Size and position the view and set its opacity, visibility, content // transparency, and clip nsContainerFrame::SyncFrameViewAfterReflow(aPresContext, aKidFrame, view, kidDesiredSize.VisualOverflow()); } else { nsContainerFrame::PositionChildViews(aKidFrame); } aKidFrame->DidReflow(aPresContext, &kidReflowInput, nsDidReflowStatus::FINISHED); #ifdef DEBUG if (nsBlockFrame::gNoisyReflow) { nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent - 1); printf("abs pos "); nsAutoString name; aKidFrame->GetFrameName(name); printf("%s ", NS_LossyConvertUTF16toASCII(name).get()); printf("%p rect=%d,%d,%d,%d\n", static_cast<void*>(aKidFrame), r.x, r.y, r.width, r.height); } #endif if (aOverflowAreas) { aOverflowAreas->UnionWith(kidDesiredSize.mOverflowAreas + r.TopLeft()); } }
void nsMathMLmrootFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); nsReflowStatus childStatus; mPresentationData.flags &= ~NS_MATHML_ERROR; aDesiredSize.ClearSize(); aDesiredSize.SetBlockStartAscent(0); nsBoundingMetrics bmSqr, bmBase, bmIndex; DrawTarget* drawTarget = aReflowInput.mRenderingContext->GetDrawTarget(); ////////////////// // Reflow Children int32_t count = 0; nsIFrame* baseFrame = nullptr; nsIFrame* indexFrame = nullptr; ReflowOutput baseSize(aReflowInput); ReflowOutput indexSize(aReflowInput); nsIFrame* childFrame = mFrames.FirstChild(); while (childFrame) { // ask our children to compute their bounding metrics ReflowOutput childDesiredSize(aReflowInput, aDesiredSize.mFlags | NS_REFLOW_CALC_BOUNDING_METRICS); WritingMode wm = childFrame->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput childReflowInput(aPresContext, aReflowInput, childFrame, availSize); ReflowChild(childFrame, aPresContext, childDesiredSize, childReflowInput, childStatus); //NS_ASSERTION(childStatus.IsComplete(), "bad status"); if (0 == count) { // base baseFrame = childFrame; baseSize = childDesiredSize; bmBase = childDesiredSize.mBoundingMetrics; } else if (1 == count) { // index indexFrame = childFrame; indexSize = childDesiredSize; bmIndex = childDesiredSize.mBoundingMetrics; } count++; childFrame = childFrame->GetNextSibling(); } if (2 != count) { // report an error, encourage people to get their markups in order ReportChildCountError(); ReflowError(drawTarget, aDesiredSize); aStatus.Reset(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); // Call DidReflow() for the child frames we successfully did reflow. DidReflowChildren(mFrames.FirstChild(), childFrame); return; } //////////// // Prepare the radical symbol and the overline bar float fontSizeInflation = nsLayoutUtils::FontSizeInflationFor(this); RefPtr<nsFontMetrics> fm = nsLayoutUtils::GetFontMetricsForFrame(this, fontSizeInflation); nscoord ruleThickness, leading, psi; GetRadicalParameters(fm, StyleFont()->mMathDisplay == NS_MATHML_DISPLAYSTYLE_BLOCK, ruleThickness, leading, psi); // built-in: adjust clearance psi to emulate \mathstrut using '1' (TexBook, p.131) char16_t one = '1'; nsBoundingMetrics bmOne = nsLayoutUtils::AppUnitBoundsOfString(&one, 1, *fm, drawTarget); if (bmOne.ascent > bmBase.ascent) psi += bmOne.ascent - bmBase.ascent; // make sure that the rule appears on on screen nscoord onePixel = nsPresContext::CSSPixelsToAppUnits(1); if (ruleThickness < onePixel) { ruleThickness = onePixel; } // adjust clearance psi to get an exact number of pixels -- this // gives a nicer & uniform look on stacked radicals (bug 130282) nscoord delta = psi % onePixel; if (delta) psi += onePixel - delta; // round up // Stretch the radical symbol to the appropriate height if it is not big enough. nsBoundingMetrics contSize = bmBase; contSize.descent = bmBase.ascent + bmBase.descent + psi; contSize.ascent = ruleThickness; // height(radical) should be >= height(base) + psi + ruleThickness nsBoundingMetrics radicalSize; mSqrChar.Stretch(aPresContext, drawTarget, fontSizeInflation, NS_STRETCH_DIRECTION_VERTICAL, contSize, radicalSize, NS_STRETCH_LARGER, StyleVisibility()->mDirection); // radicalSize have changed at this point, and should match with // the bounding metrics of the char mSqrChar.GetBoundingMetrics(bmSqr); // Update the desired size for the container (like msqrt, index is not yet included) // the baseline will be that of the base. mBoundingMetrics.ascent = bmBase.ascent + psi + ruleThickness; mBoundingMetrics.descent = std::max(bmBase.descent, (bmSqr.ascent + bmSqr.descent - mBoundingMetrics.ascent)); mBoundingMetrics.width = bmSqr.width + bmBase.width; mBoundingMetrics.leftBearing = bmSqr.leftBearing; mBoundingMetrics.rightBearing = bmSqr.width + std::max(bmBase.width, bmBase.rightBearing); // take also care of the rule aDesiredSize.SetBlockStartAscent(mBoundingMetrics.ascent + leading); aDesiredSize.Height() = aDesiredSize.BlockStartAscent() + std::max(baseSize.Height() - baseSize.BlockStartAscent(), mBoundingMetrics.descent + ruleThickness); aDesiredSize.Width() = mBoundingMetrics.width; ///////////// // Re-adjust the desired size to include the index. // the index is raised by some fraction of the height // of the radical, see \mroot macro in App. B, TexBook float raiseIndexPercent = 0.6f; gfxFont* mathFont = fm->GetThebesFontGroup()->GetFirstMathFont(); if (mathFont) { raiseIndexPercent = mathFont->MathTable()-> Constant(gfxMathTable::RadicalDegreeBottomRaisePercent); } nscoord raiseIndexDelta = NSToCoordRound(raiseIndexPercent * (bmSqr.ascent + bmSqr.descent)); nscoord indexRaisedAscent = mBoundingMetrics.ascent // top of radical - (bmSqr.ascent + bmSqr.descent) // to bottom of radical + raiseIndexDelta + bmIndex.ascent + bmIndex.descent; // to top of raised index nscoord indexClearance = 0; if (mBoundingMetrics.ascent < indexRaisedAscent) { indexClearance = indexRaisedAscent - mBoundingMetrics.ascent; // excess gap introduced by a tall index mBoundingMetrics.ascent = indexRaisedAscent; nscoord descent = aDesiredSize.Height() - aDesiredSize.BlockStartAscent(); aDesiredSize.SetBlockStartAscent(mBoundingMetrics.ascent + leading); aDesiredSize.Height() = aDesiredSize.BlockStartAscent() + descent; } nscoord dxIndex, dxSqr; GetRadicalXOffsets(bmIndex.width, bmSqr.width, fm, &dxIndex, &dxSqr); mBoundingMetrics.width = dxSqr + bmSqr.width + bmBase.width; mBoundingMetrics.leftBearing = std::min(dxIndex + bmIndex.leftBearing, dxSqr + bmSqr.leftBearing); mBoundingMetrics.rightBearing = dxSqr + bmSqr.width + std::max(bmBase.width, bmBase.rightBearing); aDesiredSize.Width() = mBoundingMetrics.width; aDesiredSize.mBoundingMetrics = mBoundingMetrics; GatherAndStoreOverflow(&aDesiredSize); // place the index nscoord dx = dxIndex; nscoord dy = aDesiredSize.BlockStartAscent() - (indexRaisedAscent + indexSize.BlockStartAscent() - bmIndex.ascent); FinishReflowChild(indexFrame, aPresContext, indexSize, nullptr, MirrorIfRTL(aDesiredSize.Width(), indexSize.Width(), dx), dy, 0); // place the radical symbol and the radical bar dx = dxSqr; dy = indexClearance + leading; // leave a leading at the top mSqrChar.SetRect(nsRect(MirrorIfRTL(aDesiredSize.Width(), bmSqr.width, dx), dy, bmSqr.width, bmSqr.ascent + bmSqr.descent)); dx += bmSqr.width; mBarRect.SetRect(MirrorIfRTL(aDesiredSize.Width(), bmBase.width, dx), dy, bmBase.width, ruleThickness); // place the base dy = aDesiredSize.BlockStartAscent() - baseSize.BlockStartAscent(); FinishReflowChild(baseFrame, aPresContext, baseSize, nullptr, MirrorIfRTL(aDesiredSize.Width(), baseSize.Width(), dx), dy, 0); mReference.x = 0; mReference.y = aDesiredSize.BlockStartAscent(); aStatus.Reset(); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsProgressFrame::ReflowChildFrame(nsIFrame* aChild, nsPresContext* aPresContext, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { bool vertical = ResolvedOrientationIsVertical(); WritingMode wm = aChild->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput reflowInput(aPresContext, aReflowInput, aChild, availSize); nscoord size = vertical ? aReflowInput.ComputedHeight() : aReflowInput.ComputedWidth(); nscoord xoffset = aReflowInput.ComputedPhysicalBorderPadding().left; nscoord yoffset = aReflowInput.ComputedPhysicalBorderPadding().top; double position = static_cast<HTMLProgressElement*>(mContent)->Position(); // Force the bar's size to match the current progress. // When indeterminate, the progress' size will be 100%. if (position >= 0.0) { size *= position; } if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) { xoffset += aReflowInput.ComputedWidth() - size; } // The bar size is fixed in these cases: // - the progress position is determined: the bar size is fixed according // to it's value. // - the progress position is indeterminate and the bar appearance should be // shown as native: the bar size is forced to 100%. // Otherwise (when the progress is indeterminate and the bar appearance isn't // native), the bar size isn't fixed and can be set by the author. if (position != -1 || ShouldUseNativeStyle()) { if (vertical) { // We want the bar to begin at the bottom. yoffset += aReflowInput.ComputedHeight() - size; size -= reflowInput.ComputedPhysicalMargin().TopBottom() + reflowInput.ComputedPhysicalBorderPadding().TopBottom(); size = std::max(size, 0); reflowInput.SetComputedHeight(size); } else { size -= reflowInput.ComputedPhysicalMargin().LeftRight() + reflowInput.ComputedPhysicalBorderPadding().LeftRight(); size = std::max(size, 0); reflowInput.SetComputedWidth(size); } } else if (vertical) { // For vertical progress bars, we need to position the bar specificly when // the width isn't constrained (position == -1 and !ShouldUseNativeStyle()) // because aReflowInput.ComputedHeight() - size == 0. yoffset += aReflowInput.ComputedHeight() - reflowInput.ComputedHeight(); } xoffset += reflowInput.ComputedPhysicalMargin().left; yoffset += reflowInput.ComputedPhysicalMargin().top; ReflowOutput barDesiredSize(aReflowInput); ReflowChild(aChild, aPresContext, barDesiredSize, reflowInput, xoffset, yoffset, 0, aStatus); FinishReflowChild(aChild, aPresContext, barDesiredSize, &reflowInput, xoffset, yoffset, 0); }
void nsVideoFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; const WritingMode myWM = aReflowInput.GetWritingMode(); nscoord contentBoxBSize = aReflowInput.ComputedBSize(); const nscoord borderBoxISize = aReflowInput.ComputedISize() + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM); const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE); nscoord borderBoxBSize; if (!isBSizeShrinkWrapping) { borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding(); // Reflow the child frames. We may have up to three: an image // frame (for the poster image), a container frame for the controls, // and a container frame for the caption. for (nsIFrame* child : mFrames) { nsSize oldChildSize = child->GetSize(); if (child->GetContent() == mPosterImage) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = imageFrame->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, imageFrame, availableSize, &cbSize); nsRect posterRenderRect; if (ShouldDisplayPoster()) { posterRenderRect = nsRect(nsPoint(borderPadding.left, borderPadding.top), nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); } kidReflowInput.SetComputedWidth(posterRenderRect.width); kidReflowInput.SetComputedHeight(posterRenderRect.height); ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, kidDesiredSize, &kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0); // Android still uses XUL media controls & hence needs this XUL-friendly // custom reflow code. This will go away in bug 1310907. #ifdef ANDROID } else if (child->GetContent() == mVideoControls) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(borderPadding.left, borderPadding.top, aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); #endif // ANDROID } else if (child->GetContent() == mCaptionDiv || child->GetContent() == mVideoControls) { // Reflow the caption and control bar frames. WritingMode wm = child->GetWritingMode(); LogicalSize availableSize = aReflowInput.ComputedSize(wm); availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput kidReflowInput(aPresContext, aReflowInput, child, availableSize); ReflowOutput kidDesiredSize(kidReflowInput); ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput, borderPadding.left, borderPadding.top, 0, aStatus); if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) { // Resolve our own BSize based on the controls' size in the same axis. contentBoxBSize = myWM.IsOrthogonalTo(wm) ? kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm); } FinishReflowChild(child, aPresContext, kidDesiredSize, &kidReflowInput, borderPadding.left, borderPadding.top, 0); } if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) { RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent()); nsContentUtils::AddScriptRunner(event); } } if (isBSizeShrinkWrapping) { if (contentBoxBSize == NS_INTRINSICSIZE) { // We didn't get a BSize from our intrinsic size/ratio, nor did we // get one from our controls. Just use BSize of 0. contentBoxBSize = 0; } contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowInput.ComputedMinBSize(), aReflowInput.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aMetrics.SetSize(myWM, logicalDesiredSize); aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.Width(), aMetrics.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }
void nsTableWrapperFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aOuterRI, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsTableWrapperFrame"); DISPLAY_REFLOW(aPresContext, this, aOuterRI, aDesiredSize, aStatus); // Initialize out parameters aDesiredSize.ClearSize(); aStatus = NS_FRAME_COMPLETE; if (!HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) { // Set up our kids. They're already present, on an overflow list, // or there are none so we'll create them now MoveOverflowToChildList(); } Maybe<ReflowInput> captionRI; Maybe<ReflowInput> innerRI; nsRect origInnerRect = InnerTableFrame()->GetRect(); nsRect origInnerVisualOverflow = InnerTableFrame()->GetVisualOverflowRect(); bool innerFirstReflow = InnerTableFrame()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW); nsRect origCaptionRect; nsRect origCaptionVisualOverflow; bool captionFirstReflow = false; if (mCaptionFrames.NotEmpty()) { origCaptionRect = mCaptionFrames.FirstChild()->GetRect(); origCaptionVisualOverflow = mCaptionFrames.FirstChild()->GetVisualOverflowRect(); captionFirstReflow = mCaptionFrames.FirstChild()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW); } // ComputeAutoSize has to match this logic. WritingMode wm = aOuterRI.GetWritingMode(); uint8_t captionSide = GetCaptionSide(); WritingMode captionWM = wm; // will be changed below if necessary if (captionSide == NO_SIDE) { // We don't have a caption. OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); } else if (captionSide == NS_STYLE_CAPTION_SIDE_LEFT || captionSide == NS_STYLE_CAPTION_SIDE_RIGHT) { // ComputeAutoSize takes care of making side captions small. Compute // the caption's size first, and tell the table to fit in what's left. OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI, captionRI, aOuterRI.ComputedSize(wm).ISize(wm)); captionWM = captionRI->GetWritingMode(); nscoord innerAvailISize = aOuterRI.ComputedSize(wm).ISize(wm) - captionRI->ComputedSizeWithMarginBorderPadding(wm).ISize(wm); OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, innerAvailISize); } else if (captionSide == NS_STYLE_CAPTION_SIDE_TOP || captionSide == NS_STYLE_CAPTION_SIDE_BOTTOM) { // Compute the table's size first, and then prevent the caption from // being larger in the inline dir unless it has to be. // // Note that CSS 2.1 (but not 2.0) says: // The width of the anonymous box is the border-edge width of the // table box inside it // We don't actually make our anonymous box that isize (if we did, // it would break 'auto' margins), but this effectively does that. OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); // It's good that CSS 2.1 says not to include margins, since we // can't, since they already been converted so they exactly // fill the available isize (ignoring the margin on one side if // neither are auto). (We take advantage of that later when we call // GetCaptionOrigin, though.) nscoord innerBorderISize = innerRI->ComputedSizeWithBorderPadding(wm).ISize(wm); OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI, captionRI, innerBorderISize); captionWM = captionRI->GetWritingMode(); } else { NS_ASSERTION(captionSide == NS_STYLE_CAPTION_SIDE_TOP_OUTSIDE || captionSide == NS_STYLE_CAPTION_SIDE_BOTTOM_OUTSIDE, "unexpected caption-side"); // Size the table and the caption independently. captionWM = mCaptionFrames.FirstChild()->GetWritingMode(); OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI, captionRI, aOuterRI.ComputedSize(captionWM).ISize(captionWM)); OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); } // First reflow the caption. Maybe<ReflowOutput> captionMet; LogicalSize captionSize(wm); LogicalMargin captionMargin(wm); if (mCaptionFrames.NotEmpty()) { captionMet.emplace(wm); nsReflowStatus capStatus; // don't let the caption cause incomplete OuterDoReflowChild(aPresContext, mCaptionFrames.FirstChild(), *captionRI, *captionMet, capStatus); captionSize.ISize(wm) = captionMet->ISize(wm); captionSize.BSize(wm) = captionMet->BSize(wm); captionMargin = captionRI->ComputedLogicalMargin().ConvertTo(wm, captionWM); // Now that we know the bsize of the caption, reduce the available bsize // for the table frame if we are bsize constrained and the caption is above // or below the inner table. Also reduce the CB size that we store for // our children in case we're a grid item, by the same amount. LogicalSize* cbSize = Properties().Get(GridItemCBSizeProperty()); if (NS_UNCONSTRAINEDSIZE != aOuterRI.AvailableBSize() || cbSize) { nscoord captionBSize = 0; nscoord captionISize = 0; switch (captionSide) { case NS_STYLE_CAPTION_SIDE_TOP: case NS_STYLE_CAPTION_SIDE_BOTTOM: case NS_STYLE_CAPTION_SIDE_TOP_OUTSIDE: case NS_STYLE_CAPTION_SIDE_BOTTOM_OUTSIDE: captionBSize = captionSize.BSize(wm) + captionMargin.BStartEnd(wm); break; case NS_STYLE_CAPTION_SIDE_LEFT: case NS_STYLE_CAPTION_SIDE_RIGHT: captionISize = captionSize.ISize(wm) + captionMargin.IStartEnd(wm); break; } if (NS_UNCONSTRAINEDSIZE != aOuterRI.AvailableBSize()) { innerRI->AvailableBSize() = std::max(0, innerRI->AvailableBSize() - captionBSize); } if (cbSize) { // Shrink the CB size by the size reserved for the caption. LogicalSize oldCBSize = *cbSize; cbSize->ISize(wm) = std::max(0, cbSize->ISize(wm) - captionISize); cbSize->BSize(wm) = std::max(0, cbSize->BSize(wm) - captionBSize); if (oldCBSize != *cbSize) { // Reset the inner table's ReflowInput to stretch it to the new size. innerRI.reset(); OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI, innerRI, aOuterRI.ComputedSize(wm).ISize(wm)); } } } } // Then, now that we know how much to reduce the isize of the inner // table to account for side captions, reflow the inner table. ReflowOutput innerMet(innerRI->GetWritingMode()); OuterDoReflowChild(aPresContext, InnerTableFrame(), *innerRI, innerMet, aStatus); LogicalSize innerSize(wm, innerMet.ISize(wm), innerMet.BSize(wm)); LogicalMargin innerMargin = innerRI->ComputedLogicalMargin(); LogicalSize containSize(wm, GetContainingBlockSize(aOuterRI)); // Now that we've reflowed both we can place them. // XXXldb Most of the input variables here are now uninitialized! // XXX Need to recompute inner table's auto margins for the case of side // captions. (Caption's are broken too, but that should be fixed earlier.) // Compute the desiredSize so that we can use it as the containerSize // for the FinishReflowChild calls below. LogicalSize desiredSize(wm); SetDesiredSize(captionSide, innerSize, captionSize, innerMargin, captionMargin, desiredSize.ISize(wm), desiredSize.BSize(wm), wm); aDesiredSize.SetSize(wm, desiredSize); nsSize containerSize = aDesiredSize.PhysicalSize(); // XXX It's possible for this to be NS_UNCONSTRAINEDSIZE, which will result // in assertions from FinishReflowChild. if (mCaptionFrames.NotEmpty()) { LogicalPoint captionOrigin(wm); GetCaptionOrigin(captionSide, containSize, innerSize, innerMargin, captionSize, captionMargin, captionOrigin, wm); FinishReflowChild(mCaptionFrames.FirstChild(), aPresContext, *captionMet, captionRI.ptr(), wm, captionOrigin, containerSize, 0); captionRI.reset(); } // XXX If the bsize is constrained then we need to check whether // everything still fits... LogicalPoint innerOrigin(wm); GetInnerOrigin(captionSide, containSize, captionSize, captionMargin, innerSize, innerMargin, innerOrigin, wm); FinishReflowChild(InnerTableFrame(), aPresContext, innerMet, innerRI.ptr(), wm, innerOrigin, containerSize, 0); innerRI.reset(); nsTableFrame::InvalidateTableFrame(InnerTableFrame(), origInnerRect, origInnerVisualOverflow, innerFirstReflow); if (mCaptionFrames.NotEmpty()) { nsTableFrame::InvalidateTableFrame(mCaptionFrames.FirstChild(), origCaptionRect, origCaptionVisualOverflow, captionFirstReflow); } UpdateOverflowAreas(aDesiredSize); if (GetPrevInFlow()) { ReflowOverflowContainerChildren(aPresContext, aOuterRI, aDesiredSize.mOverflowAreas, 0, aStatus); } FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aOuterRI, aStatus); // Return our desired rect NS_FRAME_SET_TRUNCATION(aStatus, aOuterRI, aDesiredSize); }
void nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext, ReflowOutput& aButtonDesiredSize, const ReflowInput& aButtonReflowInput, nsIFrame* aFirstKid) { WritingMode wm = GetWritingMode(); LogicalSize availSize = aButtonReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_INTRINSICSIZE; // Buttons have some bonus renderer-determined border/padding, // which occupies part of the button's content-box area: LogicalMargin focusPadding = LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding()); // See whether out availSize's inline-size is big enough. If it's // smaller than our intrinsic min iSize, that means that the kid // wouldn't really fit. In that case, we overflow into our internal // focuspadding (which other browsers don't have) so that there's a // little more space for it. // Note that GetMinISize includes the focusPadding. nscoord IOverflow = GetMinISize(aButtonReflowInput.mRenderingContext) - aButtonReflowInput.ComputedISize(); nscoord IFocusPadding = focusPadding.IStartEnd(wm); nscoord focusPaddingReduction = std::min(IFocusPadding, std::max(IOverflow, 0)); if (focusPaddingReduction > 0) { nscoord startReduction = focusPadding.IStart(wm); if (focusPaddingReduction != IFocusPadding) { startReduction = NSToCoordRound(startReduction * (float(focusPaddingReduction) / float(IFocusPadding))); } focusPadding.IStart(wm) -= startReduction; focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction; } // shorthand for a value we need to use in a bunch of places const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding(); // Indent the child inside us by the focus border. We must do this separate // from the regular border. availSize.ISize(wm) -= focusPadding.IStartEnd(wm); LogicalPoint childPos(wm); childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm); availSize.ISize(wm) = std::max(availSize.ISize(wm), 0); // Give child a clone of the button's reflow state, with height/width reduced // by focusPadding, so that descendants with height:100% don't protrude. ReflowInput adjustedButtonReflowInput = CloneReflowInputWithReducedContentBox(aButtonReflowInput, focusPadding); ReflowInput contentsReflowInput(aPresContext, adjustedButtonReflowInput, aFirstKid, availSize); nsReflowStatus contentsReflowStatus; ReflowOutput contentsDesiredSize(aButtonReflowInput); childPos.B(wm) = 0; // This will be set properly later, after reflowing the // child to determine its size. // We just pass a dummy containerSize here, as the child will be // repositioned later by FinishReflowChild. nsSize dummyContainerSize; ReflowChild(aFirstKid, aPresContext, contentsDesiredSize, contentsReflowInput, wm, childPos, dummyContainerSize, 0, contentsReflowStatus); MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus), "We gave button-contents frame unconstrained available height, " "so it should be complete"); // Compute the button's content-box size: LogicalSize buttonContentBox(wm); if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) { // Button has a fixed block-size -- that's its content-box bSize. buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize(); } else { // Button is intrinsically sized -- it should shrinkwrap the // button-contents' bSize, plus any focus-padding space: buttonContentBox.BSize(wm) = contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm); // Make sure we obey min/max-bSize in the case when we're doing intrinsic // sizing (we get it for free when we have a non-intrinsic // aButtonReflowInput.ComputedBSize()). Note that we do this before // adjusting for borderpadding, since mComputedMaxBSize and // mComputedMinBSize are content bSizes. buttonContentBox.BSize(wm) = NS_CSS_MINMAX(buttonContentBox.BSize(wm), aButtonReflowInput.ComputedMinBSize(), aButtonReflowInput.ComputedMaxBSize()); } if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) { buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize(); } else { buttonContentBox.ISize(wm) = contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm); buttonContentBox.ISize(wm) = NS_CSS_MINMAX(buttonContentBox.ISize(wm), aButtonReflowInput.ComputedMinISize(), aButtonReflowInput.ComputedMaxISize()); } // Center child in the block-direction in the button // (technically, inside of the button's focus-padding area) nscoord extraSpace = buttonContentBox.BSize(wm) - focusPadding.BStartEnd(wm) - contentsDesiredSize.BSize(wm); childPos.B(wm) = std::max(0, extraSpace / 2); // Adjust childPos.B() to be in terms of the button's frame-rect, instead of // its focus-padding rect: childPos.B(wm) += focusPadding.BStart(wm) + clbp.BStart(wm); nsSize containerSize = (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm); // Place the child FinishReflowChild(aFirstKid, aPresContext, contentsDesiredSize, &contentsReflowInput, wm, childPos, containerSize, 0); // Make sure we have a useful 'ascent' value for the child if (contentsDesiredSize.BlockStartAscent() == ReflowOutput::ASK_FOR_BASELINE) { WritingMode wm = aButtonReflowInput.GetWritingMode(); contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm)); } // OK, we're done with the child frame. // Use what we learned to populate the button frame's reflow metrics. // * Button's height & width are content-box size + border-box contribution: aButtonDesiredSize.SetSize(wm, LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm), buttonContentBox.BSize(wm) + clbp.BStartEnd(wm))); // * Button's ascent is its child's ascent, plus the child's block-offset // within our frame... unless it's orthogonal, in which case we'll use the // contents inline-size as an approximation for now. // XXX is there a better strategy? should we include border-padding? if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm)); } else { aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() + childPos.B(wm)); } aButtonDesiredSize.SetOverflowAreasToDesiredBounds(); }