// Only reflow the selected child ...
void
nsMathMLSelectedFrame::Reflow(nsPresContext*          aPresContext,
                              ReflowOutput&     aDesiredSize,
                              const ReflowInput& aReflowInput,
                              nsReflowStatus&          aStatus)
{
  MarkInReflow();
  mPresentationData.flags &= ~NS_MATHML_ERROR;
  aStatus.Reset();
  aDesiredSize.ClearSize();
  aDesiredSize.SetBlockStartAscent(0);
  mBoundingMetrics = nsBoundingMetrics();
  nsIFrame* childFrame = GetSelectedFrame();
  if (childFrame) {
    WritingMode wm = childFrame->GetWritingMode();
    LogicalSize availSize = aReflowInput.ComputedSize(wm);
    availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
    ReflowInput childReflowInput(aPresContext, aReflowInput,
                                       childFrame, availSize);
    ReflowChild(childFrame, aPresContext, aDesiredSize,
                childReflowInput, aStatus);
    SaveReflowAndBoundingMetricsFor(childFrame, aDesiredSize,
                                    aDesiredSize.mBoundingMetrics);
    mBoundingMetrics = aDesiredSize.mBoundingMetrics;
  }
  FinalizeReflow(aReflowInput.mRenderingContext->GetDrawTarget(), aDesiredSize);
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
예제 #2
0
// Return the inline-size that the float (including margins) will take up
// in the writing mode of the containing block. If this returns
// NS_UNCONSTRAINEDSIZE, we're dealing with an orthogonal block that
// has block-size:auto, and we'll need to actually reflow it to find out
// how much inline-size it will occupy in the containing block's mode.
static nscoord
FloatMarginISize(const ReflowInput& aCBReflowInput,
                 nscoord aFloatAvailableISize,
                 nsIFrame *aFloat,
                 const SizeComputationInput& aFloatOffsetState)
{
  AutoMaybeDisableFontInflation an(aFloat);
  WritingMode wm = aFloatOffsetState.GetWritingMode();

  LogicalSize floatSize =
    aFloat->ComputeSize(
              aCBReflowInput.mRenderingContext,
              wm,
              aCBReflowInput.ComputedSize(wm),
              aFloatAvailableISize,
              aFloatOffsetState.ComputedLogicalMargin().Size(wm),
              aFloatOffsetState.ComputedLogicalBorderPadding().Size(wm) -
                aFloatOffsetState.ComputedLogicalPadding().Size(wm),
              aFloatOffsetState.ComputedLogicalPadding().Size(wm),
              nsIFrame::ComputeSizeFlags::eShrinkWrap);

  WritingMode cbwm = aCBReflowInput.GetWritingMode();
  nscoord floatISize = floatSize.ConvertTo(cbwm, wm).ISize(cbwm);
  if (floatISize == NS_UNCONSTRAINEDSIZE) {
    return NS_UNCONSTRAINEDSIZE; // reflow is needed to get the true size
  }

  return floatISize +
         aFloatOffsetState.ComputedLogicalMargin().Size(wm).
           ConvertTo(cbwm, wm).ISize(cbwm) +
         aFloatOffsetState.ComputedLogicalBorderPadding().Size(wm).
           ConvertTo(cbwm, wm).ISize(cbwm);
}
예제 #3
0
void
nsNumberControlFrame::Reflow(nsPresContext* aPresContext,
                             ReflowOutput& aDesiredSize,
                             const ReflowInput& aReflowInput,
                             nsReflowStatus& aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsNumberControlFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);

  NS_ASSERTION(mOuterWrapper, "Outer wrapper div must exist!");

  NS_ASSERTION(!GetPrevContinuation() && !GetNextContinuation(),
               "nsNumberControlFrame should not have continuations; if it does we "
               "need to call RegUnregAccessKey only for the first");

  NS_ASSERTION(!mFrames.FirstChild() ||
               !mFrames.FirstChild()->GetNextSibling(),
               "We expect at most one direct child frame");

  if (mState & NS_FRAME_FIRST_REFLOW) {
    nsFormControlFrame::RegUnRegAccessKey(this, true);
  }

  const WritingMode myWM = aReflowInput.GetWritingMode();

  // The ISize of our content box, which is the available ISize
  // for our anonymous content:
  const nscoord contentBoxISize = aReflowInput.ComputedISize();
  nscoord contentBoxBSize = aReflowInput.ComputedBSize();

  // Figure out our border-box sizes as well (by adding borderPadding to
  // content-box sizes):
  const nscoord borderBoxISize = contentBoxISize +
    aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM);

  nscoord borderBoxBSize;
  if (contentBoxBSize != NS_INTRINSICSIZE) {
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  } // else, we'll figure out borderBoxBSize after we resolve contentBoxBSize.

  nsIFrame* outerWrapperFrame = mOuterWrapper->GetPrimaryFrame();

  if (!outerWrapperFrame) { // display:none?
    if (contentBoxBSize == NS_INTRINSICSIZE) {
      contentBoxBSize = 0;
      borderBoxBSize =
        aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
    }
  } else {
    NS_ASSERTION(outerWrapperFrame == mFrames.FirstChild(), "huh?");

    ReflowOutput wrappersDesiredSize(aReflowInput);

    WritingMode wrapperWM = outerWrapperFrame->GetWritingMode();
    LogicalSize availSize = aReflowInput.ComputedSize(wrapperWM);
    availSize.BSize(wrapperWM) = NS_UNCONSTRAINEDSIZE;

    ReflowInput wrapperReflowInput(aPresContext, aReflowInput,
                                         outerWrapperFrame, availSize);

    // Convert wrapper margin into my own writing-mode (in case it differs):
    LogicalMargin wrapperMargin =
      wrapperReflowInput.ComputedLogicalMargin().ConvertTo(myWM, wrapperWM);

    // offsets of wrapper frame within this frame:
    LogicalPoint
      wrapperOffset(myWM,
                    aReflowInput.ComputedLogicalBorderPadding().IStart(myWM) +
                    wrapperMargin.IStart(myWM),
                    aReflowInput.ComputedLogicalBorderPadding().BStart(myWM) +
                    wrapperMargin.BStart(myWM));

    nsReflowStatus childStatus;
    // We initially reflow the child with a dummy containerSize; positioning
    // will be fixed later.
    const nsSize dummyContainerSize;
    ReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize,
                wrapperReflowInput, myWM, wrapperOffset, dummyContainerSize, 0,
                childStatus);
    MOZ_ASSERT(NS_FRAME_IS_FULLY_COMPLETE(childStatus),
               "We gave our child unconstrained available block-size, "
               "so it should be complete");

    nscoord wrappersMarginBoxBSize =
      wrappersDesiredSize.BSize(myWM) + wrapperMargin.BStartEnd(myWM);

    if (contentBoxBSize == NS_INTRINSICSIZE) {
      // We are intrinsically sized -- we should shrinkwrap the outer wrapper's
      // block-size:
      contentBoxBSize = wrappersMarginBoxBSize;

      // Make sure we obey min/max-bsize in the case when we're doing intrinsic
      // sizing (we get it for free when we have a non-intrinsic
      // aReflowInput.ComputedBSize()).  Note that we do this before
      // adjusting for borderpadding, since ComputedMaxBSize and
      // ComputedMinBSize are content heights.
      contentBoxBSize =
        NS_CSS_MINMAX(contentBoxBSize,
                      aReflowInput.ComputedMinBSize(),
                      aReflowInput.ComputedMaxBSize());

      borderBoxBSize = contentBoxBSize +
        aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
    }

    // Center child in block axis
    nscoord extraSpace = contentBoxBSize - wrappersMarginBoxBSize;
    wrapperOffset.B(myWM) += std::max(0, extraSpace / 2);

    // Needed in FinishReflowChild, for logical-to-physical conversion:
    nsSize borderBoxSize = LogicalSize(myWM, borderBoxISize, borderBoxBSize).
                           GetPhysicalSize(myWM);

    // Place the child
    FinishReflowChild(outerWrapperFrame, aPresContext, wrappersDesiredSize,
                      &wrapperReflowInput, myWM, wrapperOffset,
                      borderBoxSize, 0);

    nsSize contentBoxSize =
      LogicalSize(myWM, contentBoxISize, contentBoxBSize).
        GetPhysicalSize(myWM);
    aDesiredSize.SetBlockStartAscent(
       wrappersDesiredSize.BlockStartAscent() +
       outerWrapperFrame->BStart(aReflowInput.GetWritingMode(),
                                 contentBoxSize));
  }

  LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize);
  aDesiredSize.SetSize(myWM, logicalDesiredSize);

  aDesiredSize.SetOverflowAreasToDesiredBounds();

  if (outerWrapperFrame) {
    ConsiderChildOverflow(aDesiredSize.mOverflowAreas, outerWrapperFrame);
  }

  FinishAndStoreOverflow(&aDesiredSize);

  aStatus = NS_FRAME_COMPLETE;

  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
예제 #4
0
bool
nsColumnSetFrame::ReflowChildren(ReflowOutput&     aDesiredSize,
                                 const ReflowInput& aReflowInput,
                                 nsReflowStatus&          aStatus,
                                 const ReflowConfig&      aConfig,
                                 bool                     aUnboundedLastColumn,
                                 nsCollapsingMargin*      aCarriedOutBEndMargin,
                                 ColumnBalanceData&       aColData)
{
  aColData.Reset();
  bool allFit = true;
  WritingMode wm = GetWritingMode();
  bool isVertical = wm.IsVertical();
  bool isRTL = !wm.IsBidiLTR();
  bool shrinkingBSizeOnly = !NS_SUBTREE_DIRTY(this) &&
    mLastBalanceBSize > aConfig.mColMaxBSize;

#ifdef DEBUG_roc
  printf("*** Doing column reflow pass: mLastBalanceBSize=%d, mColMaxBSize=%d, RTL=%d\n"
         "    mBalanceColCount=%d, mColISize=%d, mColGap=%d\n",
         mLastBalanceBSize, aConfig.mColMaxBSize, isRTL, aConfig.mBalanceColCount,
         aConfig.mColISize, aConfig.mColGap);
#endif

  DrainOverflowColumns();

  const bool colBSizeChanged = mLastBalanceBSize != aConfig.mColMaxBSize;

  if (colBSizeChanged) {
    mLastBalanceBSize = aConfig.mColMaxBSize;
    // XXX Seems like this could fire if incremental reflow pushed the column set
    // down so we reflow incrementally with a different available height.
    // We need a way to do an incremental reflow and be sure availableHeight
    // changes are taken account of! Right now I think block frames with absolute
    // children might exit early.
    //NS_ASSERTION(aKidReason != eReflowReason_Incremental,
    //             "incremental reflow should not have changed the balance height");
  }

  // get our border and padding
  LogicalMargin borderPadding = aReflowInput.ComputedLogicalBorderPadding();
  borderPadding.ApplySkipSides(GetLogicalSkipSides(&aReflowInput));

  nsRect contentRect(0, 0, 0, 0);
  nsOverflowAreas overflowRects;

  nsIFrame* child = mFrames.FirstChild();
  LogicalPoint childOrigin(wm, borderPadding.IStart(wm),
                           borderPadding.BStart(wm));
  // In vertical-rl mode, columns will not be correctly placed if the
  // reflowInput's ComputedWidth() is UNCONSTRAINED (in which case we'll get
  // a containerSize.width of zero here). In that case, the column positions
  // will be adjusted later, after our correct contentSize is known.
  nsSize containerSize = aReflowInput.ComputedSizeAsContainerIfConstrained();

  // For RTL, since the columns might not fill the frame exactly, we
  // need to account for the slop. Otherwise we'll waste time moving the
  // columns by some tiny amount

  // XXX when all of layout is converted to logical coordinates, we
  //     probably won't need to do this hack any more. For now, we
  //     confine it to the legacy horizontal-rl case
  if (!isVertical && isRTL) {
    nscoord availISize = aReflowInput.AvailableISize();
    if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
      availISize = aReflowInput.ComputedISize();
    }
    if (availISize != NS_INTRINSICSIZE) {
      childOrigin.I(wm) = containerSize.width - borderPadding.Left(wm) -
                          availISize;
#ifdef DEBUG_roc
      printf("*** childOrigin.iCoord = %d\n", childOrigin.I(wm));
#endif
    }
  }

  int columnCount = 0;
  int contentBEnd = 0;
  bool reflowNext = false;

  while (child) {
    // Try to skip reflowing the child. We can't skip if the child is dirty. We also can't
    // skip if the next column is dirty, because the next column's first line(s)
    // might be pullable back to this column. We can't skip if it's the last child
    // because we need to obtain the bottom margin. We can't skip
    // if this is the last column and we're supposed to assign unbounded
    // height to it, because that could change the available height from
    // the last time we reflowed it and we should try to pull all the
    // content from its next sibling. (Note that it might be the last
    // column, but not be the last child because the desired number of columns
    // has changed.)
    bool skipIncremental = !aReflowInput.ShouldReflowAllKids()
      && !NS_SUBTREE_DIRTY(child)
      && child->GetNextSibling()
      && !(aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1)
      && !NS_SUBTREE_DIRTY(child->GetNextSibling());
    // If we need to pull up content from the prev-in-flow then this is not just
    // a height shrink. The prev in flow will have set the dirty bit.
    // Check the overflow rect YMost instead of just the child's content height. The child
    // may have overflowing content that cares about the available height boundary.
    // (It may also have overflowing content that doesn't care about the available height
    // boundary, but if so, too bad, this optimization is defeated.)
    // We want scrollable overflow here since this is a calculation that
    // affects layout.
    bool skipResizeBSizeShrink = false;
    if (shrinkingBSizeOnly) {
      switch (wm.GetBlockDir()) {
      case WritingMode::eBlockTB:
        if (child->GetScrollableOverflowRect().YMost() <= aConfig.mColMaxBSize) {
          skipResizeBSizeShrink = true;
        }
        break;
      case WritingMode::eBlockLR:
        if (child->GetScrollableOverflowRect().XMost() <= aConfig.mColMaxBSize) {
          skipResizeBSizeShrink = true;
        }
        break;
      case WritingMode::eBlockRL:
        // XXX not sure how to handle this, so for now just don't attempt
        // the optimization
        break;
      default:
        NS_NOTREACHED("unknown block direction");
        break;
      }
    }

    nscoord childContentBEnd = 0;
    if (!reflowNext && (skipIncremental || skipResizeBSizeShrink)) {
      // This child does not need to be reflowed, but we may need to move it
      MoveChildTo(child, childOrigin, wm, containerSize);

      // If this is the last frame then make sure we get the right status
      nsIFrame* kidNext = child->GetNextSibling();
      if (kidNext) {
        aStatus = (kidNext->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)
                  ? NS_FRAME_OVERFLOW_INCOMPLETE
                  : NS_FRAME_NOT_COMPLETE;
      } else {
        aStatus = mLastFrameStatus;
      }
      childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child);
#ifdef DEBUG_roc
      printf("*** Skipping child #%d %p (incremental %d, resize block-size shrink %d): status = %d\n",
             columnCount, (void*)child, skipIncremental, skipResizeBSizeShrink, aStatus);
#endif
    } else {
      LogicalSize availSize(wm, aConfig.mColISize, aConfig.mColMaxBSize);
      if (aUnboundedLastColumn && columnCount == aConfig.mBalanceColCount - 1) {
        availSize.BSize(wm) = GetAvailableContentBSize(aReflowInput);
      }

      LogicalSize computedSize = aReflowInput.ComputedSize(wm);

      if (reflowNext)
        child->AddStateBits(NS_FRAME_IS_DIRTY);

      LogicalSize kidCBSize(wm, availSize.ISize(wm), computedSize.BSize(wm));
      ReflowInput kidReflowInput(PresContext(), aReflowInput, child,
                                       availSize, &kidCBSize);
      kidReflowInput.mFlags.mIsTopOfPage = true;
      kidReflowInput.mFlags.mTableIsSplittable = false;
      kidReflowInput.mFlags.mIsColumnBalancing = aConfig.mBalanceColCount < INT32_MAX;

      // We need to reflow any float placeholders, even if our column height
      // hasn't changed.
      kidReflowInput.mFlags.mMustReflowPlaceholders = !colBSizeChanged;

#ifdef DEBUG_roc
      printf("*** Reflowing child #%d %p: availHeight=%d\n",
             columnCount, (void*)child,availSize.BSize(wm));
#endif

      // Note if the column's next in flow is not being changed by this incremental reflow.
      // This may allow the current column to avoid trying to pull lines from the next column.
      if (child->GetNextSibling() &&
          !(GetStateBits() & NS_FRAME_IS_DIRTY) &&
        !(child->GetNextSibling()->GetStateBits() & NS_FRAME_IS_DIRTY)) {
        kidReflowInput.mFlags.mNextInFlowUntouched = true;
      }

      ReflowOutput kidDesiredSize(wm, aDesiredSize.mFlags);

      // XXX it would be cool to consult the float manager for the
      // previous block to figure out the region of floats from the
      // previous column that extend into this column, and subtract
      // that region from the new float manager.  So you could stick a
      // really big float in the first column and text in following
      // columns would flow around it.

      // Reflow the frame
      LogicalPoint origin(wm,
                          childOrigin.I(wm) +
                          kidReflowInput.ComputedLogicalMargin().IStart(wm),
                          childOrigin.B(wm) +
                          kidReflowInput.ComputedLogicalMargin().BStart(wm));
      ReflowChild(child, PresContext(), kidDesiredSize, kidReflowInput,
                  wm, origin, containerSize, 0, aStatus);

      reflowNext = (aStatus & NS_FRAME_REFLOW_NEXTINFLOW) != 0;

#ifdef DEBUG_roc
      printf("*** Reflowed child #%d %p: status = %d, desiredSize=%d,%d CarriedOutBEndMargin=%d\n",
             columnCount, (void*)child, aStatus, kidDesiredSize.Width(), kidDesiredSize.Height(),
             kidDesiredSize.mCarriedOutBEndMargin.get());
#endif

      NS_FRAME_TRACE_REFLOW_OUT("Column::Reflow", aStatus);

      *aCarriedOutBEndMargin = kidDesiredSize.mCarriedOutBEndMargin;

      FinishReflowChild(child, PresContext(), kidDesiredSize,
                        &kidReflowInput, wm, childOrigin, containerSize, 0);

      childContentBEnd = nsLayoutUtils::CalculateContentBEnd(wm, child);
      if (childContentBEnd > aConfig.mColMaxBSize) {
        allFit = false;
      }
      if (childContentBEnd > availSize.BSize(wm)) {
        aColData.mMaxOverflowingBSize = std::max(childContentBEnd,
            aColData.mMaxOverflowingBSize);
      }
    }

    contentRect.UnionRect(contentRect, child->GetRect());

    ConsiderChildOverflow(overflowRects, child);
    contentBEnd = std::max(contentBEnd, childContentBEnd);
    aColData.mLastBSize = childContentBEnd;
    aColData.mSumBSize += childContentBEnd;

    // Build a continuation column if necessary
    nsIFrame* kidNextInFlow = child->GetNextInFlow();

    if (NS_FRAME_IS_FULLY_COMPLETE(aStatus) && !NS_FRAME_IS_TRUNCATED(aStatus)) {
      NS_ASSERTION(!kidNextInFlow, "next in flow should have been deleted");
      child = nullptr;
      break;
    } else {
      ++columnCount;
      // Make sure that the column has a next-in-flow. If not, we must
      // create one to hold the overflowing stuff, even if we're just
      // going to put it on our overflow list and let *our*
      // next in flow handle it.
      if (!kidNextInFlow) {
        NS_ASSERTION(aStatus & NS_FRAME_REFLOW_NEXTINFLOW,
                     "We have to create a continuation, but the block doesn't want us to reflow it?");

        // We need to create a continuing column
        kidNextInFlow = CreateNextInFlow(child);
      }

      // Make sure we reflow a next-in-flow when it switches between being
      // normal or overflow container
      if (NS_FRAME_OVERFLOW_IS_INCOMPLETE(aStatus)) {
        if (!(kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER)) {
          aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
          reflowNext = true;
          kidNextInFlow->AddStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
        }
      }
      else if (kidNextInFlow->GetStateBits() & NS_FRAME_IS_OVERFLOW_CONTAINER) {
        aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
        reflowNext = true;
        kidNextInFlow->RemoveStateBits(NS_FRAME_IS_OVERFLOW_CONTAINER);
      }

      if ((contentBEnd > aReflowInput.ComputedMaxBSize() ||
           contentBEnd > aReflowInput.ComputedBSize()) &&
           aConfig.mBalanceColCount < INT32_MAX) {
        // We overflowed vertically, but have not exceeded the number of
        // columns. We're going to go into overflow columns now, so balancing
        // no longer applies.
        aColData.mHasExcessBSize = true;
      }

      if (columnCount >= aConfig.mBalanceColCount) {
        // No more columns allowed here. Stop.
        aStatus |= NS_FRAME_REFLOW_NEXTINFLOW;
        kidNextInFlow->AddStateBits(NS_FRAME_IS_DIRTY);
        // Move any of our leftover columns to our overflow list. Our
        // next-in-flow will eventually pick them up.
        const nsFrameList& continuationColumns = mFrames.RemoveFramesAfter(child);
        if (continuationColumns.NotEmpty()) {
          SetOverflowFrames(continuationColumns);
        }
        child = nullptr;
        break;
      }
    }

    if (PresContext()->HasPendingInterrupt()) {
      // Stop the loop now while |child| still points to the frame that bailed
      // out.  We could keep going here and condition a bunch of the code in
      // this loop on whether there's an interrupt, or even just keep going and
      // trying to reflow the blocks (even though we know they'll interrupt
      // right after their first line), but stopping now is conceptually the
      // simplest (and probably fastest) thing.
      break;
    }

    // Advance to the next column
    child = child->GetNextSibling();

    if (child) {
      childOrigin.I(wm) += aConfig.mColISize + aConfig.mColGap;

#ifdef DEBUG_roc
      printf("*** NEXT CHILD ORIGIN.icoord = %d\n", childOrigin.I(wm));
#endif
    }
  }

  if (PresContext()->CheckForInterrupt(this) &&
      (GetStateBits() & NS_FRAME_IS_DIRTY)) {
    // Mark all our kids starting with |child| dirty

    // Note that this is a CheckForInterrupt call, not a HasPendingInterrupt,
    // because we might have interrupted while reflowing |child|, and since
    // we're about to add a dirty bit to |child| we need to make sure that
    // |this| is scheduled to have dirty bits marked on it and its ancestors.
    // Otherwise, when we go to mark dirty bits on |child|'s ancestors we'll
    // bail out immediately, since it'll already have a dirty bit.
    for (; child; child = child->GetNextSibling()) {
      child->AddStateBits(NS_FRAME_IS_DIRTY);
    }
  }

  aColData.mMaxBSize = contentBEnd;
  LogicalSize contentSize = LogicalSize(wm, contentRect.Size());
  contentSize.BSize(wm) = std::max(contentSize.BSize(wm), contentBEnd);
  mLastFrameStatus = aStatus;

  // Apply computed and min/max values
  if (aConfig.mComputedBSize != NS_INTRINSICSIZE) {
    if (aReflowInput.AvailableBSize() != NS_INTRINSICSIZE) {
      contentSize.BSize(wm) = std::min(contentSize.BSize(wm),
                                       aConfig.mComputedBSize);
    } else {
      contentSize.BSize(wm) = aConfig.mComputedBSize;
    }
  } else {
    // We add the "consumed" block-size back in so that we're applying
    // constraints to the correct bSize value, then subtract it again
    // after we've finished with the min/max calculation. This prevents us from
    // having a last continuation that is smaller than the min bSize. but which
    // has prev-in-flows, trigger a larger bSize than actually required.
    contentSize.BSize(wm) =
      aReflowInput.ApplyMinMaxBSize(contentSize.BSize(wm),
                                    aConfig.mConsumedBSize);
  }
  if (aReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
    contentSize.ISize(wm) = aReflowInput.ComputedISize();
  } else {
    contentSize.ISize(wm) =
      aReflowInput.ApplyMinMaxISize(contentSize.ISize(wm));
  }

  contentSize.ISize(wm) += borderPadding.IStartEnd(wm);
  contentSize.BSize(wm) += borderPadding.BStartEnd(wm);
  aDesiredSize.SetSize(wm, contentSize);
  aDesiredSize.mOverflowAreas = overflowRects;
  aDesiredSize.UnionOverflowAreasWithDesiredBounds();

  // In vertical-rl mode, make a second pass if necessary to reposition the
  // columns with the correct container width. (In other writing modes,
  // correct containerSize was not required for column positioning so we don't
  // need this fixup.)
  if (wm.IsVerticalRL() && containerSize.width != contentSize.Width(wm)) {
    const nsSize finalContainerSize = aDesiredSize.PhysicalSize();
    for (nsIFrame* child : mFrames) {
      // Get the logical position as set previously using a provisional or
      // dummy containerSize, and reset with the correct container size.
      child->SetPosition(wm, child->GetLogicalPosition(wm, containerSize),
                         finalContainerSize);
    }
  }

#ifdef DEBUG_roc
  printf("*** DONE PASS feasible=%d\n", allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
         && !NS_FRAME_IS_TRUNCATED(aStatus));
#endif
  return allFit && NS_FRAME_IS_FULLY_COMPLETE(aStatus)
    && !NS_FRAME_IS_TRUNCATED(aStatus);
}
void
nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame*                aDelegatingFrame,
                                               nsPresContext*           aPresContext,
                                               const ReflowInput& aReflowInput,
                                               const nsRect&            aContainingBlock,
                                               AbsPosReflowFlags        aFlags,
                                               nsIFrame*                aKidFrame,
                                               nsReflowStatus&          aStatus,
                                               nsOverflowAreas*         aOverflowAreas)
{
#ifdef DEBUG
  if (nsBlockFrame::gNoisyReflow) {
    nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent);
    printf("abs pos ");
    nsAutoString name;
    aKidFrame->GetFrameName(name);
    printf("%s ", NS_LossyConvertUTF16toASCII(name).get());

    char width[16];
    char height[16];
    PrettyUC(aReflowInput.AvailableWidth(), width, 16);
    PrettyUC(aReflowInput.AvailableHeight(), height, 16);
    printf(" a=%s,%s ", width, height);
    PrettyUC(aReflowInput.ComputedWidth(), width, 16);
    PrettyUC(aReflowInput.ComputedHeight(), height, 16);
    printf("c=%s,%s \n", width, height);
  }
  AutoNoisyIndenter indent(nsBlockFrame::gNoisy);
#endif // DEBUG

  WritingMode wm = aKidFrame->GetWritingMode();
  LogicalSize logicalCBSize(wm, aContainingBlock.Size());
  nscoord availISize = logicalCBSize.ISize(wm);
  if (availISize == -1) {
    NS_ASSERTION(aReflowInput.ComputedSize(wm).ISize(wm) !=
                   NS_UNCONSTRAINEDSIZE,
                 "Must have a useful inline-size _somewhere_");
    availISize =
      aReflowInput.ComputedSizeWithPadding(wm).ISize(wm);
  }

  uint32_t rsFlags = 0;
  if (aFlags & AbsPosReflowFlags::eIsGridContainerCB) {
    // When a grid container generates the abs.pos. CB for a *child* then
    // the static-position is the CB origin (i.e. of the grid area rect).
    // https://drafts.csswg.org/css-grid/#static-position
    nsIFrame* placeholder =
      aPresContext->PresShell()->GetPlaceholderFrameFor(aKidFrame);
    if (placeholder && placeholder->GetParent() == aDelegatingFrame) {
      rsFlags |= ReflowInput::STATIC_POS_IS_CB_ORIGIN;
    }
  }
  ReflowInput kidReflowInput(aPresContext, aReflowInput, aKidFrame,
                                   LogicalSize(wm, availISize,
                                               NS_UNCONSTRAINEDSIZE),
                                   &logicalCBSize, rsFlags);

  // Get the border values
  WritingMode outerWM = aReflowInput.GetWritingMode();
  const LogicalMargin border(outerWM,
                             aReflowInput.mStyleBorder->GetComputedBorder());
  LogicalMargin margin =
    kidReflowInput.ComputedLogicalMargin().ConvertTo(outerWM, wm);

  // If we're doing CSS Box Alignment in either axis, that will apply the
  // margin for us in that axis (since the thing that's aligned is the margin
  // box).  So, we clear out the margin here to avoid applying it twice.
  if (kidReflowInput.mFlags.mIOffsetsNeedCSSAlign) {
    margin.IStart(outerWM) = margin.IEnd(outerWM) = 0;
  }
  if (kidReflowInput.mFlags.mBOffsetsNeedCSSAlign) {
    margin.BStart(outerWM) = margin.BEnd(outerWM) = 0;
  }

  bool constrainBSize = (aReflowInput.AvailableBSize() != NS_UNCONSTRAINEDSIZE)
    && (aFlags & AbsPosReflowFlags::eConstrainHeight)
       // Don't split if told not to (e.g. for fixed frames)
    && (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame)
       //XXX we don't handle splitting frames for inline absolute containing blocks yet
    && (aKidFrame->GetLogicalRect(aContainingBlock.Size()).BStart(wm) <=
        aReflowInput.AvailableBSize());
       // Don't split things below the fold. (Ideally we shouldn't *have*
       // anything totally below the fold, but we can't position frames
       // across next-in-flow breaks yet.
  if (constrainBSize) {
    kidReflowInput.AvailableBSize() =
      aReflowInput.AvailableBSize() - border.ConvertTo(wm, outerWM).BStart(wm) -
      kidReflowInput.ComputedLogicalMargin().BStart(wm);
    if (NS_AUTOOFFSET != kidReflowInput.ComputedLogicalOffsets().BStart(wm)) {
      kidReflowInput.AvailableBSize() -=
        kidReflowInput.ComputedLogicalOffsets().BStart(wm);
    }
  }

  // Do the reflow
  ReflowOutput kidDesiredSize(kidReflowInput);
  aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowInput, aStatus);

  const LogicalSize kidSize = kidDesiredSize.Size(wm).ConvertTo(outerWM, wm);

  LogicalMargin offsets =
    kidReflowInput.ComputedLogicalOffsets().ConvertTo(outerWM, wm);

  // If we're solving for start in either inline or block direction,
  // then compute it now that we know the dimensions.
  ResolveSizeDependentOffsets(aPresContext, kidReflowInput, kidSize, margin,
                              &offsets, &logicalCBSize);

  // Position the child relative to our padding edge
  LogicalRect rect(outerWM,
                   border.IStart(outerWM) + offsets.IStart(outerWM) +
                     margin.IStart(outerWM),
                   border.BStart(outerWM) + offsets.BStart(outerWM) +
                     margin.BStart(outerWM),
                   kidSize.ISize(outerWM), kidSize.BSize(outerWM));
  nsRect r =
    rect.GetPhysicalRect(outerWM, logicalCBSize.GetPhysicalSize(wm) +
                         border.Size(outerWM).GetPhysicalSize(outerWM));

  // Offset the frame rect by the given origin of the absolute containing block.
  // If the frame is auto-positioned on both sides of an axis, it will be
  // positioned based on its containing block and we don't need to offset
  // (unless the caller demands it (the STATIC_POS_IS_CB_ORIGIN case)).
  if (aContainingBlock.TopLeft() != nsPoint(0, 0)) {
    const nsStyleSides& offsets = kidReflowInput.mStylePosition->mOffset;
    if (!(offsets.GetLeftUnit() == eStyleUnit_Auto &&
          offsets.GetRightUnit() == eStyleUnit_Auto) ||
        (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) {
      r.x += aContainingBlock.x;
    }
    if (!(offsets.GetTopUnit() == eStyleUnit_Auto &&
          offsets.GetBottomUnit() == eStyleUnit_Auto) ||
        (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) {
      r.y += aContainingBlock.y;
    }
  }

  aKidFrame->SetRect(r);

  nsView* view = aKidFrame->GetView();
  if (view) {
    // Size and position the view and set its opacity, visibility, content
    // transparency, and clip
    nsContainerFrame::SyncFrameViewAfterReflow(aPresContext, aKidFrame, view,
                                               kidDesiredSize.VisualOverflow());
  } else {
    nsContainerFrame::PositionChildViews(aKidFrame);
  }

  aKidFrame->DidReflow(aPresContext, &kidReflowInput,
                       nsDidReflowStatus::FINISHED);

#ifdef DEBUG
  if (nsBlockFrame::gNoisyReflow) {
    nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent - 1);
    printf("abs pos ");
    nsAutoString name;
    aKidFrame->GetFrameName(name);
    printf("%s ", NS_LossyConvertUTF16toASCII(name).get());
    printf("%p rect=%d,%d,%d,%d\n", static_cast<void*>(aKidFrame),
           r.x, r.y, r.width, r.height);
  }
#endif

  if (aOverflowAreas) {
    aOverflowAreas->UnionWith(kidDesiredSize.mOverflowAreas + r.TopLeft());
  }
}
void
nsMathMLmrootFrame::Reflow(nsPresContext*          aPresContext,
                           ReflowOutput&     aDesiredSize,
                           const ReflowInput& aReflowInput,
                           nsReflowStatus&          aStatus)
{
  MarkInReflow();
  nsReflowStatus childStatus;

  mPresentationData.flags &= ~NS_MATHML_ERROR;
  aDesiredSize.ClearSize();
  aDesiredSize.SetBlockStartAscent(0);

  nsBoundingMetrics bmSqr, bmBase, bmIndex;
  DrawTarget* drawTarget = aReflowInput.mRenderingContext->GetDrawTarget();

  //////////////////
  // Reflow Children

  int32_t count = 0;
  nsIFrame* baseFrame = nullptr;
  nsIFrame* indexFrame = nullptr;
  ReflowOutput baseSize(aReflowInput);
  ReflowOutput indexSize(aReflowInput);
  nsIFrame* childFrame = mFrames.FirstChild();
  while (childFrame) {
    // ask our children to compute their bounding metrics 
    ReflowOutput childDesiredSize(aReflowInput,
                                         aDesiredSize.mFlags
                                         | NS_REFLOW_CALC_BOUNDING_METRICS);
    WritingMode wm = childFrame->GetWritingMode();
    LogicalSize availSize = aReflowInput.ComputedSize(wm);
    availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
    ReflowInput childReflowInput(aPresContext, aReflowInput,
                                       childFrame, availSize);
    ReflowChild(childFrame, aPresContext,
                     childDesiredSize, childReflowInput, childStatus);
    //NS_ASSERTION(childStatus.IsComplete(), "bad status");
    if (0 == count) {
      // base 
      baseFrame = childFrame;
      baseSize = childDesiredSize;
      bmBase = childDesiredSize.mBoundingMetrics;
    }
    else if (1 == count) {
      // index
      indexFrame = childFrame;
      indexSize = childDesiredSize;
      bmIndex = childDesiredSize.mBoundingMetrics;
    }
    count++;
    childFrame = childFrame->GetNextSibling();
  }
  if (2 != count) {
    // report an error, encourage people to get their markups in order
    ReportChildCountError();
    ReflowError(drawTarget, aDesiredSize);
    aStatus.Reset();
    NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
    // Call DidReflow() for the child frames we successfully did reflow.
    DidReflowChildren(mFrames.FirstChild(), childFrame);
    return;
  }

  ////////////
  // Prepare the radical symbol and the overline bar

  float fontSizeInflation = nsLayoutUtils::FontSizeInflationFor(this);
  RefPtr<nsFontMetrics> fm =
    nsLayoutUtils::GetFontMetricsForFrame(this, fontSizeInflation);

  nscoord ruleThickness, leading, psi;
  GetRadicalParameters(fm, StyleFont()->mMathDisplay ==
                       NS_MATHML_DISPLAYSTYLE_BLOCK,
                       ruleThickness, leading, psi);

  // built-in: adjust clearance psi to emulate \mathstrut using '1' (TexBook, p.131)
  char16_t one = '1';
  nsBoundingMetrics bmOne =
    nsLayoutUtils::AppUnitBoundsOfString(&one, 1, *fm, drawTarget);
  if (bmOne.ascent > bmBase.ascent)
    psi += bmOne.ascent - bmBase.ascent;

  // make sure that the rule appears on on screen
  nscoord onePixel = nsPresContext::CSSPixelsToAppUnits(1);
  if (ruleThickness < onePixel) {
    ruleThickness = onePixel;
  }

  // adjust clearance psi to get an exact number of pixels -- this
  // gives a nicer & uniform look on stacked radicals (bug 130282)
  nscoord delta = psi % onePixel;
  if (delta)
    psi += onePixel - delta; // round up

  // Stretch the radical symbol to the appropriate height if it is not big enough.
  nsBoundingMetrics contSize = bmBase;
  contSize.descent = bmBase.ascent + bmBase.descent + psi;
  contSize.ascent = ruleThickness;

  // height(radical) should be >= height(base) + psi + ruleThickness
  nsBoundingMetrics radicalSize;
  mSqrChar.Stretch(aPresContext, drawTarget,
                   fontSizeInflation,
                   NS_STRETCH_DIRECTION_VERTICAL, 
                   contSize, radicalSize,
                   NS_STRETCH_LARGER,
                   StyleVisibility()->mDirection);
  // radicalSize have changed at this point, and should match with
  // the bounding metrics of the char
  mSqrChar.GetBoundingMetrics(bmSqr);

  // Update the desired size for the container (like msqrt, index is not yet included)
  // the baseline will be that of the base.
  mBoundingMetrics.ascent = bmBase.ascent + psi + ruleThickness;
  mBoundingMetrics.descent = 
    std::max(bmBase.descent,
           (bmSqr.ascent + bmSqr.descent - mBoundingMetrics.ascent));
  mBoundingMetrics.width = bmSqr.width + bmBase.width;
  mBoundingMetrics.leftBearing = bmSqr.leftBearing;
  mBoundingMetrics.rightBearing = bmSqr.width + 
    std::max(bmBase.width, bmBase.rightBearing); // take also care of the rule

  aDesiredSize.SetBlockStartAscent(mBoundingMetrics.ascent + leading);
  aDesiredSize.Height() = aDesiredSize.BlockStartAscent() +
    std::max(baseSize.Height() - baseSize.BlockStartAscent(),
             mBoundingMetrics.descent + ruleThickness);
  aDesiredSize.Width() = mBoundingMetrics.width;

  /////////////
  // Re-adjust the desired size to include the index.
  
  // the index is raised by some fraction of the height
  // of the radical, see \mroot macro in App. B, TexBook
  float raiseIndexPercent = 0.6f;
  gfxFont* mathFont = fm->GetThebesFontGroup()->GetFirstMathFont();
  if (mathFont) {
    raiseIndexPercent = mathFont->MathTable()->
      Constant(gfxMathTable::RadicalDegreeBottomRaisePercent);
  }
  nscoord raiseIndexDelta = NSToCoordRound(raiseIndexPercent *
                                           (bmSqr.ascent + bmSqr.descent));
  nscoord indexRaisedAscent = mBoundingMetrics.ascent // top of radical 
    - (bmSqr.ascent + bmSqr.descent) // to bottom of radical
    + raiseIndexDelta + bmIndex.ascent + bmIndex.descent; // to top of raised index

  nscoord indexClearance = 0;
  if (mBoundingMetrics.ascent < indexRaisedAscent) {
    indexClearance = 
      indexRaisedAscent - mBoundingMetrics.ascent; // excess gap introduced by a tall index 
    mBoundingMetrics.ascent = indexRaisedAscent;
    nscoord descent = aDesiredSize.Height() - aDesiredSize.BlockStartAscent();
    aDesiredSize.SetBlockStartAscent(mBoundingMetrics.ascent + leading);
    aDesiredSize.Height() = aDesiredSize.BlockStartAscent() + descent;
  }

  nscoord dxIndex, dxSqr;
  GetRadicalXOffsets(bmIndex.width, bmSqr.width, fm, &dxIndex, &dxSqr);

  mBoundingMetrics.width = dxSqr + bmSqr.width + bmBase.width;
  mBoundingMetrics.leftBearing = 
    std::min(dxIndex + bmIndex.leftBearing, dxSqr + bmSqr.leftBearing);
  mBoundingMetrics.rightBearing = dxSqr + bmSqr.width +
    std::max(bmBase.width, bmBase.rightBearing);

  aDesiredSize.Width() = mBoundingMetrics.width;
  aDesiredSize.mBoundingMetrics = mBoundingMetrics;
  GatherAndStoreOverflow(&aDesiredSize);

  // place the index
  nscoord dx = dxIndex;
  nscoord dy = aDesiredSize.BlockStartAscent() -
    (indexRaisedAscent + indexSize.BlockStartAscent() - bmIndex.ascent);
  FinishReflowChild(indexFrame, aPresContext, indexSize, nullptr,
                    MirrorIfRTL(aDesiredSize.Width(), indexSize.Width(), dx),
                    dy, 0);

  // place the radical symbol and the radical bar
  dx = dxSqr;
  dy = indexClearance + leading; // leave a leading at the top
  mSqrChar.SetRect(nsRect(MirrorIfRTL(aDesiredSize.Width(), bmSqr.width, dx),
                          dy, bmSqr.width, bmSqr.ascent + bmSqr.descent));
  dx += bmSqr.width;
  mBarRect.SetRect(MirrorIfRTL(aDesiredSize.Width(), bmBase.width, dx),
                   dy, bmBase.width, ruleThickness);

  // place the base
  dy = aDesiredSize.BlockStartAscent() - baseSize.BlockStartAscent();
  FinishReflowChild(baseFrame, aPresContext, baseSize, nullptr,
                    MirrorIfRTL(aDesiredSize.Width(), baseSize.Width(), dx),
                    dy, 0);

  mReference.x = 0;
  mReference.y = aDesiredSize.BlockStartAscent();

  aStatus.Reset();
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
예제 #7
0
void
nsProgressFrame::ReflowChildFrame(nsIFrame*          aChild,
                                  nsPresContext*     aPresContext,
                                  const ReflowInput& aReflowInput,
                                  nsReflowStatus&    aStatus)
{
  bool vertical = ResolvedOrientationIsVertical();
  WritingMode wm = aChild->GetWritingMode();
  LogicalSize availSize = aReflowInput.ComputedSize(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
  ReflowInput reflowInput(aPresContext, aReflowInput, aChild, availSize);
  nscoord size = vertical ? aReflowInput.ComputedHeight()
                          : aReflowInput.ComputedWidth();
  nscoord xoffset = aReflowInput.ComputedPhysicalBorderPadding().left;
  nscoord yoffset = aReflowInput.ComputedPhysicalBorderPadding().top;

  double position = static_cast<HTMLProgressElement*>(mContent)->Position();

  // Force the bar's size to match the current progress.
  // When indeterminate, the progress' size will be 100%.
  if (position >= 0.0) {
    size *= position;
  }

  if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
    xoffset += aReflowInput.ComputedWidth() - size;
  }

  // The bar size is fixed in these cases:
  // - the progress position is determined: the bar size is fixed according
  //   to it's value.
  // - the progress position is indeterminate and the bar appearance should be
  //   shown as native: the bar size is forced to 100%.
  // Otherwise (when the progress is indeterminate and the bar appearance isn't
  // native), the bar size isn't fixed and can be set by the author.
  if (position != -1 || ShouldUseNativeStyle()) {
    if (vertical) {
      // We want the bar to begin at the bottom.
      yoffset += aReflowInput.ComputedHeight() - size;

      size -= reflowInput.ComputedPhysicalMargin().TopBottom() +
              reflowInput.ComputedPhysicalBorderPadding().TopBottom();
      size = std::max(size, 0);
      reflowInput.SetComputedHeight(size);
    } else {
      size -= reflowInput.ComputedPhysicalMargin().LeftRight() +
              reflowInput.ComputedPhysicalBorderPadding().LeftRight();
      size = std::max(size, 0);
      reflowInput.SetComputedWidth(size);
    }
  } else if (vertical) {
    // For vertical progress bars, we need to position the bar specificly when
    // the width isn't constrained (position == -1 and !ShouldUseNativeStyle())
    // because aReflowInput.ComputedHeight() - size == 0.
    yoffset += aReflowInput.ComputedHeight() - reflowInput.ComputedHeight();
  }

  xoffset += reflowInput.ComputedPhysicalMargin().left;
  yoffset += reflowInput.ComputedPhysicalMargin().top;

  ReflowOutput barDesiredSize(aReflowInput);
  ReflowChild(aChild, aPresContext, barDesiredSize, reflowInput, xoffset,
              yoffset, 0, aStatus);
  FinishReflowChild(aChild, aPresContext, barDesiredSize, &reflowInput,
                    xoffset, yoffset, 0);
}
예제 #8
0
void
nsVideoFrame::Reflow(nsPresContext* aPresContext,
                     ReflowOutput& aMetrics,
                     const ReflowInput& aReflowInput,
                     nsReflowStatus& aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsVideoFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                 ("enter nsVideoFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(),
                  aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  const WritingMode myWM = aReflowInput.GetWritingMode();
  nscoord contentBoxBSize = aReflowInput.ComputedBSize();
  const nscoord borderBoxISize = aReflowInput.ComputedISize() +
    aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM);
  const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE);

  nscoord borderBoxBSize;
  if (!isBSizeShrinkWrapping) {
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  }

  nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding();

  // Reflow the child frames. We may have up to three: an image
  // frame (for the poster image), a container frame for the controls,
  // and a container frame for the caption.
  for (nsIFrame* child : mFrames) {
    nsSize oldChildSize = child->GetSize();

    if (child->GetContent() == mPosterImage) {
      // Reflow the poster frame.
      nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child);
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = imageFrame->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       imageFrame,
                                       availableSize,
                                       &cbSize);

      nsRect posterRenderRect;
      if (ShouldDisplayPoster()) {
        posterRenderRect =
          nsRect(nsPoint(borderPadding.left, borderPadding.top),
                 nsSize(aReflowInput.ComputedWidth(),
                        aReflowInput.ComputedHeight()));
      }
      kidReflowInput.SetComputedWidth(posterRenderRect.width);
      kidReflowInput.SetComputedHeight(posterRenderRect.height);
      ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput,
                  posterRenderRect.x, posterRenderRect.y, 0, aStatus);
      FinishReflowChild(imageFrame, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        posterRenderRect.x, posterRenderRect.y, 0);

// Android still uses XUL media controls & hence needs this XUL-friendly
// custom reflow code. This will go away in bug 1310907.
#ifdef ANDROID
    } else if (child->GetContent() == mVideoControls) {
      // Reflow the video controls frame.
      nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext);
      nsBoxFrame::LayoutChildAt(boxState,
                                child,
                                nsRect(borderPadding.left,
                                       borderPadding.top,
                                       aReflowInput.ComputedWidth(),
                                       aReflowInput.ComputedHeight()));

#endif // ANDROID
    } else if (child->GetContent() == mCaptionDiv ||
               child->GetContent() == mVideoControls) {
      // Reflow the caption and control bar frames.
      WritingMode wm = child->GetWritingMode();
      LogicalSize availableSize = aReflowInput.ComputedSize(wm);
      availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;

      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       child,
                                       availableSize);
      ReflowOutput kidDesiredSize(kidReflowInput);
      ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput,
                  borderPadding.left, borderPadding.top, 0, aStatus);

      if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) {
        // Resolve our own BSize based on the controls' size in the same axis.
        contentBoxBSize = myWM.IsOrthogonalTo(wm) ?
          kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm);
      }

      FinishReflowChild(child, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        borderPadding.left, borderPadding.top, 0);
    }

    if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) {
      RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent());
      nsContentUtils::AddScriptRunner(event);
    }
  }

  if (isBSizeShrinkWrapping) {
    if (contentBoxBSize == NS_INTRINSICSIZE) {
      // We didn't get a BSize from our intrinsic size/ratio, nor did we
      // get one from our controls. Just use BSize of 0.
      contentBoxBSize = 0;
    }
    contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize,
                                    aReflowInput.ComputedMinBSize(),
                                    aReflowInput.ComputedMaxBSize());
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  }

  LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize);
  aMetrics.SetSize(myWM, logicalDesiredSize);

  aMetrics.SetOverflowAreasToDesiredBounds();

  FinishAndStoreOverflow(&aMetrics);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                 ("exit nsVideoFrame::Reflow: size=%d,%d",
                  aMetrics.Width(), aMetrics.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics);
}
void
nsTableWrapperFrame::Reflow(nsPresContext*           aPresContext,
                            ReflowOutput&     aDesiredSize,
                            const ReflowInput& aOuterRI,
                            nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsTableWrapperFrame");
  DISPLAY_REFLOW(aPresContext, this, aOuterRI, aDesiredSize, aStatus);

  // Initialize out parameters
  aDesiredSize.ClearSize();
  aStatus = NS_FRAME_COMPLETE;

  if (!HasAnyStateBits(NS_FRAME_FIRST_REFLOW)) {
    // Set up our kids.  They're already present, on an overflow list,
    // or there are none so we'll create them now
    MoveOverflowToChildList();
  }

  Maybe<ReflowInput> captionRI;
  Maybe<ReflowInput> innerRI;

  nsRect origInnerRect = InnerTableFrame()->GetRect();
  nsRect origInnerVisualOverflow = InnerTableFrame()->GetVisualOverflowRect();
  bool innerFirstReflow =
    InnerTableFrame()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
  nsRect origCaptionRect;
  nsRect origCaptionVisualOverflow;
  bool captionFirstReflow = false;
  if (mCaptionFrames.NotEmpty()) {
    origCaptionRect = mCaptionFrames.FirstChild()->GetRect();
    origCaptionVisualOverflow =
      mCaptionFrames.FirstChild()->GetVisualOverflowRect();
    captionFirstReflow =
      mCaptionFrames.FirstChild()->HasAnyStateBits(NS_FRAME_FIRST_REFLOW);
  }
  
  // ComputeAutoSize has to match this logic.
  WritingMode wm = aOuterRI.GetWritingMode();
  uint8_t captionSide = GetCaptionSide();
  WritingMode captionWM = wm; // will be changed below if necessary

  if (captionSide == NO_SIDE) {
    // We don't have a caption.
    OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI,
                          innerRI, aOuterRI.ComputedSize(wm).ISize(wm));
  } else if (captionSide == NS_STYLE_CAPTION_SIDE_LEFT ||
             captionSide == NS_STYLE_CAPTION_SIDE_RIGHT) {
    // ComputeAutoSize takes care of making side captions small. Compute
    // the caption's size first, and tell the table to fit in what's left.
    OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI,
                          captionRI, aOuterRI.ComputedSize(wm).ISize(wm));
    captionWM = captionRI->GetWritingMode();
    nscoord innerAvailISize = aOuterRI.ComputedSize(wm).ISize(wm) -
      captionRI->ComputedSizeWithMarginBorderPadding(wm).ISize(wm);
    OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI,
                          innerRI, innerAvailISize);
  } else if (captionSide == NS_STYLE_CAPTION_SIDE_TOP ||
             captionSide == NS_STYLE_CAPTION_SIDE_BOTTOM) {
    // Compute the table's size first, and then prevent the caption from
    // being larger in the inline dir unless it has to be.
    //
    // Note that CSS 2.1 (but not 2.0) says:
    //   The width of the anonymous box is the border-edge width of the
    //   table box inside it
    // We don't actually make our anonymous box that isize (if we did,
    // it would break 'auto' margins), but this effectively does that.
    OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI,
                          innerRI, aOuterRI.ComputedSize(wm).ISize(wm));
    // It's good that CSS 2.1 says not to include margins, since we
    // can't, since they already been converted so they exactly
    // fill the available isize (ignoring the margin on one side if
    // neither are auto).  (We take advantage of that later when we call
    // GetCaptionOrigin, though.)
    nscoord innerBorderISize =
      innerRI->ComputedSizeWithBorderPadding(wm).ISize(wm);
    OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(), aOuterRI,
                          captionRI, innerBorderISize);
    captionWM = captionRI->GetWritingMode();
  } else {
    NS_ASSERTION(captionSide == NS_STYLE_CAPTION_SIDE_TOP_OUTSIDE ||
                 captionSide == NS_STYLE_CAPTION_SIDE_BOTTOM_OUTSIDE,
                 "unexpected caption-side");
    // Size the table and the caption independently.
    captionWM = mCaptionFrames.FirstChild()->GetWritingMode();
    OuterBeginReflowChild(aPresContext, mCaptionFrames.FirstChild(),
                          aOuterRI, captionRI,
                          aOuterRI.ComputedSize(captionWM).ISize(captionWM));
    OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI,
                          innerRI, aOuterRI.ComputedSize(wm).ISize(wm));
  }

  // First reflow the caption.
  Maybe<ReflowOutput> captionMet;
  LogicalSize captionSize(wm);
  LogicalMargin captionMargin(wm);
  if (mCaptionFrames.NotEmpty()) {
    captionMet.emplace(wm);
    nsReflowStatus capStatus; // don't let the caption cause incomplete
    OuterDoReflowChild(aPresContext, mCaptionFrames.FirstChild(),
                       *captionRI, *captionMet, capStatus);
    captionSize.ISize(wm) = captionMet->ISize(wm);
    captionSize.BSize(wm) = captionMet->BSize(wm);
    captionMargin =
      captionRI->ComputedLogicalMargin().ConvertTo(wm, captionWM);
    // Now that we know the bsize of the caption, reduce the available bsize
    // for the table frame if we are bsize constrained and the caption is above
    // or below the inner table.  Also reduce the CB size that we store for
    // our children in case we're a grid item, by the same amount.
    LogicalSize* cbSize = Properties().Get(GridItemCBSizeProperty());
    if (NS_UNCONSTRAINEDSIZE != aOuterRI.AvailableBSize() || cbSize) {
      nscoord captionBSize = 0;
      nscoord captionISize = 0;
      switch (captionSide) {
        case NS_STYLE_CAPTION_SIDE_TOP:
        case NS_STYLE_CAPTION_SIDE_BOTTOM:
        case NS_STYLE_CAPTION_SIDE_TOP_OUTSIDE:
        case NS_STYLE_CAPTION_SIDE_BOTTOM_OUTSIDE:
          captionBSize = captionSize.BSize(wm) + captionMargin.BStartEnd(wm);
          break;
        case NS_STYLE_CAPTION_SIDE_LEFT:
        case NS_STYLE_CAPTION_SIDE_RIGHT:
          captionISize = captionSize.ISize(wm) + captionMargin.IStartEnd(wm);
          break;
      }
      if (NS_UNCONSTRAINEDSIZE != aOuterRI.AvailableBSize()) {
        innerRI->AvailableBSize() =
          std::max(0, innerRI->AvailableBSize() - captionBSize);
      }
      if (cbSize) {
        // Shrink the CB size by the size reserved for the caption.
        LogicalSize oldCBSize = *cbSize;
        cbSize->ISize(wm) = std::max(0, cbSize->ISize(wm) - captionISize);
        cbSize->BSize(wm) = std::max(0, cbSize->BSize(wm) - captionBSize);
        if (oldCBSize != *cbSize) {
          // Reset the inner table's ReflowInput to stretch it to the new size.
          innerRI.reset();
          OuterBeginReflowChild(aPresContext, InnerTableFrame(), aOuterRI,
                                innerRI, aOuterRI.ComputedSize(wm).ISize(wm));
        }
      }
    }
  }

  // Then, now that we know how much to reduce the isize of the inner
  // table to account for side captions, reflow the inner table.
  ReflowOutput innerMet(innerRI->GetWritingMode());
  OuterDoReflowChild(aPresContext, InnerTableFrame(), *innerRI,
                     innerMet, aStatus);
  LogicalSize innerSize(wm, innerMet.ISize(wm), innerMet.BSize(wm));
  LogicalMargin innerMargin = innerRI->ComputedLogicalMargin();

  LogicalSize containSize(wm, GetContainingBlockSize(aOuterRI));

  // Now that we've reflowed both we can place them.
  // XXXldb Most of the input variables here are now uninitialized!

  // XXX Need to recompute inner table's auto margins for the case of side
  // captions.  (Caption's are broken too, but that should be fixed earlier.)

  // Compute the desiredSize so that we can use it as the containerSize
  // for the FinishReflowChild calls below.
  LogicalSize desiredSize(wm);
  SetDesiredSize(captionSide, innerSize, captionSize,
                 innerMargin, captionMargin,
                 desiredSize.ISize(wm), desiredSize.BSize(wm), wm);
  aDesiredSize.SetSize(wm, desiredSize);
  nsSize containerSize = aDesiredSize.PhysicalSize();
  // XXX It's possible for this to be NS_UNCONSTRAINEDSIZE, which will result
  // in assertions from FinishReflowChild.

  if (mCaptionFrames.NotEmpty()) {
    LogicalPoint captionOrigin(wm);
    GetCaptionOrigin(captionSide, containSize, innerSize, innerMargin,
                     captionSize, captionMargin, captionOrigin, wm);
    FinishReflowChild(mCaptionFrames.FirstChild(), aPresContext, *captionMet,
                      captionRI.ptr(), wm, captionOrigin, containerSize, 0);
    captionRI.reset();
  }
  // XXX If the bsize is constrained then we need to check whether
  // everything still fits...

  LogicalPoint innerOrigin(wm);
  GetInnerOrigin(captionSide, containSize, captionSize, captionMargin,
                 innerSize, innerMargin, innerOrigin, wm);
  FinishReflowChild(InnerTableFrame(), aPresContext, innerMet, innerRI.ptr(),
                    wm, innerOrigin, containerSize, 0);
  innerRI.reset();

  nsTableFrame::InvalidateTableFrame(InnerTableFrame(), origInnerRect,
                                     origInnerVisualOverflow,
                                     innerFirstReflow);
  if (mCaptionFrames.NotEmpty()) {
    nsTableFrame::InvalidateTableFrame(mCaptionFrames.FirstChild(),
                                       origCaptionRect,
                                       origCaptionVisualOverflow,
                                       captionFirstReflow);
  }

  UpdateOverflowAreas(aDesiredSize);

  if (GetPrevInFlow()) {
    ReflowOverflowContainerChildren(aPresContext, aOuterRI,
                                    aDesiredSize.mOverflowAreas, 0,
                                    aStatus);
  }

  FinishReflowWithAbsoluteFrames(aPresContext, aDesiredSize, aOuterRI, aStatus);

  // Return our desired rect

  NS_FRAME_SET_TRUNCATION(aStatus, aOuterRI, aDesiredSize);
}
void
nsHTMLButtonControlFrame::ReflowButtonContents(nsPresContext* aPresContext,
                                               ReflowOutput& aButtonDesiredSize,
                                               const ReflowInput& aButtonReflowInput,
                                               nsIFrame* aFirstKid)
{
  WritingMode wm = GetWritingMode();
  LogicalSize availSize = aButtonReflowInput.ComputedSize(wm);
  availSize.BSize(wm) = NS_INTRINSICSIZE;

  // Buttons have some bonus renderer-determined border/padding,
  // which occupies part of the button's content-box area:
  LogicalMargin focusPadding =
    LogicalMargin(wm, mRenderer.GetAddedButtonBorderAndPadding());

  // See whether out availSize's inline-size is big enough.  If it's
  // smaller than our intrinsic min iSize, that means that the kid
  // wouldn't really fit.  In that case, we overflow into our internal
  // focuspadding (which other browsers don't have) so that there's a
  // little more space for it.
  // Note that GetMinISize includes the focusPadding.
  nscoord IOverflow = GetMinISize(aButtonReflowInput.mRenderingContext) -
                      aButtonReflowInput.ComputedISize();
  nscoord IFocusPadding = focusPadding.IStartEnd(wm);
  nscoord focusPaddingReduction = std::min(IFocusPadding,
                                           std::max(IOverflow, 0));
  if (focusPaddingReduction > 0) {
    nscoord startReduction = focusPadding.IStart(wm);
    if (focusPaddingReduction != IFocusPadding) {
      startReduction = NSToCoordRound(startReduction *
                                      (float(focusPaddingReduction) /
                                       float(IFocusPadding)));
    }
    focusPadding.IStart(wm) -= startReduction;
    focusPadding.IEnd(wm) -= focusPaddingReduction - startReduction;
  }

  // shorthand for a value we need to use in a bunch of places
  const LogicalMargin& clbp = aButtonReflowInput.ComputedLogicalBorderPadding();

  // Indent the child inside us by the focus border. We must do this separate
  // from the regular border.
  availSize.ISize(wm) -= focusPadding.IStartEnd(wm);

  LogicalPoint childPos(wm);
  childPos.I(wm) = focusPadding.IStart(wm) + clbp.IStart(wm);
  availSize.ISize(wm) = std::max(availSize.ISize(wm), 0);

  // Give child a clone of the button's reflow state, with height/width reduced
  // by focusPadding, so that descendants with height:100% don't protrude.
  ReflowInput adjustedButtonReflowInput =
    CloneReflowInputWithReducedContentBox(aButtonReflowInput, focusPadding);

  ReflowInput contentsReflowInput(aPresContext,
                                        adjustedButtonReflowInput,
                                        aFirstKid, availSize);

  nsReflowStatus contentsReflowStatus;
  ReflowOutput contentsDesiredSize(aButtonReflowInput);
  childPos.B(wm) = 0; // This will be set properly later, after reflowing the
                      // child to determine its size.

  // We just pass a dummy containerSize here, as the child will be
  // repositioned later by FinishReflowChild.
  nsSize dummyContainerSize;
  ReflowChild(aFirstKid, aPresContext,
              contentsDesiredSize, contentsReflowInput,
              wm, childPos, dummyContainerSize, 0, contentsReflowStatus);
  MOZ_ASSERT(NS_FRAME_IS_COMPLETE(contentsReflowStatus),
             "We gave button-contents frame unconstrained available height, "
             "so it should be complete");

  // Compute the button's content-box size:
  LogicalSize buttonContentBox(wm);
  if (aButtonReflowInput.ComputedBSize() != NS_INTRINSICSIZE) {
    // Button has a fixed block-size -- that's its content-box bSize.
    buttonContentBox.BSize(wm) = aButtonReflowInput.ComputedBSize();
  } else {
    // Button is intrinsically sized -- it should shrinkwrap the
    // button-contents' bSize, plus any focus-padding space:
    buttonContentBox.BSize(wm) =
      contentsDesiredSize.BSize(wm) + focusPadding.BStartEnd(wm);

    // Make sure we obey min/max-bSize in the case when we're doing intrinsic
    // sizing (we get it for free when we have a non-intrinsic
    // aButtonReflowInput.ComputedBSize()).  Note that we do this before
    // adjusting for borderpadding, since mComputedMaxBSize and
    // mComputedMinBSize are content bSizes.
    buttonContentBox.BSize(wm) =
      NS_CSS_MINMAX(buttonContentBox.BSize(wm),
                    aButtonReflowInput.ComputedMinBSize(),
                    aButtonReflowInput.ComputedMaxBSize());
  }
  if (aButtonReflowInput.ComputedISize() != NS_INTRINSICSIZE) {
    buttonContentBox.ISize(wm) = aButtonReflowInput.ComputedISize();
  } else {
    buttonContentBox.ISize(wm) =
      contentsDesiredSize.ISize(wm) + focusPadding.IStartEnd(wm);
    buttonContentBox.ISize(wm) =
      NS_CSS_MINMAX(buttonContentBox.ISize(wm),
                    aButtonReflowInput.ComputedMinISize(),
                    aButtonReflowInput.ComputedMaxISize());
  }

  // Center child in the block-direction in the button
  // (technically, inside of the button's focus-padding area)
  nscoord extraSpace =
    buttonContentBox.BSize(wm) - focusPadding.BStartEnd(wm) -
    contentsDesiredSize.BSize(wm);

  childPos.B(wm) = std::max(0, extraSpace / 2);

  // Adjust childPos.B() to be in terms of the button's frame-rect, instead of
  // its focus-padding rect:
  childPos.B(wm) += focusPadding.BStart(wm) + clbp.BStart(wm);

  nsSize containerSize =
    (buttonContentBox + clbp.Size(wm)).GetPhysicalSize(wm);

  // Place the child
  FinishReflowChild(aFirstKid, aPresContext,
                    contentsDesiredSize, &contentsReflowInput,
                    wm, childPos, containerSize, 0);

  // Make sure we have a useful 'ascent' value for the child
  if (contentsDesiredSize.BlockStartAscent() ==
      ReflowOutput::ASK_FOR_BASELINE) {
    WritingMode wm = aButtonReflowInput.GetWritingMode();
    contentsDesiredSize.SetBlockStartAscent(aFirstKid->GetLogicalBaseline(wm));
  }

  // OK, we're done with the child frame.
  // Use what we learned to populate the button frame's reflow metrics.
  //  * Button's height & width are content-box size + border-box contribution:
  aButtonDesiredSize.SetSize(wm,
    LogicalSize(wm, aButtonReflowInput.ComputedISize() + clbp.IStartEnd(wm),
                    buttonContentBox.BSize(wm) + clbp.BStartEnd(wm)));

  //  * Button's ascent is its child's ascent, plus the child's block-offset
  // within our frame... unless it's orthogonal, in which case we'll use the
  // contents inline-size as an approximation for now.
  // XXX is there a better strategy? should we include border-padding?
  if (aButtonDesiredSize.GetWritingMode().IsOrthogonalTo(wm)) {
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.ISize(wm));
  } else {
    aButtonDesiredSize.SetBlockStartAscent(contentsDesiredSize.BlockStartAscent() +
                                           childPos.B(wm));
  }

  aButtonDesiredSize.SetOverflowAreasToDesiredBounds();
}