void nsTextControlFrame::ReflowTextControlChild(nsIFrame* aKid, nsPresContext* aPresContext, const ReflowInput& aReflowInput, nsReflowStatus& aStatus, ReflowOutput& aParentDesiredSize) { // compute available size and frame offsets for child WritingMode wm = aKid->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSizeWithPadding(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput kidReflowInput(aPresContext, aReflowInput, aKid, availSize, nullptr, ReflowInput::CALLER_WILL_INIT); // Override padding with our computed padding in case we got it from theming or percentage kidReflowInput.Init(aPresContext, nullptr, nullptr, &aReflowInput.ComputedPhysicalPadding()); // Set computed width and computed height for the child kidReflowInput.SetComputedWidth(aReflowInput.ComputedWidth()); kidReflowInput.SetComputedHeight(aReflowInput.ComputedHeight()); // Offset the frame by the size of the parent's border nscoord xOffset = aReflowInput.ComputedPhysicalBorderPadding().left - aReflowInput.ComputedPhysicalPadding().left; nscoord yOffset = aReflowInput.ComputedPhysicalBorderPadding().top - aReflowInput.ComputedPhysicalPadding().top; // reflow the child ReflowOutput desiredSize(aReflowInput); ReflowChild(aKid, aPresContext, desiredSize, kidReflowInput, xOffset, yOffset, 0, aStatus); // place the child FinishReflowChild(aKid, aPresContext, desiredSize, &kidReflowInput, xOffset, yOffset, 0); // consider the overflow aParentDesiredSize.mOverflowAreas.UnionWith(desiredSize.mOverflowAreas); }
void nsVideoFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; aMetrics.Width() = aReflowInput.ComputedWidth(); aMetrics.Height() = aReflowInput.ComputedHeight(); // stash this away so we can compute our inner area later mBorderPadding = aReflowInput.ComputedPhysicalBorderPadding(); aMetrics.Width() += mBorderPadding.left + mBorderPadding.right; aMetrics.Height() += mBorderPadding.top + mBorderPadding.bottom; // Reflow the child frames. We may have up to two, an image frame // which is the poster, and a box frame, which is the video controls. for (nsIFrame* child : mFrames) { if (child->GetContent() == mPosterImage) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = imageFrame->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, imageFrame, availableSize, &cbSize); nsRect posterRenderRect; if (ShouldDisplayPoster()) { posterRenderRect = nsRect(nsPoint(mBorderPadding.left, mBorderPadding.top), nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); } kidReflowInput.SetComputedWidth(posterRenderRect.width); kidReflowInput.SetComputedHeight(posterRenderRect.height); ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, kidDesiredSize, &kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0); } else if (child->GetContent() == mVideoControls) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext); nsSize size = child->GetSize(); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(mBorderPadding.left, mBorderPadding.top, aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); if (child->GetSize() != size) { RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent()); nsContentUtils::AddScriptRunner(event); } } else if (child->GetContent() == mCaptionDiv) { // Reflow to caption div ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = child->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, child, availableSize, &cbSize); nsSize size(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight()); size.width -= kidReflowInput.ComputedPhysicalBorderPadding().LeftRight(); size.height -= kidReflowInput.ComputedPhysicalBorderPadding().TopBottom(); kidReflowInput.SetComputedWidth(std::max(size.width, 0)); kidReflowInput.SetComputedHeight(std::max(size.height, 0)); ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput, mBorderPadding.left, mBorderPadding.top, 0, aStatus); FinishReflowChild(child, aPresContext, kidDesiredSize, &kidReflowInput, mBorderPadding.left, mBorderPadding.top, 0); } } aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.Width(), aMetrics.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }
void nsSubDocumentFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsSubDocumentFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsSubDocumentFrame::Reflow: maxSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_ASSERTION(aReflowInput.ComputedWidth() != NS_UNCONSTRAINEDSIZE, "Shouldn't have unconstrained stuff here " "thanks to the rules of reflow"); NS_ASSERTION(NS_INTRINSICSIZE != aReflowInput.ComputedHeight(), "Shouldn't have unconstrained stuff here " "thanks to ComputeAutoSize"); aStatus = NS_FRAME_COMPLETE; NS_ASSERTION(mContent->GetPrimaryFrame() == this, "Shouldn't happen"); // XUL <iframe> or <browser>, or HTML <iframe>, <object> or <embed> aDesiredSize.SetSize(aReflowInput.GetWritingMode(), aReflowInput.ComputedSizeWithBorderPadding()); // "offset" is the offset of our content area from our frame's // top-left corner. nsPoint offset = nsPoint(aReflowInput.ComputedPhysicalBorderPadding().left, aReflowInput.ComputedPhysicalBorderPadding().top); if (mInnerView) { const nsMargin& bp = aReflowInput.ComputedPhysicalBorderPadding(); nsSize innerSize(aDesiredSize.Width() - bp.LeftRight(), aDesiredSize.Height() - bp.TopBottom()); // Size & position the view according to 'object-fit' & 'object-position'. nsIFrame* subDocRoot = ObtainIntrinsicSizeFrame(); IntrinsicSize intrinsSize; nsSize intrinsRatio; if (subDocRoot) { intrinsSize = subDocRoot->GetIntrinsicSize(); intrinsRatio = subDocRoot->GetIntrinsicRatio(); } nsRect destRect = nsLayoutUtils::ComputeObjectDestRect(nsRect(offset, innerSize), intrinsSize, intrinsRatio, StylePosition()); nsViewManager* vm = mInnerView->GetViewManager(); vm->MoveViewTo(mInnerView, destRect.x, destRect.y); vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), destRect.Size()), true); } aDesiredSize.SetOverflowAreasToDesiredBounds(); if (!ShouldClipSubdocument()) { nsIFrame* subdocRootFrame = GetSubdocumentRootFrame(); if (subdocRootFrame) { aDesiredSize.mOverflowAreas.UnionWith(subdocRootFrame->GetOverflowAreas() + offset); } } FinishAndStoreOverflow(&aDesiredSize); if (!aPresContext->IsPaginated() && !mPostedReflowCallback) { PresContext()->PresShell()->PostReflowCallback(this); mPostedReflowCallback = true; } NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsSubDocumentFrame::Reflow: size=%d,%d status=%x", aDesiredSize.Width(), aDesiredSize.Height(), aStatus)); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsColumnSetFrame::FindBestBalanceBSize(const ReflowInput& aReflowInput, nsPresContext* aPresContext, ReflowConfig& aConfig, ColumnBalanceData& aColData, ReflowOutput& aDesiredSize, nsCollapsingMargin& aOutMargin, bool& aUnboundedLastColumn, bool& aRunWasFeasible, nsReflowStatus& aStatus) { bool feasible = aRunWasFeasible; nsMargin bp = aReflowInput.ComputedPhysicalBorderPadding(); bp.ApplySkipSides(GetSkipSides()); bp.bottom = aReflowInput.ComputedPhysicalBorderPadding().bottom; nscoord availableContentBSize = GetAvailableContentBSize(aReflowInput); // Termination of the algorithm below is guaranteed because // aConfig.knownFeasibleBSize - aConfig.knownInfeasibleBSize decreases in every // iteration. // We set this flag when we detect that we may contain a frame // that can break anywhere (thus foiling the linear decrease-by-one // search) bool maybeContinuousBreakingDetected = false; while (!aPresContext->HasPendingInterrupt()) { nscoord lastKnownFeasibleBSize = aConfig.mKnownFeasibleBSize; // Record what we learned from the last reflow if (feasible) { // maxBSize is feasible. Also, mLastBalanceBSize is feasible. aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize, aColData.mMaxBSize); aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize, mLastBalanceBSize); // Furthermore, no height less than the height of the last // column can ever be feasible. (We might be able to reduce the // height of a non-last column by moving content to a later column, // but we can't do that with the last column.) if (mFrames.GetLength() == aConfig.mBalanceColCount) { aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize, aColData.mLastBSize - 1); } } else { aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize, mLastBalanceBSize); // If a column didn't fit in its available height, then its current // height must be the minimum height for unbreakable content in // the column, and therefore no smaller height can be feasible. aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize, aColData.mMaxOverflowingBSize - 1); if (aUnboundedLastColumn) { // The last column is unbounded, so all content got reflowed, so the // mColMaxBSize is feasible. aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize, aColData.mMaxBSize); } } #ifdef DEBUG_roc printf("*** nsColumnSetFrame::Reflow balancing knownInfeasible=%d knownFeasible=%d\n", aConfig.mKnownInfeasibleBSize, aConfig.mKnownFeasibleBSize); #endif if (aConfig.mKnownInfeasibleBSize >= aConfig.mKnownFeasibleBSize - 1) { // aConfig.mKnownFeasibleBSize is where we want to be break; } if (aConfig.mKnownInfeasibleBSize >= availableContentBSize) { break; } if (lastKnownFeasibleBSize - aConfig.mKnownFeasibleBSize == 1) { // We decreased the feasible height by one twip only. This could // indicate that there is a continuously breakable child frame // that we are crawling through. maybeContinuousBreakingDetected = true; } nscoord nextGuess = (aConfig.mKnownFeasibleBSize + aConfig.mKnownInfeasibleBSize)/2; // The constant of 600 twips is arbitrary. It's about two line-heights. if (aConfig.mKnownFeasibleBSize - nextGuess < 600 && !maybeContinuousBreakingDetected) { // We're close to our target, so just try shrinking just the // minimum amount that will cause one of our columns to break // differently. nextGuess = aConfig.mKnownFeasibleBSize - 1; } else if (aUnboundedLastColumn) { // Make a guess by dividing that into N columns. Add some slop // to try to make it on the feasible side. The constant of // 600 twips is arbitrary. It's about two line-heights. nextGuess = aColData.mSumBSize/aConfig.mBalanceColCount + 600; // Sanitize it nextGuess = clamped(nextGuess, aConfig.mKnownInfeasibleBSize + 1, aConfig.mKnownFeasibleBSize - 1); } else if (aConfig.mKnownFeasibleBSize == NS_INTRINSICSIZE) { // This can happen when we had a next-in-flow so we didn't // want to do an unbounded height measuring step. Let's just increase // from the infeasible height by some reasonable amount. nextGuess = aConfig.mKnownInfeasibleBSize*2 + 600; } // Don't bother guessing more than our height constraint. nextGuess = std::min(availableContentBSize, nextGuess); #ifdef DEBUG_roc printf("*** nsColumnSetFrame::Reflow balancing choosing next guess=%d\n", nextGuess); #endif aConfig.mColMaxBSize = nextGuess; aUnboundedLastColumn = false; AddStateBits(NS_FRAME_IS_DIRTY); feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, aConfig, false, &aOutMargin, aColData); if (!aConfig.mIsBalancing) { // Looks like we had excess height when balancing, so we gave up on // trying to balance. break; } } if (aConfig.mIsBalancing && !feasible && !aPresContext->HasPendingInterrupt()) { // We may need to reflow one more time at the feasible height to // get a valid layout. bool skip = false; if (aConfig.mKnownInfeasibleBSize >= availableContentBSize) { aConfig.mColMaxBSize = availableContentBSize; if (mLastBalanceBSize == availableContentBSize) { skip = true; } } else { aConfig.mColMaxBSize = aConfig.mKnownFeasibleBSize; } if (!skip) { // If our height is unconstrained, make sure that the last column is // allowed to have arbitrary height here, even though we were balancing. // Otherwise we'd have to split, and it's not clear what we'd do with // that. AddStateBits(NS_FRAME_IS_DIRTY); feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, aConfig, availableContentBSize == NS_UNCONSTRAINEDSIZE, &aOutMargin, aColData); } } aRunWasFeasible = feasible; }
void nsProgressFrame::ReflowChildFrame(nsIFrame* aChild, nsPresContext* aPresContext, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { bool vertical = ResolvedOrientationIsVertical(); WritingMode wm = aChild->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput reflowInput(aPresContext, aReflowInput, aChild, availSize); nscoord size = vertical ? aReflowInput.ComputedHeight() : aReflowInput.ComputedWidth(); nscoord xoffset = aReflowInput.ComputedPhysicalBorderPadding().left; nscoord yoffset = aReflowInput.ComputedPhysicalBorderPadding().top; double position = static_cast<HTMLProgressElement*>(mContent)->Position(); // Force the bar's size to match the current progress. // When indeterminate, the progress' size will be 100%. if (position >= 0.0) { size *= position; } if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) { xoffset += aReflowInput.ComputedWidth() - size; } // The bar size is fixed in these cases: // - the progress position is determined: the bar size is fixed according // to it's value. // - the progress position is indeterminate and the bar appearance should be // shown as native: the bar size is forced to 100%. // Otherwise (when the progress is indeterminate and the bar appearance isn't // native), the bar size isn't fixed and can be set by the author. if (position != -1 || ShouldUseNativeStyle()) { if (vertical) { // We want the bar to begin at the bottom. yoffset += aReflowInput.ComputedHeight() - size; size -= reflowInput.ComputedPhysicalMargin().TopBottom() + reflowInput.ComputedPhysicalBorderPadding().TopBottom(); size = std::max(size, 0); reflowInput.SetComputedHeight(size); } else { size -= reflowInput.ComputedPhysicalMargin().LeftRight() + reflowInput.ComputedPhysicalBorderPadding().LeftRight(); size = std::max(size, 0); reflowInput.SetComputedWidth(size); } } else if (vertical) { // For vertical progress bars, we need to position the bar specificly when // the width isn't constrained (position == -1 and !ShouldUseNativeStyle()) // because aReflowInput.ComputedHeight() - size == 0. yoffset += aReflowInput.ComputedHeight() - reflowInput.ComputedHeight(); } xoffset += reflowInput.ComputedPhysicalMargin().left; yoffset += reflowInput.ComputedPhysicalMargin().top; ReflowOutput barDesiredSize(aReflowInput); ReflowChild(aChild, aPresContext, barDesiredSize, reflowInput, xoffset, yoffset, 0, aStatus); FinishReflowChild(aChild, aPresContext, barDesiredSize, &reflowInput, xoffset, yoffset, 0); }
void nsSVGOuterSVGFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsSVGOuterSVGFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsSVGOuterSVGFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; aDesiredSize.Width() = aReflowInput.ComputedWidth() + aReflowInput.ComputedPhysicalBorderPadding().LeftRight(); aDesiredSize.Height() = aReflowInput.ComputedHeight() + aReflowInput.ComputedPhysicalBorderPadding().TopBottom(); NS_ASSERTION(!GetPrevInFlow(), "SVG can't currently be broken across pages."); SVGSVGElement *svgElem = static_cast<SVGSVGElement*>(mContent); nsSVGOuterSVGAnonChildFrame *anonKid = static_cast<nsSVGOuterSVGAnonChildFrame*>(PrincipalChildList().FirstChild()); if (mState & NS_FRAME_FIRST_REFLOW) { // Initialize svgElem->UpdateHasChildrenOnlyTransform(); } // If our SVG viewport has changed, update our content and notify. // http://www.w3.org/TR/SVG11/coords.html#ViewportSpace svgFloatSize newViewportSize( nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedWidth()), nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedHeight())); svgFloatSize oldViewportSize = svgElem->GetViewportSize(); uint32_t changeBits = 0; if (newViewportSize != oldViewportSize) { // When our viewport size changes, we may need to update the overflow rects // of our child frames. This is the case if: // // * We have a real/synthetic viewBox (a children-only transform), since // the viewBox transform will change as the viewport dimensions change. // // * We do not have a real/synthetic viewBox, but the last time we // reflowed (or the last time UpdateOverflow() was called) we did. // // We only handle the former case here, in which case we mark all our child // frames as dirty so that we reflow them below and update their overflow // rects. // // In the latter case, updating of overflow rects is handled for removal of // real viewBox (the viewBox attribute) in AttributeChanged. Synthetic // viewBox "removal" (e.g. a document references the same SVG via both an // <svg:image> and then as a CSS background image (a synthetic viewBox is // used when painting the former, but not when painting the latter)) is // handled in SVGSVGElement::FlushImageTransformInvalidation. // if (svgElem->HasViewBoxOrSyntheticViewBox()) { nsIFrame* anonChild = PrincipalChildList().FirstChild(); anonChild->AddStateBits(NS_FRAME_IS_DIRTY); for (nsIFrame* child : anonChild->PrincipalChildList()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } changeBits |= COORD_CONTEXT_CHANGED; svgElem->SetViewportSize(newViewportSize); } if (mFullZoom != PresContext()->GetFullZoom()) { changeBits |= FULL_ZOOM_CHANGED; mFullZoom = PresContext()->GetFullZoom(); } if (changeBits) { NotifyViewportOrTransformChanged(changeBits); } mViewportInitialized = true; // Now that we've marked the necessary children as dirty, call // ReflowSVG() or ReflowSVGNonDisplayText() on them, depending // on whether we are non-display. mCallingReflowSVG = true; if (GetStateBits() & NS_FRAME_IS_NONDISPLAY) { ReflowSVGNonDisplayText(this); } else { // Update the mRects and visual overflow rects of all our descendants, // including our anonymous wrapper kid: anonKid->AddStateBits(mState & NS_FRAME_IS_DIRTY); anonKid->ReflowSVG(); MOZ_ASSERT(!anonKid->GetNextSibling(), "We should have one anonymous child frame wrapping our real " "children"); } mCallingReflowSVG = false; // Set our anonymous kid's offset from our border box: anonKid->SetPosition(GetContentRectRelativeToSelf().TopLeft()); // Including our size in our overflow rects regardless of the value of // 'background', 'border', etc. makes sure that we usually (when we clip to // our content area) don't have to keep changing our overflow rects as our // descendants move about (see perf comment below). Including our size in our // scrollable overflow rect also makes sure that we scroll if we're too big // for our viewport. // // <svg> never allows scrolling to anything outside its mRect (only panning), // so we must always keep our scrollable overflow set to our size. // // With regards to visual overflow, we always clip root-<svg> (see our // BuildDisplayList method) regardless of the value of the 'overflow' // property since that is per-spec, even for the initial 'visible' value. For // that reason there's no point in adding descendant visual overflow to our // own when this frame is for a root-<svg>. That said, there's also a very // good performance reason for us wanting to avoid doing so. If we did, then // the frame's overflow would often change as descendants that are partially // or fully outside its rect moved (think animation on/off screen), and that // would cause us to do a full NS_FRAME_IS_DIRTY reflow and repaint of the // entire document tree each such move (see bug 875175). // // So it's only non-root outer-<svg> that has the visual overflow of its // descendants added to its own. (Note that the default user-agent style // sheet makes 'hidden' the default value for :not(root(svg)), so usually // FinishAndStoreOverflow will still clip this back to the frame's rect.) // // WARNING!! Keep UpdateBounds below in sync with whatever we do for our // overflow rects here! (Again, see bug 875175.) // aDesiredSize.SetOverflowAreasToDesiredBounds(); if (!mIsRootContent) { aDesiredSize.mOverflowAreas.VisualOverflow().UnionRect( aDesiredSize.mOverflowAreas.VisualOverflow(), anonKid->GetVisualOverflowRect() + anonKid->GetPosition()); } FinishAndStoreOverflow(&aDesiredSize); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsSVGOuterSVGFrame::Reflow: size=%d,%d", aDesiredSize.Width(), aDesiredSize.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsVideoFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; const WritingMode myWM = aReflowInput.GetWritingMode(); nscoord contentBoxBSize = aReflowInput.ComputedBSize(); const nscoord borderBoxISize = aReflowInput.ComputedISize() + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM); const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE); nscoord borderBoxBSize; if (!isBSizeShrinkWrapping) { borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding(); // Reflow the child frames. We may have up to three: an image // frame (for the poster image), a container frame for the controls, // and a container frame for the caption. for (nsIFrame* child : mFrames) { nsSize oldChildSize = child->GetSize(); if (child->GetContent() == mPosterImage) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = imageFrame->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, imageFrame, availableSize, &cbSize); nsRect posterRenderRect; if (ShouldDisplayPoster()) { posterRenderRect = nsRect(nsPoint(borderPadding.left, borderPadding.top), nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); } kidReflowInput.SetComputedWidth(posterRenderRect.width); kidReflowInput.SetComputedHeight(posterRenderRect.height); ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, kidDesiredSize, &kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0); // Android still uses XUL media controls & hence needs this XUL-friendly // custom reflow code. This will go away in bug 1310907. #ifdef ANDROID } else if (child->GetContent() == mVideoControls) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(borderPadding.left, borderPadding.top, aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); #endif // ANDROID } else if (child->GetContent() == mCaptionDiv || child->GetContent() == mVideoControls) { // Reflow the caption and control bar frames. WritingMode wm = child->GetWritingMode(); LogicalSize availableSize = aReflowInput.ComputedSize(wm); availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput kidReflowInput(aPresContext, aReflowInput, child, availableSize); ReflowOutput kidDesiredSize(kidReflowInput); ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput, borderPadding.left, borderPadding.top, 0, aStatus); if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) { // Resolve our own BSize based on the controls' size in the same axis. contentBoxBSize = myWM.IsOrthogonalTo(wm) ? kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm); } FinishReflowChild(child, aPresContext, kidDesiredSize, &kidReflowInput, borderPadding.left, borderPadding.top, 0); } if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) { RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent()); nsContentUtils::AddScriptRunner(event); } } if (isBSizeShrinkWrapping) { if (contentBoxBSize == NS_INTRINSICSIZE) { // We didn't get a BSize from our intrinsic size/ratio, nor did we // get one from our controls. Just use BSize of 0. contentBoxBSize = 0; } contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowInput.ComputedMinBSize(), aReflowInput.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aMetrics.SetSize(myWM, logicalDesiredSize); aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.Width(), aMetrics.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }