예제 #1
0
void
nsTextControlFrame::ReflowTextControlChild(nsIFrame*                aKid,
                                           nsPresContext*           aPresContext,
                                           const ReflowInput& aReflowInput,
                                           nsReflowStatus&          aStatus,
                                           ReflowOutput& aParentDesiredSize)
{
  // compute available size and frame offsets for child
  WritingMode wm = aKid->GetWritingMode();
  LogicalSize availSize = aReflowInput.ComputedSizeWithPadding(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;

  ReflowInput kidReflowInput(aPresContext, aReflowInput, 
                                   aKid, availSize, nullptr,
                                   ReflowInput::CALLER_WILL_INIT);
  // Override padding with our computed padding in case we got it from theming or percentage
  kidReflowInput.Init(aPresContext, nullptr, nullptr, &aReflowInput.ComputedPhysicalPadding());

  // Set computed width and computed height for the child
  kidReflowInput.SetComputedWidth(aReflowInput.ComputedWidth());
  kidReflowInput.SetComputedHeight(aReflowInput.ComputedHeight());

  // Offset the frame by the size of the parent's border
  nscoord xOffset = aReflowInput.ComputedPhysicalBorderPadding().left -
                    aReflowInput.ComputedPhysicalPadding().left;
  nscoord yOffset = aReflowInput.ComputedPhysicalBorderPadding().top -
                    aReflowInput.ComputedPhysicalPadding().top;

  // reflow the child
  ReflowOutput desiredSize(aReflowInput);
  ReflowChild(aKid, aPresContext, desiredSize, kidReflowInput, 
              xOffset, yOffset, 0, aStatus);

  // place the child
  FinishReflowChild(aKid, aPresContext, desiredSize,
                    &kidReflowInput, xOffset, yOffset, 0);

  // consider the overflow
  aParentDesiredSize.mOverflowAreas.UnionWith(desiredSize.mOverflowAreas);
}
예제 #2
0
void
nsVideoFrame::Reflow(nsPresContext*           aPresContext,
                     ReflowOutput&     aMetrics,
                     const ReflowInput& aReflowInput,
                     nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsVideoFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("enter nsVideoFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  aMetrics.Width() = aReflowInput.ComputedWidth();
  aMetrics.Height() = aReflowInput.ComputedHeight();

  // stash this away so we can compute our inner area later
  mBorderPadding   = aReflowInput.ComputedPhysicalBorderPadding();

  aMetrics.Width() += mBorderPadding.left + mBorderPadding.right;
  aMetrics.Height() += mBorderPadding.top + mBorderPadding.bottom;

  // Reflow the child frames. We may have up to two, an image frame
  // which is the poster, and a box frame, which is the video controls.
  for (nsIFrame* child : mFrames) {
    if (child->GetContent() == mPosterImage) {
      // Reflow the poster frame.
      nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child);
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = imageFrame->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       imageFrame,
                                       availableSize,
                                       &cbSize);

      nsRect posterRenderRect;
      if (ShouldDisplayPoster()) {
        posterRenderRect =
          nsRect(nsPoint(mBorderPadding.left, mBorderPadding.top),
                 nsSize(aReflowInput.ComputedWidth(),
                        aReflowInput.ComputedHeight()));
      }
      kidReflowInput.SetComputedWidth(posterRenderRect.width);
      kidReflowInput.SetComputedHeight(posterRenderRect.height);
      ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput,
                  posterRenderRect.x, posterRenderRect.y, 0, aStatus);
      FinishReflowChild(imageFrame, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        posterRenderRect.x, posterRenderRect.y, 0);
    } else if (child->GetContent() == mVideoControls) {
      // Reflow the video controls frame.
      nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext);
      nsSize size = child->GetSize();
      nsBoxFrame::LayoutChildAt(boxState,
                                child,
                                nsRect(mBorderPadding.left,
                                       mBorderPadding.top,
                                       aReflowInput.ComputedWidth(),
                                       aReflowInput.ComputedHeight()));
      if (child->GetSize() != size) {
        RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent());
        nsContentUtils::AddScriptRunner(event);
      }
    } else if (child->GetContent() == mCaptionDiv) {
      // Reflow to caption div
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = child->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       child,
                                       availableSize,
                                       &cbSize);
      nsSize size(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight());
      size.width -= kidReflowInput.ComputedPhysicalBorderPadding().LeftRight();
      size.height -= kidReflowInput.ComputedPhysicalBorderPadding().TopBottom();

      kidReflowInput.SetComputedWidth(std::max(size.width, 0));
      kidReflowInput.SetComputedHeight(std::max(size.height, 0));

      ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput,
                  mBorderPadding.left, mBorderPadding.top, 0, aStatus);
      FinishReflowChild(child, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        mBorderPadding.left, mBorderPadding.top, 0);
    }
  }
  aMetrics.SetOverflowAreasToDesiredBounds();

  FinishAndStoreOverflow(&aMetrics);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("exit nsVideoFrame::Reflow: size=%d,%d",
                  aMetrics.Width(), aMetrics.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics);
}
void
nsSubDocumentFrame::Reflow(nsPresContext*           aPresContext,
                           ReflowOutput&     aDesiredSize,
                           const ReflowInput& aReflowInput,
                           nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsSubDocumentFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
     ("enter nsSubDocumentFrame::Reflow: maxSize=%d,%d",
      aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));

  NS_ASSERTION(aReflowInput.ComputedWidth() != NS_UNCONSTRAINEDSIZE,
               "Shouldn't have unconstrained stuff here "
               "thanks to the rules of reflow");
  NS_ASSERTION(NS_INTRINSICSIZE != aReflowInput.ComputedHeight(),
               "Shouldn't have unconstrained stuff here "
               "thanks to ComputeAutoSize");

  aStatus = NS_FRAME_COMPLETE;

  NS_ASSERTION(mContent->GetPrimaryFrame() == this,
               "Shouldn't happen");

  // XUL <iframe> or <browser>, or HTML <iframe>, <object> or <embed>
  aDesiredSize.SetSize(aReflowInput.GetWritingMode(),
                       aReflowInput.ComputedSizeWithBorderPadding());

  // "offset" is the offset of our content area from our frame's
  // top-left corner.
  nsPoint offset = nsPoint(aReflowInput.ComputedPhysicalBorderPadding().left,
                           aReflowInput.ComputedPhysicalBorderPadding().top);

  if (mInnerView) {
    const nsMargin& bp = aReflowInput.ComputedPhysicalBorderPadding();
    nsSize innerSize(aDesiredSize.Width() - bp.LeftRight(),
                     aDesiredSize.Height() - bp.TopBottom());

    // Size & position the view according to 'object-fit' & 'object-position'.
    nsIFrame* subDocRoot = ObtainIntrinsicSizeFrame();
    IntrinsicSize intrinsSize;
    nsSize intrinsRatio;
    if (subDocRoot) {
      intrinsSize = subDocRoot->GetIntrinsicSize();
      intrinsRatio = subDocRoot->GetIntrinsicRatio();
    }
    nsRect destRect =
      nsLayoutUtils::ComputeObjectDestRect(nsRect(offset, innerSize),
                                           intrinsSize, intrinsRatio,
                                           StylePosition());

    nsViewManager* vm = mInnerView->GetViewManager();
    vm->MoveViewTo(mInnerView, destRect.x, destRect.y);
    vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), destRect.Size()), true);
  }

  aDesiredSize.SetOverflowAreasToDesiredBounds();
  if (!ShouldClipSubdocument()) {
    nsIFrame* subdocRootFrame = GetSubdocumentRootFrame();
    if (subdocRootFrame) {
      aDesiredSize.mOverflowAreas.UnionWith(subdocRootFrame->GetOverflowAreas() + offset);
    }
  }

  FinishAndStoreOverflow(&aDesiredSize);

  if (!aPresContext->IsPaginated() && !mPostedReflowCallback) {
    PresContext()->PresShell()->PostReflowCallback(this);
    mPostedReflowCallback = true;
  }

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
     ("exit nsSubDocumentFrame::Reflow: size=%d,%d status=%x",
      aDesiredSize.Width(), aDesiredSize.Height(), aStatus));

  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
예제 #4
0
void
nsColumnSetFrame::FindBestBalanceBSize(const ReflowInput& aReflowInput,
                                       nsPresContext* aPresContext,
                                       ReflowConfig& aConfig,
                                       ColumnBalanceData& aColData,
                                       ReflowOutput& aDesiredSize,
                                       nsCollapsingMargin& aOutMargin,
                                       bool& aUnboundedLastColumn,
                                       bool& aRunWasFeasible,
                                       nsReflowStatus& aStatus)
{
  bool feasible = aRunWasFeasible;

  nsMargin bp = aReflowInput.ComputedPhysicalBorderPadding();
  bp.ApplySkipSides(GetSkipSides());
  bp.bottom = aReflowInput.ComputedPhysicalBorderPadding().bottom;

  nscoord availableContentBSize =
    GetAvailableContentBSize(aReflowInput);

  // Termination of the algorithm below is guaranteed because
  // aConfig.knownFeasibleBSize - aConfig.knownInfeasibleBSize decreases in every
  // iteration.

  // We set this flag when we detect that we may contain a frame
  // that can break anywhere (thus foiling the linear decrease-by-one
  // search)
  bool maybeContinuousBreakingDetected = false;

  while (!aPresContext->HasPendingInterrupt()) {
    nscoord lastKnownFeasibleBSize = aConfig.mKnownFeasibleBSize;

    // Record what we learned from the last reflow
    if (feasible) {
      // maxBSize is feasible. Also, mLastBalanceBSize is feasible.
      aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize,
                                              aColData.mMaxBSize);
      aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize,
                                              mLastBalanceBSize);

      // Furthermore, no height less than the height of the last
      // column can ever be feasible. (We might be able to reduce the
      // height of a non-last column by moving content to a later column,
      // but we can't do that with the last column.)
      if (mFrames.GetLength() == aConfig.mBalanceColCount) {
        aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize,
                                       aColData.mLastBSize - 1);
      }
    } else {
      aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize,
                                                mLastBalanceBSize);
      // If a column didn't fit in its available height, then its current
      // height must be the minimum height for unbreakable content in
      // the column, and therefore no smaller height can be feasible.
      aConfig.mKnownInfeasibleBSize = std::max(aConfig.mKnownInfeasibleBSize,
                                         aColData.mMaxOverflowingBSize - 1);

      if (aUnboundedLastColumn) {
        // The last column is unbounded, so all content got reflowed, so the
        // mColMaxBSize is feasible.
        aConfig.mKnownFeasibleBSize = std::min(aConfig.mKnownFeasibleBSize,
                                                aColData.mMaxBSize);
      }
    }

#ifdef DEBUG_roc
    printf("*** nsColumnSetFrame::Reflow balancing knownInfeasible=%d knownFeasible=%d\n",
           aConfig.mKnownInfeasibleBSize, aConfig.mKnownFeasibleBSize);
#endif


    if (aConfig.mKnownInfeasibleBSize >= aConfig.mKnownFeasibleBSize - 1) {
      // aConfig.mKnownFeasibleBSize is where we want to be
      break;
    }

    if (aConfig.mKnownInfeasibleBSize >= availableContentBSize) {
      break;
    }

    if (lastKnownFeasibleBSize - aConfig.mKnownFeasibleBSize == 1) {
      // We decreased the feasible height by one twip only. This could
      // indicate that there is a continuously breakable child frame
      // that we are crawling through.
      maybeContinuousBreakingDetected = true;
    }

    nscoord nextGuess = (aConfig.mKnownFeasibleBSize + aConfig.mKnownInfeasibleBSize)/2;
    // The constant of 600 twips is arbitrary. It's about two line-heights.
    if (aConfig.mKnownFeasibleBSize - nextGuess < 600 &&
        !maybeContinuousBreakingDetected) {
      // We're close to our target, so just try shrinking just the
      // minimum amount that will cause one of our columns to break
      // differently.
      nextGuess = aConfig.mKnownFeasibleBSize - 1;
    } else if (aUnboundedLastColumn) {
      // Make a guess by dividing that into N columns. Add some slop
      // to try to make it on the feasible side.  The constant of
      // 600 twips is arbitrary. It's about two line-heights.
      nextGuess = aColData.mSumBSize/aConfig.mBalanceColCount + 600;
      // Sanitize it
      nextGuess = clamped(nextGuess, aConfig.mKnownInfeasibleBSize + 1,
                                     aConfig.mKnownFeasibleBSize - 1);
    } else if (aConfig.mKnownFeasibleBSize == NS_INTRINSICSIZE) {
      // This can happen when we had a next-in-flow so we didn't
      // want to do an unbounded height measuring step. Let's just increase
      // from the infeasible height by some reasonable amount.
      nextGuess = aConfig.mKnownInfeasibleBSize*2 + 600;
    }
    // Don't bother guessing more than our height constraint.
    nextGuess = std::min(availableContentBSize, nextGuess);

#ifdef DEBUG_roc
    printf("*** nsColumnSetFrame::Reflow balancing choosing next guess=%d\n", nextGuess);
#endif

    aConfig.mColMaxBSize = nextGuess;

    aUnboundedLastColumn = false;
    AddStateBits(NS_FRAME_IS_DIRTY);
    feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, aConfig, false,
                             &aOutMargin, aColData);

    if (!aConfig.mIsBalancing) {
      // Looks like we had excess height when balancing, so we gave up on
      // trying to balance.
      break;
    }
  }

  if (aConfig.mIsBalancing && !feasible &&
      !aPresContext->HasPendingInterrupt()) {
    // We may need to reflow one more time at the feasible height to
    // get a valid layout.
    bool skip = false;
    if (aConfig.mKnownInfeasibleBSize >= availableContentBSize) {
      aConfig.mColMaxBSize = availableContentBSize;
      if (mLastBalanceBSize == availableContentBSize) {
        skip = true;
      }
    } else {
      aConfig.mColMaxBSize = aConfig.mKnownFeasibleBSize;
    }
    if (!skip) {
      // If our height is unconstrained, make sure that the last column is
      // allowed to have arbitrary height here, even though we were balancing.
      // Otherwise we'd have to split, and it's not clear what we'd do with
      // that.
      AddStateBits(NS_FRAME_IS_DIRTY);
      feasible = ReflowColumns(aDesiredSize, aReflowInput, aStatus, aConfig,
                               availableContentBSize == NS_UNCONSTRAINEDSIZE,
                               &aOutMargin, aColData);
    }
  }

  aRunWasFeasible = feasible;
}
예제 #5
0
void
nsProgressFrame::ReflowChildFrame(nsIFrame*          aChild,
                                  nsPresContext*     aPresContext,
                                  const ReflowInput& aReflowInput,
                                  nsReflowStatus&    aStatus)
{
  bool vertical = ResolvedOrientationIsVertical();
  WritingMode wm = aChild->GetWritingMode();
  LogicalSize availSize = aReflowInput.ComputedSize(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
  ReflowInput reflowInput(aPresContext, aReflowInput, aChild, availSize);
  nscoord size = vertical ? aReflowInput.ComputedHeight()
                          : aReflowInput.ComputedWidth();
  nscoord xoffset = aReflowInput.ComputedPhysicalBorderPadding().left;
  nscoord yoffset = aReflowInput.ComputedPhysicalBorderPadding().top;

  double position = static_cast<HTMLProgressElement*>(mContent)->Position();

  // Force the bar's size to match the current progress.
  // When indeterminate, the progress' size will be 100%.
  if (position >= 0.0) {
    size *= position;
  }

  if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
    xoffset += aReflowInput.ComputedWidth() - size;
  }

  // The bar size is fixed in these cases:
  // - the progress position is determined: the bar size is fixed according
  //   to it's value.
  // - the progress position is indeterminate and the bar appearance should be
  //   shown as native: the bar size is forced to 100%.
  // Otherwise (when the progress is indeterminate and the bar appearance isn't
  // native), the bar size isn't fixed and can be set by the author.
  if (position != -1 || ShouldUseNativeStyle()) {
    if (vertical) {
      // We want the bar to begin at the bottom.
      yoffset += aReflowInput.ComputedHeight() - size;

      size -= reflowInput.ComputedPhysicalMargin().TopBottom() +
              reflowInput.ComputedPhysicalBorderPadding().TopBottom();
      size = std::max(size, 0);
      reflowInput.SetComputedHeight(size);
    } else {
      size -= reflowInput.ComputedPhysicalMargin().LeftRight() +
              reflowInput.ComputedPhysicalBorderPadding().LeftRight();
      size = std::max(size, 0);
      reflowInput.SetComputedWidth(size);
    }
  } else if (vertical) {
    // For vertical progress bars, we need to position the bar specificly when
    // the width isn't constrained (position == -1 and !ShouldUseNativeStyle())
    // because aReflowInput.ComputedHeight() - size == 0.
    yoffset += aReflowInput.ComputedHeight() - reflowInput.ComputedHeight();
  }

  xoffset += reflowInput.ComputedPhysicalMargin().left;
  yoffset += reflowInput.ComputedPhysicalMargin().top;

  ReflowOutput barDesiredSize(aReflowInput);
  ReflowChild(aChild, aPresContext, barDesiredSize, reflowInput, xoffset,
              yoffset, 0, aStatus);
  FinishReflowChild(aChild, aPresContext, barDesiredSize, &reflowInput,
                    xoffset, yoffset, 0);
}
예제 #6
0
void
nsSVGOuterSVGFrame::Reflow(nsPresContext*           aPresContext,
                           ReflowOutput&     aDesiredSize,
                           const ReflowInput& aReflowInput,
                           nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsSVGOuterSVGFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("enter nsSVGOuterSVGFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  aDesiredSize.Width()  = aReflowInput.ComputedWidth() +
                          aReflowInput.ComputedPhysicalBorderPadding().LeftRight();
  aDesiredSize.Height() = aReflowInput.ComputedHeight() +
                          aReflowInput.ComputedPhysicalBorderPadding().TopBottom();

  NS_ASSERTION(!GetPrevInFlow(), "SVG can't currently be broken across pages.");

  SVGSVGElement *svgElem = static_cast<SVGSVGElement*>(mContent);

  nsSVGOuterSVGAnonChildFrame *anonKid =
    static_cast<nsSVGOuterSVGAnonChildFrame*>(PrincipalChildList().FirstChild());

  if (mState & NS_FRAME_FIRST_REFLOW) {
    // Initialize
    svgElem->UpdateHasChildrenOnlyTransform();
  }

  // If our SVG viewport has changed, update our content and notify.
  // http://www.w3.org/TR/SVG11/coords.html#ViewportSpace

  svgFloatSize newViewportSize(
    nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedWidth()),
    nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedHeight()));

  svgFloatSize oldViewportSize = svgElem->GetViewportSize();

  uint32_t changeBits = 0;
  if (newViewportSize != oldViewportSize) {
    // When our viewport size changes, we may need to update the overflow rects
    // of our child frames. This is the case if:
    //
    //  * We have a real/synthetic viewBox (a children-only transform), since
    //    the viewBox transform will change as the viewport dimensions change.
    //
    //  * We do not have a real/synthetic viewBox, but the last time we
    //    reflowed (or the last time UpdateOverflow() was called) we did.
    //
    // We only handle the former case here, in which case we mark all our child
    // frames as dirty so that we reflow them below and update their overflow
    // rects.
    //
    // In the latter case, updating of overflow rects is handled for removal of
    // real viewBox (the viewBox attribute) in AttributeChanged. Synthetic
    // viewBox "removal" (e.g. a document references the same SVG via both an
    // <svg:image> and then as a CSS background image (a synthetic viewBox is
    // used when painting the former, but not when painting the latter)) is
    // handled in SVGSVGElement::FlushImageTransformInvalidation.
    //
    if (svgElem->HasViewBoxOrSyntheticViewBox()) {
      nsIFrame* anonChild = PrincipalChildList().FirstChild();
      anonChild->AddStateBits(NS_FRAME_IS_DIRTY);
      for (nsIFrame* child : anonChild->PrincipalChildList()) {
        child->AddStateBits(NS_FRAME_IS_DIRTY);
      }
    }
    changeBits |= COORD_CONTEXT_CHANGED;
    svgElem->SetViewportSize(newViewportSize);
  }
  if (mFullZoom != PresContext()->GetFullZoom()) {
    changeBits |= FULL_ZOOM_CHANGED;
    mFullZoom = PresContext()->GetFullZoom();
  }
  if (changeBits) {
    NotifyViewportOrTransformChanged(changeBits);
  }
  mViewportInitialized = true;

  // Now that we've marked the necessary children as dirty, call
  // ReflowSVG() or ReflowSVGNonDisplayText() on them, depending
  // on whether we are non-display.
  mCallingReflowSVG = true;
  if (GetStateBits() & NS_FRAME_IS_NONDISPLAY) {
    ReflowSVGNonDisplayText(this);
  } else {
    // Update the mRects and visual overflow rects of all our descendants,
    // including our anonymous wrapper kid:
    anonKid->AddStateBits(mState & NS_FRAME_IS_DIRTY);
    anonKid->ReflowSVG();
    MOZ_ASSERT(!anonKid->GetNextSibling(),
               "We should have one anonymous child frame wrapping our real "
               "children");
  }
  mCallingReflowSVG = false;

  // Set our anonymous kid's offset from our border box:
  anonKid->SetPosition(GetContentRectRelativeToSelf().TopLeft());

  // Including our size in our overflow rects regardless of the value of
  // 'background', 'border', etc. makes sure that we usually (when we clip to
  // our content area) don't have to keep changing our overflow rects as our
  // descendants move about (see perf comment below). Including our size in our
  // scrollable overflow rect also makes sure that we scroll if we're too big
  // for our viewport.
  //
  // <svg> never allows scrolling to anything outside its mRect (only panning),
  // so we must always keep our scrollable overflow set to our size.
  //
  // With regards to visual overflow, we always clip root-<svg> (see our
  // BuildDisplayList method) regardless of the value of the 'overflow'
  // property since that is per-spec, even for the initial 'visible' value. For
  // that reason there's no point in adding descendant visual overflow to our
  // own when this frame is for a root-<svg>. That said, there's also a very
  // good performance reason for us wanting to avoid doing so. If we did, then
  // the frame's overflow would often change as descendants that are partially
  // or fully outside its rect moved (think animation on/off screen), and that
  // would cause us to do a full NS_FRAME_IS_DIRTY reflow and repaint of the
  // entire document tree each such move (see bug 875175).
  //
  // So it's only non-root outer-<svg> that has the visual overflow of its
  // descendants added to its own. (Note that the default user-agent style
  // sheet makes 'hidden' the default value for :not(root(svg)), so usually
  // FinishAndStoreOverflow will still clip this back to the frame's rect.)
  //
  // WARNING!! Keep UpdateBounds below in sync with whatever we do for our
  // overflow rects here! (Again, see bug 875175.)
  //
  aDesiredSize.SetOverflowAreasToDesiredBounds();
  if (!mIsRootContent) {
    aDesiredSize.mOverflowAreas.VisualOverflow().UnionRect(
      aDesiredSize.mOverflowAreas.VisualOverflow(),
      anonKid->GetVisualOverflowRect() + anonKid->GetPosition());
  }
  FinishAndStoreOverflow(&aDesiredSize);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("exit nsSVGOuterSVGFrame::Reflow: size=%d,%d",
                  aDesiredSize.Width(), aDesiredSize.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
예제 #7
0
void
nsVideoFrame::Reflow(nsPresContext* aPresContext,
                     ReflowOutput& aMetrics,
                     const ReflowInput& aReflowInput,
                     nsReflowStatus& aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsVideoFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                 ("enter nsVideoFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(),
                  aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  const WritingMode myWM = aReflowInput.GetWritingMode();
  nscoord contentBoxBSize = aReflowInput.ComputedBSize();
  const nscoord borderBoxISize = aReflowInput.ComputedISize() +
    aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM);
  const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE);

  nscoord borderBoxBSize;
  if (!isBSizeShrinkWrapping) {
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  }

  nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding();

  // Reflow the child frames. We may have up to three: an image
  // frame (for the poster image), a container frame for the controls,
  // and a container frame for the caption.
  for (nsIFrame* child : mFrames) {
    nsSize oldChildSize = child->GetSize();

    if (child->GetContent() == mPosterImage) {
      // Reflow the poster frame.
      nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child);
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = imageFrame->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       imageFrame,
                                       availableSize,
                                       &cbSize);

      nsRect posterRenderRect;
      if (ShouldDisplayPoster()) {
        posterRenderRect =
          nsRect(nsPoint(borderPadding.left, borderPadding.top),
                 nsSize(aReflowInput.ComputedWidth(),
                        aReflowInput.ComputedHeight()));
      }
      kidReflowInput.SetComputedWidth(posterRenderRect.width);
      kidReflowInput.SetComputedHeight(posterRenderRect.height);
      ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput,
                  posterRenderRect.x, posterRenderRect.y, 0, aStatus);
      FinishReflowChild(imageFrame, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        posterRenderRect.x, posterRenderRect.y, 0);

// Android still uses XUL media controls & hence needs this XUL-friendly
// custom reflow code. This will go away in bug 1310907.
#ifdef ANDROID
    } else if (child->GetContent() == mVideoControls) {
      // Reflow the video controls frame.
      nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext);
      nsBoxFrame::LayoutChildAt(boxState,
                                child,
                                nsRect(borderPadding.left,
                                       borderPadding.top,
                                       aReflowInput.ComputedWidth(),
                                       aReflowInput.ComputedHeight()));

#endif // ANDROID
    } else if (child->GetContent() == mCaptionDiv ||
               child->GetContent() == mVideoControls) {
      // Reflow the caption and control bar frames.
      WritingMode wm = child->GetWritingMode();
      LogicalSize availableSize = aReflowInput.ComputedSize(wm);
      availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;

      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       child,
                                       availableSize);
      ReflowOutput kidDesiredSize(kidReflowInput);
      ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput,
                  borderPadding.left, borderPadding.top, 0, aStatus);

      if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) {
        // Resolve our own BSize based on the controls' size in the same axis.
        contentBoxBSize = myWM.IsOrthogonalTo(wm) ?
          kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm);
      }

      FinishReflowChild(child, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        borderPadding.left, borderPadding.top, 0);
    }

    if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) {
      RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent());
      nsContentUtils::AddScriptRunner(event);
    }
  }

  if (isBSizeShrinkWrapping) {
    if (contentBoxBSize == NS_INTRINSICSIZE) {
      // We didn't get a BSize from our intrinsic size/ratio, nor did we
      // get one from our controls. Just use BSize of 0.
      contentBoxBSize = 0;
    }
    contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize,
                                    aReflowInput.ComputedMinBSize(),
                                    aReflowInput.ComputedMaxBSize());
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  }

  LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize);
  aMetrics.SetSize(myWM, logicalDesiredSize);

  aMetrics.SetOverflowAreasToDesiredBounds();

  FinishAndStoreOverflow(&aMetrics);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                 ("exit nsVideoFrame::Reflow: size=%d,%d",
                  aMetrics.Width(), aMetrics.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics);
}