void nsSVGForeignObjectFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), "Should not have been called"); // Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY, // so if that bit is still set we still have a resize pending. If we hit // this assertion, then we should get the presShell to skip reflow roots // that have a dirty parent since a reflow is going to come via the // reflow root's parent anyway. NS_ASSERTION(!(GetStateBits() & NS_FRAME_IS_DIRTY), "Reflowing while a resize is pending is wasteful"); // ReflowSVG makes sure mRect is up to date before we're called. NS_ASSERTION(!aReflowInput.mParentReflowInput, "should only get reflow from being reflow root"); NS_ASSERTION(aReflowInput.ComputedWidth() == GetSize().width && aReflowInput.ComputedHeight() == GetSize().height, "reflow roots should be reflowed at existing size and " "svg.css should ensure we have no padding/border/margin"); DoReflow(); WritingMode wm = aReflowInput.GetWritingMode(); LogicalSize finalSize(wm, aReflowInput.ComputedISize(), aReflowInput.ComputedBSize()); aDesiredSize.SetSize(wm, finalSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); aStatus = NS_FRAME_COMPLETE; }
void nsSimplePageSequenceFrame::SetDesiredSize(ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nscoord aWidth, nscoord aHeight) { // Aim to fill the whole size of the document, not only so we // can act as a background in print preview but also handle overflow // in child page frames correctly. // Use availableWidth so we don't cause a needless horizontal scrollbar. aDesiredSize.Width() = std::max(aReflowInput.AvailableWidth(), nscoord(aWidth * PresContext()->GetPrintPreviewScale())); aDesiredSize.Height() = std::max(aReflowInput.ComputedHeight(), nscoord(aHeight * PresContext()->GetPrintPreviewScale())); }
void nsTextControlFrame::ReflowTextControlChild(nsIFrame* aKid, nsPresContext* aPresContext, const ReflowInput& aReflowInput, nsReflowStatus& aStatus, ReflowOutput& aParentDesiredSize) { // compute available size and frame offsets for child WritingMode wm = aKid->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSizeWithPadding(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput kidReflowInput(aPresContext, aReflowInput, aKid, availSize, nullptr, ReflowInput::CALLER_WILL_INIT); // Override padding with our computed padding in case we got it from theming or percentage kidReflowInput.Init(aPresContext, nullptr, nullptr, &aReflowInput.ComputedPhysicalPadding()); // Set computed width and computed height for the child kidReflowInput.SetComputedWidth(aReflowInput.ComputedWidth()); kidReflowInput.SetComputedHeight(aReflowInput.ComputedHeight()); // Offset the frame by the size of the parent's border nscoord xOffset = aReflowInput.ComputedPhysicalBorderPadding().left - aReflowInput.ComputedPhysicalPadding().left; nscoord yOffset = aReflowInput.ComputedPhysicalBorderPadding().top - aReflowInput.ComputedPhysicalPadding().top; // reflow the child ReflowOutput desiredSize(aReflowInput); ReflowChild(aKid, aPresContext, desiredSize, kidReflowInput, xOffset, yOffset, 0, aStatus); // place the child FinishReflowChild(aKid, aPresContext, desiredSize, &kidReflowInput, xOffset, yOffset, 0); // consider the overflow aParentDesiredSize.mOverflowAreas.UnionWith(desiredSize.mOverflowAreas); }
void nsVideoFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; aMetrics.Width() = aReflowInput.ComputedWidth(); aMetrics.Height() = aReflowInput.ComputedHeight(); // stash this away so we can compute our inner area later mBorderPadding = aReflowInput.ComputedPhysicalBorderPadding(); aMetrics.Width() += mBorderPadding.left + mBorderPadding.right; aMetrics.Height() += mBorderPadding.top + mBorderPadding.bottom; // Reflow the child frames. We may have up to two, an image frame // which is the poster, and a box frame, which is the video controls. for (nsIFrame* child : mFrames) { if (child->GetContent() == mPosterImage) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = imageFrame->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, imageFrame, availableSize, &cbSize); nsRect posterRenderRect; if (ShouldDisplayPoster()) { posterRenderRect = nsRect(nsPoint(mBorderPadding.left, mBorderPadding.top), nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); } kidReflowInput.SetComputedWidth(posterRenderRect.width); kidReflowInput.SetComputedHeight(posterRenderRect.height); ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, kidDesiredSize, &kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0); } else if (child->GetContent() == mVideoControls) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext); nsSize size = child->GetSize(); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(mBorderPadding.left, mBorderPadding.top, aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); if (child->GetSize() != size) { RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent()); nsContentUtils::AddScriptRunner(event); } } else if (child->GetContent() == mCaptionDiv) { // Reflow to caption div ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = child->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, child, availableSize, &cbSize); nsSize size(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight()); size.width -= kidReflowInput.ComputedPhysicalBorderPadding().LeftRight(); size.height -= kidReflowInput.ComputedPhysicalBorderPadding().TopBottom(); kidReflowInput.SetComputedWidth(std::max(size.width, 0)); kidReflowInput.SetComputedHeight(std::max(size.height, 0)); ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput, mBorderPadding.left, mBorderPadding.top, 0, aStatus); FinishReflowChild(child, aPresContext, kidDesiredSize, &kidReflowInput, mBorderPadding.left, mBorderPadding.top, 0); } } aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.Width(), aMetrics.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }
void ViewportFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("ViewportFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow"); // Initialize OUT parameters aStatus = NS_FRAME_COMPLETE; // Because |Reflow| sets ComputedBSize() on the child to our // ComputedBSize(). AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE); // Set our size up front, since some parts of reflow depend on it // being already set. Note that the computed height may be // unconstrained; that's ok. Consumers should watch out for that. SetSize(nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); // Reflow the main content first so that the placeholders of the // fixed-position frames will be in the right places on an initial // reflow. nscoord kidBSize = 0; WritingMode wm = aReflowInput.GetWritingMode(); if (mFrames.NotEmpty()) { // Deal with a non-incremental reflow or an incremental reflow // targeted at our one-and-only principal child frame. if (aReflowInput.ShouldReflowAllKids() || aReflowInput.IsBResize() || NS_SUBTREE_DIRTY(mFrames.FirstChild())) { // Reflow our one-and-only principal child frame nsIFrame* kidFrame = mFrames.FirstChild(); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = kidFrame->GetWritingMode(); LogicalSize availableSpace = aReflowInput.AvailableSize(wm); ReflowInput kidReflowInput(aPresContext, aReflowInput, kidFrame, availableSpace); // Reflow the frame kidReflowInput.SetComputedBSize(aReflowInput.ComputedBSize()); ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput, 0, 0, 0, aStatus); kidBSize = kidDesiredSize.BSize(wm); FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, nullptr, 0, 0, 0); } else { kidBSize = LogicalSize(wm, mFrames.FirstChild()->GetSize()).BSize(wm); } } NS_ASSERTION(aReflowInput.AvailableISize() != NS_UNCONSTRAINEDSIZE, "shouldn't happen anymore"); // Return the max size as our desired size LogicalSize maxSize(wm, aReflowInput.AvailableISize(), // Being flowed initially at an unconstrained block size // means we should return our child's intrinsic size. aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE ? aReflowInput.ComputedBSize() : kidBSize); aDesiredSize.SetSize(wm, maxSize); aDesiredSize.SetOverflowAreasToDesiredBounds(); if (HasAbsolutelyPositionedChildren()) { // Make a copy of the reflow state and change the computed width and height // to reflect the available space for the fixed items ReflowInput reflowInput(aReflowInput); if (reflowInput.AvailableBSize() == NS_UNCONSTRAINEDSIZE) { // We have an intrinsic-height document with abs-pos/fixed-pos children. // Set the available height and mComputedHeight to our chosen height. reflowInput.AvailableBSize() = maxSize.BSize(wm); // Not having border/padding simplifies things NS_ASSERTION(reflowInput.ComputedPhysicalBorderPadding() == nsMargin(0,0,0,0), "Viewports can't have border/padding"); reflowInput.SetComputedBSize(maxSize.BSize(wm)); } nsRect rect = AdjustReflowInputAsContainingBlock(&reflowInput); nsOverflowAreas* overflowAreas = &aDesiredSize.mOverflowAreas; nsIScrollableFrame* rootScrollFrame = aPresContext->PresShell()->GetRootScrollFrameAsScrollable(); if (rootScrollFrame && !rootScrollFrame->IsIgnoringViewportClipping()) { overflowAreas = nullptr; } AbsPosReflowFlags flags = AbsPosReflowFlags::eCBWidthAndHeightChanged; // XXX could be optimized GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowInput, aStatus, rect, flags, overflowAreas); } if (mFrames.NotEmpty()) { ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mFrames.FirstChild()); } // If we were dirty then do a repaint if (GetStateBits() & NS_FRAME_IS_DIRTY) { InvalidateFrame(); } // Clipping is handled by the document container (e.g., nsSubDocumentFrame), // so we don't need to change our overflow areas. bool overflowChanged = FinishAndStoreOverflow(&aDesiredSize); if (overflowChanged) { // We may need to alert our container to get it to pick up the // overflow change. nsSubDocumentFrame* container = static_cast<nsSubDocumentFrame*> (nsLayoutUtils::GetCrossDocParentFrame(this)); if (container && !container->ShouldClipSubdocument()) { container->PresContext()->PresShell()-> FrameNeedsReflow(container, nsIPresShell::eResize, NS_FRAME_IS_DIRTY); } } NS_FRAME_TRACE_REFLOW_OUT("ViewportFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsSubDocumentFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsSubDocumentFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsSubDocumentFrame::Reflow: maxSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_ASSERTION(aReflowInput.ComputedWidth() != NS_UNCONSTRAINEDSIZE, "Shouldn't have unconstrained stuff here " "thanks to the rules of reflow"); NS_ASSERTION(NS_INTRINSICSIZE != aReflowInput.ComputedHeight(), "Shouldn't have unconstrained stuff here " "thanks to ComputeAutoSize"); aStatus = NS_FRAME_COMPLETE; NS_ASSERTION(mContent->GetPrimaryFrame() == this, "Shouldn't happen"); // XUL <iframe> or <browser>, or HTML <iframe>, <object> or <embed> aDesiredSize.SetSize(aReflowInput.GetWritingMode(), aReflowInput.ComputedSizeWithBorderPadding()); // "offset" is the offset of our content area from our frame's // top-left corner. nsPoint offset = nsPoint(aReflowInput.ComputedPhysicalBorderPadding().left, aReflowInput.ComputedPhysicalBorderPadding().top); if (mInnerView) { const nsMargin& bp = aReflowInput.ComputedPhysicalBorderPadding(); nsSize innerSize(aDesiredSize.Width() - bp.LeftRight(), aDesiredSize.Height() - bp.TopBottom()); // Size & position the view according to 'object-fit' & 'object-position'. nsIFrame* subDocRoot = ObtainIntrinsicSizeFrame(); IntrinsicSize intrinsSize; nsSize intrinsRatio; if (subDocRoot) { intrinsSize = subDocRoot->GetIntrinsicSize(); intrinsRatio = subDocRoot->GetIntrinsicRatio(); } nsRect destRect = nsLayoutUtils::ComputeObjectDestRect(nsRect(offset, innerSize), intrinsSize, intrinsRatio, StylePosition()); nsViewManager* vm = mInnerView->GetViewManager(); vm->MoveViewTo(mInnerView, destRect.x, destRect.y); vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), destRect.Size()), true); } aDesiredSize.SetOverflowAreasToDesiredBounds(); if (!ShouldClipSubdocument()) { nsIFrame* subdocRootFrame = GetSubdocumentRootFrame(); if (subdocRootFrame) { aDesiredSize.mOverflowAreas.UnionWith(subdocRootFrame->GetOverflowAreas() + offset); } } FinishAndStoreOverflow(&aDesiredSize); if (!aPresContext->IsPaginated() && !mPostedReflowCallback) { PresContext()->PresShell()->PostReflowCallback(this); mPostedReflowCallback = true; } NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsSubDocumentFrame::Reflow: size=%d,%d status=%x", aDesiredSize.Width(), aDesiredSize.Height(), aStatus)); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
void nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame* aDelegatingFrame, nsPresContext* aPresContext, const ReflowInput& aReflowInput, const nsRect& aContainingBlock, AbsPosReflowFlags aFlags, nsIFrame* aKidFrame, nsReflowStatus& aStatus, nsOverflowAreas* aOverflowAreas) { #ifdef DEBUG if (nsBlockFrame::gNoisyReflow) { nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent); printf("abs pos "); nsAutoString name; aKidFrame->GetFrameName(name); printf("%s ", NS_LossyConvertUTF16toASCII(name).get()); char width[16]; char height[16]; PrettyUC(aReflowInput.AvailableWidth(), width, 16); PrettyUC(aReflowInput.AvailableHeight(), height, 16); printf(" a=%s,%s ", width, height); PrettyUC(aReflowInput.ComputedWidth(), width, 16); PrettyUC(aReflowInput.ComputedHeight(), height, 16); printf("c=%s,%s \n", width, height); } AutoNoisyIndenter indent(nsBlockFrame::gNoisy); #endif // DEBUG WritingMode wm = aKidFrame->GetWritingMode(); LogicalSize logicalCBSize(wm, aContainingBlock.Size()); nscoord availISize = logicalCBSize.ISize(wm); if (availISize == -1) { NS_ASSERTION(aReflowInput.ComputedSize(wm).ISize(wm) != NS_UNCONSTRAINEDSIZE, "Must have a useful inline-size _somewhere_"); availISize = aReflowInput.ComputedSizeWithPadding(wm).ISize(wm); } uint32_t rsFlags = 0; if (aFlags & AbsPosReflowFlags::eIsGridContainerCB) { // When a grid container generates the abs.pos. CB for a *child* then // the static-position is the CB origin (i.e. of the grid area rect). // https://drafts.csswg.org/css-grid/#static-position nsIFrame* placeholder = aPresContext->PresShell()->GetPlaceholderFrameFor(aKidFrame); if (placeholder && placeholder->GetParent() == aDelegatingFrame) { rsFlags |= ReflowInput::STATIC_POS_IS_CB_ORIGIN; } } ReflowInput kidReflowInput(aPresContext, aReflowInput, aKidFrame, LogicalSize(wm, availISize, NS_UNCONSTRAINEDSIZE), &logicalCBSize, rsFlags); // Get the border values WritingMode outerWM = aReflowInput.GetWritingMode(); const LogicalMargin border(outerWM, aReflowInput.mStyleBorder->GetComputedBorder()); LogicalMargin margin = kidReflowInput.ComputedLogicalMargin().ConvertTo(outerWM, wm); // If we're doing CSS Box Alignment in either axis, that will apply the // margin for us in that axis (since the thing that's aligned is the margin // box). So, we clear out the margin here to avoid applying it twice. if (kidReflowInput.mFlags.mIOffsetsNeedCSSAlign) { margin.IStart(outerWM) = margin.IEnd(outerWM) = 0; } if (kidReflowInput.mFlags.mBOffsetsNeedCSSAlign) { margin.BStart(outerWM) = margin.BEnd(outerWM) = 0; } bool constrainBSize = (aReflowInput.AvailableBSize() != NS_UNCONSTRAINEDSIZE) && (aFlags & AbsPosReflowFlags::eConstrainHeight) // Don't split if told not to (e.g. for fixed frames) && (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame) //XXX we don't handle splitting frames for inline absolute containing blocks yet && (aKidFrame->GetLogicalRect(aContainingBlock.Size()).BStart(wm) <= aReflowInput.AvailableBSize()); // Don't split things below the fold. (Ideally we shouldn't *have* // anything totally below the fold, but we can't position frames // across next-in-flow breaks yet. if (constrainBSize) { kidReflowInput.AvailableBSize() = aReflowInput.AvailableBSize() - border.ConvertTo(wm, outerWM).BStart(wm) - kidReflowInput.ComputedLogicalMargin().BStart(wm); if (NS_AUTOOFFSET != kidReflowInput.ComputedLogicalOffsets().BStart(wm)) { kidReflowInput.AvailableBSize() -= kidReflowInput.ComputedLogicalOffsets().BStart(wm); } } // Do the reflow ReflowOutput kidDesiredSize(kidReflowInput); aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowInput, aStatus); const LogicalSize kidSize = kidDesiredSize.Size(wm).ConvertTo(outerWM, wm); LogicalMargin offsets = kidReflowInput.ComputedLogicalOffsets().ConvertTo(outerWM, wm); // If we're solving for start in either inline or block direction, // then compute it now that we know the dimensions. ResolveSizeDependentOffsets(aPresContext, kidReflowInput, kidSize, margin, &offsets, &logicalCBSize); // Position the child relative to our padding edge LogicalRect rect(outerWM, border.IStart(outerWM) + offsets.IStart(outerWM) + margin.IStart(outerWM), border.BStart(outerWM) + offsets.BStart(outerWM) + margin.BStart(outerWM), kidSize.ISize(outerWM), kidSize.BSize(outerWM)); nsRect r = rect.GetPhysicalRect(outerWM, logicalCBSize.GetPhysicalSize(wm) + border.Size(outerWM).GetPhysicalSize(outerWM)); // Offset the frame rect by the given origin of the absolute containing block. // If the frame is auto-positioned on both sides of an axis, it will be // positioned based on its containing block and we don't need to offset // (unless the caller demands it (the STATIC_POS_IS_CB_ORIGIN case)). if (aContainingBlock.TopLeft() != nsPoint(0, 0)) { const nsStyleSides& offsets = kidReflowInput.mStylePosition->mOffset; if (!(offsets.GetLeftUnit() == eStyleUnit_Auto && offsets.GetRightUnit() == eStyleUnit_Auto) || (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) { r.x += aContainingBlock.x; } if (!(offsets.GetTopUnit() == eStyleUnit_Auto && offsets.GetBottomUnit() == eStyleUnit_Auto) || (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) { r.y += aContainingBlock.y; } } aKidFrame->SetRect(r); nsView* view = aKidFrame->GetView(); if (view) { // Size and position the view and set its opacity, visibility, content // transparency, and clip nsContainerFrame::SyncFrameViewAfterReflow(aPresContext, aKidFrame, view, kidDesiredSize.VisualOverflow()); } else { nsContainerFrame::PositionChildViews(aKidFrame); } aKidFrame->DidReflow(aPresContext, &kidReflowInput, nsDidReflowStatus::FINISHED); #ifdef DEBUG if (nsBlockFrame::gNoisyReflow) { nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent - 1); printf("abs pos "); nsAutoString name; aKidFrame->GetFrameName(name); printf("%s ", NS_LossyConvertUTF16toASCII(name).get()); printf("%p rect=%d,%d,%d,%d\n", static_cast<void*>(aKidFrame), r.x, r.y, r.width, r.height); } #endif if (aOverflowAreas) { aOverflowAreas->UnionWith(kidDesiredSize.mOverflowAreas + r.TopLeft()); } }
void nsProgressFrame::ReflowChildFrame(nsIFrame* aChild, nsPresContext* aPresContext, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { bool vertical = ResolvedOrientationIsVertical(); WritingMode wm = aChild->GetWritingMode(); LogicalSize availSize = aReflowInput.ComputedSize(wm); availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput reflowInput(aPresContext, aReflowInput, aChild, availSize); nscoord size = vertical ? aReflowInput.ComputedHeight() : aReflowInput.ComputedWidth(); nscoord xoffset = aReflowInput.ComputedPhysicalBorderPadding().left; nscoord yoffset = aReflowInput.ComputedPhysicalBorderPadding().top; double position = static_cast<HTMLProgressElement*>(mContent)->Position(); // Force the bar's size to match the current progress. // When indeterminate, the progress' size will be 100%. if (position >= 0.0) { size *= position; } if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) { xoffset += aReflowInput.ComputedWidth() - size; } // The bar size is fixed in these cases: // - the progress position is determined: the bar size is fixed according // to it's value. // - the progress position is indeterminate and the bar appearance should be // shown as native: the bar size is forced to 100%. // Otherwise (when the progress is indeterminate and the bar appearance isn't // native), the bar size isn't fixed and can be set by the author. if (position != -1 || ShouldUseNativeStyle()) { if (vertical) { // We want the bar to begin at the bottom. yoffset += aReflowInput.ComputedHeight() - size; size -= reflowInput.ComputedPhysicalMargin().TopBottom() + reflowInput.ComputedPhysicalBorderPadding().TopBottom(); size = std::max(size, 0); reflowInput.SetComputedHeight(size); } else { size -= reflowInput.ComputedPhysicalMargin().LeftRight() + reflowInput.ComputedPhysicalBorderPadding().LeftRight(); size = std::max(size, 0); reflowInput.SetComputedWidth(size); } } else if (vertical) { // For vertical progress bars, we need to position the bar specificly when // the width isn't constrained (position == -1 and !ShouldUseNativeStyle()) // because aReflowInput.ComputedHeight() - size == 0. yoffset += aReflowInput.ComputedHeight() - reflowInput.ComputedHeight(); } xoffset += reflowInput.ComputedPhysicalMargin().left; yoffset += reflowInput.ComputedPhysicalMargin().top; ReflowOutput barDesiredSize(aReflowInput); ReflowChild(aChild, aPresContext, barDesiredSize, reflowInput, xoffset, yoffset, 0, aStatus); FinishReflowChild(aChild, aPresContext, barDesiredSize, &reflowInput, xoffset, yoffset, 0); }
void nsSVGOuterSVGFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aDesiredSize, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsSVGOuterSVGFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsSVGOuterSVGFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; aDesiredSize.Width() = aReflowInput.ComputedWidth() + aReflowInput.ComputedPhysicalBorderPadding().LeftRight(); aDesiredSize.Height() = aReflowInput.ComputedHeight() + aReflowInput.ComputedPhysicalBorderPadding().TopBottom(); NS_ASSERTION(!GetPrevInFlow(), "SVG can't currently be broken across pages."); SVGSVGElement *svgElem = static_cast<SVGSVGElement*>(mContent); nsSVGOuterSVGAnonChildFrame *anonKid = static_cast<nsSVGOuterSVGAnonChildFrame*>(PrincipalChildList().FirstChild()); if (mState & NS_FRAME_FIRST_REFLOW) { // Initialize svgElem->UpdateHasChildrenOnlyTransform(); } // If our SVG viewport has changed, update our content and notify. // http://www.w3.org/TR/SVG11/coords.html#ViewportSpace svgFloatSize newViewportSize( nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedWidth()), nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedHeight())); svgFloatSize oldViewportSize = svgElem->GetViewportSize(); uint32_t changeBits = 0; if (newViewportSize != oldViewportSize) { // When our viewport size changes, we may need to update the overflow rects // of our child frames. This is the case if: // // * We have a real/synthetic viewBox (a children-only transform), since // the viewBox transform will change as the viewport dimensions change. // // * We do not have a real/synthetic viewBox, but the last time we // reflowed (or the last time UpdateOverflow() was called) we did. // // We only handle the former case here, in which case we mark all our child // frames as dirty so that we reflow them below and update their overflow // rects. // // In the latter case, updating of overflow rects is handled for removal of // real viewBox (the viewBox attribute) in AttributeChanged. Synthetic // viewBox "removal" (e.g. a document references the same SVG via both an // <svg:image> and then as a CSS background image (a synthetic viewBox is // used when painting the former, but not when painting the latter)) is // handled in SVGSVGElement::FlushImageTransformInvalidation. // if (svgElem->HasViewBoxOrSyntheticViewBox()) { nsIFrame* anonChild = PrincipalChildList().FirstChild(); anonChild->AddStateBits(NS_FRAME_IS_DIRTY); for (nsIFrame* child : anonChild->PrincipalChildList()) { child->AddStateBits(NS_FRAME_IS_DIRTY); } } changeBits |= COORD_CONTEXT_CHANGED; svgElem->SetViewportSize(newViewportSize); } if (mFullZoom != PresContext()->GetFullZoom()) { changeBits |= FULL_ZOOM_CHANGED; mFullZoom = PresContext()->GetFullZoom(); } if (changeBits) { NotifyViewportOrTransformChanged(changeBits); } mViewportInitialized = true; // Now that we've marked the necessary children as dirty, call // ReflowSVG() or ReflowSVGNonDisplayText() on them, depending // on whether we are non-display. mCallingReflowSVG = true; if (GetStateBits() & NS_FRAME_IS_NONDISPLAY) { ReflowSVGNonDisplayText(this); } else { // Update the mRects and visual overflow rects of all our descendants, // including our anonymous wrapper kid: anonKid->AddStateBits(mState & NS_FRAME_IS_DIRTY); anonKid->ReflowSVG(); MOZ_ASSERT(!anonKid->GetNextSibling(), "We should have one anonymous child frame wrapping our real " "children"); } mCallingReflowSVG = false; // Set our anonymous kid's offset from our border box: anonKid->SetPosition(GetContentRectRelativeToSelf().TopLeft()); // Including our size in our overflow rects regardless of the value of // 'background', 'border', etc. makes sure that we usually (when we clip to // our content area) don't have to keep changing our overflow rects as our // descendants move about (see perf comment below). Including our size in our // scrollable overflow rect also makes sure that we scroll if we're too big // for our viewport. // // <svg> never allows scrolling to anything outside its mRect (only panning), // so we must always keep our scrollable overflow set to our size. // // With regards to visual overflow, we always clip root-<svg> (see our // BuildDisplayList method) regardless of the value of the 'overflow' // property since that is per-spec, even for the initial 'visible' value. For // that reason there's no point in adding descendant visual overflow to our // own when this frame is for a root-<svg>. That said, there's also a very // good performance reason for us wanting to avoid doing so. If we did, then // the frame's overflow would often change as descendants that are partially // or fully outside its rect moved (think animation on/off screen), and that // would cause us to do a full NS_FRAME_IS_DIRTY reflow and repaint of the // entire document tree each such move (see bug 875175). // // So it's only non-root outer-<svg> that has the visual overflow of its // descendants added to its own. (Note that the default user-agent style // sheet makes 'hidden' the default value for :not(root(svg)), so usually // FinishAndStoreOverflow will still clip this back to the frame's rect.) // // WARNING!! Keep UpdateBounds below in sync with whatever we do for our // overflow rects here! (Again, see bug 875175.) // aDesiredSize.SetOverflowAreasToDesiredBounds(); if (!mIsRootContent) { aDesiredSize.mOverflowAreas.VisualOverflow().UnionRect( aDesiredSize.mOverflowAreas.VisualOverflow(), anonKid->GetVisualOverflowRect() + anonKid->GetPosition()); } FinishAndStoreOverflow(&aDesiredSize); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsSVGOuterSVGFrame::Reflow: size=%d,%d", aDesiredSize.Width(), aDesiredSize.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize); }
BlockReflowInput::BlockReflowInput(const ReflowInput& aReflowInput, nsPresContext* aPresContext, nsBlockFrame* aFrame, bool aBStartMarginRoot, bool aBEndMarginRoot, bool aBlockNeedsFloatManager, nscoord aConsumedBSize) : mBlock(aFrame), mPresContext(aPresContext), mReflowInput(aReflowInput), mContentArea(aReflowInput.GetWritingMode()), mPushedFloats(nullptr), mOverflowTracker(nullptr), mBorderPadding(mReflowInput.ComputedLogicalBorderPadding()), mPrevBEndMargin(), mLineNumber(0), mFloatBreakType(StyleClear::None), mConsumedBSize(aConsumedBSize) { if (!sFloatFragmentsInsideColumnPrefCached) { sFloatFragmentsInsideColumnPrefCached = true; Preferences::AddBoolVarCache(&sFloatFragmentsInsideColumnEnabled, "layout.float-fragments-inside-column.enabled"); } mFlags.mFloatFragmentsInsideColumnEnabled = sFloatFragmentsInsideColumnEnabled; WritingMode wm = aReflowInput.GetWritingMode(); mFlags.mIsFirstInflow = !aFrame->GetPrevInFlow(); mFlags.mIsOverflowContainer = IS_TRUE_OVERFLOW_CONTAINER(aFrame); nsIFrame::LogicalSides logicalSkipSides = aFrame->GetLogicalSkipSides(&aReflowInput); mBorderPadding.ApplySkipSides(logicalSkipSides); // Note that mContainerSize is the physical size, needed to // convert logical block-coordinates in vertical-rl writing mode // (measured from a RHS origin) to physical coordinates within the // containing block. // If aReflowInput doesn't have a constrained ComputedWidth(), we set // mContainerSize.width to zero, which means lines will be positioned // (physically) incorrectly; we will fix them up at the end of // nsBlockFrame::Reflow, after we know the total block-size of the // frame. mContainerSize.width = aReflowInput.ComputedWidth(); if (mContainerSize.width == NS_UNCONSTRAINEDSIZE) { mContainerSize.width = 0; } mContainerSize.width += mBorderPadding.LeftRight(wm); // For now at least, we don't do that fix-up for mContainerHeight. // It's only used in nsBidiUtils::ReorderFrames for vertical rtl // writing modes, which aren't fully supported for the time being. mContainerSize.height = aReflowInput.ComputedHeight() + mBorderPadding.TopBottom(wm); if ((aBStartMarginRoot && !logicalSkipSides.BStart()) || 0 != mBorderPadding.BStart(wm)) { mFlags.mIsBStartMarginRoot = true; mFlags.mShouldApplyBStartMargin = true; } if ((aBEndMarginRoot && !logicalSkipSides.BEnd()) || 0 != mBorderPadding.BEnd(wm)) { mFlags.mIsBEndMarginRoot = true; } if (aBlockNeedsFloatManager) { mFlags.mBlockNeedsFloatManager = true; } mFloatManager = aReflowInput.mFloatManager; NS_ASSERTION(mFloatManager, "FloatManager should be set in BlockReflowInput" ); if (mFloatManager) { // Save the coordinate system origin for later. mFloatManager->GetTranslation(mFloatManagerI, mFloatManagerB); mFloatManager->PushState(&mFloatManagerStateBefore); // never popped } mReflowStatus = NS_FRAME_COMPLETE; mNextInFlow = static_cast<nsBlockFrame*>(mBlock->GetNextInFlow()); LAYOUT_WARN_IF_FALSE(NS_UNCONSTRAINEDSIZE != aReflowInput.ComputedISize(), "have unconstrained width; this should only result " "from very large sizes, not attempts at intrinsic " "width calculation"); mContentArea.ISize(wm) = aReflowInput.ComputedISize(); // Compute content area height. Unlike the width, if we have a // specified style height we ignore it since extra content is // managed by the "overflow" property. When we don't have a // specified style height then we may end up limiting our height if // the availableHeight is constrained (this situation occurs when we // are paginated). if (NS_UNCONSTRAINEDSIZE != aReflowInput.AvailableBSize()) { // We are in a paginated situation. The bottom edge is just inside // the bottom border and padding. The content area height doesn't // include either border or padding edge. mBEndEdge = aReflowInput.AvailableBSize() - mBorderPadding.BEnd(wm); mContentArea.BSize(wm) = std::max(0, mBEndEdge - mBorderPadding.BStart(wm)); } else { // When we are not in a paginated situation then we always use // a constrained height. mFlags.mHasUnconstrainedBSize = true; mContentArea.BSize(wm) = mBEndEdge = NS_UNCONSTRAINEDSIZE; } mContentArea.IStart(wm) = mBorderPadding.IStart(wm); mBCoord = mContentArea.BStart(wm) = mBorderPadding.BStart(wm); mPrevChild = nullptr; mCurrentLine = aFrame->LinesEnd(); mMinLineHeight = aReflowInput.CalcLineHeight(); }
void nsVideoFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics, const ReflowInput& aReflowInput, nsReflowStatus& aStatus) { MarkInReflow(); DO_GLOBAL_REFLOW_COUNT("nsVideoFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("enter nsVideoFrame::Reflow: availSize=%d,%d", aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight())); NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow"); aStatus = NS_FRAME_COMPLETE; const WritingMode myWM = aReflowInput.GetWritingMode(); nscoord contentBoxBSize = aReflowInput.ComputedBSize(); const nscoord borderBoxISize = aReflowInput.ComputedISize() + aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM); const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE); nscoord borderBoxBSize; if (!isBSizeShrinkWrapping) { borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding(); // Reflow the child frames. We may have up to three: an image // frame (for the poster image), a container frame for the controls, // and a container frame for the caption. for (nsIFrame* child : mFrames) { nsSize oldChildSize = child->GetSize(); if (child->GetContent() == mPosterImage) { // Reflow the poster frame. nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child); ReflowOutput kidDesiredSize(aReflowInput); WritingMode wm = imageFrame->GetWritingMode(); LogicalSize availableSize = aReflowInput.AvailableSize(wm); LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()). ConvertTo(wm, aMetrics.GetWritingMode()); ReflowInput kidReflowInput(aPresContext, aReflowInput, imageFrame, availableSize, &cbSize); nsRect posterRenderRect; if (ShouldDisplayPoster()) { posterRenderRect = nsRect(nsPoint(borderPadding.left, borderPadding.top), nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); } kidReflowInput.SetComputedWidth(posterRenderRect.width); kidReflowInput.SetComputedHeight(posterRenderRect.height); ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0, aStatus); FinishReflowChild(imageFrame, aPresContext, kidDesiredSize, &kidReflowInput, posterRenderRect.x, posterRenderRect.y, 0); // Android still uses XUL media controls & hence needs this XUL-friendly // custom reflow code. This will go away in bug 1310907. #ifdef ANDROID } else if (child->GetContent() == mVideoControls) { // Reflow the video controls frame. nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext); nsBoxFrame::LayoutChildAt(boxState, child, nsRect(borderPadding.left, borderPadding.top, aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight())); #endif // ANDROID } else if (child->GetContent() == mCaptionDiv || child->GetContent() == mVideoControls) { // Reflow the caption and control bar frames. WritingMode wm = child->GetWritingMode(); LogicalSize availableSize = aReflowInput.ComputedSize(wm); availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE; ReflowInput kidReflowInput(aPresContext, aReflowInput, child, availableSize); ReflowOutput kidDesiredSize(kidReflowInput); ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput, borderPadding.left, borderPadding.top, 0, aStatus); if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) { // Resolve our own BSize based on the controls' size in the same axis. contentBoxBSize = myWM.IsOrthogonalTo(wm) ? kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm); } FinishReflowChild(child, aPresContext, kidDesiredSize, &kidReflowInput, borderPadding.left, borderPadding.top, 0); } if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) { RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent()); nsContentUtils::AddScriptRunner(event); } } if (isBSizeShrinkWrapping) { if (contentBoxBSize == NS_INTRINSICSIZE) { // We didn't get a BSize from our intrinsic size/ratio, nor did we // get one from our controls. Just use BSize of 0. contentBoxBSize = 0; } contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize, aReflowInput.ComputedMinBSize(), aReflowInput.ComputedMaxBSize()); borderBoxBSize = contentBoxBSize + aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM); } LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize); aMetrics.SetSize(myWM, logicalDesiredSize); aMetrics.SetOverflowAreasToDesiredBounds(); FinishAndStoreOverflow(&aMetrics); NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS, ("exit nsVideoFrame::Reflow: size=%d,%d", aMetrics.Width(), aMetrics.Height())); NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics); }