void
nsSVGForeignObjectFrame::Reflow(nsPresContext*           aPresContext,
                                ReflowOutput&     aDesiredSize,
                                const ReflowInput& aReflowInput,
                                nsReflowStatus&          aStatus)
{
  MOZ_ASSERT(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY),
             "Should not have been called");

  // Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY,
  // so if that bit is still set we still have a resize pending. If we hit
  // this assertion, then we should get the presShell to skip reflow roots
  // that have a dirty parent since a reflow is going to come via the
  // reflow root's parent anyway.
  NS_ASSERTION(!(GetStateBits() & NS_FRAME_IS_DIRTY),
               "Reflowing while a resize is pending is wasteful");

  // ReflowSVG makes sure mRect is up to date before we're called.

  NS_ASSERTION(!aReflowInput.mParentReflowInput,
               "should only get reflow from being reflow root");
  NS_ASSERTION(aReflowInput.ComputedWidth() == GetSize().width &&
               aReflowInput.ComputedHeight() == GetSize().height,
               "reflow roots should be reflowed at existing size and "
               "svg.css should ensure we have no padding/border/margin");

  DoReflow();

  WritingMode wm = aReflowInput.GetWritingMode();
  LogicalSize finalSize(wm, aReflowInput.ComputedISize(),
                        aReflowInput.ComputedBSize());
  aDesiredSize.SetSize(wm, finalSize);
  aDesiredSize.SetOverflowAreasToDesiredBounds();
  aStatus = NS_FRAME_COMPLETE;
}
void
nsSimplePageSequenceFrame::SetDesiredSize(ReflowOutput& aDesiredSize,
                                          const ReflowInput& aReflowInput,
                                          nscoord aWidth,
                                          nscoord aHeight)
{
    // Aim to fill the whole size of the document, not only so we
    // can act as a background in print preview but also handle overflow
    // in child page frames correctly.
    // Use availableWidth so we don't cause a needless horizontal scrollbar.
    aDesiredSize.Width() = std::max(aReflowInput.AvailableWidth(),
                                nscoord(aWidth * PresContext()->GetPrintPreviewScale()));
    aDesiredSize.Height() = std::max(aReflowInput.ComputedHeight(),
                                 nscoord(aHeight * PresContext()->GetPrintPreviewScale()));
}
Exemplo n.º 3
0
void
nsTextControlFrame::ReflowTextControlChild(nsIFrame*                aKid,
                                           nsPresContext*           aPresContext,
                                           const ReflowInput& aReflowInput,
                                           nsReflowStatus&          aStatus,
                                           ReflowOutput& aParentDesiredSize)
{
  // compute available size and frame offsets for child
  WritingMode wm = aKid->GetWritingMode();
  LogicalSize availSize = aReflowInput.ComputedSizeWithPadding(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;

  ReflowInput kidReflowInput(aPresContext, aReflowInput, 
                                   aKid, availSize, nullptr,
                                   ReflowInput::CALLER_WILL_INIT);
  // Override padding with our computed padding in case we got it from theming or percentage
  kidReflowInput.Init(aPresContext, nullptr, nullptr, &aReflowInput.ComputedPhysicalPadding());

  // Set computed width and computed height for the child
  kidReflowInput.SetComputedWidth(aReflowInput.ComputedWidth());
  kidReflowInput.SetComputedHeight(aReflowInput.ComputedHeight());

  // Offset the frame by the size of the parent's border
  nscoord xOffset = aReflowInput.ComputedPhysicalBorderPadding().left -
                    aReflowInput.ComputedPhysicalPadding().left;
  nscoord yOffset = aReflowInput.ComputedPhysicalBorderPadding().top -
                    aReflowInput.ComputedPhysicalPadding().top;

  // reflow the child
  ReflowOutput desiredSize(aReflowInput);
  ReflowChild(aKid, aPresContext, desiredSize, kidReflowInput, 
              xOffset, yOffset, 0, aStatus);

  // place the child
  FinishReflowChild(aKid, aPresContext, desiredSize,
                    &kidReflowInput, xOffset, yOffset, 0);

  // consider the overflow
  aParentDesiredSize.mOverflowAreas.UnionWith(desiredSize.mOverflowAreas);
}
Exemplo n.º 4
0
void
nsVideoFrame::Reflow(nsPresContext*           aPresContext,
                     ReflowOutput&     aMetrics,
                     const ReflowInput& aReflowInput,
                     nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsVideoFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("enter nsVideoFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  aMetrics.Width() = aReflowInput.ComputedWidth();
  aMetrics.Height() = aReflowInput.ComputedHeight();

  // stash this away so we can compute our inner area later
  mBorderPadding   = aReflowInput.ComputedPhysicalBorderPadding();

  aMetrics.Width() += mBorderPadding.left + mBorderPadding.right;
  aMetrics.Height() += mBorderPadding.top + mBorderPadding.bottom;

  // Reflow the child frames. We may have up to two, an image frame
  // which is the poster, and a box frame, which is the video controls.
  for (nsIFrame* child : mFrames) {
    if (child->GetContent() == mPosterImage) {
      // Reflow the poster frame.
      nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child);
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = imageFrame->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       imageFrame,
                                       availableSize,
                                       &cbSize);

      nsRect posterRenderRect;
      if (ShouldDisplayPoster()) {
        posterRenderRect =
          nsRect(nsPoint(mBorderPadding.left, mBorderPadding.top),
                 nsSize(aReflowInput.ComputedWidth(),
                        aReflowInput.ComputedHeight()));
      }
      kidReflowInput.SetComputedWidth(posterRenderRect.width);
      kidReflowInput.SetComputedHeight(posterRenderRect.height);
      ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput,
                  posterRenderRect.x, posterRenderRect.y, 0, aStatus);
      FinishReflowChild(imageFrame, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        posterRenderRect.x, posterRenderRect.y, 0);
    } else if (child->GetContent() == mVideoControls) {
      // Reflow the video controls frame.
      nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext);
      nsSize size = child->GetSize();
      nsBoxFrame::LayoutChildAt(boxState,
                                child,
                                nsRect(mBorderPadding.left,
                                       mBorderPadding.top,
                                       aReflowInput.ComputedWidth(),
                                       aReflowInput.ComputedHeight()));
      if (child->GetSize() != size) {
        RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent());
        nsContentUtils::AddScriptRunner(event);
      }
    } else if (child->GetContent() == mCaptionDiv) {
      // Reflow to caption div
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = child->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       child,
                                       availableSize,
                                       &cbSize);
      nsSize size(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight());
      size.width -= kidReflowInput.ComputedPhysicalBorderPadding().LeftRight();
      size.height -= kidReflowInput.ComputedPhysicalBorderPadding().TopBottom();

      kidReflowInput.SetComputedWidth(std::max(size.width, 0));
      kidReflowInput.SetComputedHeight(std::max(size.height, 0));

      ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput,
                  mBorderPadding.left, mBorderPadding.top, 0, aStatus);
      FinishReflowChild(child, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        mBorderPadding.left, mBorderPadding.top, 0);
    }
  }
  aMetrics.SetOverflowAreasToDesiredBounds();

  FinishAndStoreOverflow(&aMetrics);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("exit nsVideoFrame::Reflow: size=%d,%d",
                  aMetrics.Width(), aMetrics.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics);
}
Exemplo n.º 5
0
void
ViewportFrame::Reflow(nsPresContext*           aPresContext,
                      ReflowOutput&     aDesiredSize,
                      const ReflowInput& aReflowInput,
                      nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("ViewportFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
  NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow");

  // Initialize OUT parameters
  aStatus = NS_FRAME_COMPLETE;

  // Because |Reflow| sets ComputedBSize() on the child to our
  // ComputedBSize().
  AddStateBits(NS_FRAME_CONTAINS_RELATIVE_BSIZE);

  // Set our size up front, since some parts of reflow depend on it
  // being already set.  Note that the computed height may be
  // unconstrained; that's ok.  Consumers should watch out for that.
  SetSize(nsSize(aReflowInput.ComputedWidth(), aReflowInput.ComputedHeight()));

  // Reflow the main content first so that the placeholders of the
  // fixed-position frames will be in the right places on an initial
  // reflow.
  nscoord kidBSize = 0;
  WritingMode wm = aReflowInput.GetWritingMode();

  if (mFrames.NotEmpty()) {
    // Deal with a non-incremental reflow or an incremental reflow
    // targeted at our one-and-only principal child frame.
    if (aReflowInput.ShouldReflowAllKids() ||
        aReflowInput.IsBResize() ||
        NS_SUBTREE_DIRTY(mFrames.FirstChild())) {
      // Reflow our one-and-only principal child frame
      nsIFrame*           kidFrame = mFrames.FirstChild();
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode         wm = kidFrame->GetWritingMode();
      LogicalSize         availableSpace = aReflowInput.AvailableSize(wm);
      ReflowInput   kidReflowInput(aPresContext, aReflowInput,
                                         kidFrame, availableSpace);

      // Reflow the frame
      kidReflowInput.SetComputedBSize(aReflowInput.ComputedBSize());
      ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowInput,
                  0, 0, 0, aStatus);
      kidBSize = kidDesiredSize.BSize(wm);

      FinishReflowChild(kidFrame, aPresContext, kidDesiredSize, nullptr, 0, 0, 0);
    } else {
      kidBSize = LogicalSize(wm, mFrames.FirstChild()->GetSize()).BSize(wm);
    }
  }

  NS_ASSERTION(aReflowInput.AvailableISize() != NS_UNCONSTRAINEDSIZE,
               "shouldn't happen anymore");

  // Return the max size as our desired size
  LogicalSize maxSize(wm, aReflowInput.AvailableISize(),
                      // Being flowed initially at an unconstrained block size
                      // means we should return our child's intrinsic size.
                      aReflowInput.ComputedBSize() != NS_UNCONSTRAINEDSIZE
                        ? aReflowInput.ComputedBSize()
                        : kidBSize);
  aDesiredSize.SetSize(wm, maxSize);
  aDesiredSize.SetOverflowAreasToDesiredBounds();

  if (HasAbsolutelyPositionedChildren()) {
    // Make a copy of the reflow state and change the computed width and height
    // to reflect the available space for the fixed items
    ReflowInput reflowInput(aReflowInput);

    if (reflowInput.AvailableBSize() == NS_UNCONSTRAINEDSIZE) {
      // We have an intrinsic-height document with abs-pos/fixed-pos children.
      // Set the available height and mComputedHeight to our chosen height.
      reflowInput.AvailableBSize() = maxSize.BSize(wm);
      // Not having border/padding simplifies things
      NS_ASSERTION(reflowInput.ComputedPhysicalBorderPadding() == nsMargin(0,0,0,0),
                   "Viewports can't have border/padding");
      reflowInput.SetComputedBSize(maxSize.BSize(wm));
    }

    nsRect rect = AdjustReflowInputAsContainingBlock(&reflowInput);
    nsOverflowAreas* overflowAreas = &aDesiredSize.mOverflowAreas;
    nsIScrollableFrame* rootScrollFrame =
                    aPresContext->PresShell()->GetRootScrollFrameAsScrollable();
    if (rootScrollFrame && !rootScrollFrame->IsIgnoringViewportClipping()) {
      overflowAreas = nullptr;
    }
    AbsPosReflowFlags flags =
      AbsPosReflowFlags::eCBWidthAndHeightChanged; // XXX could be optimized
    GetAbsoluteContainingBlock()->Reflow(this, aPresContext, reflowInput, aStatus,
                                         rect, flags, overflowAreas);
  }

  if (mFrames.NotEmpty()) {
    ConsiderChildOverflow(aDesiredSize.mOverflowAreas, mFrames.FirstChild());
  }

  // If we were dirty then do a repaint
  if (GetStateBits() & NS_FRAME_IS_DIRTY) {
    InvalidateFrame();
  }

  // Clipping is handled by the document container (e.g., nsSubDocumentFrame),
  // so we don't need to change our overflow areas.
  bool overflowChanged = FinishAndStoreOverflow(&aDesiredSize);
  if (overflowChanged) {
    // We may need to alert our container to get it to pick up the
    // overflow change.
    nsSubDocumentFrame* container = static_cast<nsSubDocumentFrame*>
      (nsLayoutUtils::GetCrossDocParentFrame(this));
    if (container && !container->ShouldClipSubdocument()) {
      container->PresContext()->PresShell()->
        FrameNeedsReflow(container, nsIPresShell::eResize, NS_FRAME_IS_DIRTY);
    }
  }

  NS_FRAME_TRACE_REFLOW_OUT("ViewportFrame::Reflow", aStatus);
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
void
nsSubDocumentFrame::Reflow(nsPresContext*           aPresContext,
                           ReflowOutput&     aDesiredSize,
                           const ReflowInput& aReflowInput,
                           nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsSubDocumentFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
     ("enter nsSubDocumentFrame::Reflow: maxSize=%d,%d",
      aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));

  NS_ASSERTION(aReflowInput.ComputedWidth() != NS_UNCONSTRAINEDSIZE,
               "Shouldn't have unconstrained stuff here "
               "thanks to the rules of reflow");
  NS_ASSERTION(NS_INTRINSICSIZE != aReflowInput.ComputedHeight(),
               "Shouldn't have unconstrained stuff here "
               "thanks to ComputeAutoSize");

  aStatus = NS_FRAME_COMPLETE;

  NS_ASSERTION(mContent->GetPrimaryFrame() == this,
               "Shouldn't happen");

  // XUL <iframe> or <browser>, or HTML <iframe>, <object> or <embed>
  aDesiredSize.SetSize(aReflowInput.GetWritingMode(),
                       aReflowInput.ComputedSizeWithBorderPadding());

  // "offset" is the offset of our content area from our frame's
  // top-left corner.
  nsPoint offset = nsPoint(aReflowInput.ComputedPhysicalBorderPadding().left,
                           aReflowInput.ComputedPhysicalBorderPadding().top);

  if (mInnerView) {
    const nsMargin& bp = aReflowInput.ComputedPhysicalBorderPadding();
    nsSize innerSize(aDesiredSize.Width() - bp.LeftRight(),
                     aDesiredSize.Height() - bp.TopBottom());

    // Size & position the view according to 'object-fit' & 'object-position'.
    nsIFrame* subDocRoot = ObtainIntrinsicSizeFrame();
    IntrinsicSize intrinsSize;
    nsSize intrinsRatio;
    if (subDocRoot) {
      intrinsSize = subDocRoot->GetIntrinsicSize();
      intrinsRatio = subDocRoot->GetIntrinsicRatio();
    }
    nsRect destRect =
      nsLayoutUtils::ComputeObjectDestRect(nsRect(offset, innerSize),
                                           intrinsSize, intrinsRatio,
                                           StylePosition());

    nsViewManager* vm = mInnerView->GetViewManager();
    vm->MoveViewTo(mInnerView, destRect.x, destRect.y);
    vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), destRect.Size()), true);
  }

  aDesiredSize.SetOverflowAreasToDesiredBounds();
  if (!ShouldClipSubdocument()) {
    nsIFrame* subdocRootFrame = GetSubdocumentRootFrame();
    if (subdocRootFrame) {
      aDesiredSize.mOverflowAreas.UnionWith(subdocRootFrame->GetOverflowAreas() + offset);
    }
  }

  FinishAndStoreOverflow(&aDesiredSize);

  if (!aPresContext->IsPaginated() && !mPostedReflowCallback) {
    PresContext()->PresShell()->PostReflowCallback(this);
    mPostedReflowCallback = true;
  }

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
     ("exit nsSubDocumentFrame::Reflow: size=%d,%d status=%x",
      aDesiredSize.Width(), aDesiredSize.Height(), aStatus));

  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
void
nsAbsoluteContainingBlock::ReflowAbsoluteFrame(nsIFrame*                aDelegatingFrame,
                                               nsPresContext*           aPresContext,
                                               const ReflowInput& aReflowInput,
                                               const nsRect&            aContainingBlock,
                                               AbsPosReflowFlags        aFlags,
                                               nsIFrame*                aKidFrame,
                                               nsReflowStatus&          aStatus,
                                               nsOverflowAreas*         aOverflowAreas)
{
#ifdef DEBUG
  if (nsBlockFrame::gNoisyReflow) {
    nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent);
    printf("abs pos ");
    nsAutoString name;
    aKidFrame->GetFrameName(name);
    printf("%s ", NS_LossyConvertUTF16toASCII(name).get());

    char width[16];
    char height[16];
    PrettyUC(aReflowInput.AvailableWidth(), width, 16);
    PrettyUC(aReflowInput.AvailableHeight(), height, 16);
    printf(" a=%s,%s ", width, height);
    PrettyUC(aReflowInput.ComputedWidth(), width, 16);
    PrettyUC(aReflowInput.ComputedHeight(), height, 16);
    printf("c=%s,%s \n", width, height);
  }
  AutoNoisyIndenter indent(nsBlockFrame::gNoisy);
#endif // DEBUG

  WritingMode wm = aKidFrame->GetWritingMode();
  LogicalSize logicalCBSize(wm, aContainingBlock.Size());
  nscoord availISize = logicalCBSize.ISize(wm);
  if (availISize == -1) {
    NS_ASSERTION(aReflowInput.ComputedSize(wm).ISize(wm) !=
                   NS_UNCONSTRAINEDSIZE,
                 "Must have a useful inline-size _somewhere_");
    availISize =
      aReflowInput.ComputedSizeWithPadding(wm).ISize(wm);
  }

  uint32_t rsFlags = 0;
  if (aFlags & AbsPosReflowFlags::eIsGridContainerCB) {
    // When a grid container generates the abs.pos. CB for a *child* then
    // the static-position is the CB origin (i.e. of the grid area rect).
    // https://drafts.csswg.org/css-grid/#static-position
    nsIFrame* placeholder =
      aPresContext->PresShell()->GetPlaceholderFrameFor(aKidFrame);
    if (placeholder && placeholder->GetParent() == aDelegatingFrame) {
      rsFlags |= ReflowInput::STATIC_POS_IS_CB_ORIGIN;
    }
  }
  ReflowInput kidReflowInput(aPresContext, aReflowInput, aKidFrame,
                                   LogicalSize(wm, availISize,
                                               NS_UNCONSTRAINEDSIZE),
                                   &logicalCBSize, rsFlags);

  // Get the border values
  WritingMode outerWM = aReflowInput.GetWritingMode();
  const LogicalMargin border(outerWM,
                             aReflowInput.mStyleBorder->GetComputedBorder());
  LogicalMargin margin =
    kidReflowInput.ComputedLogicalMargin().ConvertTo(outerWM, wm);

  // If we're doing CSS Box Alignment in either axis, that will apply the
  // margin for us in that axis (since the thing that's aligned is the margin
  // box).  So, we clear out the margin here to avoid applying it twice.
  if (kidReflowInput.mFlags.mIOffsetsNeedCSSAlign) {
    margin.IStart(outerWM) = margin.IEnd(outerWM) = 0;
  }
  if (kidReflowInput.mFlags.mBOffsetsNeedCSSAlign) {
    margin.BStart(outerWM) = margin.BEnd(outerWM) = 0;
  }

  bool constrainBSize = (aReflowInput.AvailableBSize() != NS_UNCONSTRAINEDSIZE)
    && (aFlags & AbsPosReflowFlags::eConstrainHeight)
       // Don't split if told not to (e.g. for fixed frames)
    && (aDelegatingFrame->GetType() != nsGkAtoms::inlineFrame)
       //XXX we don't handle splitting frames for inline absolute containing blocks yet
    && (aKidFrame->GetLogicalRect(aContainingBlock.Size()).BStart(wm) <=
        aReflowInput.AvailableBSize());
       // Don't split things below the fold. (Ideally we shouldn't *have*
       // anything totally below the fold, but we can't position frames
       // across next-in-flow breaks yet.
  if (constrainBSize) {
    kidReflowInput.AvailableBSize() =
      aReflowInput.AvailableBSize() - border.ConvertTo(wm, outerWM).BStart(wm) -
      kidReflowInput.ComputedLogicalMargin().BStart(wm);
    if (NS_AUTOOFFSET != kidReflowInput.ComputedLogicalOffsets().BStart(wm)) {
      kidReflowInput.AvailableBSize() -=
        kidReflowInput.ComputedLogicalOffsets().BStart(wm);
    }
  }

  // Do the reflow
  ReflowOutput kidDesiredSize(kidReflowInput);
  aKidFrame->Reflow(aPresContext, kidDesiredSize, kidReflowInput, aStatus);

  const LogicalSize kidSize = kidDesiredSize.Size(wm).ConvertTo(outerWM, wm);

  LogicalMargin offsets =
    kidReflowInput.ComputedLogicalOffsets().ConvertTo(outerWM, wm);

  // If we're solving for start in either inline or block direction,
  // then compute it now that we know the dimensions.
  ResolveSizeDependentOffsets(aPresContext, kidReflowInput, kidSize, margin,
                              &offsets, &logicalCBSize);

  // Position the child relative to our padding edge
  LogicalRect rect(outerWM,
                   border.IStart(outerWM) + offsets.IStart(outerWM) +
                     margin.IStart(outerWM),
                   border.BStart(outerWM) + offsets.BStart(outerWM) +
                     margin.BStart(outerWM),
                   kidSize.ISize(outerWM), kidSize.BSize(outerWM));
  nsRect r =
    rect.GetPhysicalRect(outerWM, logicalCBSize.GetPhysicalSize(wm) +
                         border.Size(outerWM).GetPhysicalSize(outerWM));

  // Offset the frame rect by the given origin of the absolute containing block.
  // If the frame is auto-positioned on both sides of an axis, it will be
  // positioned based on its containing block and we don't need to offset
  // (unless the caller demands it (the STATIC_POS_IS_CB_ORIGIN case)).
  if (aContainingBlock.TopLeft() != nsPoint(0, 0)) {
    const nsStyleSides& offsets = kidReflowInput.mStylePosition->mOffset;
    if (!(offsets.GetLeftUnit() == eStyleUnit_Auto &&
          offsets.GetRightUnit() == eStyleUnit_Auto) ||
        (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) {
      r.x += aContainingBlock.x;
    }
    if (!(offsets.GetTopUnit() == eStyleUnit_Auto &&
          offsets.GetBottomUnit() == eStyleUnit_Auto) ||
        (rsFlags & ReflowInput::STATIC_POS_IS_CB_ORIGIN)) {
      r.y += aContainingBlock.y;
    }
  }

  aKidFrame->SetRect(r);

  nsView* view = aKidFrame->GetView();
  if (view) {
    // Size and position the view and set its opacity, visibility, content
    // transparency, and clip
    nsContainerFrame::SyncFrameViewAfterReflow(aPresContext, aKidFrame, view,
                                               kidDesiredSize.VisualOverflow());
  } else {
    nsContainerFrame::PositionChildViews(aKidFrame);
  }

  aKidFrame->DidReflow(aPresContext, &kidReflowInput,
                       nsDidReflowStatus::FINISHED);

#ifdef DEBUG
  if (nsBlockFrame::gNoisyReflow) {
    nsFrame::IndentBy(stdout,nsBlockFrame::gNoiseIndent - 1);
    printf("abs pos ");
    nsAutoString name;
    aKidFrame->GetFrameName(name);
    printf("%s ", NS_LossyConvertUTF16toASCII(name).get());
    printf("%p rect=%d,%d,%d,%d\n", static_cast<void*>(aKidFrame),
           r.x, r.y, r.width, r.height);
  }
#endif

  if (aOverflowAreas) {
    aOverflowAreas->UnionWith(kidDesiredSize.mOverflowAreas + r.TopLeft());
  }
}
Exemplo n.º 8
0
void
nsProgressFrame::ReflowChildFrame(nsIFrame*          aChild,
                                  nsPresContext*     aPresContext,
                                  const ReflowInput& aReflowInput,
                                  nsReflowStatus&    aStatus)
{
  bool vertical = ResolvedOrientationIsVertical();
  WritingMode wm = aChild->GetWritingMode();
  LogicalSize availSize = aReflowInput.ComputedSize(wm);
  availSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;
  ReflowInput reflowInput(aPresContext, aReflowInput, aChild, availSize);
  nscoord size = vertical ? aReflowInput.ComputedHeight()
                          : aReflowInput.ComputedWidth();
  nscoord xoffset = aReflowInput.ComputedPhysicalBorderPadding().left;
  nscoord yoffset = aReflowInput.ComputedPhysicalBorderPadding().top;

  double position = static_cast<HTMLProgressElement*>(mContent)->Position();

  // Force the bar's size to match the current progress.
  // When indeterminate, the progress' size will be 100%.
  if (position >= 0.0) {
    size *= position;
  }

  if (!vertical && (wm.IsVertical() ? wm.IsVerticalRL() : !wm.IsBidiLTR())) {
    xoffset += aReflowInput.ComputedWidth() - size;
  }

  // The bar size is fixed in these cases:
  // - the progress position is determined: the bar size is fixed according
  //   to it's value.
  // - the progress position is indeterminate and the bar appearance should be
  //   shown as native: the bar size is forced to 100%.
  // Otherwise (when the progress is indeterminate and the bar appearance isn't
  // native), the bar size isn't fixed and can be set by the author.
  if (position != -1 || ShouldUseNativeStyle()) {
    if (vertical) {
      // We want the bar to begin at the bottom.
      yoffset += aReflowInput.ComputedHeight() - size;

      size -= reflowInput.ComputedPhysicalMargin().TopBottom() +
              reflowInput.ComputedPhysicalBorderPadding().TopBottom();
      size = std::max(size, 0);
      reflowInput.SetComputedHeight(size);
    } else {
      size -= reflowInput.ComputedPhysicalMargin().LeftRight() +
              reflowInput.ComputedPhysicalBorderPadding().LeftRight();
      size = std::max(size, 0);
      reflowInput.SetComputedWidth(size);
    }
  } else if (vertical) {
    // For vertical progress bars, we need to position the bar specificly when
    // the width isn't constrained (position == -1 and !ShouldUseNativeStyle())
    // because aReflowInput.ComputedHeight() - size == 0.
    yoffset += aReflowInput.ComputedHeight() - reflowInput.ComputedHeight();
  }

  xoffset += reflowInput.ComputedPhysicalMargin().left;
  yoffset += reflowInput.ComputedPhysicalMargin().top;

  ReflowOutput barDesiredSize(aReflowInput);
  ReflowChild(aChild, aPresContext, barDesiredSize, reflowInput, xoffset,
              yoffset, 0, aStatus);
  FinishReflowChild(aChild, aPresContext, barDesiredSize, &reflowInput,
                    xoffset, yoffset, 0);
}
Exemplo n.º 9
0
void
nsSVGOuterSVGFrame::Reflow(nsPresContext*           aPresContext,
                           ReflowOutput&     aDesiredSize,
                           const ReflowInput& aReflowInput,
                           nsReflowStatus&          aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsSVGOuterSVGFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aDesiredSize, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("enter nsSVGOuterSVGFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(), aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  aDesiredSize.Width()  = aReflowInput.ComputedWidth() +
                          aReflowInput.ComputedPhysicalBorderPadding().LeftRight();
  aDesiredSize.Height() = aReflowInput.ComputedHeight() +
                          aReflowInput.ComputedPhysicalBorderPadding().TopBottom();

  NS_ASSERTION(!GetPrevInFlow(), "SVG can't currently be broken across pages.");

  SVGSVGElement *svgElem = static_cast<SVGSVGElement*>(mContent);

  nsSVGOuterSVGAnonChildFrame *anonKid =
    static_cast<nsSVGOuterSVGAnonChildFrame*>(PrincipalChildList().FirstChild());

  if (mState & NS_FRAME_FIRST_REFLOW) {
    // Initialize
    svgElem->UpdateHasChildrenOnlyTransform();
  }

  // If our SVG viewport has changed, update our content and notify.
  // http://www.w3.org/TR/SVG11/coords.html#ViewportSpace

  svgFloatSize newViewportSize(
    nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedWidth()),
    nsPresContext::AppUnitsToFloatCSSPixels(aReflowInput.ComputedHeight()));

  svgFloatSize oldViewportSize = svgElem->GetViewportSize();

  uint32_t changeBits = 0;
  if (newViewportSize != oldViewportSize) {
    // When our viewport size changes, we may need to update the overflow rects
    // of our child frames. This is the case if:
    //
    //  * We have a real/synthetic viewBox (a children-only transform), since
    //    the viewBox transform will change as the viewport dimensions change.
    //
    //  * We do not have a real/synthetic viewBox, but the last time we
    //    reflowed (or the last time UpdateOverflow() was called) we did.
    //
    // We only handle the former case here, in which case we mark all our child
    // frames as dirty so that we reflow them below and update their overflow
    // rects.
    //
    // In the latter case, updating of overflow rects is handled for removal of
    // real viewBox (the viewBox attribute) in AttributeChanged. Synthetic
    // viewBox "removal" (e.g. a document references the same SVG via both an
    // <svg:image> and then as a CSS background image (a synthetic viewBox is
    // used when painting the former, but not when painting the latter)) is
    // handled in SVGSVGElement::FlushImageTransformInvalidation.
    //
    if (svgElem->HasViewBoxOrSyntheticViewBox()) {
      nsIFrame* anonChild = PrincipalChildList().FirstChild();
      anonChild->AddStateBits(NS_FRAME_IS_DIRTY);
      for (nsIFrame* child : anonChild->PrincipalChildList()) {
        child->AddStateBits(NS_FRAME_IS_DIRTY);
      }
    }
    changeBits |= COORD_CONTEXT_CHANGED;
    svgElem->SetViewportSize(newViewportSize);
  }
  if (mFullZoom != PresContext()->GetFullZoom()) {
    changeBits |= FULL_ZOOM_CHANGED;
    mFullZoom = PresContext()->GetFullZoom();
  }
  if (changeBits) {
    NotifyViewportOrTransformChanged(changeBits);
  }
  mViewportInitialized = true;

  // Now that we've marked the necessary children as dirty, call
  // ReflowSVG() or ReflowSVGNonDisplayText() on them, depending
  // on whether we are non-display.
  mCallingReflowSVG = true;
  if (GetStateBits() & NS_FRAME_IS_NONDISPLAY) {
    ReflowSVGNonDisplayText(this);
  } else {
    // Update the mRects and visual overflow rects of all our descendants,
    // including our anonymous wrapper kid:
    anonKid->AddStateBits(mState & NS_FRAME_IS_DIRTY);
    anonKid->ReflowSVG();
    MOZ_ASSERT(!anonKid->GetNextSibling(),
               "We should have one anonymous child frame wrapping our real "
               "children");
  }
  mCallingReflowSVG = false;

  // Set our anonymous kid's offset from our border box:
  anonKid->SetPosition(GetContentRectRelativeToSelf().TopLeft());

  // Including our size in our overflow rects regardless of the value of
  // 'background', 'border', etc. makes sure that we usually (when we clip to
  // our content area) don't have to keep changing our overflow rects as our
  // descendants move about (see perf comment below). Including our size in our
  // scrollable overflow rect also makes sure that we scroll if we're too big
  // for our viewport.
  //
  // <svg> never allows scrolling to anything outside its mRect (only panning),
  // so we must always keep our scrollable overflow set to our size.
  //
  // With regards to visual overflow, we always clip root-<svg> (see our
  // BuildDisplayList method) regardless of the value of the 'overflow'
  // property since that is per-spec, even for the initial 'visible' value. For
  // that reason there's no point in adding descendant visual overflow to our
  // own when this frame is for a root-<svg>. That said, there's also a very
  // good performance reason for us wanting to avoid doing so. If we did, then
  // the frame's overflow would often change as descendants that are partially
  // or fully outside its rect moved (think animation on/off screen), and that
  // would cause us to do a full NS_FRAME_IS_DIRTY reflow and repaint of the
  // entire document tree each such move (see bug 875175).
  //
  // So it's only non-root outer-<svg> that has the visual overflow of its
  // descendants added to its own. (Note that the default user-agent style
  // sheet makes 'hidden' the default value for :not(root(svg)), so usually
  // FinishAndStoreOverflow will still clip this back to the frame's rect.)
  //
  // WARNING!! Keep UpdateBounds below in sync with whatever we do for our
  // overflow rects here! (Again, see bug 875175.)
  //
  aDesiredSize.SetOverflowAreasToDesiredBounds();
  if (!mIsRootContent) {
    aDesiredSize.mOverflowAreas.VisualOverflow().UnionRect(
      aDesiredSize.mOverflowAreas.VisualOverflow(),
      anonKid->GetVisualOverflowRect() + anonKid->GetPosition());
  }
  FinishAndStoreOverflow(&aDesiredSize);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                  ("exit nsSVGOuterSVGFrame::Reflow: size=%d,%d",
                  aDesiredSize.Width(), aDesiredSize.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aDesiredSize);
}
Exemplo n.º 10
0
BlockReflowInput::BlockReflowInput(const ReflowInput& aReflowInput,
                                       nsPresContext* aPresContext,
                                       nsBlockFrame* aFrame,
                                       bool aBStartMarginRoot,
                                       bool aBEndMarginRoot,
                                       bool aBlockNeedsFloatManager,
                                       nscoord aConsumedBSize)
  : mBlock(aFrame),
    mPresContext(aPresContext),
    mReflowInput(aReflowInput),
    mContentArea(aReflowInput.GetWritingMode()),
    mPushedFloats(nullptr),
    mOverflowTracker(nullptr),
    mBorderPadding(mReflowInput.ComputedLogicalBorderPadding()),
    mPrevBEndMargin(),
    mLineNumber(0),
    mFloatBreakType(StyleClear::None),
    mConsumedBSize(aConsumedBSize)
{
  if (!sFloatFragmentsInsideColumnPrefCached) {
    sFloatFragmentsInsideColumnPrefCached = true;
    Preferences::AddBoolVarCache(&sFloatFragmentsInsideColumnEnabled,
                                 "layout.float-fragments-inside-column.enabled");
  }
  mFlags.mFloatFragmentsInsideColumnEnabled = sFloatFragmentsInsideColumnEnabled;

  WritingMode wm = aReflowInput.GetWritingMode();
  mFlags.mIsFirstInflow = !aFrame->GetPrevInFlow();
  mFlags.mIsOverflowContainer = IS_TRUE_OVERFLOW_CONTAINER(aFrame);

  nsIFrame::LogicalSides logicalSkipSides =
    aFrame->GetLogicalSkipSides(&aReflowInput);
  mBorderPadding.ApplySkipSides(logicalSkipSides);

  // Note that mContainerSize is the physical size, needed to
  // convert logical block-coordinates in vertical-rl writing mode
  // (measured from a RHS origin) to physical coordinates within the
  // containing block.
  // If aReflowInput doesn't have a constrained ComputedWidth(), we set
  // mContainerSize.width to zero, which means lines will be positioned
  // (physically) incorrectly; we will fix them up at the end of
  // nsBlockFrame::Reflow, after we know the total block-size of the
  // frame.
  mContainerSize.width = aReflowInput.ComputedWidth();
  if (mContainerSize.width == NS_UNCONSTRAINEDSIZE) {
    mContainerSize.width = 0;
  }

  mContainerSize.width += mBorderPadding.LeftRight(wm);

  // For now at least, we don't do that fix-up for mContainerHeight.
  // It's only used in nsBidiUtils::ReorderFrames for vertical rtl
  // writing modes, which aren't fully supported for the time being.
  mContainerSize.height = aReflowInput.ComputedHeight() +
                          mBorderPadding.TopBottom(wm);

  if ((aBStartMarginRoot && !logicalSkipSides.BStart()) ||
      0 != mBorderPadding.BStart(wm)) {
    mFlags.mIsBStartMarginRoot = true;
    mFlags.mShouldApplyBStartMargin = true;
  }
  if ((aBEndMarginRoot && !logicalSkipSides.BEnd()) ||
      0 != mBorderPadding.BEnd(wm)) {
    mFlags.mIsBEndMarginRoot = true;
  }
  if (aBlockNeedsFloatManager) {
    mFlags.mBlockNeedsFloatManager = true;
  }

  mFloatManager = aReflowInput.mFloatManager;

  NS_ASSERTION(mFloatManager,
               "FloatManager should be set in BlockReflowInput" );
  if (mFloatManager) {
    // Save the coordinate system origin for later.
    mFloatManager->GetTranslation(mFloatManagerI, mFloatManagerB);
    mFloatManager->PushState(&mFloatManagerStateBefore); // never popped
  }

  mReflowStatus = NS_FRAME_COMPLETE;

  mNextInFlow = static_cast<nsBlockFrame*>(mBlock->GetNextInFlow());

  LAYOUT_WARN_IF_FALSE(NS_UNCONSTRAINEDSIZE != aReflowInput.ComputedISize(),
                       "have unconstrained width; this should only result "
                       "from very large sizes, not attempts at intrinsic "
                       "width calculation");
  mContentArea.ISize(wm) = aReflowInput.ComputedISize();

  // Compute content area height. Unlike the width, if we have a
  // specified style height we ignore it since extra content is
  // managed by the "overflow" property. When we don't have a
  // specified style height then we may end up limiting our height if
  // the availableHeight is constrained (this situation occurs when we
  // are paginated).
  if (NS_UNCONSTRAINEDSIZE != aReflowInput.AvailableBSize()) {
    // We are in a paginated situation. The bottom edge is just inside
    // the bottom border and padding. The content area height doesn't
    // include either border or padding edge.
    mBEndEdge = aReflowInput.AvailableBSize() - mBorderPadding.BEnd(wm);
    mContentArea.BSize(wm) = std::max(0, mBEndEdge - mBorderPadding.BStart(wm));
  }
  else {
    // When we are not in a paginated situation then we always use
    // a constrained height.
    mFlags.mHasUnconstrainedBSize = true;
    mContentArea.BSize(wm) = mBEndEdge = NS_UNCONSTRAINEDSIZE;
  }
  mContentArea.IStart(wm) = mBorderPadding.IStart(wm);
  mBCoord = mContentArea.BStart(wm) = mBorderPadding.BStart(wm);

  mPrevChild = nullptr;
  mCurrentLine = aFrame->LinesEnd();

  mMinLineHeight = aReflowInput.CalcLineHeight();
}
Exemplo n.º 11
0
void
nsVideoFrame::Reflow(nsPresContext* aPresContext,
                     ReflowOutput& aMetrics,
                     const ReflowInput& aReflowInput,
                     nsReflowStatus& aStatus)
{
  MarkInReflow();
  DO_GLOBAL_REFLOW_COUNT("nsVideoFrame");
  DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                 ("enter nsVideoFrame::Reflow: availSize=%d,%d",
                  aReflowInput.AvailableWidth(),
                  aReflowInput.AvailableHeight()));

  NS_PRECONDITION(mState & NS_FRAME_IN_REFLOW, "frame is not in reflow");

  aStatus = NS_FRAME_COMPLETE;

  const WritingMode myWM = aReflowInput.GetWritingMode();
  nscoord contentBoxBSize = aReflowInput.ComputedBSize();
  const nscoord borderBoxISize = aReflowInput.ComputedISize() +
    aReflowInput.ComputedLogicalBorderPadding().IStartEnd(myWM);
  const bool isBSizeShrinkWrapping = (contentBoxBSize == NS_INTRINSICSIZE);

  nscoord borderBoxBSize;
  if (!isBSizeShrinkWrapping) {
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  }

  nsMargin borderPadding = aReflowInput.ComputedPhysicalBorderPadding();

  // Reflow the child frames. We may have up to three: an image
  // frame (for the poster image), a container frame for the controls,
  // and a container frame for the caption.
  for (nsIFrame* child : mFrames) {
    nsSize oldChildSize = child->GetSize();

    if (child->GetContent() == mPosterImage) {
      // Reflow the poster frame.
      nsImageFrame* imageFrame = static_cast<nsImageFrame*>(child);
      ReflowOutput kidDesiredSize(aReflowInput);
      WritingMode wm = imageFrame->GetWritingMode();
      LogicalSize availableSize = aReflowInput.AvailableSize(wm);
      LogicalSize cbSize = aMetrics.Size(aMetrics.GetWritingMode()).
                             ConvertTo(wm, aMetrics.GetWritingMode());
      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       imageFrame,
                                       availableSize,
                                       &cbSize);

      nsRect posterRenderRect;
      if (ShouldDisplayPoster()) {
        posterRenderRect =
          nsRect(nsPoint(borderPadding.left, borderPadding.top),
                 nsSize(aReflowInput.ComputedWidth(),
                        aReflowInput.ComputedHeight()));
      }
      kidReflowInput.SetComputedWidth(posterRenderRect.width);
      kidReflowInput.SetComputedHeight(posterRenderRect.height);
      ReflowChild(imageFrame, aPresContext, kidDesiredSize, kidReflowInput,
                  posterRenderRect.x, posterRenderRect.y, 0, aStatus);
      FinishReflowChild(imageFrame, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        posterRenderRect.x, posterRenderRect.y, 0);

// Android still uses XUL media controls & hence needs this XUL-friendly
// custom reflow code. This will go away in bug 1310907.
#ifdef ANDROID
    } else if (child->GetContent() == mVideoControls) {
      // Reflow the video controls frame.
      nsBoxLayoutState boxState(PresContext(), aReflowInput.mRenderingContext);
      nsBoxFrame::LayoutChildAt(boxState,
                                child,
                                nsRect(borderPadding.left,
                                       borderPadding.top,
                                       aReflowInput.ComputedWidth(),
                                       aReflowInput.ComputedHeight()));

#endif // ANDROID
    } else if (child->GetContent() == mCaptionDiv ||
               child->GetContent() == mVideoControls) {
      // Reflow the caption and control bar frames.
      WritingMode wm = child->GetWritingMode();
      LogicalSize availableSize = aReflowInput.ComputedSize(wm);
      availableSize.BSize(wm) = NS_UNCONSTRAINEDSIZE;

      ReflowInput kidReflowInput(aPresContext,
                                       aReflowInput,
                                       child,
                                       availableSize);
      ReflowOutput kidDesiredSize(kidReflowInput);
      ReflowChild(child, aPresContext, kidDesiredSize, kidReflowInput,
                  borderPadding.left, borderPadding.top, 0, aStatus);

      if (child->GetContent() == mVideoControls && isBSizeShrinkWrapping) {
        // Resolve our own BSize based on the controls' size in the same axis.
        contentBoxBSize = myWM.IsOrthogonalTo(wm) ?
          kidDesiredSize.ISize(wm) : kidDesiredSize.BSize(wm);
      }

      FinishReflowChild(child, aPresContext,
                        kidDesiredSize, &kidReflowInput,
                        borderPadding.left, borderPadding.top, 0);
    }

    if (child->GetContent() == mVideoControls && child->GetSize() != oldChildSize) {
      RefPtr<Runnable> event = new DispatchResizeToControls(child->GetContent());
      nsContentUtils::AddScriptRunner(event);
    }
  }

  if (isBSizeShrinkWrapping) {
    if (contentBoxBSize == NS_INTRINSICSIZE) {
      // We didn't get a BSize from our intrinsic size/ratio, nor did we
      // get one from our controls. Just use BSize of 0.
      contentBoxBSize = 0;
    }
    contentBoxBSize = NS_CSS_MINMAX(contentBoxBSize,
                                    aReflowInput.ComputedMinBSize(),
                                    aReflowInput.ComputedMaxBSize());
    borderBoxBSize = contentBoxBSize +
      aReflowInput.ComputedLogicalBorderPadding().BStartEnd(myWM);
  }

  LogicalSize logicalDesiredSize(myWM, borderBoxISize, borderBoxBSize);
  aMetrics.SetSize(myWM, logicalDesiredSize);

  aMetrics.SetOverflowAreasToDesiredBounds();

  FinishAndStoreOverflow(&aMetrics);

  NS_FRAME_TRACE(NS_FRAME_TRACE_CALLS,
                 ("exit nsVideoFrame::Reflow: size=%d,%d",
                  aMetrics.Width(), aMetrics.Height()));
  NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics);
}