Пример #1
0
void RenderTableCol::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
{
    RenderBox::styleDidChange(diff, oldStyle);

    // If border was changed, notify table.
    if (parent()) {
        RenderTable* table = this->table();
        if (table && !table->selfNeedsLayout() && !table->normalChildNeedsLayout() && oldStyle && oldStyle->border() != style().border())
            table->invalidateCollapsedBorders();
        else if (oldStyle->width() != style().width()) {
            table->recalcSectionsIfNeeded();
            for (auto& section : childrenOfType<RenderTableSection>(*table)) {
                unsigned nEffCols = table->numEffCols();
                for (unsigned j = 0; j < nEffCols; j++) {
                    unsigned rowCount = section.numRows();
                    for (unsigned i = 0; i < rowCount; i++) {
                        RenderTableCell* cell = section.primaryCellAt(i, j);
                        if (!cell)
                            continue;
                        cell->setPreferredLogicalWidthsDirty(true);
                    }
                }
            }
        }
    }
}
Пример #2
0
int FixedTableLayout::calcWidthArray()
{
    // FIXME: We might want to wait until we have all of the first row before computing for the first time.
    int usedWidth = 0;

    // iterate over all <col> elements
    unsigned nEffCols = m_table->numEffCols();
    m_width.resize(nEffCols);
    m_width.fill(Length(Auto));

    unsigned currentEffectiveColumn = 0;
    for (RenderTableCol* col = m_table->firstColumn(); col; col = col->nextColumn()) {
        // RenderTableCols don't have the concept of preferred logical width, but we need to clear their dirty bits
        // so that if we call setPreferredWidthsDirty(true) on a col or one of its descendants, we'll mark it's
        // ancestors as dirty.
        col->clearPreferredLogicalWidthsDirtyBits();

        // Width specified by column-groups that have column child does not affect column width in fixed layout tables
        if (col->isTableColumnGroupWithColumnChildren())
            continue;

        Length colStyleLogicalWidth = col->style().logicalWidth();
        int effectiveColWidth = 0;
        if (colStyleLogicalWidth.isFixed() && colStyleLogicalWidth.value() > 0)
            effectiveColWidth = colStyleLogicalWidth.value();

        unsigned span = col->span();
        while (span) {
            unsigned spanInCurrentEffectiveColumn;
            if (currentEffectiveColumn >= nEffCols) {
                m_table->appendColumn(span);
                nEffCols++;
                m_width.append(Length());
                spanInCurrentEffectiveColumn = span;
            } else {
                if (span < m_table->spanOfEffCol(currentEffectiveColumn)) {
                    m_table->splitColumn(currentEffectiveColumn, span);
                    nEffCols++;
                    m_width.append(Length());
                }
                spanInCurrentEffectiveColumn = m_table->spanOfEffCol(currentEffectiveColumn);
            }
            if ((colStyleLogicalWidth.isFixed() || colStyleLogicalWidth.isPercent()) && colStyleLogicalWidth.isPositive()) {
                m_width[currentEffectiveColumn] = colStyleLogicalWidth;
                m_width[currentEffectiveColumn] *= spanInCurrentEffectiveColumn;
                usedWidth += effectiveColWidth * spanInCurrentEffectiveColumn;
            }
            span -= spanInCurrentEffectiveColumn;
            currentEffectiveColumn++;
        }
    }

    // Iterate over the first row in case some are unspecified.
    RenderTableSection* section = m_table->topNonEmptySection();
    if (!section)
        return usedWidth;

    unsigned currentColumn = 0;

    RenderTableRow* firstRow = section->firstRow();
    for (RenderTableCell* cell = firstRow->firstCell(); cell; cell = cell->nextCell()) {
        Length logicalWidth = cell->styleOrColLogicalWidth();
        unsigned span = cell->colSpan();
        int fixedBorderBoxLogicalWidth = 0;
        // FIXME: Support other length types. If the width is non-auto, it should probably just use
        // RenderBox::computeLogicalWidthInRegionUsing to compute the width.
        if (logicalWidth.isFixed() && logicalWidth.isPositive()) {
            fixedBorderBoxLogicalWidth = cell->adjustBorderBoxLogicalWidthForBoxSizing(logicalWidth.value());
            logicalWidth.setValue(Fixed, fixedBorderBoxLogicalWidth);
        }

        unsigned usedSpan = 0;
        while (usedSpan < span && currentColumn < nEffCols) {
            float eSpan = m_table->spanOfEffCol(currentColumn);
            // Only set if no col element has already set it.
            if (m_width[currentColumn].isAuto() && logicalWidth.type() != Auto) {
                m_width[currentColumn] = logicalWidth;
                m_width[currentColumn] *= eSpan / span;
                usedWidth += fixedBorderBoxLogicalWidth * eSpan / span;
            }
            usedSpan += eSpan;
            ++currentColumn;
        }

        // FixedTableLayout doesn't use min/maxPreferredLogicalWidths, but we need to clear the
        // dirty bit on the cell so that we'll correctly mark its ancestors dirty
        // in case we later call setPreferredLogicalWidthsDirty(true) on it later.
        if (cell->preferredLogicalWidthsDirty())
            cell->setPreferredLogicalWidthsDirty(false);
    }

    return usedWidth;
}