void ClientConnection::createCharacter(const RootOperation& op) { static unsigned int charCounter = 0; char charId[64]; ::snprintf(charId, 64, "_customChar_%d", ++charCounter); RootEntity ent = smart_dynamic_cast<RootEntity>(op->getArgs().front()); ent->setId(charId); ent->setLoc("_world"); m_server->m_world[charId] = ent; StringList children(m_server->m_world["_world"]->getContains()); children.push_back(charId); m_server->m_world["_world"]->setContains(children); Agent* ag = new Agent(this, charId); ag->setEntityVisible(charId, true); m_agents[charId] = ag; Info info; info->setArgs1(m_server->m_world[charId]); info->setFrom(charId); info->setTo(m_account); // I *think* this is right info->setRefno(op->getSerialno()); send(info); }
void Commander::dispatch(const RootOperation& op) { Appearance appear = smart_dynamic_cast<Appearance>(op); if (appear.isValid()) { assert(op->hasAttr("for")); Agent* ag = m_server->findAgentForEntity(op->getAttr("for").asString()); if (ag) { ag->setEntityVisible(op->getTo(), true); } else { // doesn't exist yet, mark as visible if / when the agent is created Agent::setEntityVisibleForFutureAgent(op->getTo(), op->getAttr("for").asString()); } } Disappearance disap = smart_dynamic_cast<Disappearance>(op); if (disap.isValid()) { assert(op->hasAttr("for")); Agent* ag = m_server->findAgentForEntity(op->getAttr("for").asString()); if (ag) ag->setEntityVisible(op->getTo(), false); } Create cr = smart_dynamic_cast<Create>(op); if (cr.isValid()) { std::vector<Root> args(op->getArgs()); assert(!args.empty()); RootEntity ent = smart_dynamic_cast<RootEntity>(args.front()); assert(ent.isValid()); static int idCounter = 900; char buf[32]; snprintf(buf, 32, "_created_%d", ++idCounter); std::string id(buf); ent->setId(id); std::string loc = ent->getLoc(); assert(m_server->m_world.count(loc)); StringList children(m_server->m_world[loc]->getContains()); children.push_back(id); m_server->m_world[loc]->setContains(children); m_server->m_world[id] = ent; Create bcr(cr); bcr->setArgs1(ent); Agent::broadcastSight(bcr); } Delete del = smart_dynamic_cast<Delete>(op); if (del.isValid()) { std::vector<Root> args(op->getArgs()); assert(!args.empty()); std::string id = args.front()->getId(); assert(m_server->m_world.count(id)); m_server->m_world.erase(id); Agent::broadcastSight(op); } Move mv = smart_dynamic_cast<Move>(op); if (mv.isValid()) { RootEntity ent = m_server->getEntity(op->getTo()); std::vector<Root> args(op->getArgs()); if (args.front()->hasAttr("loc")) { std::string newLocId = args.front()->getAttr("loc").asString(); RootEntity oldLoc = m_server->getEntity(ent->getLoc()), newLoc = m_server->getEntity(newLocId); ent->setLoc(newLocId); // modify stamps? oldLoc->modifyContains().remove(ent->getId()); newLoc->modifyContains().push_back(ent->getId()); } if (args.front()->hasAttr("pos")) ent->setPosAsList(args.front()->getAttr("pos").asList()); // handle velocity changes Agent::broadcastSight(op); return; } Sound snd = smart_dynamic_cast<Sound>(op); if (snd.isValid()) { std::vector<Root> args(op->getArgs()); assert(!args.empty()); if (snd->hasAttr("broadcast")) { Agent::broadcastSound(smart_dynamic_cast<RootOperation>(args.front())); } } Sight st = smart_dynamic_cast<Sight>(op); if (st.isValid()) { if (st->hasAttr("broadcast")) { std::vector<Root> args(op->getArgs()); assert(!args.empty()); Agent::broadcastSight(smart_dynamic_cast<RootOperation>(args.front())); } } Set s = smart_dynamic_cast<Set>(op); if (s.isValid()) { std::vector<Root> args(op->getArgs()); for (unsigned int A=0; A < args.size(); ++A) { std::string eid = args[A]->getId(); RootEntity entity = m_server->getEntity(eid); Root::const_iterator I = args[A]->begin(); for (; I != args[A]->end(); ++I) { if ((I->first == "id") || (I->first == "parents") || (I->first == "objtype")) { continue; } assert(I->first != "loc"); entity->setAttr(I->first, I->second); } } Agent::broadcastSight(s); } Action act = smart_dynamic_cast<Action>(op); if (act.isValid()) { std::vector<Root> args(op->getArgs()); if (act->getParents().front() == "command") { std::string cid = args[0]->getAttr("cid").asString(); if (cid == "socket-shutdown") { std::string acc = args[0]->getAttr("acc").asString(); ClientConnection* cc = m_server->getConnectionForAccount(acc); assert(cc); cc->shutdown(); } else if (cid == "add-many-objects") { m_server->addManyObjects(args[0]->getAttr("acc").asString()); } else if (cid == "set-world-time") { /* double t = */ args[0]->getAttr("seconds").asFloat(); } else { std::cerr << "unknown command " << cid << std::endl; } } // of command action case } // of action case }