/************************************************************************
    Configure scroll bars
************************************************************************/
void ScrolledItemListBase::configureScrollbars(const Size& doc_size)
{
    Scrollbar* v = getVertScrollbar();
    Scrollbar* h = getHorzScrollbar();

    Size render_area_size = getItemRenderArea().getSize();

    // setup the pane size
    float pane_size_w = ceguimax(doc_size.d_width, render_area_size.d_width);
    UVector2 pane_size(cegui_absdim(pane_size_w), cegui_absdim(doc_size.d_height));

    d_pane->setMinSize(pane_size);
    d_pane->setMaxSize(pane_size);
    //d_pane->setWindowSize(pane_size);

    // "fix" scrollbar visibility
    if (d_forceVScroll || doc_size.d_height > render_area_size.d_height)
    {
        v->show();
    }
    else
    {
        v->hide();
    }

    //render_area_size = getItemRenderArea().getSize();

    if (d_forceHScroll || doc_size.d_width > render_area_size.d_width)
    {
        h->show();
    }
    else
    {
        h->hide();
    }

    // get a fresh item render area
    Rect render_area = getItemRenderArea();
    render_area_size = render_area.getSize();

    // update the pane clipper area
    static_cast<ClippedContainer*>(d_pane)->setClipArea(render_area);

    // setup vertical scrollbar
    v->setDocumentSize(doc_size.d_height);
    v->setPageSize(render_area_size.d_height);
    v->setStepSize(ceguimax(1.0f, render_area_size.d_height / 10.0f));
    v->setScrollPosition(v->getScrollPosition());

    // setup horizontal scrollbar
    h->setDocumentSize(doc_size.d_width);
    h->setPageSize(render_area_size.d_width);
    h->setStepSize(ceguimax(1.0f, render_area_size.d_width / 10.0f));
    h->setScrollPosition(h->getScrollPosition());
}
Пример #2
0
//----------------------------------------------------------------------------//
void ScrollablePane::configureScrollbars(void)
{
    // controls should all be valid by this stage
    Scrollbar* vertScrollbar = getVertScrollbar();
    Scrollbar* horzScrollbar = getHorzScrollbar();
    
    // enable required scrollbars
    vertScrollbar->setVisible(isVertScrollbarNeeded());
    horzScrollbar->setVisible(isHorzScrollbarNeeded());
    
    // Check if the addition of the horizontal scrollbar means we
    // now also need the vertical bar.
    if (horzScrollbar->isVisible())
    {
        vertScrollbar->setVisible(isVertScrollbarNeeded());
    }
    
    performChildWindowLayout();
    
    // get viewable area
    Rect viewableArea(getViewableArea());
    
    // set up vertical scroll bar values
    vertScrollbar->setDocumentSize(fabsf(d_contentRect.getHeight()));
    vertScrollbar->setPageSize(viewableArea.getHeight());
    vertScrollbar->setStepSize(ceguimax(1.0f, viewableArea.getHeight() * d_vertStep));
    vertScrollbar->setOverlapSize(ceguimax(1.0f, viewableArea.getHeight() * d_vertOverlap));
    vertScrollbar->setScrollPosition(vertScrollbar->getScrollPosition());
    
    // set up horizontal scroll bar values
    horzScrollbar->setDocumentSize(fabsf(d_contentRect.getWidth()));
    horzScrollbar->setPageSize(viewableArea.getWidth());
    horzScrollbar->setStepSize(ceguimax(1.0f, viewableArea.getWidth() * d_horzStep));
    horzScrollbar->setOverlapSize(ceguimax(1.0f, viewableArea.getWidth() * d_horzOverlap));
    horzScrollbar->setScrollPosition(horzScrollbar->getScrollPosition());
}
Пример #3
0
/*************************************************************************
	display required integrated scroll bars according to current state
	of the list box and update their values.
*************************************************************************/
void Listbox::configureScrollbars(void)
{
    Scrollbar* vertScrollbar = getVertScrollbar();
    Scrollbar* horzScrollbar = getHorzScrollbar();

	float totalHeight	= getTotalItemsHeight();
	float widestItem	= getWidestItemWidth();

	//
	// First show or hide the scroll bars as needed (or requested)
	//
	// show or hide vertical scroll bar as required (or as specified by option)
	if ((totalHeight > getListRenderArea().getHeight()) || d_forceVertScroll)
	{
		vertScrollbar->show();

		// show or hide horizontal scroll bar as required (or as specified by option)
		if ((widestItem > getListRenderArea().getWidth()) || d_forceHorzScroll)
		{
			horzScrollbar->show();
		}
		else
		{
			horzScrollbar->hide();
		}

	}
	else
	{
		// show or hide horizontal scroll bar as required (or as specified by option)
		if ((widestItem > getListRenderArea().getWidth()) || d_forceHorzScroll)
		{
			horzScrollbar->show();

			// show or hide vertical scroll bar as required (or as specified by option)
			if ((totalHeight > getListRenderArea().getHeight()) || d_forceVertScroll)
			{
				vertScrollbar->show();
			}
			else
			{
				vertScrollbar->hide();
			}

		}
		else
		{
			vertScrollbar->hide();
			horzScrollbar->hide();
		}

	}

	//
	// Set up scroll bar values
	//
	Rect renderArea(getListRenderArea());

	vertScrollbar->setDocumentSize(totalHeight);
	vertScrollbar->setPageSize(renderArea.getHeight());
	vertScrollbar->setStepSize(ceguimax(1.0f, renderArea.getHeight() / 10.0f));
	vertScrollbar->setScrollPosition(vertScrollbar->getScrollPosition());

	horzScrollbar->setDocumentSize(widestItem);
	horzScrollbar->setPageSize(renderArea.getWidth());
	horzScrollbar->setStepSize(ceguimax(1.0f, renderArea.getWidth() / 10.0f));
	horzScrollbar->setScrollPosition(horzScrollbar->getScrollPosition());
}
Пример #4
0
/*************************************************************************
    Sample specific initialisation goes here.
*************************************************************************/
bool Demo4Sample::initialiseSample()
{
    using namespace CEGUI;

    // we will make extensive use of the WindowManager.
    WindowManager& winMgr = WindowManager::getSingleton();

    // load scheme and set up defaults
    SchemeManager::getSingleton().loadScheme("TaharezLook.scheme");
    System::getSingleton().setDefaultMouseCursor("TaharezLook", "MouseArrow");
    //FontManager::getSingleton().createFont("Commonwealth-10.font");

    // load an image to use as a background
    ImagesetManager::getSingleton().createImagesetFromImageFile("BackgroundImage", "GPN-2000-001437.tga");

    // here we will use a StaticImage as the root, then we can use it to place a background image
    Window* background = winMgr.createWindow("TaharezLook/StaticImage", "background_wnd");
    // set position and size
    background->setPosition(UVector2(cegui_reldim(0), cegui_reldim( 0)));
    background->setSize(UVector2(cegui_reldim(1), cegui_reldim( 1)));
    // disable frame and standard background
    background->setProperty("FrameEnabled", "false");
    background->setProperty("BackgroundEnabled", "false");
    // set the background image
    background->setProperty("Image", "set:BackgroundImage image:full_image");
    // install this as the root GUI sheet
    System::getSingleton().setGUISheet(background);

    // now we create a DefaultWindow which we will attach all the widgets to.  We could
    // have attached them to the background StaticImage, though we want to be a bit tricky
    // since we do not wish the background to be faded by the slider - so we create this
    // container window so we can affect all the other widgets, but leave the background
    // unchanged.
    Window* sheet = winMgr.createWindow("DefaultWindow", "root_wnd");
    // attach this to the 'real' root
    background->addChildWindow(sheet);

    //
    // widget initialisation
    //
    // quit button
    PushButton* btn = static_cast<PushButton*>(winMgr.createWindow("TaharezLook/Button", "QuitButton"));
    sheet->addChildWindow(btn);
    btn->setText("Quit!");
    btn->setPosition(UVector2(cegui_reldim(0.035f), cegui_reldim( 0.0f)));
    btn->setSize(UVector2(cegui_reldim(0.1f), cegui_reldim( 0.036f)));
    btn->subscribeEvent(PushButton::EventClicked, Event::Subscriber(&Demo4Sample::handleQuit, this));
    btn->setAlwaysOnTop(true);

    // Alpha-slider
    Slider* slider = static_cast<Slider*>(winMgr.createWindow("TaharezLook/Slider", "my slider"));
    sheet->addChildWindow(slider);
    slider->setPosition(UVector2(cegui_reldim(0.136f), cegui_reldim( 0.0f)));
    slider->setSize(UVector2(cegui_reldim(0.02f), cegui_reldim( 0.075f)));
    slider->setAlwaysOnTop(true);
    // here we disable inherited alpha so that we will always be able to see the slider
    slider->setInheritsAlpha(false);
    // set up slider config
    slider->setCurrentValue(1.0f);
    slider->setClickStep(0.1f);
    // subscribe handler that will process slider position changes.
    slider->subscribeEvent(Slider::EventValueChanged, &sliderHandler);

    // big scroll bar
    Scrollbar* vscb = static_cast<Scrollbar*>(winMgr.createWindow("TaharezLook/LargeVerticalScrollbar", "Vert Scroll 1"));
    sheet->addChildWindow(vscb);
    vscb->setPosition(UVector2(cegui_reldim(0.0f), cegui_reldim( 0.0f)));
    vscb->setMinSize(UVector2(cegui_reldim(0.01f), cegui_reldim( 0.01f)));
    vscb->setMaxSize(UVector2(cegui_reldim(1.0f), cegui_reldim( 1.0f)));
    vscb->setSize(UVector2(cegui_reldim(0.035f), cegui_reldim( 0.83f)));
    vscb->setDocumentSize(100);
    vscb->setPageSize(5);
    vscb->setStepSize(1);
    vscb->setAlwaysOnTop(true);

    // mini vert scroll bar
    Scrollbar* mvsb = static_cast<Scrollbar*>(winMgr.createWindow("TaharezLook/VerticalScrollbar", "MiniVertScroll 1"));
    sheet->addChildWindow(mvsb);
    mvsb->setPosition(UVector2(cegui_reldim(0.99f), cegui_reldim( 0.015f)));
    mvsb->setMinSize(UVector2(cegui_reldim(0.01f), cegui_reldim( 0.01f)));
    mvsb->setMaxSize(UVector2(cegui_reldim(1.0f), cegui_reldim( 1.0f)));
    mvsb->setSize(UVector2(cegui_reldim(0.01f), cegui_reldim( 0.5f)));
    mvsb->setDocumentSize(360);
    mvsb->setPageSize(45);
    mvsb->setStepSize(1);
    mvsb->setAlwaysOnTop(true);

    // mini horz scroll bar
    Scrollbar* mhsb = static_cast<Scrollbar*>(winMgr.createWindow("TaharezLook/HorizontalScrollbar", "MiniHorzScroll 1"));
    sheet->addChildWindow(mhsb);
    mhsb->setPosition(UVector2(cegui_reldim(0.485f), cegui_reldim( 0.0f)));
    mhsb->setMinSize(UVector2(cegui_reldim(0.01f), cegui_reldim( 0.01f)));
    mhsb->setMaxSize(UVector2(cegui_reldim(1.0f), cegui_reldim( 1.0f)));
    mhsb->setSize(UVector2(cegui_reldim(0.5f), cegui_reldim( 0.015f)));
    mhsb->setDocumentSize(360);
    mhsb->setPageSize(45);
    mhsb->setStepSize(1);
    mhsb->setAlwaysOnTop(true);

    //
    // Build a window with some text and formatting options via radio buttons etc
    //
    FrameWindow* textwnd = static_cast<FrameWindow*>(winMgr.createWindow("TaharezLook/FrameWindow", "TextWindow"));
    sheet->addChildWindow(textwnd);
    textwnd->setPosition(UVector2(cegui_reldim(0.2f), cegui_reldim( 0.2f)));
    textwnd->setMaxSize(UVector2(cegui_reldim(0.75f), cegui_reldim( 0.75f)));
    textwnd->setMinSize(UVector2(cegui_reldim(0.1f), cegui_reldim( 0.1f)));
    textwnd->setSize(UVector2(cegui_reldim(0.5f), cegui_reldim( 0.5f)));
    textwnd->setCloseButtonEnabled(false);
    textwnd->setText("Crazy Eddie's GUI - Demo 4");

    Window* st = winMgr.createWindow("TaharezLook/StaticText", "TextWindow/Static");
    textwnd->addChildWindow(st);
    st->setPosition(UVector2(cegui_reldim(0.1f), cegui_reldim( 0.22f)));
    st->setSize(UVector2(cegui_reldim(0.5f), cegui_reldim( 0.6f)));

    st = winMgr.createWindow("TaharezLook/StaticText", "TextWindow/Group label 1");
    textwnd->addChildWindow(st);
    st->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.23f)));
    st->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    st->setText("Horz. Formatting");
    // disable frame and background on static control
    st->setProperty("FrameEnabled", "false");
    st->setProperty("BackgroundEnabled", "false");

    st = winMgr.createWindow("TaharezLook/StaticText", "TextWindow/Group label 2");
    textwnd->addChildWindow(st);
    st->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.53f)));
    st->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    st->setText("Vert. Formatting");
    // disable frame and background on static control
    st->setProperty("FrameEnabled", "false");
    st->setProperty("BackgroundEnabled", "false");

    st = winMgr.createWindow("TaharezLook/StaticText", "TextWindow/Box label");
    textwnd->addChildWindow(st);
    st->setPosition(UVector2(cegui_reldim(0.12f), cegui_reldim( 0.15f)));
    st->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    st->setText("Formatted Output");
    // disable frame and background on static control
    st->setProperty("FrameEnabled", "false");
    st->setProperty("BackgroundEnabled", "false");

	// groupbox
	st = winMgr.createWindow("TaharezLook/GroupBox", "TextWindow/GroupBox1");
	textwnd->addChildWindow(st);
	st->setPosition(UVector2(cegui_reldim(0.03f), cegui_reldim(0.08f)));
	st->setSize(UVector2(cegui_reldim(0.94f), cegui_reldim(0.90f)));
	st->setText("Text samples");

    // word-wrap checkbox
    Checkbox* cb = static_cast<Checkbox*>(winMgr.createWindow("TaharezLook/Checkbox", "TextWindow/CB1"));
    textwnd->addChildWindow(cb);
    cb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.13f)));
    cb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    cb->setText("Word Wrap");
    // subscribe a handler to listen for when the check-box button select state changes
    cb->subscribeEvent(Checkbox::EventCheckStateChanged, &formatChangedHandler);

    // horizontal formatting radio group
    RadioButton* rb = static_cast<RadioButton*>(winMgr.createWindow("TaharezLook/RadioButton", "TextWindow/RB1"));
    textwnd->addChildWindow(rb);
    rb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.3f)));
    rb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    rb->setGroupID(1);
    rb->setText("Left Aligned");
    // subscribe a handler to listen for when the radio button select state changes
    rb->subscribeEvent(RadioButton::EventSelectStateChanged, &formatChangedHandler);

    rb = static_cast<RadioButton*>(winMgr.createWindow("TaharezLook/RadioButton", "TextWindow/RB2"));
    textwnd->addChildWindow(rb);
    rb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.35f)));
    rb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    rb->setGroupID(1);
    rb->setText("Right Aligned");
    // subscribe a handler to listen for when the radio button select state changes
    rb->subscribeEvent(RadioButton::EventSelectStateChanged, &formatChangedHandler);

    rb = static_cast<RadioButton*>(winMgr.createWindow("TaharezLook/RadioButton", "TextWindow/RB3"));
    textwnd->addChildWindow(rb);
    rb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.4f)));
    rb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    rb->setGroupID(1);
    rb->setText("Centred");
    // subscribe a handler to listen for when the radio button select state changes
    rb->subscribeEvent(RadioButton::EventSelectStateChanged, &formatChangedHandler);

    // vertical formatting radio group
    rb = static_cast<RadioButton*>(winMgr.createWindow("TaharezLook/RadioButton", "TextWindow/RB4"));
    textwnd->addChildWindow(rb);
    rb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.6f)));
    rb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    rb->setGroupID(2);
    rb->setText("Top Aligned");
    // subscribe a handler to listen for when the radio button select state changes
    rb->subscribeEvent(RadioButton::EventSelectStateChanged, &formatChangedHandler);

    rb = static_cast<RadioButton*>(winMgr.createWindow("TaharezLook/RadioButton", "TextWindow/RB5"));
    textwnd->addChildWindow(rb);
    rb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.65f)));
    rb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    rb->setGroupID(2);
    rb->setText("Bottom Aligned");
    // subscribe a handler to listen for when the radio button select state changes
    rb->subscribeEvent(RadioButton::EventSelectStateChanged, &formatChangedHandler);

    rb = static_cast<RadioButton*>(winMgr.createWindow("TaharezLook/RadioButton", "TextWindow/RB6"));
    textwnd->addChildWindow(rb);
    rb->setPosition(UVector2(cegui_reldim(0.65f), cegui_reldim( 0.7f)));
    rb->setSize(UVector2(cegui_reldim(0.35f), cegui_reldim( 0.05f)));
    rb->setGroupID(2);
    rb->setText("Centred");
    // subscribe a handler to listen for when the radio button select state changes
    rb->subscribeEvent(RadioButton::EventSelectStateChanged, &formatChangedHandler);

    // Edit box for text entry
    Editbox* eb = static_cast<Editbox*>(winMgr.createWindow("TaharezLook/Editbox", "TextWindow/Editbox1"));
    textwnd->addChildWindow(eb);
    eb->setPosition(UVector2(cegui_reldim(0.05f), cegui_reldim( 0.85f)));
    eb->setMaxSize(UVector2(cegui_reldim(1.0f), cegui_reldim( 0.04f)));
    eb->setSize(UVector2(cegui_reldim(0.90f), cegui_reldim( 0.08f)));
    // subscribe a handler to listen for when the text changes
    eb->subscribeEvent(Window::EventTextChanged, &textChangedHandler);

    //
    // Controls are set up.  Install initial settings
    //
    static_cast<Checkbox*>(winMgr.getWindow("TextWindow/CB1"))->setSelected(true);
    static_cast<RadioButton*>(winMgr.getWindow("TextWindow/RB1"))->setSelected(true);
    static_cast<RadioButton*>(winMgr.getWindow("TextWindow/RB4"))->setSelected(true);
    winMgr.getWindow("TextWindow/Editbox1")->setText("Come on then, edit me!");

    // success!
    return true;
}
Пример #5
0
/*************************************************************************
	display required integrated scroll bars according to current state
	of the list box and update their values.
*************************************************************************/
void Listbox::configureScrollbars(void)
{
    Scrollbar* vertScrollbar;
    Scrollbar* horzScrollbar;

    try
    {
        vertScrollbar = static_cast<Scrollbar*>(WindowManager::getSingleton().getWindow(getName() + "__auto_vscrollbar__"));
        horzScrollbar = static_cast<Scrollbar*>(WindowManager::getSingleton().getWindow(getName() + "__auto_hscrollbar__"));
    }
    catch (UnknownObjectException)
    {
        // no scrollbars?  Can't configure then!
        return;
    }

	float totalHeight	= getTotalItemsHeight();
	float widestItem	= getWidestItemWidth();

	//
	// First show or hide the scroll bars as needed (or requested)
	//
	// show or hide vertical scroll bar as required (or as specified by option)
	if ((totalHeight > getListRenderArea().getHeight()) || d_forceVertScroll)
	{
		vertScrollbar->show();

		// show or hide horizontal scroll bar as required (or as specified by option)
		if ((widestItem > getListRenderArea().getWidth()) || d_forceHorzScroll)
		{
			horzScrollbar->show();
		}
		else
		{
			horzScrollbar->hide();
		}

	}
	else
	{
		// show or hide horizontal scroll bar as required (or as specified by option)
		if ((widestItem > getListRenderArea().getWidth()) || d_forceHorzScroll)
		{
			horzScrollbar->show();

			// show or hide vertical scroll bar as required (or as specified by option)
			if ((totalHeight > getListRenderArea().getHeight()) || d_forceVertScroll)
			{
				vertScrollbar->show();
			}
			else
			{
				vertScrollbar->hide();
			}

		}
		else
		{
			vertScrollbar->hide();
			horzScrollbar->hide();
		}

	}

	//
	// Set up scroll bar values
	//
	Rect renderArea(getListRenderArea());

	vertScrollbar->setDocumentSize(totalHeight);
	vertScrollbar->setPageSize(renderArea.getHeight());
	vertScrollbar->setStepSize(ceguimax(1.0f, renderArea.getHeight() / 10.0f));
	vertScrollbar->setScrollPosition(vertScrollbar->getScrollPosition());

	horzScrollbar->setDocumentSize(widestItem);
	horzScrollbar->setPageSize(renderArea.getWidth());
	horzScrollbar->setStepSize(ceguimax(1.0f, renderArea.getWidth() / 10.0f));
	horzScrollbar->setScrollPosition(horzScrollbar->getScrollPosition());
}