Пример #1
0
static bool make_out_dirs() {
    SkString outDir = make_filepath(0, OUT_DIR, "");
    if (!sk_exists(outDir.c_str())) {
        if (!sk_mkdir(outDir.c_str())) {
            SkDebugf("could not create dir %s\n", outDir.c_str());
            return false;
        }
    }
    SkString grDir = make_filepath(0, outGrDir, "");
    if (!sk_exists(grDir.c_str())) {
        if (!sk_mkdir(grDir.c_str())) {
            SkDebugf("could not create dir %s\n", grDir.c_str());
            return false;
        }
    }
    SkString skDir = make_filepath(0, outSkDir, "");
    if (!sk_exists(skDir.c_str())) {
        if (!sk_mkdir(skDir.c_str())) {
            SkDebugf("could not create dir %s\n", skDir.c_str());
            return false;
        }
    }
    SkString skpDir = make_filepath(0, outSkpDir, "");
    if (!sk_exists(skpDir.c_str())) {
        if (!sk_mkdir(skpDir.c_str())) {
            SkDebugf("could not create dir %s\n", skpDir.c_str());
            return false;
        }
    }
    SkString diffDir = make_filepath(0, outDiffDir, "");
    if (!sk_exists(diffDir.c_str())) {
        if (!sk_mkdir(diffDir.c_str())) {
            SkDebugf("could not create dir %s\n", diffDir.c_str());
            return false;
        }
    }
    SkString statusDir = make_filepath(0, outStatusDir, "");
    if (!sk_exists(statusDir.c_str())) {
        if (!sk_mkdir(statusDir.c_str())) {
            SkDebugf("could not create dir %s\n", statusDir.c_str());
            return false;
        }
    }
    return true;
}
Пример #2
0
void PictureBenchmark::run(SkPicture* pict) {
    SkASSERT(pict);
    if (NULL == pict) {
        return;
    }

    SkASSERT(fRenderer != NULL);
    if (NULL == fRenderer) {
        return;
    }

    fRenderer->init(pict, NULL, NULL, NULL, false);

    // We throw this away to remove first time effects (such as paging in this program)
    fRenderer->setup();

    if (fPreprocess) {
        if (NULL != fRenderer->getCanvas()) {
            fRenderer->getCanvas()->EXPERIMENTAL_optimize(pict);
        }
    }

    fRenderer->render(NULL);
    fRenderer->resetState(true);   // flush, swapBuffers and Finish

    if (fPreprocess) {
        if (NULL != fRenderer->getCanvas()) {
            fRenderer->getCanvas()->EXPERIMENTAL_purge(pict);
        }
    }

    if (fPurgeDecodedTex) {
        fRenderer->purgeTextures();
    }

    bool usingGpu = false;
#if SK_SUPPORT_GPU
    usingGpu = fRenderer->isUsingGpuDevice();
#endif

    uint32_t timerTypes = fTimerTypes;
    if (!usingGpu) {
        timerTypes &= ~TimerData::kGpu_Flag;
    }

    SkString timeFormat;
    if (TimerData::kPerIter_Result == fTimerResult) {
        timeFormat = fRenderer->getPerIterTimeFormat();
    } else {
        timeFormat = fRenderer->getNormalTimeFormat();
    }

    static const int kNumInnerLoops = 10;
    int numOuterLoops = 1;
    int numInnerLoops = fRepeats;

    if (TimerData::kPerIter_Result == fTimerResult && fRepeats > 1) {
        // interpret this flag combination to mean: generate 'fRepeats'
        // numbers by averaging each rendering 'kNumInnerLoops' times
        numOuterLoops = fRepeats;
        numInnerLoops = kNumInnerLoops;
    }

    if (fTimeIndividualTiles) {
        TiledPictureRenderer* tiledRenderer = fRenderer->getTiledRenderer();
        SkASSERT(tiledRenderer && tiledRenderer->supportsTimingIndividualTiles());
        if (NULL == tiledRenderer || !tiledRenderer->supportsTimingIndividualTiles()) {
            return;
        }
        int xTiles, yTiles;
        if (!tiledRenderer->tileDimensions(xTiles, yTiles)) {
            return;
        }

        int x, y;
        while (tiledRenderer->nextTile(x, y)) {
            // There are two timers, which will behave slightly differently:
            // 1) longRunningTimer, along with perTileTimerData, will time how long it takes to draw
            // one tile fRepeats times, and take the average. As such, it will not respect the
            // logPerIter or printMin options, since it does not know the time per iteration. It
            // will also be unable to call flush() for each tile.
            // The goal of this timer is to make up for a system timer that is not precise enough to
            // measure the small amount of time it takes to draw one tile once.
            //
            // 2) perTileTimer, along with perTileTimerData, will record each run separately, and
            // then take the average. As such, it supports logPerIter and printMin options.
            //
            // Although "legal", having two gpu timers running at the same time
            // seems to cause problems (i.e., INVALID_OPERATIONs) on several
            // platforms. To work around this, we disable the gpu timer on the
            // long running timer.
            SkAutoTDelete<Timer> longRunningTimer(this->setupTimer());
            TimerData longRunningTimerData(numOuterLoops);

            for (int outer = 0; outer < numOuterLoops; ++outer) {
                SkAutoTDelete<Timer> perTileTimer(this->setupTimer(false));
                TimerData perTileTimerData(numInnerLoops);

                longRunningTimer->start();
                for (int inner = 0; inner < numInnerLoops; ++inner) {
                    perTileTimer->start();
                    tiledRenderer->drawCurrentTile();
                    perTileTimer->truncatedEnd();
                    tiledRenderer->resetState(false);  // flush & swapBuffers, but don't Finish
                    perTileTimer->end();
                    SkAssertResult(perTileTimerData.appendTimes(perTileTimer.get()));

                    if (fPurgeDecodedTex) {
                        fRenderer->purgeTextures();
                    }
                }
                longRunningTimer->truncatedEnd();
                tiledRenderer->resetState(true);       // flush, swapBuffers and Finish
                longRunningTimer->end();
                SkAssertResult(longRunningTimerData.appendTimes(longRunningTimer.get()));
            }

            fWriter->tileConfig(tiledRenderer->getConfigName());
            fWriter->tileMeta(x, y, xTiles, yTiles);

            // TODO(borenet): Turn off per-iteration tile time reporting for now.
            // Avoiding logging the time for every iteration for each tile cuts
            // down on data file size by a significant amount. Re-enable this once
            // we're loading the bench data directly into a data store and are no
            // longer generating SVG graphs.
#if 0
            fWriter->tileData(
                    &perTileTimerData,
                    timeFormat.c_str(),
                    fTimerResult,
                    timerTypes);
#endif

            if (fPurgeDecodedTex) {
                fWriter->addTileFlag(PictureResultsWriter::kPurging);
            }
            fWriter->addTileFlag(PictureResultsWriter::kAvg);
            fWriter->tileData(
                &longRunningTimerData,
                tiledRenderer->getNormalTimeFormat().c_str(),
                TimerData::kAvg_Result,
                timerTypes,
                numInnerLoops);
        }
    } else {
        SkAutoTDelete<Timer> longRunningTimer(this->setupTimer());
        TimerData longRunningTimerData(numOuterLoops);

        for (int outer = 0; outer < numOuterLoops; ++outer) {
            SkAutoTDelete<Timer> perRunTimer(this->setupTimer(false));
            TimerData perRunTimerData(numInnerLoops);

            longRunningTimer->start();
            for (int inner = 0; inner < numInnerLoops; ++inner) {
                fRenderer->setup();

                perRunTimer->start();
                fRenderer->render(NULL);
                perRunTimer->truncatedEnd();
                fRenderer->resetState(false);   // flush & swapBuffers, but don't Finish
                perRunTimer->end();

                SkAssertResult(perRunTimerData.appendTimes(perRunTimer.get()));

                if (fPreprocess) {
                    if (NULL != fRenderer->getCanvas()) {
                        fRenderer->getCanvas()->EXPERIMENTAL_purge(pict);
                    }
                }

                if (fPurgeDecodedTex) {
                    fRenderer->purgeTextures();
                }
            }
            longRunningTimer->truncatedEnd();
            fRenderer->resetState(true);        // flush, swapBuffers and Finish
            longRunningTimer->end();
            SkAssertResult(longRunningTimerData.appendTimes(longRunningTimer.get()));
        }

        fWriter->tileConfig(fRenderer->getConfigName());
        if (fPurgeDecodedTex) {
            fWriter->addTileFlag(PictureResultsWriter::kPurging);
        }

        // Beware - since the per-run-timer doesn't ever include a glFinish it can
        // report a lower time then the long-running-timer
#if 0
        fWriter->tileData(
                &perRunTimerData,
                timeFormat.c_str(),
                fTimerResult,
                timerTypes);
#else
        fWriter->tileData(
                &longRunningTimerData,
                timeFormat.c_str(),
                fTimerResult,
                timerTypes,
                numInnerLoops);
#endif
    }

    fRenderer->end();
}
Пример #3
0
static void TestWStream(skiatest::Reporter* reporter) {
    SkDynamicMemoryWStream  ds;
    const char s[] = "abcdefghijklmnopqrstuvwxyz";
    int i;
    for (i = 0; i < 100; i++) {
        REPORTER_ASSERT(reporter, ds.write(s, 26));
    }
    REPORTER_ASSERT(reporter, ds.getOffset() == 100 * 26);

    char* dst = new char[100 * 26 + 1];
    dst[100*26] = '*';
    ds.copyTo(dst);
    REPORTER_ASSERT(reporter, dst[100*26] == '*');
    for (i = 0; i < 100; i++) {
        REPORTER_ASSERT(reporter, memcmp(&dst[i * 26], s, 26) == 0);
    }

    {
        SkAutoTDelete<SkStreamAsset> stream(ds.detachAsStream());
        REPORTER_ASSERT(reporter, 100 * 26 == stream->getLength());
        REPORTER_ASSERT(reporter, ds.getOffset() == 0);
        test_loop_stream(reporter, stream.get(), s, 26, 100);

        SkAutoTDelete<SkStreamAsset> stream2(stream->duplicate());
        test_loop_stream(reporter, stream2.get(), s, 26, 100);

        SkAutoTDelete<SkStreamAsset> stream3(stream->fork());
        REPORTER_ASSERT(reporter, stream3->isAtEnd());
        char tmp;
        size_t bytes = stream->read(&tmp, 1);
        REPORTER_ASSERT(reporter, 0 == bytes);
        stream3->rewind();
        test_loop_stream(reporter, stream3.get(), s, 26, 100);
    }

    for (i = 0; i < 100; i++) {
        REPORTER_ASSERT(reporter, ds.write(s, 26));
    }
    REPORTER_ASSERT(reporter, ds.getOffset() == 100 * 26);

    {
        SkAutoTUnref<SkData> data(ds.copyToData());
        REPORTER_ASSERT(reporter, 100 * 26 == data->size());
        REPORTER_ASSERT(reporter, memcmp(dst, data->data(), data->size()) == 0);
    }

    {
        // Test that this works after a copyToData.
        SkAutoTDelete<SkStreamAsset> stream(ds.detachAsStream());
        REPORTER_ASSERT(reporter, ds.getOffset() == 0);
        test_loop_stream(reporter, stream.get(), s, 26, 100);

        SkAutoTDelete<SkStreamAsset> stream2(stream->duplicate());
        test_loop_stream(reporter, stream2.get(), s, 26, 100);
    }
    delete[] dst;

    SkString tmpDir = skiatest::GetTmpDir();
    if (!tmpDir.isEmpty()) {
        test_filestreams(reporter, tmpDir.c_str());
    }
}
Пример #4
0
    virtual void onDraw(SkCanvas* canvas) {
        static const int kBmpSize = 2048;
        if (fLargeBitmap.isNull()) {
            makebm(&fLargeBitmap, kBmpSize, kBmpSize);
        }
        SkRect dstRect = { 0, 0, SkIntToScalar(64), SkIntToScalar(64)};
        static const int kMaxSrcRectSize = 1 << (SkNextLog2(kBmpSize) + 2);

        static const int kPadX = 30;
        static const int kPadY = 40;
        SkPaint paint;
        paint.setAlpha(0x20);
        canvas->drawBitmapRect(fLargeBitmap, NULL,
                               SkRect::MakeWH(gSize * SK_Scalar1,
                                              gSize * SK_Scalar1),
                               &paint);
        canvas->translate(SK_Scalar1 * kPadX / 2,
                          SK_Scalar1 * kPadY / 2);
        SkPaint blackPaint;
        SkScalar titleHeight = SK_Scalar1 * 24;
        blackPaint.setColor(SK_ColorBLACK);
        blackPaint.setTextSize(titleHeight);
        blackPaint.setAntiAlias(true);
        SkString title;
        title.printf("Bitmap size: %d x %d", kBmpSize, kBmpSize);
        canvas->drawText(title.c_str(), title.size(), 0,
                         titleHeight, blackPaint);

        canvas->translate(0, SK_Scalar1 * kPadY / 2  + titleHeight);
        int rowCount = 0;
        canvas->save();
        for (int w = 1; w <= kMaxSrcRectSize; w *= 4) {
            for (int h = 1; h <= kMaxSrcRectSize; h *= 4) {

                SkIRect srcRect = SkIRect::MakeXYWH((kBmpSize - w) / 2,
                                                    (kBmpSize - h) / 2,
                                                    w, h);
                canvas->drawBitmapRect(fLargeBitmap, &srcRect, dstRect);

                SkString label;
                label.appendf("%d x %d", w, h);
                blackPaint.setAntiAlias(true);
                blackPaint.setStyle(SkPaint::kFill_Style);
                blackPaint.setTextSize(SK_Scalar1 * 10);
                SkScalar baseline = dstRect.height() +
                                    blackPaint.getTextSize() + SK_Scalar1 * 3;
                canvas->drawText(label.c_str(), label.size(),
                                    0, baseline,
                                    blackPaint);
                blackPaint.setStyle(SkPaint::kStroke_Style);
                blackPaint.setStrokeWidth(SK_Scalar1);
                blackPaint.setAntiAlias(false);
                canvas->drawRect(dstRect, blackPaint);

                canvas->translate(dstRect.width() + SK_Scalar1 * kPadX, 0);
                ++rowCount;
                if ((dstRect.width() + kPadX) * rowCount > gSize) {
                    canvas->restore();
                    canvas->translate(0, dstRect.height() + SK_Scalar1 * kPadY);
                    canvas->save();
                    rowCount = 0;
                }
            }
        }

        {
            // test the following code path:
            // SkGpuDevice::drawPath() -> SkGpuDevice::drawWithMaskFilter()
            SkIRect srcRect;
            SkPaint paint;
            SkBitmap bm;

            bm = make_chessbm(5, 5);
            paint.setFilterLevel(SkPaint::kLow_FilterLevel);

            srcRect.setXYWH(1, 1, 3, 3);
            SkMaskFilter* mf = SkBlurMaskFilter::Create(
                kNormal_SkBlurStyle,
                SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
                SkBlurMaskFilter::kHighQuality_BlurFlag |
                SkBlurMaskFilter::kIgnoreTransform_BlurFlag);
            paint.setMaskFilter(mf)->unref();
            canvas->drawBitmapRect(bm, &srcRect, dstRect, &paint);
        }
    }
Пример #5
0
 virtual const char* onGetName() {
     return fName.c_str();
 }
bool SkSVGPaint::writeChangedElements(SkSVGParser& parser,
        SkSVGPaint& current, bool* changed) {
    SkSVGPaint& lastState = parser.fLastFlush;
    for (int index = kInitial + 1; index < kTerminal; index++) {
        SkString* topAttr = current[index];
        size_t attrLength = topAttr->size();
        if (attrLength == 0)
            continue;
        const char* attrValue = topAttr->c_str();
        SkString* lastAttr = lastState[index];
        switch(index) {
            case kClipPath:
            case kClipRule:
                // !!! need to add this outside of paint
                break;
            case kEnableBackground:
                // !!! don't know what to do with this
                break;
            case kFill:
                goto addColor;
            case kFillRule:
            case kFilter:
                break;
            case kFontFamily:
                parser._startElement("typeface");
                parser._addAttributeLen("fontName", attrValue, attrLength);
                parser._endElement();   // typeface
                break;
            case kFontSize:
            case kLetterSpacing:
                break;
            case kMask:
            case kOpacity:
                if (changed[kStroke] == false && changed[kFill] == false) {
                    parser._startElement("color");
                    SkString& opacity = current.f_opacity;
                    parser._addAttributeLen("color", parser.fLastColor.c_str(), parser.fLastColor.size());
                    parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
                    parser._endElement();   // color
                }
                break;
            case kStopColor:
                break;
            case kStopOpacity:
                break;
            case kStroke:
addColor:
                if (strncmp(lastAttr->c_str(), "url(", 4) == 0 && strncmp(attrValue, "url(", 4) != 0) {
                    parser._startElement("shader");
                    parser._endElement();
                }
                if (topAttr->equals(*lastAttr))
                    continue;
                {
                    bool urlRef = strncmp(attrValue, "url(", 4) == 0;
                    bool colorNone = strcmp(attrValue, "none") == 0;
                    bool lastEqual = parser.fLastColor.equals(attrValue, attrLength);
                    bool newColor = urlRef == false && colorNone == false && lastEqual == false;
                    if (newColor || changed[kOpacity]) {
                        parser._startElement("color");
                        if (newColor || changed[kOpacity]) {
                            parser._addAttributeLen("color", attrValue, attrLength);
                            parser.fLastColor.set(attrValue, attrLength);
                        }
                        if (changed[kOpacity]) {
                            SkString& opacity = current.f_opacity;
                            parser._addAttributeLen("alpha", opacity.c_str(), opacity.size());
                        }
                        parser._endElement();   // color
                    }
                }
                break;
            case kStroke_Dasharray:
                parser._startElement("dash");
                SkSVGParser::ConvertToArray(*topAttr);
                parser._addAttribute("intervals", topAttr->c_str());
                parser._endElement();   // dash
            break;
            case kStroke_Linecap:
            case kStroke_Linejoin:
            case kStroke_Miterlimit:
            case kStroke_Width:
            case kStyle:
            case kTransform:
                break;
        default:
            SkASSERT(0);
            return false;
        }
    }
    return true;
}
Пример #7
0
 const char* onGetName() override {
     return fName.c_str();
 }
static bool run_single_benchmark(const SkString& inputPath,
                                 sk_tools::PictureBenchmark& benchmark) {
    SkFILEStream inputStream;

    inputStream.setPath(inputPath.c_str());
    if (!inputStream.isValid()) {
        SkString err;
        err.printf("Could not open file %s\n", inputPath.c_str());
        gLogger.logError(err);
        return false;
    }

    // Since the old picture has been deleted, all pixels should be cleared.
    SkASSERT(gLruImageCache.getImageCacheUsed() == 0);
    if (FLAGS_countRAM) {
        // Set the limit to zero, so all pixels will be kept
      gLruImageCache.setImageCacheLimit(0);
    }

    SkPicture::InstallPixelRefProc proc;
    if (FLAGS_deferImageDecoding) {
        proc = &sk_tools::LazyDecodeBitmap;
    } else {
        proc = &SkImageDecoder::DecodeMemory;
    }
    SkAutoTUnref<SkPicture> picture(SkPicture::CreateFromStream(&inputStream, proc));

    if (NULL == picture.get()) {
        SkString err;
        err.printf("Could not read an SkPicture from %s\n", inputPath.c_str());
        gLogger.logError(err);
        return false;
    }

    SkString filename;
    sk_tools::get_basename(&filename, inputPath);

    SkString result;
    result.printf("running bench [%i %i] %s ", picture->width(), picture->height(),
                  filename.c_str());
    gLogger.logProgress(result);

    benchmark.run(picture);

#if LAZY_CACHE_STATS
    if (FLAGS_trackDeferredCaching) {
        int32_t cacheHits = SkLazyPixelRef::GetCacheHits();
        int32_t cacheMisses = SkLazyPixelRef::GetCacheMisses();
        SkLazyPixelRef::ResetCacheStats();
        SkString hitString;
        hitString.printf("Cache hit rate: %f\n", (double) cacheHits / (cacheHits + cacheMisses));
        gLogger.logProgress(hitString);
        gTotalCacheHits += cacheHits;
        gTotalCacheMisses += cacheMisses;
    }
#endif
    if (FLAGS_countRAM) {
        SkString ramCount("RAM used for bitmaps: ");
        size_t bytes = gLruImageCache.getImageCacheUsed();
        if (bytes > 1024) {
            size_t kb = bytes / 1024;
            if (kb > 1024) {
                size_t mb = kb / 1024;
                ramCount.appendf("%zi MB\n", mb);
            } else {
                ramCount.appendf("%zi KB\n", kb);
            }
        } else {
            ramCount.appendf("%zi bytes\n", bytes);
        }
        gLogger.logProgress(ramCount);
    }

    return true;
}
Пример #9
0
static SkStreamAsset* resource(const char path[]) {
    SkString fullPath = GetResourcePath(path);
    return SkStream::NewFromFile(fullPath.c_str());
}
Пример #10
0
DEF_TEST(SkpSkGrThreaded, reporter) {
    if (!initTest()) {
        return;
    }
    SkpSkGrThreadedTestRunner testRunner(reporter);
    for (int dirIndex = 1; dirIndex <= 100; ++dirIndex) {
        SkString pictDir = make_in_dir_name(dirIndex);
        if (pictDir.size() == 0) {
            continue;
        }
        SkOSFile::Iter iter(pictDir.c_str(), "skp");
        SkString filename;
        while (iter.next(&filename)) {
            SkString pngName = make_png_name(filename.c_str());
            SkString oldPng = make_filepath(dirIndex, outSkDir, pngName.c_str());
            SkString newPng = make_filepath(dirIndex, outGrDir, pngName.c_str());
            if (sk_exists(oldPng.c_str()) && sk_exists(newPng.c_str())) {
                bumpCount(reporter, true);
                continue;
            }
            for (size_t index = 0; index < skipOverSkGrCount; ++index) {
                if (skipOverSkGr[index].directory == dirIndex
                        && strcmp(filename.c_str(), skipOverSkGr[index].filename) == 0) {
                    bumpCount(reporter, true);
                    goto skipOver;
                }
            }
            *testRunner.fRunnables.append() = new SkpSkGrThreadedRunnable(
                    &testSkGrMain, dirIndex, filename.c_str(), &testRunner);
    skipOver:
            ;
        }
    }
    testRunner.render();
    SkpSkGrThreadState& max = testRunner.fRunnables[0]->fState;
    for (int dirIndex = 2; dirIndex <= 100; ++dirIndex) {
        SkpSkGrThreadState& state = testRunner.fRunnables[dirIndex - 1]->fState;
        for (int index = 0; index < state.fFoundCount; ++index) {
            int maxIdx = max.fFoundCount;
            if (maxIdx < kMaxFiles) {
                max.fError[maxIdx] = state.fError[index];
                strcpy(max.fFilesFound[maxIdx], state.fFilesFound[index]);
                max.fDirsFound[maxIdx] = state.fDirsFound[index];
                ++max.fFoundCount;
                continue;
            }
            for (maxIdx = 0; maxIdx < max.fFoundCount; ++maxIdx) {
                if (max.fError[maxIdx] < state.fError[index]) {
                    max.fError[maxIdx] = state.fError[index];
                    strcpy(max.fFilesFound[maxIdx], state.fFilesFound[index]);
                    max.fDirsFound[maxIdx] = state.fDirsFound[index];
                    break;
                }
            }
        }
    }
    TestResult encoder;
    encoder.fTestStep = kEncodeFiles;
    for (int index = 0; index < max.fFoundCount; ++index) {
        encoder.fDirNo = max.fDirsFound[index];
        strcpy(encoder.fFilename, max.fFilesFound[index]);
        encoder.testOne();
        SkDebugf("+");
    }
}
Пример #11
0
 void test(int dirNo, const SkString& filename) {
     init(dirNo);
     strcpy(fFilename, filename.c_str());
     testOne();
 }
Пример #12
0
DEF_TEST(SkpSkGr, reporter) {
    SkTArray<TestResult, true> errors;
    if (!initTest()) {
        return;
    }
    SkpSkGrThreadState state;
    state.init(0);
    int smallCount = 0;
    for (int dirNo = 1; dirNo <= 100; ++dirNo) {
        SkString pictDir = make_in_dir_name(dirNo);
        SkASSERT(pictDir.size());
        if (reporter->verbose()) {
            SkDebugf("dirNo=%d\n", dirNo);
        }
        SkOSFile::Iter iter(pictDir.c_str(), "skp");
        SkString filename;
        int testCount = 0;
        PreParser preParser(dirNo);
        SkFILEWStream statusStream(makeStatusString(dirNo).c_str());
        while (iter.next(&filename)) {
            for (size_t index = 0; index < skipOverSkGrCount; ++index) {
                if (skipOverSkGr[index].directory == dirNo
                        && strcmp(filename.c_str(), skipOverSkGr[index].filename) == 0) {
                    goto skipOver;
                }
            }
            if (preParser.match(filename, &statusStream, &state.fResult)) {
                addError(&state);
                ++testCount;
                goto checkEarlyExit;
            }
            if (state.fSmallestError > 5000000) {
                goto breakOut;
            }
            {
                TestResult& result = state.fResult;
                result.test(dirNo, filename);
                SkString outStr(result.status());
                statusStream.write(outStr.c_str(), outStr.size());
                statusStream.flush();
                if (1) {
                    SkDebugf("%s", outStr.c_str());
                }
                bool noMatch = addError(&state);
                if (noMatch) {
                    smallCount = 0;
                } else if (++smallCount > 10000) {
                    goto breakOut;
                }
            }
            ++testCount;
            if (reporter->verbose()) {
                if (testCount % 100 == 0) {
                    SkDebugf("#%d\n", testCount);
                }
            }
     skipOver:
             reporter->bumpTestCount();
    checkEarlyExit:
            if (1 && testCount == 20) {
                break;
            }
        }
    }
breakOut:
    if (reporter->verbose()) {
        for (int index = 0; index < state.fFoundCount; ++index) {
            SkDebugf("%d %s %d\n", state.fDirsFound[index], state.fFilesFound[index],
                     state.fError[index]);
        }
    }
    for (int index = 0; index < state.fFoundCount; ++index) {
        TestResult::Test(state.fDirsFound[index], state.fFilesFound[index], kEncodeFiles,
                reporter->verbose());
        if (reporter->verbose()) SkDebugf("+");
    }
}
Пример #13
0
static SkString makeStatusString(int dirNo) {
    SkString statName;
    statName.printf("stats%d.txt", dirNo);
    SkString statusFile = make_filepath(0, outStatusDir, statName.c_str());
    return statusFile;
}
Пример #14
0
void TestResult::testOne() {
    SkPicture* pic = NULL;
    {
        SkString d;
        d.printf("    {%d, \"%s\"},", fDirNo, fFilename);
        SkString path = make_filepath(fDirNo, IN_DIR, fFilename);
        SkFILEStream stream(path.c_str());
        if (!stream.isValid()) {
            SkDebugf("invalid stream %s\n", path.c_str());
            goto finish;
        }
        if (fTestStep == kEncodeFiles) {
            size_t length = stream.getLength();
            SkTArray<char, true> bytes;
            bytes.push_back_n(length);
            stream.read(&bytes[0], length);
            stream.rewind();
            SkString wPath = make_filepath(0, outSkpDir, fFilename);
            SkFILEWStream wStream(wPath.c_str());
            wStream.write(&bytes[0], length);
            wStream.flush();
        }
        pic = SkPicture::CreateFromStream(&stream, &SkImageDecoder::DecodeMemory);
        if (!pic) {
            SkDebugf("unable to decode %s\n", fFilename);
            goto finish;
        }
        int pWidth = pic->width();
        int pHeight = pic->height();
        int pLargerWH = SkTMax(pWidth, pHeight);
        GrContextFactory contextFactory;
#ifdef SK_BUILD_FOR_WIN
        GrContext* context = contextFactory.get(kAngle);
#else
        GrContext* context = contextFactory.get(kNative);
#endif
        if (NULL == context) {
            SkDebugf("unable to allocate context for %s\n", fFilename);
            goto finish;
        }
        int maxWH = context->getMaxRenderTargetSize();
        int scale = 1;
        while (pLargerWH / scale > maxWH) {
            scale *= 2;
        }
        SkBitmap bitmap;
        SkIPoint dim;
        do {
            dim.fX = (pWidth + scale - 1) / scale;
            dim.fY = (pHeight + scale - 1) / scale;
            bool success = bitmap.allocN32Pixels(dim.fX, dim.fY);
            if (success) {
                break;
            }
            SkDebugf("-%d-", scale);
        } while ((scale *= 2) < 256);
        if (scale >= 256) {
            SkDebugf("unable to allocate bitmap for %s (w=%d h=%d) (sw=%d sh=%d)\n",
                    fFilename, pWidth, pHeight, dim.fX, dim.fY);
            goto finish;
        }
        SkCanvas skCanvas(bitmap);
        drawPict(pic, &skCanvas, fScaleOversized ? scale : 1);
        GrTextureDesc desc;
        desc.fConfig = kSkia8888_GrPixelConfig;
        desc.fFlags = kRenderTarget_GrTextureFlagBit;
        desc.fWidth = dim.fX;
        desc.fHeight = dim.fY;
        desc.fSampleCnt = 0;
        SkAutoTUnref<GrTexture> texture(context->createUncachedTexture(desc, NULL, 0));
        if (!texture) {
            SkDebugf("unable to allocate texture for %s (w=%d h=%d)\n", fFilename,
                dim.fX, dim.fY);
            goto finish;
        }
        SkGpuDevice grDevice(context, texture.get());
        SkCanvas grCanvas(&grDevice);
        drawPict(pic, &grCanvas, fScaleOversized ? scale : 1);

        SkBitmap grBitmap;
        grBitmap.allocPixels(grCanvas.imageInfo());
        grCanvas.readPixels(&grBitmap, 0, 0);

        if (fTestStep == kCompareBits) {
            fPixelError = similarBits(grBitmap, bitmap);
            int skTime = timePict(pic, &skCanvas);
            int grTime = timePict(pic, &grCanvas);
            fTime = skTime - grTime;
        } else if (fTestStep == kEncodeFiles) {
            SkString pngStr = make_png_name(fFilename);
            const char* pngName = pngStr.c_str();
            writePict(grBitmap, outGrDir, pngName);
            writePict(bitmap, outSkDir, pngName);
        }
    }
finish:
    delete pic;
}
void SkSVGPaint::setSave(SkSVGParser& parser) {
    SkTDArray<SkString*> clips;
    SkSVGPaint* walking = parser.fHead;
    int index;
    SkMatrix sum;
    sum.reset();
    while (walking != NULL) {
        for (index = kInitial + 1; index < kTerminal; index++) {
            SkString* lastAttr = (*walking)[index];
            if (lastAttr->size() == 0)
                continue;
            if (index == kTransform) {
                const char* str = lastAttr->c_str();
                SkASSERT(strncmp(str, "matrix(", 7) == 0);
                str += 6;
                const char* strEnd = strrchr(str, ')');
                SkASSERT(strEnd != NULL);
                SkString mat(str, strEnd - str);
                SkSVGParser::ConvertToArray(mat);
                SkScalar values[6];
                SkParse::FindScalars(mat.c_str() + 1, values, 6);
                SkMatrix matrix;
                matrix.reset();
                matrix.setScaleX(values[0]);
                matrix.setSkewY(values[1]);
                matrix.setSkewX(values[2]);
                matrix.setScaleY(values[3]);
                matrix.setTranslateX(values[4]);
                matrix.setTranslateY(values[5]);
                sum.setConcat(matrix, sum);
                continue;
            }
            if ( index == kClipPath) 
                *clips.insert(0) = lastAttr;
        }
        walking = walking->fNext;
    }
    if ((sum == parser.fLastTransform) == false) {
        SkMatrix inverse;
        bool success = parser.fLastTransform.invert(&inverse);
        SkASSERT(success == true);
        SkMatrix output;
        output.setConcat(inverse, sum);
        parser.fLastTransform = sum;
        SkString outputStr;
        outputStr.appendUnichar('[');
        outputStr.appendScalar(output.getScaleX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getSkewX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getTranslateX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getSkewY());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getScaleY());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getTranslateY());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getPerspX());
        outputStr.appendUnichar(',');
        outputStr.appendScalar(output.getPerspY());
        outputStr.append(",1]");
        parser._startElement("matrix");
        parser._addAttributeLen("matrix", outputStr.c_str(), outputStr.size());
        parser._endElement();
    }
#if 0   // incomplete
    if (parser.fTransformClips.size() > 0) {
        // need to reset the clip when the 'g' scope is ended
        parser._startElement("add");
        const char* start = strchr(current->f_clipPath.c_str(), '#') + 1;
        SkASSERT(start);
        parser._addAttributeLen("use", start, strlen(start) - 1);
        parser._endElement();   // clip
    }
#endif
}
Пример #16
0
static bool run_single_benchmark(const SkString& inputPath,
                                 sk_tools::PictureBenchmark& benchmark) {
    SkFILEStream inputStream;

    inputStream.setPath(inputPath.c_str());
    if (!inputStream.isValid()) {
        SkString err;
        err.printf("Could not open file %s\n", inputPath.c_str());
        gLogger.logError(err);
        return false;
    }

    SkDiscardableMemoryPool* pool = SkGetGlobalDiscardableMemoryPool();
    // Since the old picture has been deleted, all pixels should be cleared.
    SkASSERT(pool->getRAMUsed() == 0);
    if (FLAGS_countRAM) {
        pool->setRAMBudget(SK_MaxU32);
        // Set the limit to max, so all pixels will be kept
    }

    SkPicture::InstallPixelRefProc proc;
    if (FLAGS_deferImageDecoding) {
        proc = &sk_tools::LazyDecodeBitmap;
    } else {
        proc = &SkImageDecoder::DecodeMemory;
    }
    SkAutoTUnref<SkPicture> picture(SkPicture::CreateFromStream(&inputStream, proc));

    if (NULL == picture.get()) {
        SkString err;
        err.printf("Could not read an SkPicture from %s\n", inputPath.c_str());
        gLogger.logError(err);
        return false;
    }

    SkString filename = SkOSPath::SkBasename(inputPath.c_str());

    gWriter.bench(filename.c_str(), picture->width(), picture->height());

    benchmark.run(picture);

#if SK_LAZY_CACHE_STATS
    if (FLAGS_trackDeferredCaching) {
        int cacheHits = pool->getCacheHits();
        int cacheMisses = pool->getCacheMisses();
        pool->resetCacheHitsAndMisses();
        SkString hitString;
        hitString.printf("Cache hit rate: %f\n", (double) cacheHits / (cacheHits + cacheMisses));
        gLogger.logProgress(hitString);
        gTotalCacheHits += cacheHits;
        gTotalCacheMisses += cacheMisses;
    }
#endif
    if (FLAGS_countRAM) {
        SkString ramCount("RAM used for bitmaps: ");
        size_t bytes = pool->getRAMUsed();
        if (bytes > 1024) {
            size_t kb = bytes / 1024;
            if (kb > 1024) {
                size_t mb = kb / 1024;
                ramCount.appendf("%zi MB\n", mb);
            } else {
                ramCount.appendf("%zi KB\n", kb);
            }
        } else {
            ramCount.appendf("%zi bytes\n", bytes);
        }
        gLogger.logProgress(ramCount);
    }

    return true;
}
bool SkSVGPaint::writeChangedAttributes(SkSVGParser& parser, 
        SkSVGPaint& current, bool* changed) {
    SkSVGPaint& lastState = parser.fLastFlush;
    for (int index = kInitial + 1; index < kTerminal; index++) {
        if (changed[index] == false)
                continue;
        SkString* topAttr = current[index];
        size_t attrLength = topAttr->size();
        if (attrLength == 0)
            continue;
        const char* attrValue = topAttr->c_str();
        SkString* lastAttr = lastState[index];
        switch(index) {
            case kClipPath:
            case kClipRule:
            case kEnableBackground:
                break;
            case kFill:
                if (topAttr->equals("none") == false && lastAttr->equals("none") == true) 
                    parser._addAttribute("stroke", "false");
                goto fillStrokeAttrCommon;
            case kFillRule:
            case kFilter:
            case kFontFamily:
                break;
            case kFontSize:
                parser._addAttributeLen("textSize", attrValue, attrLength);
                break;
            case kLetterSpacing:
                parser._addAttributeLen("textTracking", attrValue, attrLength);
                break;
            case kMask:
                break;
            case kOpacity:
                break;
            case kStopColor:
                break;
            case kStopOpacity:
                break;
            case kStroke:
                if (topAttr->equals("none") == false && lastAttr->equals("none") == true) 
                    parser._addAttribute("stroke", "true");
fillStrokeAttrCommon:
                if (strncmp(attrValue, "url(", 4) == 0) {
                    SkASSERT(attrValue[4] == '#');
                    const char* idStart = attrValue + 5;
                    const char* idEnd = strrchr(attrValue, ')');
                    SkASSERT(idStart < idEnd);
                    SkString id(idStart, idEnd - idStart);
                    SkSVGElement* found;
                    if (strncmp(id.c_str(), "mask", 4) != 0) {
                        bool itsFound = parser.fIDs.find(id.c_str(), &found);
                        SkASSERT(itsFound);
                        SkASSERT(found->getType() == SkSVGType_LinearGradient ||
                            found->getType() == SkSVGType_RadialGradient);
                    }
                    parser._addAttribute("shader", id.c_str());
                }
                break;
            case kStroke_Dasharray:
                break;
            case kStroke_Linecap:
                parser._addAttributeLen("strokeCap", attrValue, attrLength);
                break;
            case kStroke_Linejoin:
                parser._addAttributeLen("strokeJoin", attrValue, attrLength);
                break;
            case kStroke_Miterlimit:
                parser._addAttributeLen("strokeMiter", attrValue, attrLength);
                break;
            case kStroke_Width:
                parser._addAttributeLen("strokeWidth", attrValue, attrLength);
            case kStyle:
            case kTransform:
                break;
        default:
            SkASSERT(0);
            return false;
        }
    }
    return true;
}
Пример #18
0
int tool_main(int argc, char** argv) {
    SkString usage;
    usage.printf("Time drawing .skp files.\n"
                 "\tPossible arguments for --filter: [%s]\n\t\t[%s]",
                 filterTypesUsage().c_str(), filterFlagsUsage().c_str());
    SkCommandLineFlags::SetUsage(usage.c_str());
    SkCommandLineFlags::Parse(argc, argv);

    if (FLAGS_repeat < 1) {
        SkString error;
        error.printf("--repeats must be >= 1. Was %i\n", FLAGS_repeat);
        gLogger.logError(error);
        exit(-1);
    }

    if (FLAGS_logFile.count() == 1) {
        if (!gLogger.SetLogFile(FLAGS_logFile[0])) {
            SkString str;
            str.printf("Could not open %s for writing.\n", FLAGS_logFile[0]);
            gLogger.logError(str);
            // TODO(borenet): We're disabling this for now, due to
            // write-protected Android devices.  The very short-term
            // solution is to ignore the fact that we have no log file.
            //exit(-1);
        }
    }

#ifdef SK_BUILD_JSON_WRITER
    SkAutoTDelete<PictureJSONResultsWriter> jsonWriter;
    if (FLAGS_jsonLog.count() == 1) {
        jsonWriter.reset(SkNEW(PictureJSONResultsWriter(FLAGS_jsonLog[0])));
        gWriter.add(jsonWriter.get());
    }

#endif
    gWriter.add(&gLogWriter);


#if SK_ENABLE_INST_COUNT
    gPrintInstCount = true;
#endif
    SkAutoGraphics ag;

    sk_tools::PictureBenchmark benchmark;

    setup_benchmark(&benchmark);

    int failures = 0;
    for (int i = 0; i < FLAGS_readPath.count(); ++i) {
        failures += process_input(FLAGS_readPath[i], benchmark);
    }

    if (failures != 0) {
        SkString err;
        err.printf("Failed to run %i benchmarks.\n", failures);
        gLogger.logError(err);
        return 1;
    }
#if SK_LAZY_CACHE_STATS
    if (FLAGS_trackDeferredCaching) {
        SkDebugf("Total cache hit rate: %f\n",
                 (double) gTotalCacheHits / (gTotalCacheHits + gTotalCacheMisses));
    }
#endif
    gWriter.end();
    return 0;
}
Пример #19
0
 virtual const char* onGetName() {
     fName.printf("shadermask");
     fName.appendf("_%s", fontQualityName(fPaint));
     fName.appendf("_%02X", fPaint.getAlpha());
     return fName.c_str();
 }
Пример #20
0
static int filter_picture(const SkString& inFile, const SkString& outFile) {
    SkAutoTUnref<SkPicture> inPicture;

    SkFILEStream inStream(inFile.c_str());
    if (inStream.isValid()) {
        inPicture.reset(SkPicture::CreateFromStream(&inStream));
    }

    if (nullptr == inPicture.get()) {
        SkDebugf("Could not read file %s\n", inFile.c_str());
        return -1;
    }

    int localCount[SK_ARRAY_COUNT(gOptTable)];

    memset(localCount, 0, sizeof(localCount));

    SkDebugCanvas debugCanvas(SkScalarCeilToInt(inPicture->cullRect().width()),
                              SkScalarCeilToInt(inPicture->cullRect().height()));
    inPicture->playback(&debugCanvas);

    // delete the initial save and restore since replaying the commands will
    // re-add them
    if (debugCanvas.getSize() > 1) {
        debugCanvas.deleteDrawCommandAt(0);
        debugCanvas.deleteDrawCommandAt(debugCanvas.getSize()-1);
    }

    bool changed = true;
    int numBefore = debugCanvas.getSize();

    while (changed) {
        changed = false;
        for (int i = 0; i < debugCanvas.getSize(); ++i) {
            for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
                if ((*gOptTable[opt].fCheck)(&debugCanvas, i)) {
                    (*gOptTable[opt].fApply)(&debugCanvas, i);

                    ++gOptTable[opt].fNumTimesApplied;
                    ++localCount[opt];

                    if (debugCanvas.getSize() == i) {
                        // the optimization removed all the remaining operations
                        break;
                    }

                    opt = 0;          // try all the opts all over again
                    changed = true;
                }
            }
        }
    }

    int numAfter = debugCanvas.getSize();

    if (!outFile.isEmpty()) {
        SkPictureRecorder recorder;
        SkCanvas* canvas = recorder.beginRecording(inPicture->cullRect().width(),
                                                   inPicture->cullRect().height(),
                                                   nullptr, 0);
        debugCanvas.draw(canvas);
        SkAutoTUnref<SkPicture> outPicture(recorder.endRecording());

        SkFILEWStream outStream(outFile.c_str());

        outPicture->serialize(&outStream);
    }

    bool someOptFired = false;
    for (size_t opt = 0; opt < SK_ARRAY_COUNT(gOptTable); ++opt) {
        if (0 != localCount[opt]) {
            SkDebugf("%d: %d ", opt, localCount[opt]);
            someOptFired = true;
        }
    }

    if (!someOptFired) {
        SkDebugf("No opts fired\n");
    } else {
        SkDebugf("\t before: %d after: %d delta: %d\n",
                 numBefore, numAfter, numBefore-numAfter);
    }

    return 0;
}
Пример #21
0
void GrContext::printGpuStats() const {
    SkString out;
    this->dumpGpuStats(&out);
    SkDebugf("%s", out.c_str());
}
Пример #22
0
static void output_font(SkTypeface* face, const char* name, SkTypeface::Style style,
        const char* used, FILE* out) {
    int emSize = face->getUnitsPerEm() * 2;
    SkPaint paint;
    paint.setAntiAlias(true);
    paint.setTextAlign(SkPaint::kLeft_Align);
    paint.setTextEncoding(SkPaint::kUTF16_TextEncoding);
    paint.setTextSize(emSize);
    SkSafeUnref(paint.setTypeface(face));
    SkTDArray<SkPath::Verb> verbs;
    SkTDArray<unsigned> charCodes;
    SkTDArray<SkScalar> widths;
    SkString ptsOut;
    output_path_data(paint, used, emSize, &ptsOut, &verbs, &charCodes, &widths);
    SkString fontnameStr(name);
    SkString strippedStr = strip_spaces(fontnameStr);
    strippedStr.appendf("%s", gStyleName[style]);
    const char* fontname = strippedStr.c_str();
    fprintf(out, "const SkScalar %sPoints[] = {\n", fontname);
    ptsOut = strip_final(ptsOut);
    fprintf(out, "%s", ptsOut.c_str());
    fprintf(out, "\n};\n\n");
    fprintf(out, "const unsigned char %sVerbs[] = {\n", fontname);
    int verbCount = verbs.count();
    int outChCount = 0;
    for (int index = 0; index < verbCount;) {
        SkPath::Verb verb = verbs[index];
        SkASSERT(verb >= SkPath::kMove_Verb && verb <= SkPath::kDone_Verb);
        SkASSERT((unsigned) verb == (unsigned char) verb);
        fprintf(out, "%u", verb);
        if (++index < verbCount) {
            outChCount += 3;
            fprintf(out, "%c", ',');
            if (outChCount >= kMaxLineLength) {
                outChCount = 0;
                fprintf(out, "%c", '\n');
            } else {
                fprintf(out, "%c", ' ');
            }
        }
    }
    fprintf(out, "\n};\n\n");
    
    fprintf(out, "const unsigned %sCharCodes[] = {\n", fontname);
    int offsetCount = charCodes.count();
    for (int index = 0; index < offsetCount;) {
        unsigned offset = charCodes[index];
        fprintf(out, "%u", offset);
        if (++index < offsetCount) {
            outChCount += offset_str_len(offset) + 2;
            fprintf(out, "%c", ',');
            if (outChCount >= kMaxLineLength) {
                outChCount = 0;
                fprintf(out, "%c", '\n');
            } else {
                fprintf(out, "%c", ' ');
            }
        }
    }
    fprintf(out, "\n};\n\n");
    
    SkString widthsStr;
    fprintf(out, "const SkFixed %sWidths[] = {\n", fontname);
    for (int index = 0; index < offsetCount; ++index) {
        output_fixed(widths[index], emSize, &widthsStr);
    }
    widthsStr = strip_final(widthsStr);
    fprintf(out, "%s\n};\n\n", widthsStr.c_str());
    
    fprintf(out, "const int %sCharCodesCount = (int) SK_ARRAY_COUNT(%sCharCodes);\n\n",
            fontname, fontname);

    SkPaint::FontMetrics metrics;
    paint.getFontMetrics(&metrics);
    fprintf(out, "const SkPaint::FontMetrics %sMetrics = {\n", fontname);
    SkString metricsStr;
    metricsStr.printf("0x%08x, ", metrics.fFlags);
    output_scalar(metrics.fTop, emSize, &metricsStr);
    output_scalar(metrics.fAscent, emSize, &metricsStr);
    output_scalar(metrics.fDescent, emSize, &metricsStr);
    output_scalar(metrics.fBottom, emSize, &metricsStr);
    output_scalar(metrics.fLeading, emSize, &metricsStr);
    output_scalar(metrics.fAvgCharWidth, emSize, &metricsStr);
    output_scalar(metrics.fMaxCharWidth, emSize, &metricsStr);
    output_scalar(metrics.fXMin, emSize, &metricsStr);
    output_scalar(metrics.fXMax, emSize, &metricsStr);
    output_scalar(metrics.fXHeight, emSize, &metricsStr);
    output_scalar(metrics.fCapHeight, emSize, &metricsStr);
    output_scalar(metrics.fUnderlineThickness, emSize, &metricsStr);
    output_scalar(metrics.fUnderlinePosition, emSize, &metricsStr);
    metricsStr = strip_final(metricsStr);
    fprintf(out, "%s\n};\n\n", metricsStr.c_str());
}
Пример #23
0
void GrGLVertexProgramEffects::emitTransforms(GrGLFullShaderBuilder* builder,
                                              const GrEffectRef& effect,
                                              EffectKey effectKey,
                                              TransformedCoordsArray* outCoords) {
    SkTArray<Transform, true>& transforms = fTransforms.push_back();
    EffectKey totalKey = GrBackendEffectFactory::GetTransformKey(effectKey);
    int numTransforms = effect->numTransforms();
    transforms.push_back_n(numTransforms);
    for (int t = 0; t < numTransforms; t++) {
        GrSLType varyingType = kVoid_GrSLType;
        const char* uniName;
        switch (get_matrix_type(totalKey, t)) {
            case kIdentity_MatrixType:
                transforms[t].fType = kVoid_GrSLType;
                uniName = NULL;
                varyingType = kVec2f_GrSLType;
                break;
            case kTrans_MatrixType:
                transforms[t].fType = kVec2f_GrSLType;
                uniName = "StageTranslate";
                varyingType = kVec2f_GrSLType;
                break;
            case kNoPersp_MatrixType:
                transforms[t].fType = kMat33f_GrSLType;
                uniName = "StageMatrix";
                varyingType = kVec2f_GrSLType;
                break;
            case kGeneral_MatrixType:
                transforms[t].fType = kMat33f_GrSLType;
                uniName = "StageMatrix";
                varyingType = kVec3f_GrSLType;
                break;
            default:
                GrCrash("Unexpected key.");
        }
        SkString suffixedUniName;
        if (kVoid_GrSLType != transforms[t].fType) {
            if (0 != t) {
                suffixedUniName.append(uniName);
                suffixedUniName.appendf("_%i", t);
                uniName = suffixedUniName.c_str();
            }
            transforms[t].fHandle = builder->addUniform(GrGLShaderBuilder::kVertex_Visibility,
                                                        transforms[t].fType,
                                                        uniName,
                                                        &uniName);
        }

        const char* varyingName = "MatrixCoord";
        SkString suffixedVaryingName;
        if (0 != t) {
            suffixedVaryingName.append(varyingName);
            suffixedVaryingName.appendf("_%i", t);
            varyingName = suffixedVaryingName.c_str();
        }
        const char* vsVaryingName;
        const char* fsVaryingName;
        builder->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);

        const GrGLShaderVar& coords = kPosition_GrCoordSet == get_source_coords(totalKey, t) ?
                                          builder->positionAttribute() :
                                          builder->localCoordsAttribute();
        // varying = matrix * coords (logically)
        switch (transforms[t].fType) {
            case kVoid_GrSLType:
                SkASSERT(kVec2f_GrSLType == varyingType);
                builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, coords.c_str());
                break;
            case kVec2f_GrSLType:
                SkASSERT(kVec2f_GrSLType == varyingType);
                builder->vsCodeAppendf("\t%s = %s + %s;\n",
                                       vsVaryingName, uniName, coords.c_str());
                break;
            case kMat33f_GrSLType: {
                SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
                if (kVec2f_GrSLType == varyingType) {
                    builder->vsCodeAppendf("\t%s = (%s * vec3(%s, 1)).xy;\n",
                                           vsVaryingName, uniName, coords.c_str());
                } else {
                    builder->vsCodeAppendf("\t%s = %s * vec3(%s, 1);\n",
                                           vsVaryingName, uniName, coords.c_str());
                }
                break;
            }
            default:
                GrCrash("Unexpected uniform type.");
        }
        SkNEW_APPEND_TO_TARRAY(outCoords, TransformedCoords,
                               (SkString(fsVaryingName), varyingType));
    }
}
void GrInOrderDrawBuffer::flush() {
    if (fFlushing) {
        return;
    }

    SkASSERT(kReserved_GeometrySrcType != this->getGeomSrc().fVertexSrc);
    SkASSERT(kReserved_GeometrySrcType != this->getGeomSrc().fIndexSrc);

    int numCmds = fCmds.count();
    if (0 == numCmds) {
        return;
    }

    GrAutoTRestore<bool> flushRestore(&fFlushing);
    fFlushing = true;

    fVertexPool.unlock();
    fIndexPool.unlock();

    GrDrawTarget::AutoClipRestore acr(fDstGpu);
    AutoGeometryAndStatePush agasp(fDstGpu, kPreserve_ASRInit);

    GrDrawState playbackState;
    GrDrawState* prevDrawState = fDstGpu->drawState();
    prevDrawState->ref();
    fDstGpu->setDrawState(&playbackState);

    GrClipData clipData;

    int currState       = 0;
    int currClip        = 0;
    int currClear       = 0;
    int currDraw        = 0;
    int currStencilPath = 0;
    int currDrawPath    = 0;
    int currDrawPaths   = 0;
    int currCopySurface = 0;
    int currCmdMarker   = 0;

    for (int c = 0; c < numCmds; ++c) {
        GrGpuTraceMarker newMarker("", -1);
        if (cmd_has_trace_marker(fCmds[c])) {
            SkString traceString = fGpuCmdMarkers[currCmdMarker].toString();
            newMarker.fMarker = traceString.c_str();
            fDstGpu->addGpuTraceMarker(&newMarker);
            ++currCmdMarker;
        }
        switch (strip_trace_bit(fCmds[c])) {
            case kDraw_Cmd: {
                const DrawRecord& draw = fDraws[currDraw];
                fDstGpu->setVertexSourceToBuffer(draw.fVertexBuffer);
                if (draw.isIndexed()) {
                    fDstGpu->setIndexSourceToBuffer(draw.fIndexBuffer);
                }
                fDstGpu->executeDraw(draw);
                ++currDraw;
                break;
            }
            case kStencilPath_Cmd: {
                const StencilPath& sp = fStencilPaths[currStencilPath];
                fDstGpu->stencilPath(sp.fPath.get(), sp.fFill);
                ++currStencilPath;
                break;
            }
            case kDrawPath_Cmd: {
                const DrawPath& cp = fDrawPath[currDrawPath];
                fDstGpu->executeDrawPath(cp.fPath.get(), cp.fFill,
                                         NULL != cp.fDstCopy.texture() ? &cp.fDstCopy : NULL);
                ++currDrawPath;
                break;
            }
            case kDrawPaths_Cmd: {
                DrawPaths& dp = fDrawPaths[currDrawPaths];
                const GrDeviceCoordTexture* dstCopy =
                    NULL != dp.fDstCopy.texture() ? &dp.fDstCopy : NULL;
                fDstGpu->executeDrawPaths(dp.fPathCount, dp.fPaths,
                                          dp.fTransforms, dp.fFill, dp.fStroke,
                                          dstCopy);
                ++currDrawPaths;
                break;
            }
            case kSetState_Cmd:
                fStates[currState].restoreTo(&playbackState);
                ++currState;
                break;
            case kSetClip_Cmd:
                clipData.fClipStack = &fClips[currClip];
                clipData.fOrigin = fClipOrigins[currClip];
                fDstGpu->setClip(&clipData);
                ++currClip;
                break;
            case kClear_Cmd:
                if (GrColor_ILLEGAL == fClears[currClear].fColor) {
                    fDstGpu->discard(fClears[currClear].fRenderTarget);
                } else {
                    fDstGpu->clear(&fClears[currClear].fRect,
                                   fClears[currClear].fColor,
                                   fClears[currClear].fCanIgnoreRect,
                                   fClears[currClear].fRenderTarget);
                }
                ++currClear;
                break;
            case kCopySurface_Cmd:
                fDstGpu->copySurface(fCopySurfaces[currCopySurface].fDst.get(),
                                     fCopySurfaces[currCopySurface].fSrc.get(),
                                     fCopySurfaces[currCopySurface].fSrcRect,
                                     fCopySurfaces[currCopySurface].fDstPoint);
                ++currCopySurface;
                break;
        }
        if (cmd_has_trace_marker(fCmds[c])) {
            fDstGpu->removeGpuTraceMarker(&newMarker);
        }
    }
    // we should have consumed all the states, clips, etc.
    SkASSERT(fStates.count() == currState);
    SkASSERT(fClips.count() == currClip);
    SkASSERT(fClipOrigins.count() == currClip);
    SkASSERT(fClears.count() == currClear);
    SkASSERT(fDraws.count()  == currDraw);
    SkASSERT(fCopySurfaces.count() == currCopySurface);
    SkASSERT(fGpuCmdMarkers.count() == currCmdMarker);

    fDstGpu->setDrawState(prevDrawState);
    prevDrawState->unref();
    this->reset();
    ++fDrawID;
}
Пример #25
0
void GrGLBicubicEffect::emitCode(EmitArgs& args) {
    const GrBicubicEffect& bicubicEffect = args.fFp.cast<GrBicubicEffect>();

    GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
    fCoefficientsUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
                                                  kMat44f_GrSLType, kDefault_GrSLPrecision,
                                                  "Coefficients");
    fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag,
                                                    kVec2f_GrSLType, kDefault_GrSLPrecision,
                                                    "ImageIncrement");

    const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
    const char* coeff = uniformHandler->getUniformCStr(fCoefficientsUni);

    GrGLSLColorSpaceXformHelper colorSpaceHelper(uniformHandler, bicubicEffect.colorSpaceXform(),
                                                 &fColorSpaceXformUni);

    SkString cubicBlendName;

    static const GrGLSLShaderVar gCubicBlendArgs[] = {
        GrGLSLShaderVar("coefficients",  kMat44f_GrSLType),
        GrGLSLShaderVar("t",             kFloat_GrSLType),
        GrGLSLShaderVar("c0",            kVec4f_GrSLType),
        GrGLSLShaderVar("c1",            kVec4f_GrSLType),
        GrGLSLShaderVar("c2",            kVec4f_GrSLType),
        GrGLSLShaderVar("c3",            kVec4f_GrSLType),
    };
    GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
    SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
    fragBuilder->emitFunction(kVec4f_GrSLType,
                              "cubicBlend",
                              SK_ARRAY_COUNT(gCubicBlendArgs),
                              gCubicBlendArgs,
                              "\tvec4 ts = vec4(1.0, t, t * t, t * t * t);\n"
                              "\tvec4 c = coefficients * ts;\n"
                              "\treturn c.x * c0 + c.y * c1 + c.z * c2 + c.w * c3;\n",
                              &cubicBlendName);
    fragBuilder->codeAppendf("\tvec2 coord = %s - %s * vec2(0.5);\n", coords2D.c_str(), imgInc);
    // We unnormalize the coord in order to determine our fractional offset (f) within the texel
    // We then snap coord to a texel center and renormalize. The snap prevents cases where the
    // starting coords are near a texel boundary and accumulations of imgInc would cause us to skip/
    // double hit a texel.
    fragBuilder->codeAppendf("\tcoord /= %s;\n", imgInc);
    fragBuilder->codeAppend("\tvec2 f = fract(coord);\n");
    fragBuilder->codeAppendf("\tcoord = (coord - f + vec2(0.5)) * %s;\n", imgInc);
    fragBuilder->codeAppend("\tvec4 rowColors[4];\n");
    for (int y = 0; y < 4; ++y) {
        for (int x = 0; x < 4; ++x) {
            SkString coord;
            coord.printf("coord + %s * vec2(%d, %d)", imgInc, x - 1, y - 1);
            SkString sampleVar;
            sampleVar.printf("rowColors[%d]", x);
            fDomain.sampleTexture(fragBuilder,
                                  args.fUniformHandler,
                                  args.fGLSLCaps,
                                  bicubicEffect.domain(),
                                  sampleVar.c_str(),
                                  coord,
                                  args.fTexSamplers[0]);
        }
        fragBuilder->codeAppendf(
            "\tvec4 s%d = %s(%s, f.x, rowColors[0], rowColors[1], rowColors[2], rowColors[3]);\n",
            y, cubicBlendName.c_str(), coeff);
    }
    SkString bicubicColor;
    bicubicColor.printf("%s(%s, f.y, s0, s1, s2, s3)", cubicBlendName.c_str(), coeff);
    if (colorSpaceHelper.getXformMatrix()) {
        SkString xformedColor;
        fragBuilder->appendColorGamutXform(&xformedColor, bicubicColor.c_str(), &colorSpaceHelper);
        bicubicColor.swap(xformedColor);
    }
    fragBuilder->codeAppendf("\t%s = %s;\n",
                             args.fOutputColor, (GrGLSLExpr4(bicubicColor.c_str()) *
                                                 GrGLSLExpr4(args.fInputColor)).c_str());
}
Пример #26
0
SkTypeface* SkFontMgr_Indirect::onMatchFaceStyle(const SkTypeface* familyMember,
                                                 const SkFontStyle& fontStyle) const {
    SkString familyName;
    familyMember->getFamilyName(&familyName);
    return this->matchFamilyStyle(familyName.c_str(), fontStyle);
}
Пример #27
0
void WriteTask::makeDirOrFail(SkString dir) {
    if (!sk_mkdir(dir.c_str())) {
        this->fail();
    }
}
Пример #28
0
SkPDFString::SkPDFString(const SkString& value)
    : fValue(FormatString(value.c_str(), value.size())) {
}
Пример #29
0
static bool eq(const SkString& str, const char* strPtr, size_t len) {
    return len == str.size() && 0 == memcmp(str.c_str(), strPtr, len);
}
Пример #30
0
bool GetResourceAsBitmap(const char* resource, SkBitmap* dst) {
    SkString resourcePath = GetResourcePath(resource);
    SkAutoTUnref<SkData> resourceData(SkData::NewFromFileName(resourcePath.c_str()));
    return resourceData && SkInstallDiscardablePixelRef(resourceData, dst);
}