void FlattenableHeap::unalloc(void* ptr) { int indexToRemove = fPointers.rfind(ptr); if (indexToRemove >= 0) { sk_free(ptr); fPointers.remove(indexToRemove); } }
void ActiveTrapezoids::remove(Trapezoid *t) { DebugPrintf("Removing a trapezoid..."); for (Trapezoid **tp = fTrapezoids.begin(); tp < fTrapezoids.end(); ++tp) { if (*tp == t) { fTrapezoids.remove(tp - fTrapezoids.begin()); DebugPrintf(" done.\n"); return; } } DebugPrintf(" Arghh! Panic!\n"); SkASSERT(t == 0); // Cannot find t in active trapezoid list. }
void SkCommandLineFlags::Parse(int argc, char** argv) { // Only allow calling this function once. static bool gOnce; if (gOnce) { SkDebugf("Parse should only be called once at the beginning of main!\n"); SkASSERT(false); return; } gOnce = true; bool helpPrinted = false; // Loop over argv, starting with 1, since the first is just the name of the program. for (int i = 1; i < argc; i++) { if (0 == strcmp("-h", argv[i]) || 0 == strcmp("--help", argv[i])) { // Print help message. SkTDArray<const char*> helpFlags; for (int j = i + 1; j < argc; j++) { if (SkStrStartsWith(argv[j], '-')) { break; } helpFlags.append(1, &argv[j]); } if (0 == helpFlags.count()) { // Only print general help message if help for specific flags is not requested. SkDebugf("%s\n%s\n", argv[0], gUsage.c_str()); } SkDebugf("Flags:\n"); SkFlagInfo* flag = SkCommandLineFlags::gHead; while (flag != NULL) { // If no flags followed --help, print them all bool printFlag = 0 == helpFlags.count(); if (!printFlag) { for (int k = 0; k < helpFlags.count(); k++) { if (flag->name().equals(helpFlags[k]) || flag->shortName().equals(helpFlags[k])) { printFlag = true; helpFlags.remove(k); break; } } } if (printFlag) { print_help_for_flag(flag); } flag = flag->next(); } if (helpFlags.count() > 0) { SkDebugf("Requested help for unrecognized flags:\n"); for (int k = 0; k < helpFlags.count(); k++) { SkDebugf("\t--%s\n", helpFlags[k]); } } helpPrinted = true; } if (!helpPrinted) { bool flagMatched = false; SkFlagInfo* flag = gHead; while (flag != NULL) { if (flag->match(argv[i])) { flagMatched = true; switch (flag->getFlagType()) { case SkFlagInfo::kBool_FlagType: // Can be handled by match, above, but can also be set by the next // string. if (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) { i++; bool value; if (parse_bool_arg(argv[i], &value)) { flag->setBool(value); } } break; case SkFlagInfo::kString_FlagType: flag->resetStrings(); // Add all arguments until another flag is reached. while (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) { i++; flag->append(argv[i]); } break; case SkFlagInfo::kInt_FlagType: i++; flag->setInt(atoi(argv[i])); break; case SkFlagInfo::kDouble_FlagType: i++; flag->setDouble(atof(argv[i])); break; default: SkASSERT(!"Invalid flag type"); } break; } flag = flag->next(); } if (!flagMatched) { SkDebugf("Got unknown flag \"%s\". Exiting.\n", argv[i]); exit(-1); } } } // Since all of the flags have been set, release the memory used by each // flag. FLAGS_x can still be used after this. SkFlagInfo* flag = gHead; gHead = NULL; while (flag != NULL) { SkFlagInfo* next = flag->next(); SkDELETE(flag); flag = next; } if (helpPrinted) { exit(0); } }
int tool_main(int argc, char** argv) { SetupCrashHandler(); SkCommandLineFlags::Parse(argc, argv); #if SK_ENABLE_INST_COUNT if (FLAGS_leaks) { gPrintInstCount = true; } #endif SkAutoGraphics ag; // First, parse some flags. BenchLogger logger; if (FLAGS_logFile.count()) { logger.SetLogFile(FLAGS_logFile[0]); } LoggerResultsWriter logWriter(logger, FLAGS_timeFormat[0]); MultiResultsWriter writer; writer.add(&logWriter); SkAutoTDelete<JSONResultsWriter> jsonWriter; if (FLAGS_outResultsFile.count()) { jsonWriter.reset(SkNEW(JSONResultsWriter(FLAGS_outResultsFile[0]))); writer.add(jsonWriter.get()); } // Instantiate after all the writers have been added to writer so that we // call close() before their destructors are called on the way out. CallEnd<MultiResultsWriter> ender(writer); const uint8_t alpha = FLAGS_forceBlend ? 0x80 : 0xFF; SkTriState::State dither = SkTriState::kDefault; for (size_t i = 0; i < 3; i++) { if (strcmp(SkTriState::Name[i], FLAGS_forceDither[0]) == 0) { dither = static_cast<SkTriState::State>(i); } } BenchMode benchMode = kNormal_BenchMode; for (size_t i = 0; i < SK_ARRAY_COUNT(BenchMode_Name); i++) { if (strcmp(FLAGS_mode[0], BenchMode_Name[i]) == 0) { benchMode = static_cast<BenchMode>(i); } } SkTDArray<int> configs; bool runDefaultConfigs = false; // Try user-given configs first. for (int i = 0; i < FLAGS_config.count(); i++) { for (int j = 0; j < static_cast<int>(SK_ARRAY_COUNT(gConfigs)); ++j) { if (0 == strcmp(FLAGS_config[i], gConfigs[j].name)) { *configs.append() = j; } else if (0 == strcmp(FLAGS_config[i], kDefaultsConfigStr)) { runDefaultConfigs = true; } } } // If there weren't any, fill in with defaults. if (runDefaultConfigs) { for (int i = 0; i < static_cast<int>(SK_ARRAY_COUNT(gConfigs)); ++i) { if (gConfigs[i].runByDefault) { *configs.append() = i; } } } // Filter out things we can't run. if (kNormal_BenchMode != benchMode) { // Non-rendering configs only run in normal mode for (int i = 0; i < configs.count(); ++i) { const Config& config = gConfigs[configs[i]]; if (Benchmark::kNonRendering_Backend == config.backend) { configs.remove(i, 1); --i; } } } #if SK_SUPPORT_GPU for (int i = 0; i < configs.count(); ++i) { const Config& config = gConfigs[configs[i]]; if (Benchmark::kGPU_Backend == config.backend) { GrContext* context = gContextFactory.get(config.contextType); if (NULL == context) { SkDebugf("GrContext could not be created for config %s. Config will be skipped.\n", config.name); configs.remove(i); --i; continue; } if (config.sampleCount > context->getMaxSampleCount()){ SkDebugf( "Sample count (%d) for config %s is not supported. Config will be skipped.\n", config.sampleCount, config.name); configs.remove(i); --i; continue; } } } #endif // All flags should be parsed now. Report our settings. if (FLAGS_runOnce) { logger.logError("bench was run with --runOnce, so we're going to hide the times." " It's for your own good!\n"); } writer.option("mode", FLAGS_mode[0]); writer.option("alpha", SkStringPrintf("0x%02X", alpha).c_str()); writer.option("antialias", SkStringPrintf("%d", FLAGS_forceAA).c_str()); writer.option("filter", SkStringPrintf("%d", FLAGS_forceFilter).c_str()); writer.option("dither", SkTriState::Name[dither]); writer.option("rotate", SkStringPrintf("%d", FLAGS_rotate).c_str()); writer.option("scale", SkStringPrintf("%d", FLAGS_scale).c_str()); writer.option("clip", SkStringPrintf("%d", FLAGS_clip).c_str()); #if defined(SK_BUILD_FOR_WIN32) writer.option("system", "WIN32"); #elif defined(SK_BUILD_FOR_MAC) writer.option("system", "MAC"); #elif defined(SK_BUILD_FOR_ANDROID) writer.option("system", "ANDROID"); #elif defined(SK_BUILD_FOR_UNIX) writer.option("system", "UNIX"); #else writer.option("system", "other"); #endif #if defined(SK_DEBUG) writer.option("build", "DEBUG"); #else writer.option("build", "RELEASE"); #endif // Set texture cache limits if non-default. for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); ++i) { #if SK_SUPPORT_GPU const Config& config = gConfigs[i]; if (Benchmark::kGPU_Backend != config.backend) { continue; } GrContext* context = gContextFactory.get(config.contextType); if (NULL == context) { continue; } size_t bytes; int count; context->getResourceCacheLimits(&count, &bytes); if (-1 != FLAGS_gpuCacheBytes) { bytes = static_cast<size_t>(FLAGS_gpuCacheBytes); } if (-1 != FLAGS_gpuCacheCount) { count = FLAGS_gpuCacheCount; } context->setResourceCacheLimits(count, bytes); #endif } // Run each bench in each configuration it supports and we asked for. Iter iter; Benchmark* bench; while ((bench = iter.next()) != NULL) { SkAutoTUnref<Benchmark> benchUnref(bench); if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) { continue; } bench->setForceAlpha(alpha); bench->setForceAA(FLAGS_forceAA); bench->setForceFilter(FLAGS_forceFilter); bench->setDither(dither); bench->preDraw(); bool loggedBenchName = false; for (int i = 0; i < configs.count(); ++i) { const int configIndex = configs[i]; const Config& config = gConfigs[configIndex]; if (!bench->isSuitableFor(config.backend)) { continue; } GrContext* context = NULL; #if SK_SUPPORT_GPU SkGLContextHelper* glContext = NULL; if (Benchmark::kGPU_Backend == config.backend) { context = gContextFactory.get(config.contextType); if (NULL == context) { continue; } glContext = gContextFactory.getGLContext(config.contextType); } #endif SkAutoTUnref<SkCanvas> canvas; SkAutoTUnref<SkPicture> recordFrom; SkPictureRecorder recorderTo; const SkIPoint dim = bench->getSize(); SkAutoTUnref<SkSurface> surface; if (Benchmark::kNonRendering_Backend != config.backend) { surface.reset(make_surface(config.fColorType, dim, config.backend, config.sampleCount, context)); if (!surface.get()) { logger.logError(SkStringPrintf( "Device creation failure for config %s. Will skip.\n", config.name)); continue; } switch(benchMode) { case kDeferredSilent_BenchMode: case kDeferred_BenchMode: canvas.reset(SkDeferredCanvas::Create(surface.get())); break; case kRecord_BenchMode: canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY))); break; case kPictureRecord_BenchMode: { SkPictureRecorder recorderFrom; bench->draw(1, recorderFrom.beginRecording(dim.fX, dim.fY)); recordFrom.reset(recorderFrom.endRecording()); canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY))); break; } case kNormal_BenchMode: canvas.reset(SkRef(surface->getCanvas())); break; default: SkASSERT(false); } } if (NULL != canvas) { canvas->clear(SK_ColorWHITE); if (FLAGS_clip) { perform_clip(canvas, dim.fX, dim.fY); } if (FLAGS_scale) { perform_scale(canvas, dim.fX, dim.fY); } if (FLAGS_rotate) { perform_rotate(canvas, dim.fX, dim.fY); } } if (!loggedBenchName) { loggedBenchName = true; writer.bench(bench->getName(), dim.fX, dim.fY); } #if SK_SUPPORT_GPU SkGLContextHelper* contextHelper = NULL; if (Benchmark::kGPU_Backend == config.backend) { contextHelper = gContextFactory.getGLContext(config.contextType); } BenchTimer timer(contextHelper); #else BenchTimer timer; #endif double previous = std::numeric_limits<double>::infinity(); bool converged = false; // variables used to compute loopsPerFrame double frameIntervalTime = 0.0f; int frameIntervalTotalLoops = 0; bool frameIntervalComputed = false; int loopsPerFrame = 0; int loopsPerIter = 0; if (FLAGS_verbose) { SkDebugf("%s %s: ", bench->getName(), config.name); } if (!FLAGS_dryRun) { do { // Ramp up 1 -> 2 -> 4 -> 8 -> 16 -> ... -> ~1 billion. loopsPerIter = (loopsPerIter == 0) ? 1 : loopsPerIter * 2; if (loopsPerIter >= (1<<30) || timer.fWall > FLAGS_maxMs) { // If you find it takes more than a billion loops to get up to 20ms of runtime, // you've got a computer clocked at several THz or have a broken benchmark. ;) // "1B ought to be enough for anybody." logger.logError(SkStringPrintf( "\nCan't get %s %s to converge in %dms (%d loops)", bench->getName(), config.name, FLAGS_maxMs, loopsPerIter)); break; } if ((benchMode == kRecord_BenchMode || benchMode == kPictureRecord_BenchMode)) { // Clear the recorded commands so that they do not accumulate. canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY))); } timer.start(); // Inner loop that allows us to break the run into smaller // chunks (e.g. frames). This is especially useful for the GPU // as we can flush and/or swap buffers to keep the GPU from // queuing up too much work. for (int loopCount = loopsPerIter; loopCount > 0; ) { // Save and restore around each call to draw() to guarantee a pristine canvas. SkAutoCanvasRestore saveRestore(canvas, true/*also save*/); int loops; if (frameIntervalComputed && loopCount > loopsPerFrame) { loops = loopsPerFrame; loopCount -= loopsPerFrame; } else { loops = loopCount; loopCount = 0; } if (benchMode == kPictureRecord_BenchMode) { recordFrom->draw(canvas); } else { bench->draw(loops, canvas); } if (kDeferredSilent_BenchMode == benchMode) { static_cast<SkDeferredCanvas*>(canvas.get())->silentFlush(); } else if (NULL != canvas) { canvas->flush(); } #if SK_SUPPORT_GPU // swap drawing buffers on each frame to prevent the GPU // from queuing up too much work if (NULL != glContext) { glContext->swapBuffers(); } #endif } // Stop truncated timers before GL calls complete, and stop the full timers after. timer.truncatedEnd(); #if SK_SUPPORT_GPU if (NULL != glContext) { context->flush(); SK_GL(*glContext, Finish()); } #endif timer.end(); // setup the frame interval for subsequent iterations if (!frameIntervalComputed) { frameIntervalTime += timer.fWall; frameIntervalTotalLoops += loopsPerIter; if (frameIntervalTime >= FLAGS_minMs) { frameIntervalComputed = true; loopsPerFrame = (int)(((double)frameIntervalTotalLoops / frameIntervalTime) * FLAGS_minMs); if (loopsPerFrame < 1) { loopsPerFrame = 1; } // SkDebugf(" %s has %d loops in %f ms (normalized to %d)\n", // bench->getName(), frameIntervalTotalLoops, // timer.fWall, loopsPerFrame); } } const double current = timer.fWall / loopsPerIter; if (FLAGS_verbose && current > previous) { SkDebugf("↑"); } if (FLAGS_verbose) { SkDebugf("%.3g ", current); } converged = HasConverged(previous, current, timer.fWall); previous = current; } while (!FLAGS_runOnce && !converged); } if (FLAGS_verbose) { SkDebugf("\n"); } if (!FLAGS_dryRun && FLAGS_outDir.count() && Benchmark::kNonRendering_Backend != config.backend) { SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); if (image.get()) { saveFile(bench->getName(), config.name, FLAGS_outDir[0], image); } } if (FLAGS_runOnce) { // Let's not mislead ourselves by looking at Debug build or single iteration bench times! continue; } // Normalize to ms per 1000 iterations. const double normalize = 1000.0 / loopsPerIter; const struct { char shortName; const char* longName; double ms; } times[] = { {'w', "msecs", normalize * timer.fWall}, {'W', "Wmsecs", normalize * timer.fTruncatedWall}, {'c', "cmsecs", normalize * timer.fCpu}, {'C', "Cmsecs", normalize * timer.fTruncatedCpu}, {'g', "gmsecs", normalize * timer.fGpu}, }; writer.config(config.name); for (size_t i = 0; i < SK_ARRAY_COUNT(times); i++) { if (strchr(FLAGS_timers[0], times[i].shortName) && times[i].ms > 0) { writer.timer(times[i].longName, times[i].ms); } } } } #if SK_SUPPORT_GPU gContextFactory.destroyContexts(); #endif return 0; }
void SkCommandLineFlags::Parse(int argc, char** argv) { // Only allow calling this function once. static bool gOnce; if (gOnce) { SkDebugf("Parse should only be called once at the beginning of main!\n"); SkASSERT(false); return; } gOnce = true; bool helpPrinted = false; // Loop over argv, starting with 1, since the first is just the name of the program. for (int i = 1; i < argc; i++) { if (0 == strcmp("-h", argv[i]) || 0 == strcmp("--help", argv[i])) { // Print help message. SkTDArray<const char*> helpFlags; for (int j = i + 1; j < argc; j++) { if (SkStrStartsWith(argv[j], '-')) { break; } helpFlags.append(1, &argv[j]); } if (0 == helpFlags.count()) { // Only print general help message if help for specific flags is not requested. SkDebugf("%s\n%s\n", argv[0], gUsage.c_str()); } SkDebugf("Flags:\n"); if (0 == helpFlags.count()) { // If no flags followed --help, print them all SkTDArray<SkFlagInfo*> allFlags; for (SkFlagInfo* flag = SkCommandLineFlags::gHead; flag; flag = flag->next()) { allFlags.push(flag); } SkTQSort(&allFlags[0], &allFlags[allFlags.count() - 1], CompareFlagsByName()); for (int i = 0; i < allFlags.count(); ++i) { print_help_for_flag(allFlags[i]); if (allFlags[i]->extendedHelp().size() > 0) { SkDebugf(" Use '--help %s' for more information.\n", allFlags[i]->name().c_str()); } } } else { for (SkFlagInfo* flag = SkCommandLineFlags::gHead; flag; flag = flag->next()) { for (int k = 0; k < helpFlags.count(); k++) { if (flag->name().equals(helpFlags[k]) || flag->shortName().equals(helpFlags[k])) { print_extended_help_for_flag(flag); helpFlags.remove(k); break; } } } } if (helpFlags.count() > 0) { SkDebugf("Requested help for unrecognized flags:\n"); for (int k = 0; k < helpFlags.count(); k++) { SkDebugf(" --%s\n", helpFlags[k]); } } helpPrinted = true; } if (!helpPrinted) { bool flagMatched = false; SkFlagInfo* flag = gHead; while (flag != nullptr) { if (flag->match(argv[i])) { flagMatched = true; switch (flag->getFlagType()) { case SkFlagInfo::kBool_FlagType: // Can be handled by match, above, but can also be set by the next // string. if (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) { i++; bool value; if (parse_bool_arg(argv[i], &value)) { flag->setBool(value); } } break; case SkFlagInfo::kString_FlagType: flag->resetStrings(); // Add all arguments until another flag is reached. while (i+1 < argc) { char* end = nullptr; // Negative numbers aren't flags. ignore_result(strtod(argv[i+1], &end)); if (end == argv[i+1] && SkStrStartsWith(argv[i+1], '-')) { break; } i++; flag->append(argv[i]); } break; case SkFlagInfo::kInt_FlagType: i++; flag->setInt(atoi(argv[i])); break; case SkFlagInfo::kDouble_FlagType: i++; flag->setDouble(atof(argv[i])); break; default: SkDEBUGFAIL("Invalid flag type"); } break; } flag = flag->next(); } if (!flagMatched) { #if SK_BUILD_FOR_MAC if (SkStrStartsWith(argv[i], "NSDocumentRevisions") || SkStrStartsWith(argv[i], "-NSDocumentRevisions")) { i++; // skip YES } else #endif if (FLAGS_undefok) { SkDebugf("FYI: ignoring unknown flag '%s'.\n", argv[i]); } else { SkDebugf("Got unknown flag '%s'. Exiting.\n", argv[i]); exit(-1); } } } } // Since all of the flags have been set, release the memory used by each // flag. FLAGS_x can still be used after this. SkFlagInfo* flag = gHead; gHead = nullptr; while (flag != nullptr) { SkFlagInfo* next = flag->next(); delete flag; flag = next; } if (helpPrinted) { exit(0); } }