コード例 #1
0
void FlattenableHeap::unalloc(void* ptr) {
    int indexToRemove = fPointers.rfind(ptr);
    if (indexToRemove >= 0) {
        sk_free(ptr);
        fPointers.remove(indexToRemove);
    }
}
コード例 #2
0
void ActiveTrapezoids::remove(Trapezoid *t) {
    DebugPrintf("Removing a trapezoid...");
    for (Trapezoid **tp = fTrapezoids.begin(); tp < fTrapezoids.end(); ++tp) {
        if (*tp == t) {
            fTrapezoids.remove(tp - fTrapezoids.begin());
            DebugPrintf(" done.\n");
            return;
        }
    }
    DebugPrintf(" Arghh! Panic!\n");
    SkASSERT(t == 0);   // Cannot find t in active trapezoid list.
}
コード例 #3
0
void SkCommandLineFlags::Parse(int argc, char** argv) {
    // Only allow calling this function once.
    static bool gOnce;
    if (gOnce) {
        SkDebugf("Parse should only be called once at the beginning of main!\n");
        SkASSERT(false);
        return;
    }
    gOnce = true;

    bool helpPrinted = false;
    // Loop over argv, starting with 1, since the first is just the name of the program.
    for (int i = 1; i < argc; i++) {
        if (0 == strcmp("-h", argv[i]) || 0 == strcmp("--help", argv[i])) {
            // Print help message.
            SkTDArray<const char*> helpFlags;
            for (int j = i + 1; j < argc; j++) {
                if (SkStrStartsWith(argv[j], '-')) {
                    break;
                }
                helpFlags.append(1, &argv[j]);
            }
            if (0 == helpFlags.count()) {
                // Only print general help message if help for specific flags is not requested.
                SkDebugf("%s\n%s\n", argv[0], gUsage.c_str());
            }
            SkDebugf("Flags:\n");
            SkFlagInfo* flag = SkCommandLineFlags::gHead;
            while (flag != NULL) {
                // If no flags followed --help, print them all
                bool printFlag = 0 == helpFlags.count();
                if (!printFlag) {
                    for (int k = 0; k < helpFlags.count(); k++) {
                        if (flag->name().equals(helpFlags[k]) ||
                            flag->shortName().equals(helpFlags[k])) {
                            printFlag = true;
                            helpFlags.remove(k);
                            break;
                        }
                    }
                }
                if (printFlag) {
                    print_help_for_flag(flag);
                }
                flag = flag->next();
            }
            if (helpFlags.count() > 0) {
                SkDebugf("Requested help for unrecognized flags:\n");
                for (int k = 0; k < helpFlags.count(); k++) {
                    SkDebugf("\t--%s\n", helpFlags[k]);
                }
            }
            helpPrinted = true;
        }
        if (!helpPrinted) {
            bool flagMatched = false;
            SkFlagInfo* flag = gHead;
            while (flag != NULL) {
                if (flag->match(argv[i])) {
                    flagMatched = true;
                    switch (flag->getFlagType()) {
                        case SkFlagInfo::kBool_FlagType:
                            // Can be handled by match, above, but can also be set by the next
                            // string.
                            if (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) {
                                i++;
                                bool value;
                                if (parse_bool_arg(argv[i], &value)) {
                                    flag->setBool(value);
                                }
                            }
                            break;
                        case SkFlagInfo::kString_FlagType:
                            flag->resetStrings();
                            // Add all arguments until another flag is reached.
                            while (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) {
                                i++;
                                flag->append(argv[i]);
                            }
                            break;
                        case SkFlagInfo::kInt_FlagType:
                            i++;
                            flag->setInt(atoi(argv[i]));
                            break;
                        case SkFlagInfo::kDouble_FlagType:
                            i++;
                            flag->setDouble(atof(argv[i]));
                            break;
                        default:
                            SkASSERT(!"Invalid flag type");
                    }
                    break;
                }
                flag = flag->next();
            }
            if (!flagMatched) {
                SkDebugf("Got unknown flag \"%s\". Exiting.\n", argv[i]);
                exit(-1);
            }
        }
    }
    // Since all of the flags have been set, release the memory used by each
    // flag. FLAGS_x can still be used after this.
    SkFlagInfo* flag = gHead;
    gHead = NULL;
    while (flag != NULL) {
        SkFlagInfo* next = flag->next();
        SkDELETE(flag);
        flag = next;
    }
    if (helpPrinted) {
        exit(0);
    }
}
コード例 #4
0
ファイル: benchmain.cpp プロジェクト: venkatarajasekhar/Qt
int tool_main(int argc, char** argv) {
    SetupCrashHandler();
    SkCommandLineFlags::Parse(argc, argv);
#if SK_ENABLE_INST_COUNT
    if (FLAGS_leaks) {
        gPrintInstCount = true;
    }
#endif
    SkAutoGraphics ag;

    // First, parse some flags.
    BenchLogger logger;
    if (FLAGS_logFile.count()) {
        logger.SetLogFile(FLAGS_logFile[0]);
    }

    LoggerResultsWriter logWriter(logger, FLAGS_timeFormat[0]);
    MultiResultsWriter writer;
    writer.add(&logWriter);

    SkAutoTDelete<JSONResultsWriter> jsonWriter;
    if (FLAGS_outResultsFile.count()) {
        jsonWriter.reset(SkNEW(JSONResultsWriter(FLAGS_outResultsFile[0])));
        writer.add(jsonWriter.get());
    }

    // Instantiate after all the writers have been added to writer so that we
    // call close() before their destructors are called on the way out.
    CallEnd<MultiResultsWriter> ender(writer);

    const uint8_t alpha = FLAGS_forceBlend ? 0x80 : 0xFF;
    SkTriState::State dither = SkTriState::kDefault;
    for (size_t i = 0; i < 3; i++) {
        if (strcmp(SkTriState::Name[i], FLAGS_forceDither[0]) == 0) {
            dither = static_cast<SkTriState::State>(i);
        }
    }

    BenchMode benchMode = kNormal_BenchMode;
    for (size_t i = 0; i < SK_ARRAY_COUNT(BenchMode_Name); i++) {
        if (strcmp(FLAGS_mode[0], BenchMode_Name[i]) == 0) {
            benchMode = static_cast<BenchMode>(i);
        }
    }

    SkTDArray<int> configs;
    bool runDefaultConfigs = false;
    // Try user-given configs first.
    for (int i = 0; i < FLAGS_config.count(); i++) {
        for (int j = 0; j < static_cast<int>(SK_ARRAY_COUNT(gConfigs)); ++j) {
            if (0 == strcmp(FLAGS_config[i], gConfigs[j].name)) {
                *configs.append() = j;
            } else if (0 == strcmp(FLAGS_config[i], kDefaultsConfigStr)) {
                runDefaultConfigs = true;
            }
        }
    }
    // If there weren't any, fill in with defaults.
    if (runDefaultConfigs) {
        for (int i = 0; i < static_cast<int>(SK_ARRAY_COUNT(gConfigs)); ++i) {
            if (gConfigs[i].runByDefault) {
                *configs.append() = i;
            }
        }
    }
    // Filter out things we can't run.
    if (kNormal_BenchMode != benchMode) {
        // Non-rendering configs only run in normal mode
        for (int i = 0; i < configs.count(); ++i) {
            const Config& config = gConfigs[configs[i]];
            if (Benchmark::kNonRendering_Backend == config.backend) {
                configs.remove(i, 1);
                --i;
            }
        }
    }

#if SK_SUPPORT_GPU
    for (int i = 0; i < configs.count(); ++i) {
        const Config& config = gConfigs[configs[i]];

        if (Benchmark::kGPU_Backend == config.backend) {
            GrContext* context = gContextFactory.get(config.contextType);
            if (NULL == context) {
                SkDebugf("GrContext could not be created for config %s. Config will be skipped.\n",
                    config.name);
                configs.remove(i);
                --i;
                continue;
            }
            if (config.sampleCount > context->getMaxSampleCount()){
                SkDebugf(
                    "Sample count (%d) for config %s is not supported. Config will be skipped.\n",
                    config.sampleCount, config.name);
                configs.remove(i);
                --i;
                continue;
            }
        }
    }
#endif

    // All flags should be parsed now.  Report our settings.
    if (FLAGS_runOnce) {
        logger.logError("bench was run with --runOnce, so we're going to hide the times."
                        " It's for your own good!\n");
    }
    writer.option("mode", FLAGS_mode[0]);
    writer.option("alpha", SkStringPrintf("0x%02X", alpha).c_str());
    writer.option("antialias", SkStringPrintf("%d", FLAGS_forceAA).c_str());
    writer.option("filter", SkStringPrintf("%d", FLAGS_forceFilter).c_str());
    writer.option("dither",  SkTriState::Name[dither]);

    writer.option("rotate", SkStringPrintf("%d", FLAGS_rotate).c_str());
    writer.option("scale", SkStringPrintf("%d", FLAGS_scale).c_str());
    writer.option("clip", SkStringPrintf("%d", FLAGS_clip).c_str());

#if defined(SK_BUILD_FOR_WIN32)
    writer.option("system", "WIN32");
#elif defined(SK_BUILD_FOR_MAC)
    writer.option("system", "MAC");
#elif defined(SK_BUILD_FOR_ANDROID)
    writer.option("system", "ANDROID");
#elif defined(SK_BUILD_FOR_UNIX)
    writer.option("system", "UNIX");
#else
    writer.option("system", "other");
#endif

#if defined(SK_DEBUG)
    writer.option("build", "DEBUG");
#else
    writer.option("build", "RELEASE");
#endif

    // Set texture cache limits if non-default.
    for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); ++i) {
#if SK_SUPPORT_GPU
        const Config& config = gConfigs[i];
        if (Benchmark::kGPU_Backend != config.backend) {
            continue;
        }
        GrContext* context = gContextFactory.get(config.contextType);
        if (NULL == context) {
            continue;
        }

        size_t bytes;
        int count;
        context->getResourceCacheLimits(&count, &bytes);
        if (-1 != FLAGS_gpuCacheBytes) {
            bytes = static_cast<size_t>(FLAGS_gpuCacheBytes);
        }
        if (-1 != FLAGS_gpuCacheCount) {
            count = FLAGS_gpuCacheCount;
        }
        context->setResourceCacheLimits(count, bytes);
#endif
    }

    // Run each bench in each configuration it supports and we asked for.
    Iter iter;
    Benchmark* bench;
    while ((bench = iter.next()) != NULL) {
        SkAutoTUnref<Benchmark> benchUnref(bench);
        if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) {
            continue;
        }

        bench->setForceAlpha(alpha);
        bench->setForceAA(FLAGS_forceAA);
        bench->setForceFilter(FLAGS_forceFilter);
        bench->setDither(dither);
        bench->preDraw();

        bool loggedBenchName = false;
        for (int i = 0; i < configs.count(); ++i) {
            const int configIndex = configs[i];
            const Config& config = gConfigs[configIndex];

            if (!bench->isSuitableFor(config.backend)) {
                continue;
            }

            GrContext* context = NULL;
#if SK_SUPPORT_GPU
            SkGLContextHelper* glContext = NULL;
            if (Benchmark::kGPU_Backend == config.backend) {
                context = gContextFactory.get(config.contextType);
                if (NULL == context) {
                    continue;
                }
                glContext = gContextFactory.getGLContext(config.contextType);
            }
#endif

            SkAutoTUnref<SkCanvas> canvas;
            SkAutoTUnref<SkPicture> recordFrom;
            SkPictureRecorder recorderTo;
            const SkIPoint dim = bench->getSize();

            SkAutoTUnref<SkSurface> surface;
            if (Benchmark::kNonRendering_Backend != config.backend) {
                surface.reset(make_surface(config.fColorType,
                                           dim,
                                           config.backend,
                                           config.sampleCount,
                                           context));
                if (!surface.get()) {
                    logger.logError(SkStringPrintf(
                        "Device creation failure for config %s. Will skip.\n", config.name));
                    continue;
                }

                switch(benchMode) {
                    case kDeferredSilent_BenchMode:
                    case kDeferred_BenchMode:
                        canvas.reset(SkDeferredCanvas::Create(surface.get()));
                        break;
                    case kRecord_BenchMode:
                        canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY)));
                        break;
                    case kPictureRecord_BenchMode: {
                        SkPictureRecorder recorderFrom;
                        bench->draw(1, recorderFrom.beginRecording(dim.fX, dim.fY));
                        recordFrom.reset(recorderFrom.endRecording());
                        canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY)));
                        break;
                    }
                    case kNormal_BenchMode:
                        canvas.reset(SkRef(surface->getCanvas()));
                        break;
                    default:
                        SkASSERT(false);
                }
            }

            if (NULL != canvas) {
                canvas->clear(SK_ColorWHITE);
                if (FLAGS_clip)   {
                    perform_clip(canvas, dim.fX, dim.fY);
                }
                if (FLAGS_scale)  {
                    perform_scale(canvas, dim.fX, dim.fY);
                }
                if (FLAGS_rotate) {
                    perform_rotate(canvas, dim.fX, dim.fY);
                }
            }

            if (!loggedBenchName) {
                loggedBenchName = true;
                writer.bench(bench->getName(), dim.fX, dim.fY);
            }

#if SK_SUPPORT_GPU
            SkGLContextHelper* contextHelper = NULL;
            if (Benchmark::kGPU_Backend == config.backend) {
                contextHelper = gContextFactory.getGLContext(config.contextType);
            }
            BenchTimer timer(contextHelper);
#else
            BenchTimer timer;
#endif

            double previous = std::numeric_limits<double>::infinity();
            bool converged = false;

            // variables used to compute loopsPerFrame
            double frameIntervalTime = 0.0f;
            int frameIntervalTotalLoops = 0;

            bool frameIntervalComputed = false;
            int loopsPerFrame = 0;
            int loopsPerIter = 0;
            if (FLAGS_verbose) { SkDebugf("%s %s: ", bench->getName(), config.name); }
            if (!FLAGS_dryRun) {
                do {
                    // Ramp up 1 -> 2 -> 4 -> 8 -> 16 -> ... -> ~1 billion.
                    loopsPerIter = (loopsPerIter == 0) ? 1 : loopsPerIter * 2;
                    if (loopsPerIter >= (1<<30) || timer.fWall > FLAGS_maxMs) {
                        // If you find it takes more than a billion loops to get up to 20ms of runtime,
                        // you've got a computer clocked at several THz or have a broken benchmark.  ;)
                        //     "1B ought to be enough for anybody."
                        logger.logError(SkStringPrintf(
                            "\nCan't get %s %s to converge in %dms (%d loops)",
                             bench->getName(), config.name, FLAGS_maxMs, loopsPerIter));
                        break;
                    }

                    if ((benchMode == kRecord_BenchMode || benchMode == kPictureRecord_BenchMode)) {
                        // Clear the recorded commands so that they do not accumulate.
                        canvas.reset(SkRef(recorderTo.beginRecording(dim.fX, dim.fY)));
                    }

                    timer.start();
                    // Inner loop that allows us to break the run into smaller
                    // chunks (e.g. frames). This is especially useful for the GPU
                    // as we can flush and/or swap buffers to keep the GPU from
                    // queuing up too much work.
                    for (int loopCount = loopsPerIter; loopCount > 0; ) {
                        // Save and restore around each call to draw() to guarantee a pristine canvas.
                        SkAutoCanvasRestore saveRestore(canvas, true/*also save*/);

                        int loops;
                        if (frameIntervalComputed && loopCount > loopsPerFrame) {
                            loops = loopsPerFrame;
                            loopCount -= loopsPerFrame;
                        } else {
                            loops = loopCount;
                            loopCount = 0;
                        }

                        if (benchMode == kPictureRecord_BenchMode) {
                            recordFrom->draw(canvas);
                        } else {
                            bench->draw(loops, canvas);
                        }

                        if (kDeferredSilent_BenchMode == benchMode) {
                            static_cast<SkDeferredCanvas*>(canvas.get())->silentFlush();
                        } else if (NULL != canvas) {
                            canvas->flush();
                        }

    #if SK_SUPPORT_GPU
                        // swap drawing buffers on each frame to prevent the GPU
                        // from queuing up too much work
                        if (NULL != glContext) {
                            glContext->swapBuffers();
                        }
    #endif
                    }



                    // Stop truncated timers before GL calls complete, and stop the full timers after.
                    timer.truncatedEnd();
    #if SK_SUPPORT_GPU
                    if (NULL != glContext) {
                        context->flush();
                        SK_GL(*glContext, Finish());
                    }
    #endif
                    timer.end();

                    // setup the frame interval for subsequent iterations
                    if (!frameIntervalComputed) {
                        frameIntervalTime += timer.fWall;
                        frameIntervalTotalLoops += loopsPerIter;
                        if (frameIntervalTime >= FLAGS_minMs) {
                            frameIntervalComputed = true;
                            loopsPerFrame =
                              (int)(((double)frameIntervalTotalLoops / frameIntervalTime) * FLAGS_minMs);
                            if (loopsPerFrame < 1) {
                                loopsPerFrame = 1;
                            }
    //                        SkDebugf("  %s has %d loops in %f ms (normalized to %d)\n",
    //                                 bench->getName(), frameIntervalTotalLoops,
    //                                 timer.fWall, loopsPerFrame);
                        }
                    }

                    const double current = timer.fWall / loopsPerIter;
                    if (FLAGS_verbose && current > previous) { SkDebugf("↑"); }
                    if (FLAGS_verbose) { SkDebugf("%.3g ", current); }
                    converged = HasConverged(previous, current, timer.fWall);
                    previous = current;
                } while (!FLAGS_runOnce && !converged);
            }
            if (FLAGS_verbose) { SkDebugf("\n"); }

            if (!FLAGS_dryRun && FLAGS_outDir.count() && Benchmark::kNonRendering_Backend != config.backend) {
                SkAutoTUnref<SkImage> image(surface->newImageSnapshot());
                if (image.get()) {
                    saveFile(bench->getName(), config.name, FLAGS_outDir[0],
                             image);
                }
            }

            if (FLAGS_runOnce) {
                // Let's not mislead ourselves by looking at Debug build or single iteration bench times!
                continue;
            }

            // Normalize to ms per 1000 iterations.
            const double normalize = 1000.0 / loopsPerIter;
            const struct { char shortName; const char* longName; double ms; } times[] = {
                {'w', "msecs",  normalize * timer.fWall},
                {'W', "Wmsecs", normalize * timer.fTruncatedWall},
                {'c', "cmsecs", normalize * timer.fCpu},
                {'C', "Cmsecs", normalize * timer.fTruncatedCpu},
                {'g', "gmsecs", normalize * timer.fGpu},
            };

            writer.config(config.name);
            for (size_t i = 0; i < SK_ARRAY_COUNT(times); i++) {
                if (strchr(FLAGS_timers[0], times[i].shortName) && times[i].ms > 0) {
                    writer.timer(times[i].longName, times[i].ms);
                }
            }
        }
    }
#if SK_SUPPORT_GPU
    gContextFactory.destroyContexts();
#endif
    return 0;
}
コード例 #5
0
void SkCommandLineFlags::Parse(int argc, char** argv) {
    // Only allow calling this function once.
    static bool gOnce;
    if (gOnce) {
        SkDebugf("Parse should only be called once at the beginning of main!\n");
        SkASSERT(false);
        return;
    }
    gOnce = true;

    bool helpPrinted = false;
    // Loop over argv, starting with 1, since the first is just the name of the program.
    for (int i = 1; i < argc; i++) {
        if (0 == strcmp("-h", argv[i]) || 0 == strcmp("--help", argv[i])) {
            // Print help message.
            SkTDArray<const char*> helpFlags;
            for (int j = i + 1; j < argc; j++) {
                if (SkStrStartsWith(argv[j], '-')) {
                    break;
                }
                helpFlags.append(1, &argv[j]);
            }
            if (0 == helpFlags.count()) {
                // Only print general help message if help for specific flags is not requested.
                SkDebugf("%s\n%s\n", argv[0], gUsage.c_str());
            }
            SkDebugf("Flags:\n");

            if (0 == helpFlags.count()) {
                // If no flags followed --help, print them all
                SkTDArray<SkFlagInfo*> allFlags;
                for (SkFlagInfo* flag = SkCommandLineFlags::gHead; flag;
                     flag = flag->next()) {
                    allFlags.push(flag);
                }
                SkTQSort(&allFlags[0], &allFlags[allFlags.count() - 1],
                         CompareFlagsByName());
                for (int i = 0; i < allFlags.count(); ++i) {
                    print_help_for_flag(allFlags[i]);
                    if (allFlags[i]->extendedHelp().size() > 0) {
                        SkDebugf("        Use '--help %s' for more information.\n",
                                 allFlags[i]->name().c_str());
                    }
                }
            } else {
                for (SkFlagInfo* flag = SkCommandLineFlags::gHead; flag;
                     flag = flag->next()) {
                    for (int k = 0; k < helpFlags.count(); k++) {
                        if (flag->name().equals(helpFlags[k]) ||
                            flag->shortName().equals(helpFlags[k])) {
                            print_extended_help_for_flag(flag);
                            helpFlags.remove(k);
                            break;
                        }
                    }
                }
            }
            if (helpFlags.count() > 0) {
                SkDebugf("Requested help for unrecognized flags:\n");
                for (int k = 0; k < helpFlags.count(); k++) {
                    SkDebugf("    --%s\n", helpFlags[k]);
                }
            }
            helpPrinted = true;
        }
        if (!helpPrinted) {
            bool flagMatched = false;
            SkFlagInfo* flag = gHead;
            while (flag != nullptr) {
                if (flag->match(argv[i])) {
                    flagMatched = true;
                    switch (flag->getFlagType()) {
                        case SkFlagInfo::kBool_FlagType:
                            // Can be handled by match, above, but can also be set by the next
                            // string.
                            if (i+1 < argc && !SkStrStartsWith(argv[i+1], '-')) {
                                i++;
                                bool value;
                                if (parse_bool_arg(argv[i], &value)) {
                                    flag->setBool(value);
                                }
                            }
                            break;
                        case SkFlagInfo::kString_FlagType:
                            flag->resetStrings();
                            // Add all arguments until another flag is reached.
                            while (i+1 < argc) {
                                char* end = nullptr;
                                // Negative numbers aren't flags.
                                ignore_result(strtod(argv[i+1], &end));
                                if (end == argv[i+1] && SkStrStartsWith(argv[i+1], '-')) {
                                    break;
                                }
                                i++;
                                flag->append(argv[i]);
                            }
                            break;
                        case SkFlagInfo::kInt_FlagType:
                            i++;
                            flag->setInt(atoi(argv[i]));
                            break;
                        case SkFlagInfo::kDouble_FlagType:
                            i++;
                            flag->setDouble(atof(argv[i]));
                            break;
                        default:
                            SkDEBUGFAIL("Invalid flag type");
                    }
                    break;
                }
                flag = flag->next();
            }
            if (!flagMatched) {
#if SK_BUILD_FOR_MAC
                if (SkStrStartsWith(argv[i], "NSDocumentRevisions")
                        || SkStrStartsWith(argv[i], "-NSDocumentRevisions")) {
                    i++;  // skip YES
                } else
#endif
                if (FLAGS_undefok) {
                    SkDebugf("FYI: ignoring unknown flag '%s'.\n", argv[i]);
                } else {
                    SkDebugf("Got unknown flag '%s'. Exiting.\n", argv[i]);
                    exit(-1);
                }
            }
        }
    }
    // Since all of the flags have been set, release the memory used by each
    // flag. FLAGS_x can still be used after this.
    SkFlagInfo* flag = gHead;
    gHead = nullptr;
    while (flag != nullptr) {
        SkFlagInfo* next = flag->next();
        delete flag;
        flag = next;
    }
    if (helpPrinted) {
        exit(0);
    }
}