static int l_map_mark_room(lua_State *L) { THMap* pMap = luaT_testuserdata<THMap>(L); int iX_ = static_cast<int>(luaL_checkinteger(L, 2) - 1); int iY_ = static_cast<int>(luaL_checkinteger(L, 3) - 1); int iW = static_cast<int>(luaL_checkinteger(L, 4)); int iH = static_cast<int>(luaL_checkinteger(L, 5)); uint16_t iTile = static_cast<uint16_t>(luaL_checkinteger(L, 6)); uint16_t iRoomId = static_cast<uint16_t>(luaL_optinteger(L, 7, 0)); if(iX_ < 0 || iY_ < 0 || (iX_ + iW) > pMap->getWidth() || (iY_ + iH) > pMap->getHeight()) luaL_argerror(L, 2, "Rectangle is out of bounds"); for(int iY = iY_; iY < iY_ + iH; ++iY) { for(int iX = iX_; iX < iX_ + iW; ++iX) { THMapNode *pNode = pMap->getNodeUnchecked(iX, iY); pNode->iBlock[0] = iTile; pNode->iBlock[3] = 0; pNode->flags.room = true; pNode->flags.passable |= pNode->flags.passable_if_not_for_blueprint; pNode->flags.passable_if_not_for_blueprint = false; pNode->iRoomId = iRoomId; } } pMap->updatePathfinding(); pMap->updateShadows(); lua_settop(L, 1); return 1; }
static int l_map_unmark_room(lua_State *L) { THMap* pMap = luaT_testuserdata<THMap>(L); int iX_ = static_cast<int>(luaL_checkinteger(L, 2) - 1); int iY_ = static_cast<int>(luaL_checkinteger(L, 3) - 1); int iW = static_cast<int>(luaL_checkinteger(L, 4)); int iH = static_cast<int>(luaL_checkinteger(L, 5)); if(iX_ < 0 || iY_ < 0 || (iX_ + iW) > pMap->getWidth() || (iY_ + iH) > pMap->getHeight()) luaL_argerror(L, 2, "Rectangle is out of bounds"); for(int iY = iY_; iY < iY_ + iH; ++iY) { for(int iX = iX_; iX < iX_ + iW; ++iX) { THMapNode *pNode = pMap->getNodeUnchecked(iX, iY); pNode->iBlock[0] = pMap->getOriginalNodeUnchecked(iX, iY)->iBlock[0]; pNode->flags.room = false; pNode->iRoomId = 0; } } pMap->updatePathfinding(); pMap->updateShadows(); lua_settop(L, 1); return 1; }
static int l_map_updateshadows(lua_State *L) { THMap* pMap = luaT_testuserdata<THMap>(L); pMap->updateShadows(); lua_settop(L, 1); return 1; }