TabBarButton *CtrlrLuaMethodEditorTabs::createTabButton (const String &tabName, int tabIndex)
{
	TabBarButton *btn = new TabBarButton (tabName, getTabbedButtonBar());
	CtrlrMethodEditorTabCloseButton *close = new CtrlrMethodEditorTabCloseButton(owner, tabIndex);
	close->setSize (20,20);
	btn->setExtraComponent (close, TabBarButton::afterText);
	return (btn);
}
Пример #2
0
Colour IntrojucerLookAndFeel::getTabBackgroundColour (TabBarButton& button)
{
    const Colour normalBkg (button.findColour (mainBackgroundColourId));
    Colour bkg (normalBkg.contrasting (0.15f));
    if (button.isFrontTab())
        bkg = bkg.overlaidWith (Colours::yellow.withAlpha (0.5f));

    return bkg;
}
Пример #3
0
void IntrojucerLookAndFeel::createTabTextLayout (const TabBarButton& button, const Rectangle<int>& textArea, GlyphArrangement& textLayout)
{
    Font font (textArea.getHeight() * 0.5f);
    font.setUnderline (button.hasKeyboardFocus (false));

    textLayout.addFittedText (font, button.getButtonText().trim(),
                              (float) textArea.getX(), (float) textArea.getY(), (float) textArea.getWidth(), (float) textArea.getHeight(),
                              Justification::centred, 1);
}
Пример #4
0
void ProjucerLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
    const auto area = button.getActiveArea();
    auto backgroundColour = findColour (button.isFrontTab() ? secondaryBackgroundColourId
                                                            : inactiveTabBackgroundColourId);
    auto iconColour = findColour (button.isFrontTab() ? activeTabIconColourId
                                                      : inactiveTabIconColourId);

    g.setColour (backgroundColour);
    g.fillRect (area);

    const auto alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;

   #ifndef BUILDING_JUCE_COMPILEENGINE
    if (button.getName() == "Project")
    {
        auto icon = Icon (getIcons().closedFolder, iconColour.withMultipliedAlpha (alpha));
        icon.draw (g, button.getTextArea().reduced (8, 8).toFloat(), false);
    }
    else if (button.getName() == "Build")
    {
        auto icon = Icon (getIcons().buildTab, iconColour.withMultipliedAlpha (alpha));
        icon.draw (g, button.getTextArea().reduced (8, 8).toFloat(), false);
    }
    else
   #endif
    {
        auto textColour = findColour (defaultTextColourId).withMultipliedAlpha (alpha);

        TextLayout textLayout;
        LookAndFeel_V3::createTabTextLayout (button, (float) area.getWidth(), (float) area.getHeight(), textColour, textLayout);

        textLayout.draw (g, button.getTextArea().toFloat());
    }
}
void CtrlrLuaMethodEditorTabsLF::createTabTextLayout (const TabBarButton& button, float length, float depth, Colour colour, TextLayout& textLayout)
{
    Font font (12.0f);
    font.setUnderline (button.hasKeyboardFocus (false));

    AttributedString s;
    s.setJustification (Justification::centred);
    s.append (button.getButtonText().trim(), font, colour);

    textLayout.createLayout (s, length);
}
Пример #6
0
void LookAndFeel_E1::createTabTextLayout (const TabBarButton& button, float length, float depth,
                                          Colour colour, TextLayout& textLayout)
{
    Font font (depth * 0.5f);
    font.setUnderline (button.hasKeyboardFocus (false));

    AttributedString s;
    s.setJustification (Justification::centred);
    s.append (button.getButtonText().trim(), font, colour);

    textLayout.createLayout (s, length);
}
void CtrlrMethodEditorTabCloseButton::mouseDown (const MouseEvent& e)
{
    //[UserCode_mouseDown] -- Add your code here...
	Button::mouseDown (e);
	TabBarButton *parent = dynamic_cast<TabBarButton*>(getParentComponent());

	if (parent)
	{
		owner.closeTab (parent->getIndex());
	}
    //[/UserCode_mouseDown]
}
Пример #8
0
void CtrlrTabsLF::fillTabButtonShape (TabBarButton& button, Graphics& g, const Path& path,  bool /*isMouseOver*/, bool /*isMouseDown*/)
{
	const Colour tabBackground (button.getTabBackgroundColour());
    const bool isFrontTab = button.isFrontTab();

    g.setColour (isFrontTab ? tabBackground
                            : tabBackground.withMultipliedAlpha (0.9f));

    g.fillPath (path);

    g.setColour (button.findColour (isFrontTab ? TabbedButtonBar::frontOutlineColourId
                                               : TabbedButtonBar::tabOutlineColourId, false)
                    .withMultipliedAlpha (button.isEnabled() ? 1.0f : 0.5f));

    g.strokePath (path, PathStrokeType (isFrontTab ? owner.getProperty(Ids::uiTabsFrontTabOutline) : owner.getProperty(Ids::uiTabsTabOutline)));
}
Пример #9
0
void IntrojucerLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
    const Rectangle<int> activeArea (button.getActiveArea());

    const Colour bkg (getTabBackgroundColour (button));

    g.setGradientFill (ColourGradient (bkg.brighter (0.1f), 0, (float) activeArea.getY(),
                                       bkg.darker (0.1f), 0, (float) activeArea.getBottom(), false));
    g.fillRect (activeArea);

    g.setColour (button.findColour (mainBackgroundColourId).darker (0.3f));
    g.drawRect (activeArea);

    GlyphArrangement textLayout;
    createTabTextLayout (button, button.getTextArea(), textLayout);

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;
    g.setColour (bkg.contrasting().withMultipliedAlpha (alpha));
    textLayout.draw (g);
}
Пример #10
0
void TabbedButtonBar::setCurrentTabIndex (int newIndex, const bool sendChangeMessage_)
{
    if (currentTabIndex != newIndex)
    {
        if (! isPositiveAndBelow (newIndex, tabs.size()))
            newIndex = -1;

        currentTabIndex = newIndex;

        for (int i = 0; i < tabs.size(); ++i)
        {
            TabBarButton* tb = tabs.getUnchecked(i)->component;
            tb->setToggleState (i == newIndex, false);
        }

        resized();

        if (sendChangeMessage_)
            sendChangeMessage();

        currentTabChanged (newIndex, getCurrentTabName());
    }
}
Пример #11
0
void TabbedButtonBar::resized()
{
    int depth = getWidth();
    int length = getHeight();

    if (orientation == TabsAtTop || orientation == TabsAtBottom)
        std::swap (depth, length);

    const int overlap = getLookAndFeel().getTabButtonOverlap (depth)
                            + getLookAndFeel().getTabButtonSpaceAroundImage() * 2;

    int i, totalLength = overlap;
    int numVisibleButtons = tabs.size();

    for (i = 0; i < tabs.size(); ++i)
    {
        TabBarButton* const tb = tabs.getUnchecked(i)->component;

        totalLength += tb->getBestTabLength (depth) - overlap;
        tb->overlapPixels = overlap / 2;
    }

    double scale = 1.0;

    if (totalLength > length)
        scale = jmax (minimumScale, length / (double) totalLength);

    const bool isTooBig = totalLength * scale > length;
    int tabsButtonPos = 0;

    if (isTooBig)
    {
        if (extraTabsButton == nullptr)
        {
            addAndMakeVisible (extraTabsButton = getLookAndFeel().createTabBarExtrasButton());
            extraTabsButton->addListener (behindFrontTab);
            extraTabsButton->setAlwaysOnTop (true);
            extraTabsButton->setTriggeredOnMouseDown (true);
        }

        const int buttonSize = jmin (proportionOfWidth (0.7f), proportionOfHeight (0.7f));
        extraTabsButton->setSize (buttonSize, buttonSize);

        if (orientation == TabsAtTop || orientation == TabsAtBottom)
        {
            tabsButtonPos = getWidth() - buttonSize / 2 - 1;
            extraTabsButton->setCentrePosition (tabsButtonPos, getHeight() / 2);
        }
        else
        {
            tabsButtonPos = getHeight() - buttonSize / 2 - 1;
            extraTabsButton->setCentrePosition (getWidth() / 2, tabsButtonPos);
        }

        totalLength = 0;

        for (i = 0; i < tabs.size(); ++i)
        {
            TabBarButton* const tb = tabs.getUnchecked(i)->component;

            const int newLength = totalLength + tb->getBestTabLength (depth);

            if (i > 0 && newLength * minimumScale > tabsButtonPos)
            {
                totalLength += overlap;
                break;
            }

            numVisibleButtons = i + 1;
            totalLength = newLength - overlap;
        }

        scale = jmax (minimumScale, tabsButtonPos / (double) totalLength);
    }
    else
    {
        extraTabsButton = nullptr;
    }

    int pos = 0;

    TabBarButton* frontTab = nullptr;

    for (i = 0; i < tabs.size(); ++i)
    {
        TabBarButton* const tb = getTabButton (i);

        if (tb != nullptr)
        {
            const int bestLength = roundToInt (scale * tb->getBestTabLength (depth));

            if (i < numVisibleButtons)
            {
                if (orientation == TabsAtTop || orientation == TabsAtBottom)
                    tb->setBounds (pos, 0, bestLength, getHeight());
                else
                    tb->setBounds (0, pos, getWidth(), bestLength);

                tb->toBack();

                if (i == currentTabIndex)
                    frontTab = tb;

                tb->setVisible (true);
            }
            else
            {
                tb->setVisible (false);
            }

            pos += bestLength - overlap;
        }
    }

    behindFrontTab->setBounds (getLocalBounds());

    if (frontTab != nullptr)
    {
        frontTab->toFront (false);
        behindFrontTab->toBehind (frontTab);
    }
}
void CtrlrLuaMethodEditorTabsLF::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
	const Rectangle<int> activeArea (button.getActiveArea());

    const TabbedButtonBar::Orientation o = button.getTabbedButtonBar().getOrientation();

    const Colour bkg (button.getTabBackgroundColour());

    if (button.getToggleState())
    {
        g.setColour (bkg);
    }
    else
    {
        Point<int> p1, p2;

        switch (o)
        {
            case TabbedButtonBar::TabsAtBottom:   p1 = activeArea.getBottomLeft(); p2 = activeArea.getTopLeft();    break;
            case TabbedButtonBar::TabsAtTop:      p1 = activeArea.getTopLeft();    p2 = activeArea.getBottomLeft(); break;
            case TabbedButtonBar::TabsAtRight:    p1 = activeArea.getTopRight();   p2 = activeArea.getTopLeft();    break;
            case TabbedButtonBar::TabsAtLeft:     p1 = activeArea.getTopLeft();    p2 = activeArea.getTopRight();   break;
            default:                              jassertfalse; break;
        }

        g.setGradientFill (ColourGradient (bkg.brighter (0.2f), (float) p1.x, (float) p1.y,
                                           bkg.darker (0.1f),   (float) p2.x, (float) p2.y, false));
    }

    g.fillRect (activeArea);

    g.setColour (button.findColour (TabbedButtonBar::tabOutlineColourId));

    Rectangle<int> r (activeArea);

    if (o != TabbedButtonBar::TabsAtBottom)   g.fillRect (r.removeFromTop (1));
    if (o != TabbedButtonBar::TabsAtTop)      g.fillRect (r.removeFromBottom (1));
    if (o != TabbedButtonBar::TabsAtRight)    g.fillRect (r.removeFromLeft (1));
    if (o != TabbedButtonBar::TabsAtLeft)     g.fillRect (r.removeFromRight (1));

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;

    Colour col (bkg.contrasting().withMultipliedAlpha (alpha));

    if (TabbedButtonBar* bar = button.findParentComponentOfClass<TabbedButtonBar>())
    {
        TabbedButtonBar::ColourIds colID = button.isFrontTab() ? TabbedButtonBar::frontTextColourId
                                                               : TabbedButtonBar::tabTextColourId;

        if (bar->isColourSpecified (colID))
            col = bar->findColour (colID);
        else if (isColourSpecified (colID))
            col = findColour (colID);
    }

    const Rectangle<float> area (button.getTextArea().toFloat());

    float length = area.getWidth();
    float depth  = area.getHeight();

    if (button.getTabbedButtonBar().isVertical())
        std::swap (length, depth);

    TextLayout textLayout;
    createTabTextLayout (button, length, depth, col, textLayout);

    AffineTransform t;

    switch (o)
    {
        case TabbedButtonBar::TabsAtLeft:   t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break;
        case TabbedButtonBar::TabsAtRight:  t = t.rotated (float_Pi *  0.5f).translated (area.getRight(), area.getY()); break;
        case TabbedButtonBar::TabsAtTop:
        case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break;
        default:                            jassertfalse; break;
    }

    g.addTransform (t);
    textLayout.draw (g, Rectangle<float> (length, depth));
}
Пример #13
0
void preenfmLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
    const Rectangle<int> activeArea (button.getActiveArea());

    const TabbedButtonBar::Orientation o = button.getTabbedButtonBar().getOrientation();

    const Colour bkg (button.getTabBackgroundColour());

    if (button.getToggleState())
    {
        g.setColour (bkg);
    }
    else
    {
        Point<int> p1, p2;

        switch (o)
        {
            case TabbedButtonBar::TabsAtBottom:   p1 = activeArea.getBottomLeft(); p2 = activeArea.getTopLeft();    break;
            case TabbedButtonBar::TabsAtTop:      p1 = activeArea.getTopLeft();    p2 = activeArea.getBottomLeft(); break;
            case TabbedButtonBar::TabsAtRight:    p1 = activeArea.getTopRight();   p2 = activeArea.getTopLeft();    break;
            case TabbedButtonBar::TabsAtLeft:     p1 = activeArea.getTopLeft();    p2 = activeArea.getTopRight();   break;
            default:                              jassertfalse; break;
        }

        g.setGradientFill (ColourGradient (bkg.brighter (0.2f), (float) p1.x, (float) p1.y,
                                           bkg.darker (0.1f),   (float) p2.x, (float) p2.y, false));
    }

    g.fillRect (activeArea);

    g.setColour (button.findColour (TabbedButtonBar::tabOutlineColourId));

    Rectangle<int> r (activeArea);

    if (o != TabbedButtonBar::TabsAtBottom)   g.fillRect (r.removeFromTop (1));
    if (o != TabbedButtonBar::TabsAtTop)      g.fillRect (r.removeFromBottom (1));
    if (o != TabbedButtonBar::TabsAtRight)    g.fillRect (r.removeFromLeft (1));
    if (o != TabbedButtonBar::TabsAtLeft)     g.fillRect (r.removeFromRight (1));

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;

    Colour col (bkg.contrasting().withMultipliedAlpha (alpha));

    if (TabbedButtonBar* bar = button.findParentComponentOfClass<TabbedButtonBar>())
    {
        TabbedButtonBar::ColourIds colID = button.isFrontTab() ? TabbedButtonBar::frontTextColourId
                                                               : TabbedButtonBar::tabTextColourId;

        if (bar->isColourSpecified (colID))
            col = bar->findColour (colID);
        else if (isColourSpecified (colID))
            col = findColour (colID);
    }

    const Rectangle<float> area (button.getTextArea().toFloat());

    float length = area.getWidth();
    float depth  = area.getHeight();

    if (button.getTabbedButtonBar().isVertical())
        std::swap (length, depth);


    g.setColour (col);
    g.setFont (Font (depth * .5));
	g.drawFittedText (button.getName().trim(), 0, 0,length, depth, Justification::centred, 1);
}
Rectangle <int> CtrlrLuaMethodEditorTabsLF::getTabButtonExtraComponentBounds (const TabBarButton &button, Rectangle <int> &textArea, Component &extraComp)
{
	return (Rectangle<int> (button.getWidth() - 20, 2, 20, 22));
}
int	CtrlrLuaMethodEditorTabsLF::getTabButtonBestWidth (TabBarButton &button, int tabDepth)
{
	Font f(14.0f);
	return (f.getStringWidth (button.getButtonText()) + 24);
}
Пример #16
0
void CtrlrTabsLF::drawTabButtonText (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown)
{
	const Rectangle<float> area (button.getTextArea().toFloat());

    float length = area.getWidth();
    float depth  = area.getHeight();

    if (button.getTabbedButtonBar().isVertical())
        std::swap (length, depth);

	Font otherTabFont  = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsTabFont));
	Font activeTabFont = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsFrontTabFont));

    otherTabFont.setUnderline (button.hasKeyboardFocus (false));
	activeTabFont.setUnderline (button.hasKeyboardFocus (false));

    GlyphArrangement textLayout;
	textLayout.addFittedText (button.isFrontTab() ? activeTabFont : otherTabFont, button.getButtonText().trim(),
				                0.0f, 0.0f, (float) length, (float) depth,
								Justification::centred,
								jmax<int> (1, depth / 12));
    AffineTransform t;

    switch (button.getTabbedButtonBar().getOrientation())
    {
        case TabbedButtonBar::TabsAtLeft:   t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break;
        case TabbedButtonBar::TabsAtRight:  t = t.rotated (float_Pi *  0.5f).translated (area.getRight(), area.getY()); break;
        case TabbedButtonBar::TabsAtTop:
        case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break;
        default:                            jassertfalse; break;
    }

    Colour col;

    if (button.isFrontTab() && (button.isColourSpecified (TabbedButtonBar::frontTextColourId)
                                    || isColourSpecified (TabbedButtonBar::frontTextColourId)))
        col = findColour (TabbedButtonBar::frontTextColourId);
    else if (button.isColourSpecified (TabbedButtonBar::tabTextColourId)
                 || isColourSpecified (TabbedButtonBar::tabTextColourId))
        col = findColour (TabbedButtonBar::tabTextColourId);
    else
        col = button.getTabBackgroundColour().contrasting();

    const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f;

    g.setColour (col.withMultipliedAlpha (alpha));
    textLayout.draw (g, t);
}
//==============================================================================
void TabbedButtonBar::updateTabPositions (bool animate)
{
    LookAndFeel& lf = getLookAndFeel();

    int depth = getWidth();
    int length = getHeight();

    if (! isVertical())
        std::swap (depth, length);

    const int overlap = lf.getTabButtonOverlap (depth) + lf.getTabButtonSpaceAroundImage() * 2;

    int totalLength = jmax (0, overlap);
    int numVisibleButtons = tabs.size();

    for (int i = 0; i < tabs.size(); ++i)
    {
        TabBarButton* const tb = tabs.getUnchecked(i)->button;

        totalLength += tb->getBestTabLength (depth) - overlap;
        tb->overlapPixels = jmax (0, overlap / 2);
    }

    double scale = 1.0;

    if (totalLength > length)
        scale = jmax (minimumScale, length / (double) totalLength);

    const bool isTooBig = (int) (totalLength * scale) > length;
    int tabsButtonPos = 0;

    if (isTooBig)
    {
        if (extraTabsButton == nullptr)
        {
            addAndMakeVisible (extraTabsButton = lf.createTabBarExtrasButton());
            extraTabsButton->addListener (behindFrontTab);
            extraTabsButton->setAlwaysOnTop (true);
            extraTabsButton->setTriggeredOnMouseDown (true);
        }

        const int buttonSize = jmin (proportionOfWidth (0.7f), proportionOfHeight (0.7f));
        extraTabsButton->setSize (buttonSize, buttonSize);

        if (isVertical())
        {
            tabsButtonPos = getHeight() - buttonSize / 2 - 1;
            extraTabsButton->setCentrePosition (getWidth() / 2, tabsButtonPos);
        }
        else
        {
            tabsButtonPos = getWidth() - buttonSize / 2 - 1;
            extraTabsButton->setCentrePosition (tabsButtonPos, getHeight() / 2);
        }

        totalLength = 0;

        for (int i = 0; i < tabs.size(); ++i)
        {
            TabBarButton* const tb = tabs.getUnchecked(i)->button;
            const int newLength = totalLength + tb->getBestTabLength (depth);

            if (i > 0 && newLength * minimumScale > tabsButtonPos)
            {
                totalLength += overlap;
                break;
            }

            numVisibleButtons = i + 1;
            totalLength = newLength - overlap;
        }

        scale = jmax (minimumScale, tabsButtonPos / (double) totalLength);
    }
    else
    {
        extraTabsButton = nullptr;
    }

    int pos = 0;

    TabBarButton* frontTab = nullptr;
    ComponentAnimator& animator = Desktop::getInstance().getAnimator();

    for (int i = 0; i < tabs.size(); ++i)
    {
        if (TabBarButton* const tb = getTabButton (i))
        {
            const int bestLength = roundToInt (scale * tb->getBestTabLength (depth));

            if (i < numVisibleButtons)
            {
                const Rectangle<int> newBounds (isVertical() ? Rectangle<int> (0, pos, getWidth(), bestLength)
                                                             : Rectangle<int> (pos, 0, bestLength, getHeight()));

                if (animate)
                {
                    animator.animateComponent (tb, newBounds, 1.0f, 200, false, 3.0, 0.0);
                }
                else
                {
                    animator.cancelAnimation (tb, false);
                    tb->setBounds (newBounds);
                }

                tb->toBack();

                if (i == currentTabIndex)
                    frontTab = tb;

                tb->setVisible (true);
            }
            else
            {
                tb->setVisible (false);
            }

            pos += bestLength - overlap;
        }
    }

    behindFrontTab->setBounds (getLocalBounds());

    if (frontTab != nullptr)
    {
        frontTab->toFront (false);
        behindFrontTab->toBehind (frontTab);
    }
}