void ProjucerLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown) { const auto area = button.getActiveArea(); auto backgroundColour = findColour (button.isFrontTab() ? secondaryBackgroundColourId : inactiveTabBackgroundColourId); auto iconColour = findColour (button.isFrontTab() ? activeTabIconColourId : inactiveTabIconColourId); g.setColour (backgroundColour); g.fillRect (area); const auto alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f; #ifndef BUILDING_JUCE_COMPILEENGINE if (button.getName() == "Project") { auto icon = Icon (getIcons().closedFolder, iconColour.withMultipliedAlpha (alpha)); icon.draw (g, button.getTextArea().reduced (8, 8).toFloat(), false); } else if (button.getName() == "Build") { auto icon = Icon (getIcons().buildTab, iconColour.withMultipliedAlpha (alpha)); icon.draw (g, button.getTextArea().reduced (8, 8).toFloat(), false); } else #endif { auto textColour = findColour (defaultTextColourId).withMultipliedAlpha (alpha); TextLayout textLayout; LookAndFeel_V3::createTabTextLayout (button, (float) area.getWidth(), (float) area.getHeight(), textColour, textLayout); textLayout.draw (g, button.getTextArea().toFloat()); } }
void CtrlrTabsLF::drawTabButtonText (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown) { const Rectangle<float> area (button.getTextArea().toFloat()); float length = area.getWidth(); float depth = area.getHeight(); if (button.getTabbedButtonBar().isVertical()) std::swap (length, depth); Font otherTabFont = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsTabFont)); Font activeTabFont = owner.getOwner().getOwner().getOwner().getFontManager().getFontFromString (owner.getProperty(Ids::uiTabsFrontTabFont)); otherTabFont.setUnderline (button.hasKeyboardFocus (false)); activeTabFont.setUnderline (button.hasKeyboardFocus (false)); GlyphArrangement textLayout; textLayout.addFittedText (button.isFrontTab() ? activeTabFont : otherTabFont, button.getButtonText().trim(), 0.0f, 0.0f, (float) length, (float) depth, Justification::centred, jmax<int> (1, depth / 12)); AffineTransform t; switch (button.getTabbedButtonBar().getOrientation()) { case TabbedButtonBar::TabsAtLeft: t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break; case TabbedButtonBar::TabsAtRight: t = t.rotated (float_Pi * 0.5f).translated (area.getRight(), area.getY()); break; case TabbedButtonBar::TabsAtTop: case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break; default: jassertfalse; break; } Colour col; if (button.isFrontTab() && (button.isColourSpecified (TabbedButtonBar::frontTextColourId) || isColourSpecified (TabbedButtonBar::frontTextColourId))) col = findColour (TabbedButtonBar::frontTextColourId); else if (button.isColourSpecified (TabbedButtonBar::tabTextColourId) || isColourSpecified (TabbedButtonBar::tabTextColourId)) col = findColour (TabbedButtonBar::tabTextColourId); else col = button.getTabBackgroundColour().contrasting(); const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f; g.setColour (col.withMultipliedAlpha (alpha)); textLayout.draw (g, t); }
void IntrojucerLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown) { const Rectangle<int> activeArea (button.getActiveArea()); const Colour bkg (getTabBackgroundColour (button)); g.setGradientFill (ColourGradient (bkg.brighter (0.1f), 0, (float) activeArea.getY(), bkg.darker (0.1f), 0, (float) activeArea.getBottom(), false)); g.fillRect (activeArea); g.setColour (button.findColour (mainBackgroundColourId).darker (0.3f)); g.drawRect (activeArea); GlyphArrangement textLayout; createTabTextLayout (button, button.getTextArea(), textLayout); const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f; g.setColour (bkg.contrasting().withMultipliedAlpha (alpha)); textLayout.draw (g); }
void CtrlrLuaMethodEditorTabsLF::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown) { const Rectangle<int> activeArea (button.getActiveArea()); const TabbedButtonBar::Orientation o = button.getTabbedButtonBar().getOrientation(); const Colour bkg (button.getTabBackgroundColour()); if (button.getToggleState()) { g.setColour (bkg); } else { Point<int> p1, p2; switch (o) { case TabbedButtonBar::TabsAtBottom: p1 = activeArea.getBottomLeft(); p2 = activeArea.getTopLeft(); break; case TabbedButtonBar::TabsAtTop: p1 = activeArea.getTopLeft(); p2 = activeArea.getBottomLeft(); break; case TabbedButtonBar::TabsAtRight: p1 = activeArea.getTopRight(); p2 = activeArea.getTopLeft(); break; case TabbedButtonBar::TabsAtLeft: p1 = activeArea.getTopLeft(); p2 = activeArea.getTopRight(); break; default: jassertfalse; break; } g.setGradientFill (ColourGradient (bkg.brighter (0.2f), (float) p1.x, (float) p1.y, bkg.darker (0.1f), (float) p2.x, (float) p2.y, false)); } g.fillRect (activeArea); g.setColour (button.findColour (TabbedButtonBar::tabOutlineColourId)); Rectangle<int> r (activeArea); if (o != TabbedButtonBar::TabsAtBottom) g.fillRect (r.removeFromTop (1)); if (o != TabbedButtonBar::TabsAtTop) g.fillRect (r.removeFromBottom (1)); if (o != TabbedButtonBar::TabsAtRight) g.fillRect (r.removeFromLeft (1)); if (o != TabbedButtonBar::TabsAtLeft) g.fillRect (r.removeFromRight (1)); const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f; Colour col (bkg.contrasting().withMultipliedAlpha (alpha)); if (TabbedButtonBar* bar = button.findParentComponentOfClass<TabbedButtonBar>()) { TabbedButtonBar::ColourIds colID = button.isFrontTab() ? TabbedButtonBar::frontTextColourId : TabbedButtonBar::tabTextColourId; if (bar->isColourSpecified (colID)) col = bar->findColour (colID); else if (isColourSpecified (colID)) col = findColour (colID); } const Rectangle<float> area (button.getTextArea().toFloat()); float length = area.getWidth(); float depth = area.getHeight(); if (button.getTabbedButtonBar().isVertical()) std::swap (length, depth); TextLayout textLayout; createTabTextLayout (button, length, depth, col, textLayout); AffineTransform t; switch (o) { case TabbedButtonBar::TabsAtLeft: t = t.rotated (float_Pi * -0.5f).translated (area.getX(), area.getBottom()); break; case TabbedButtonBar::TabsAtRight: t = t.rotated (float_Pi * 0.5f).translated (area.getRight(), area.getY()); break; case TabbedButtonBar::TabsAtTop: case TabbedButtonBar::TabsAtBottom: t = t.translated (area.getX(), area.getY()); break; default: jassertfalse; break; } g.addTransform (t); textLayout.draw (g, Rectangle<float> (length, depth)); }
void preenfmLookAndFeel::drawTabButton (TabBarButton& button, Graphics& g, bool isMouseOver, bool isMouseDown) { const Rectangle<int> activeArea (button.getActiveArea()); const TabbedButtonBar::Orientation o = button.getTabbedButtonBar().getOrientation(); const Colour bkg (button.getTabBackgroundColour()); if (button.getToggleState()) { g.setColour (bkg); } else { Point<int> p1, p2; switch (o) { case TabbedButtonBar::TabsAtBottom: p1 = activeArea.getBottomLeft(); p2 = activeArea.getTopLeft(); break; case TabbedButtonBar::TabsAtTop: p1 = activeArea.getTopLeft(); p2 = activeArea.getBottomLeft(); break; case TabbedButtonBar::TabsAtRight: p1 = activeArea.getTopRight(); p2 = activeArea.getTopLeft(); break; case TabbedButtonBar::TabsAtLeft: p1 = activeArea.getTopLeft(); p2 = activeArea.getTopRight(); break; default: jassertfalse; break; } g.setGradientFill (ColourGradient (bkg.brighter (0.2f), (float) p1.x, (float) p1.y, bkg.darker (0.1f), (float) p2.x, (float) p2.y, false)); } g.fillRect (activeArea); g.setColour (button.findColour (TabbedButtonBar::tabOutlineColourId)); Rectangle<int> r (activeArea); if (o != TabbedButtonBar::TabsAtBottom) g.fillRect (r.removeFromTop (1)); if (o != TabbedButtonBar::TabsAtTop) g.fillRect (r.removeFromBottom (1)); if (o != TabbedButtonBar::TabsAtRight) g.fillRect (r.removeFromLeft (1)); if (o != TabbedButtonBar::TabsAtLeft) g.fillRect (r.removeFromRight (1)); const float alpha = button.isEnabled() ? ((isMouseOver || isMouseDown) ? 1.0f : 0.8f) : 0.3f; Colour col (bkg.contrasting().withMultipliedAlpha (alpha)); if (TabbedButtonBar* bar = button.findParentComponentOfClass<TabbedButtonBar>()) { TabbedButtonBar::ColourIds colID = button.isFrontTab() ? TabbedButtonBar::frontTextColourId : TabbedButtonBar::tabTextColourId; if (bar->isColourSpecified (colID)) col = bar->findColour (colID); else if (isColourSpecified (colID)) col = findColour (colID); } const Rectangle<float> area (button.getTextArea().toFloat()); float length = area.getWidth(); float depth = area.getHeight(); if (button.getTabbedButtonBar().isVertical()) std::swap (length, depth); g.setColour (col); g.setFont (Font (depth * .5)); g.drawFittedText (button.getName().trim(), 0, 0,length, depth, Justification::centred, 1); }