void startTcpServer() { cout << "TCP Server[" << LOCATION_ADRR << ":" << UDPSERVER_PORT << "] Thread[" <<CurrentThread::info.tid() << "] Start!" << endl; TcpServer *pTcpServer = new TcpServer(); CHECK_NULLPTR_NORET(pTcpServer); CHECK_RETURN_VAL_NORET(pTcpServer->init(LOCATION_ADRR, UDPSERVER_PORT)); Uint32 addrLen = 0; Int32 acceptFd = -1; struct sockaddr_in clientAddr; while(1) { bzero(&clientAddr, sizeof(clientAddr)); addrLen = sizeof(sockaddr); acceptFd = pTcpServer->sockAccept((sockaddr*)&clientAddr, &addrLen); thread t(tcpServerHandle, pTcpServer, inet_ntoa((&clientAddr)->sin_addr), ntohs((&clientAddr)->sin_port), acceptFd); t.detach(); } delete pTcpServer; cout << "TCP Server[" << LOCATION_ADRR << ":" << UDPSERVER_PORT << "] Thread[" <<CurrentThread::info.tid() << "] End!" << endl; }