/** *函数介绍:有请求连接,新建一个socket *输入参数:int socketId,新建socket的SocketDescriptor *返回值:无 */ void TcpServer::incomingConnection(int socketId) { TcpSocket *socket = new TcpSocket(socketId,this); //设置socket描述符 socket->setSocketDescriptor(socketId); //写入系统日志 //Global::systemLog->append(tr("网络通信服务端有新的连接请求"), QString(tr("服务端接收新的连接请求,socket描述符 = %1.")).arg(socketId), SystemLog::INFO); qDebug()<<"服务端有新的连接,socketDescriptor:"<<socket->socketDescriptor(); //新建了一个socket连接 addServerSocket(socketId); //获得客户端数据 connect(socket, SIGNAL(haveReadDataSignal(QByteArray,int)), this, SLOT(getClientMessage(QByteArray,int))); //信号槽:跟踪服务端Socket状态 connect(socket,SIGNAL(stateChanged(QAbstractSocket::SocketState)),this,SLOT(getServerSocketState(QAbstractSocket::SocketState))); //信号槽:服务端socket出现错误 connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(serverSocketError(QAbstractSocket::SocketError))); //与客户端断开某socket连接,服务端状态发生改变 connect(socket, SIGNAL(disconnectedBeforeDeleteSignal(int)), this, SLOT(removeServerSocket(int))); //与客户端断开连接,输出服务器当前连接 //connect(socket, SIGNAL(disconnectedBeforeDeleteSignal(int)), this, SLOT(getAllConnection())); //与客户端连接上后,输出服务器当前连接 //connect(socket, SIGNAL(connectedForServerSignal(int)), this, SLOT(getAllConnection())); //与客户端连接上后,输出服务器当前连接 //connect(socket, SIGNAL(connectedForServerSignal(int)), this, SLOT(addServerSocket(int))); }
/** *函数介绍:获取服务器上指定描述符的socket指针 *输入参数:descriptor,socket描述符. *返回值:如果找到指定socket,则返回该指针;否则返回0. */ TcpSocket* TcpServer::getServerSocket(int descriptor) { //获取tcpServer所有serverSocket对象 QList<TcpSocket*> serverSocketList = this->findChildren<TcpSocket*>(); for (int i=0;i<serverSocketList.count();i++) { TcpSocket *item = serverSocketList.at(i); //如果找到指定socket,则返回该指针 if(item->socketDescriptor()== descriptor) { //qDebug() << "已寻找到通信服务端上socket指针 socketDescriptor:" << item->socketDescriptor(); return item; } } qDebug() << "未寻找到通信服务端上socket指针"; //未找到指定socket,返回0 return 0; }