Пример #1
0
void Garden::setTerrain(TerrainTile &terrain)
{
  terrain.reset();
  terrain.setOverlay(this);
  terrain.setBuilding(true); // are gardens buildings or not???? try to investigate from original game
  terrain.setGarden(true);
}
Пример #2
0
void Garden::setTerrain(TerrainTile &terrain)
{
  terrain.reset();
  terrain.setOverlay(this);
  terrain.setBuilding(true);
  terrain.setGarden(true);
}