Пример #1
0
double Vector_2::distance( Vector_2 v )
{
	double dx = x-v.getX();
	double dy = y-v.getY();

	return sqrt( dx*dx + dy*dy );
}	
/*---------------------------------------------------------------------------
 * StGetBackOnTrackAStar
 *---------------------------------------------------------------------------*/
StGetBackOnTrackAStar::StGetBackOnTrackAStar(my_context ctx) :
  my_base(ctx), StBase<StGetBackOnTrackAStar>(std::string("StGetBackOnTrackAStar")) {

  ChsmPlanner& planner = context<ChsmPlanner> ();
  Topology* topology = planner.topology_;

  assert( ! topology->route_is_finished() );
  RndfEdge* edge = (*topology->complete_mission_graph.begin())->edge();

  double x, y, psi;

  // calculate entry point
  Point_2 pp = edge->line().projection(topology->ego_vehicle.point());
  Vector_2 nvec = edge->vector();
  nvec = nvec / sqrt(nvec.squared_length());
  pp = pp + nvec * 12.;
  Segment_2 seg = edge->segment();
  if (squared_distance(seg, pp) > 0.001) {
    if (squared_distance(pp, edge->fromVertex()->point()) < squared_distance(pp, edge->toVertex()->point())) pp = edge->fromVertex()->point();
    else pp = edge->toVertex()->point();
  }

  // check distance to blocking edge
  if (sqrt(squared_distance(pp, edge->fromVertex()->point())) < 5.) {
    bool bl_edge = false;
    for (set<RndfEdge*>::iterator it = edge->fromVertex()->inEdges().begin(); it != edge->fromVertex()->inEdges().end(); ++it) {
      if ((*it)->isBlockedEdge()) bl_edge = true;
    }
    if (bl_edge) pp = edge->toVertex()->point();
  }

  // set destination point
  x = pp.x();
  y = pp.y();
  psi = atan2(edge->toVertex()->y() - edge->fromVertex()->y(), edge->toVertex()->x() - edge->fromVertex()->x());

  //   TODO: reactivate gpp / emergency planner
  throw VLRException("Recover mode not reimplemented..");

  next_replan = drc::Time::current() + GETBACKONTRACK_REPLAN_INTERVAL;

}
Пример #3
0
Vector_2 Vector_2::rayCrossPoint( Vector_2 v1, double angle1, Vector_2 v2, double angle2 )
{
	double x1 = v1.getX();
	double y1 = v1.getY();
	double x2 = v2.getX();
	double y2 = v2.getY();
	double rx1 = cos(angle1);
	double ry1 = sin(angle1);
	double rx2 = cos(angle2);
	double ry2 = sin(angle2);
	double detA = ry1*rx2 - rx1*ry2;

	if ( detA == 0 ) return Vector_2(0,0,U);

	double dx = x2-x1;
	double dy = y2-y1;
	double lambda = ( dy*rx2 - dx*ry2 ) / detA;

	return Vector_2( x1 + lambda*rx1, y1 + lambda*ry1, K );
}	
Пример #4
0
void load_fields_on_fft( const Triangulation& T , CH_FFT& fft  ) {

  int Nb = fft.Nx();

  size_t align=fft.alignment();

  c_array ux( Nb , Nb , align );
  c_array uy( Nb , Nb , align );

  for(F_v_it vit=T.vertices_begin();
      vit != T.vertices_end();
      vit++) {

    int nx = vit->nx.val();
    int ny = vit->ny.val();

    // "right" ordering 
    int i = ( Nb - 1 ) - ny ;
    int j = nx;

    // "wrong" ordering
    // int i = nx;
    // int j = ny;
    
    Vector_2 vv =  vit->Uold.val();
    //FT val =  vit->alpha.val();

    ux(i,j) = vv.x();
    uy(i,j) = vv.y();

  }

  fft.set_u( ux , uy );
  
  return;
}
Пример #5
0
int quadratic_line_intersection(const double a, const double b, const double c,
                                const double d, const double e, const double f,
                                const Point_2& B, const Vector_2& V,
                                double t[2], Point_2 p_[2])
{
  const double A_ = a*V.x()*V.x()+b*V.x()*V.y()+c*V.y()*V.y();
  const double B_ = 2*a*B.x()*V.x()+b*(B.y()*V.x()+B.x()*V.y())+2*c*B.y()*V.y()+d*V.x()+e*V.y();
  const double C_ = a*B.x()*B.x()+b*B.x()*B.y()+c*B.y()*B.y()+d*B.x()+e*B.y()+f;
  int ret = quadratic(A_, B_, C_, t);
  if (ret == 0) {
    p_[0] = B + t[0]*V;
    p_[1] = p_[0];
  }
  else if (ret == 1) {
    p_[0] = B + t[0]*V;
    p_[1] = B + t[1]*V;
  }
  return ret;
}
Пример #6
0
Point_2 Origin::operator-(const Vector_2& v) const {return Point_2( CGAL::ORIGIN-v.get_data() ); }
Пример #7
0
FT move(Triangulation& Tp, const FT dt , FT& dd0 ) {

  vector<data_kept> prev;

  FT dd2=0;

  bool first=false;  // debug

  for(F_v_it fv=Tp.finite_vertices_begin();
      fv!=Tp.finite_vertices_end();
      fv++) {
    data_kept data(fv);

    Vector_2  vel = fv->U();

    Vector_2 disp = dt * vel;

    Periodic_point rr=Tp.periodic_point(fv);

    Point rnow=Tp.point(rr); // current point

    Point r0=fv->rold(); // starting point

    Point rnew= r0 + disp;

    Vector_2 disp2 = per_vect(rnew,rnow);

    FT rel_disp = sqrt(disp2.squared_length() ) / simu.h();

    FT rel_disp0= sqrt( disp.squared_length() ) / simu.h();

    if(first) {
     cout
       << "r0 " << r0 << "  "
       << "rnow " << rnow << "  "
       << "rnew " << rnew << "  "
       << "disp2 " << disp2 << "  "
       << " idx " << fv->idx() << " "
       << "rel_disp " << rel_disp
       << endl ;
     first=false;
    }

    dd2 += rel_disp;

    dd0 += rel_disp0;

    //    cout << "New position: " << r0 ;

    data.pos = per_point( rnew );

    //    cout << " ---> " << data.pos  << endl ;

    prev.push_back (data);

  }

//  cout << "relative displacement " << sqrt(dd2)/simu.no_of_points()/simu.h()  << endl ;
  dd2 /= simu.no_of_particles();
  dd0 /= simu.no_of_particles();

  //  cout << "relative displacement " << dd2 << endl ;

  Tp.clear(); // clears the triangulation !!

  for(vector<data_kept>::iterator data=prev.begin();
      data!=prev.end();
      data++) {

    //    cout << "Inserting back at " << data->pos << endl ;

    Vertex_handle fv=Tp.insert(data->pos);

    data->restore(fv);

    // return info to vertices


  }

//  cout << "Insertion done" << endl ;
  Tp.convert_to_1_sheeted_covering();

  return dd2;
}