void MedievalTorch::Start(VideoPtr video, InputPtr input, AudioPtr audio) { this->video = video; this->input = input; this->audio = audio; m_props.ambient = Vector3(1,1,1); Platform::FileManagerPtr fileManager = video->GetFileManager(); m_provider = ETHResourceProviderPtr(new ETHResourceProvider( ETHGraphicResourceManagerPtr(new ETHGraphicResourceManager()), ETHAudioResourceManagerPtr(new ETHAudioResourceManager()), boost::shared_ptr<ETHShaderManager>(new ETHShaderManager(video, GS_L("assets/data/"))), GS_L("assets/"), video, audio, input)); const Vector2 screenSize = video->GetScreenSizeF(); const float TARGET_WIDTH = 480/4; const float TARGET_HEIGHT = 854/4; if (pTorch) pTorch->Release(); pTorch = new ETHRenderEntity(GS_L("assets/entities/medieval_torch.ent"), m_provider); pTorch->SetOrphanPositionXY(Vector2(TARGET_WIDTH / 2.0f, TARGET_HEIGHT - (TARGET_HEIGHT / 10.0f))); pTorch->ScaleParticleSystem(0, 1.6f); pTorch->ScaleParticleSystem(0, screenSize.x / 480.0f / 4); renderTarget = video->CreateRenderTarget(static_cast<unsigned int>(TARGET_WIDTH), static_cast<unsigned int>(TARGET_HEIGHT), GSTF_DEFAULT); }