bool EditorBase::DrawTab(VideoPtr video, InputPtr input, const Vector2 &v2Pos, const float width, const wstring &text, Color color) { video->SetAlphaMode(Video::AM_PIXEL); video->SetVertexShader(ShaderPtr()); video->SetPixelShader(ShaderPtr()); video->SetZBuffer(false); video->SetZWrite(false); const Vector2 v2Cam = video->GetCameraPos(); video->SetCameraPos(Vector2(0,0)); bool mouseOver = false; if (mouseOver = ETHGlobal::PointInRect(input->GetCursorPositionF(video), v2Pos+Vector2(width/2, m_menuSize), Vector2(width, m_menuSize))) { if (color.a < 200) color.a = 200; } const Vector2 v2CurveSize = m_curve->GetBitmapSizeF(); const float rectWidth = width-v2CurveSize.x*2; m_curve->FlipX(); m_curve->Draw(v2Pos, color); const Vector2 v2RectPos = v2Pos+Vector2(v2CurveSize.x, 0); video->DrawRectangle(v2RectPos, Vector2(rectWidth, m_menuSize*2), color); m_curve->FlipX(); m_curve->Draw(v2Pos+Vector2(v2CurveSize.x+rectWidth, 0), color); ShadowPrint(v2RectPos+Vector2(v2CurveSize.x, m_menuSize/2), text.c_str(), L"Verdana14_shadow.fnt", Color(color.a,255,255,255)); video->SetCameraPos(v2Cam); return (mouseOver && input->GetKeyState(GSK_LMOUSE) == GSKS_HIT); }
void CustomDataEditor::DrawInputFieldRect(const Vector2 &v2Pos, const GS_GUI *pGui, EditorBase *pEditor, const str_type::char_t *text) const { VideoPtr video = pEditor->GetVideoHandler(); const Vector2 v2BorderSize(5, 5); const Vector2 v2FinalPos(v2Pos - v2BorderSize-Vector2(0, pGui->GetSize())); const Vector2 v2Size(Vector2(pGui->GetWidth(), pGui->GetSize() * 2 + pEditor->GetMenuSize()) + v2BorderSize * 2); const GSGUI_STYLE* style = pGui->GetGUIStyle(); video->DrawRectangle(v2FinalPos, v2Size, style->active_top, style->active_top, style->active_bottom, style->active_bottom); pEditor->ShadowPrint(Vector2(v2FinalPos.x, v2FinalPos.y + v2Size.y - pEditor->GetMenuSize()), text, gs2d::constant::BLACK); }
void GSGUI_STRING_INPUT::PlaceInput(const Vector2& pos, const str_type::string& font, const unsigned int nMaxChars, const float size, const Color& dwColor, VideoPtr video, InputPtr input) { const unsigned int time = video->GetElapsedTime(); if ((time-lastBlink) > blinkTime) { showingCarret = showingCarret==0 ? 1 : 0; lastBlink = video->GetElapsedTime(); } // pick the text cursor position with a mouse click if (input->GetLeftClickState() == GSKS_HIT) { cursor = video->FindClosestCarretPosition(font, ss, pos, input->GetCursorPositionF(video)); } // don't let the cursor exceed the text range cursor = Min(cursor, static_cast<unsigned int>(ss.length())); str_type::char_t lastInput = input->GetLastCharInput(); if (lastInput != '\0' && ss.length() < nMaxChars) { if (numbersOnly) { if ((lastInput < 'a' || lastInput > 'z') && (lastInput < 'A' || lastInput > 'Z')) { ss.insert(cursor, 1, lastInput); } } else { ss.insert(cursor, 1, lastInput); } cursor++; } if (input->GetKeyState(GSK_BACK) == GSKS_HIT) { if (cursor > 0) { ss.erase(cursor-1, 1); cursor--; } } if (input->GetKeyState(GSK_DELETE) == GSKS_HIT) { if (cursor < ss.length()) { ss.erase(cursor, 1); } } if (input->GetKeyState(GSK_LEFT) == GSKS_HIT) { if (cursor > 0) cursor--; } if (input->GetKeyState(GSK_RIGHT) == GSKS_HIT) { cursor = Min(++cursor, static_cast<unsigned int>(ss.length())); } if (input->GetKeyState(GSK_END) == GSKS_HIT) { SendCursorToEnd(); } const Vector2 cursorPosition = video->ComputeCarretPosition(font, ss, cursor); video->DrawBitmapText(pos, ss, font, dwColor); if (showingCarret==1) video->DrawRectangle(cursorPosition+pos-Vector2(2,0), Vector2(2,size), gs2d::constant::BLACK, gs2d::constant::BLACK, gs2d::constant::BLACK, gs2d::constant::BLACK, 0.0f); }