Пример #1
0
static void EraseTextDrawable(SceneNode & node, keyed_container<Drawable>::handle & drawhandle)
{
	if (drawhandle.valid())
	{
		node.GetDrawlist().twodim.erase(drawhandle);
		drawhandle.invalidate();
	}
}
Пример #2
0
static void EraseTextDrawable(SCENENODE & node, keyed_container<DRAWABLE>::handle & drawhandle)
{
	if (drawhandle.valid())
	{
		node.GetDrawlist().twodim.erase(drawhandle);
		drawhandle.invalidate();
	}
}