Пример #1
0
void BlockManager::lazy_gpu_update_on_host(const Block::BlockPtr& blk) {
	if (!blk->is_on_gpu() && !blk->is_on_host()) {
		fail("block allocated neither on host or gpu", current_line());
	} else if (!blk->is_on_host()) {
		blk->allocate_host_data();
		_gpu_device_to_host(blk->get_data(), blk->get_gpu_data(), blk->size());
	} else if (blk->is_dirty_on_gpu()) {
		_gpu_device_to_host(blk->get_data(), blk->get_gpu_data(), blk->size());
	} else if (blk->is_dirty_on_all()) {
		fail("block dirty on host & gpu !", current_line());
	}
	blk->set_on_host();
	blk->unset_dirty_on_gpu();
	blk->set_dirty_on_host();
}
Пример #2
0
void BlockManager::lazy_gpu_write_on_host(Block::BlockPtr& blk, const BlockId &id, const BlockShape& shape) {
	if (!blk->is_on_gpu() && !blk->is_on_host()) {
		block_map_.cached_delete_block(id); // Get rid of block, create a new one
		blk = create_block(id, shape);
//		if (is_scope_extent) {
//			temp_block_list_stack_.back()->push_back(id);
//		}
	} else if (!blk->is_on_host()) {
		blk->allocate_host_data();
		_gpu_device_to_host(blk->get_data(), blk->get_gpu_data(), blk->size());
	} else if (blk->is_dirty_on_gpu()) {
		_gpu_device_to_host(blk->get_data(), blk->get_gpu_data(), blk->size());
	} else if (blk->is_dirty_on_all()) {
		fail("block dirty on host & gpu !", current_line());
	}
	blk->set_on_host();
	blk->set_dirty_on_host();
	blk->unset_dirty_on_gpu();

}