Пример #1
0
void writeResponseTree() {
	outputFile.seek(dataOffset);

	const uint OFFSETS[3] = { 0x619520, 0x618340, 0x617380 };
	for (int idx = 0; idx < 1022; ++idx) {
		inputFile.seek(OFFSETS[_version] - FILE_DIFF[_version] + idx * 8);
		uint id = inputFile.readLong();
		uint offset = inputFile.readLong();

		outputFile.writeLong(id);
		if (!id) {
			// An end of list id
		} else if (offset >= OFFSETS[_version] && offset <= (OFFSETS[_version] + 0x1FF0)) {
			// Offset to another table
			outputFile.writeByte(0);
			outputFile.writeLong((offset - OFFSETS[_version]) / 8);
		} else {
			// Offset to ASCIIZ string
			outputFile.writeByte(1);
			writeString(offset);
		}
	}

	uint size = outputFile.size() - dataOffset;
	writeEntryHeader("TEXT/TREE", dataOffset, size);
	dataOffset += size;
}
Пример #2
0
void writeString(uint offset) {
	inputFile.seek(offset - FILE_DIFF[_version]);
	char c;
	do {
		c = inputFile.readByte();
		outputFile.writeByte(c);
	} while (c);
}
Пример #3
0
/*! \brief Write an empty header to the STK archive
 * \param stk STK/ITK archive file
 * \param chunkCount Number of chunks to be written in the archive file
 *
 * This function writes an empty header in the STK archive. This is required as
 * the header length is variable and depends on the number of chunks to be written
 * in the archive file.
 *
 * This header will be overwritten just before the end of the program execution
 */
void CompressGob::writeEmptyHeader(Common::File &stk, uint16 chunkCount) {
	for (uint32 count = 0; count < 2 + (uint32) (chunkCount * 22); count++)
		stk.writeByte(0);

	return;
}