Пример #1
0
void SceneUtils::AddFile(const DAVA::FilePath &sourcePath)
{
    String workingPathname = sourcePath.GetRelativePathname(dataSourceFolder);
    FilePath destinationPath = dataFolder + workingPathname;

    if(sourcePath != destinationPath)
    {
        DVASSERT(!sourcePath.IsEmpty());
        DVASSERT(!destinationPath.IsEmpty());

        filesForCopy[sourcePath] = destinationPath;
    }
}
Пример #2
0
DAVA::FilePath SceneUtils::GetNewFilePath(const DAVA::FilePath &oldPathname) const
{
	String workingPathname = oldPathname.GetRelativePathname(dataSourceFolder);
    return dataFolder + workingPathname;
}