Пример #1
0
SettingsDialog::SettingsDialog(wxWindow *parent, rpcs3::config_t* cfg)
	: wxDialog(parent, wxID_ANY, "Settings", wxDefaultPosition)
{
	const bool was_running = Emu.Pause();
	if (was_running || Emu.IsReady()) cfg = &rpcs3::state.config;

	static const u32 width = 458;
	static const u32 height = 400;

	// Settings panels
	wxNotebook* nb_config = new wxNotebook(this, wxID_ANY, wxPoint(6, 6), wxSize(width, height));
	wxPanel* p_system = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_core = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_io = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_misc = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_networking = new wxPanel(nb_config, wxID_ANY);

	nb_config->AddPage(p_core, wxT("Core"));
	nb_config->AddPage(p_graphics, wxT("Graphics"));
	nb_config->AddPage(p_audio, wxT("Audio"));
	nb_config->AddPage(p_io, wxT("Input / Output"));
	nb_config->AddPage(p_misc, wxT("Miscellaneous"));
	nb_config->AddPage(p_networking, wxT("Networking"));
	nb_config->AddPage(p_system, wxT("System"));

	wxBoxSizer* s_subpanel_core = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_core1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_core2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_graphics1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_io1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io2 = new wxBoxSizer(wxVERTICAL);

	wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_misc = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_networking = new wxBoxSizer(wxVERTICAL);

	// Core settings
	wxStaticBoxSizer* s_round_llvm = new wxStaticBoxSizer(wxVERTICAL, p_core, _("LLVM config"));
	wxStaticBoxSizer* s_round_llvm_range = new wxStaticBoxSizer(wxHORIZONTAL, p_core, _("Excluded block range"));
	wxStaticBoxSizer* s_round_llvm_threshold = new wxStaticBoxSizer(wxHORIZONTAL, p_core, _("Compilation threshold"));

	// Graphics
	wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Render"));
	wxStaticBoxSizer* s_round_gs_d3d_adaptater = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("D3D Adaptater"));
	wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Resolution"));
	wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Aspect ratio"));
	wxStaticBoxSizer* s_round_gs_frame_limit = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Frame limit"));

	// Input / Output
	wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Pad Handler"));
	wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Keyboard Handler"));
	wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Mouse Handler"));
	wxStaticBoxSizer* s_round_io_camera = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Camera"));
	wxStaticBoxSizer* s_round_io_camera_type = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Camera type"));

	// Audio
	wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, _("Audio Out"));

	// Miscellaneous
	wxStaticBoxSizer* s_round_hle_log_lvl = new wxStaticBoxSizer(wxVERTICAL, p_misc, _("Log Level"));

	// Networking
	wxStaticBoxSizer* s_round_net_status = new wxStaticBoxSizer(wxVERTICAL, p_networking, _("Connection status"));
	wxStaticBoxSizer* s_round_net_interface = new wxStaticBoxSizer(wxVERTICAL, p_networking, _("Network adapter"));

	// System
	wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, _("Language"));


	wxRadioBox* rbox_ppu_decoder;
	wxRadioBox* rbox_spu_decoder;
	wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_d3d_adaptater = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_frame_limit = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);;
	wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera_type = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_hle_loglvl = new wxComboBox(p_misc, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_net_status = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_net_interface = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);

	wxCheckBox* chbox_core_llvm_exclud = new wxCheckBox(p_core, wxID_ANY, "Compiled blocks exclusion");
	wxCheckBox* chbox_core_hook_stfunc = new wxCheckBox(p_core, wxID_ANY, "Hook static functions");
	wxCheckBox* chbox_core_load_liblv2 = new wxCheckBox(p_core, wxID_ANY, "Load liblv2.sprx");
	wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log shader programs");
	wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer");
	wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers");
	wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read Color Buffers");
	wxCheckBox* chbox_gs_read_depth = new wxCheckBox(p_graphics, wxID_ANY, "Read Depth Buffer");
	wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
	wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug Output");
	wxCheckBox* chbox_gs_3dmonitor = new wxCheckBox(p_graphics, wxID_ANY, "3D Monitor");
	wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay");
	wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
	wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16 bit");
	wxCheckBox* chbox_hle_logging = new wxCheckBox(p_misc, wxID_ANY, "Log everything");
	wxCheckBox* chbox_rsx_logging = new wxCheckBox(p_misc, wxID_ANY, "RSX Logging");
	wxCheckBox* chbox_hle_savetty = new wxCheckBox(p_misc, wxID_ANY, "Save TTY output to file");
	wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_misc, wxID_ANY, "Exit RPCS3 when process finishes");
	wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_misc, wxID_ANY, "Always start after boot");
	wxCheckBox* chbox_hle_use_default_ini = new wxCheckBox(p_misc, wxID_ANY, "Use default configuration");

	wxTextCtrl* txt_dbg_range_min = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(55, 20));
	wxTextCtrl* txt_dbg_range_max = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(55, 20));
	wxTextCtrl* txt_llvm_threshold = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(55, 20));

	//Auto Pause
	wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_misc, wxID_ANY, "Auto Pause at System Call");
	wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_misc, wxID_ANY, "Auto Pause at Function Call");

	//Custom EmulationDir
	wxCheckBox* chbox_emulationdir_enable = new wxCheckBox(p_system, wxID_ANY, "Use path below as EmulationDir. (Restart required)");
	wxTextCtrl* txt_emulationdir_path = new wxTextCtrl(p_system, wxID_ANY, Emu.GetEmulatorPath());


	wxArrayString ppu_decoder_modes;
	ppu_decoder_modes.Add("Interpreter");
	ppu_decoder_modes.Add("Interpreter 2");
	ppu_decoder_modes.Add("Recompiler (LLVM)");
	rbox_ppu_decoder = new wxRadioBox(p_core, wxID_ANY, "PPU Decoder", wxDefaultPosition, wxSize(215, -1), ppu_decoder_modes, 1);

#if !defined(LLVM_AVAILABLE)
	rbox_ppu_decoder->Enable(2, false);
#endif

	wxArrayString spu_decoder_modes;
	spu_decoder_modes.Add("Interpreter (precise)");
	spu_decoder_modes.Add("Interpreter (fast)");
	spu_decoder_modes.Add("Recompiler (ASMJIT)");
	rbox_spu_decoder = new wxRadioBox(p_core, wxID_ANY, "SPU Decoder", wxDefaultPosition, wxSize(215, -1), spu_decoder_modes, 1);

	cbox_gs_render->Append("Null");
	cbox_gs_render->Append("OpenGL");

#ifdef _WIN32
	Microsoft::WRL::ComPtr<IDXGIFactory4> dxgiFactory;
	Microsoft::WRL::ComPtr<IDXGIAdapter> adapter;

	if (SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgiFactory))))
	{
		cbox_gs_render->Append("DirectX 12");

		for (uint id = 0; dxgiFactory->EnumAdapters(id, adapter.GetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++)
		{
			DXGI_ADAPTER_DESC adapterDesc;
			adapter->GetDesc(&adapterDesc);
			cbox_gs_d3d_adaptater->Append(adapterDesc.Description);
		}
	}
	else
	{
		cbox_gs_d3d_adaptater->Enable(false);
		chbox_gs_overlay->Enable(false);
	}
#endif

	for (int i = 1; i < WXSIZEOF(ResolutionTable); ++i)
	{
		cbox_gs_resolution->Append(wxString::Format("%dx%d", ResolutionTable[i].width.value(), ResolutionTable[i].height.value()));
	}

	cbox_gs_aspect->Append("4:3");
	cbox_gs_aspect->Append("16:9");

	for (auto item : { "Off", "50", "59.94", "30", "60", "Auto" })
		cbox_gs_frame_limit->Append(item);

	cbox_pad_handler->Append("Null");
	cbox_pad_handler->Append("Windows");
#if defined (_WIN32)
	cbox_pad_handler->Append("XInput");
#endif

	//cbox_pad_handler->Append("DirectInput");

	cbox_keyboard_handler->Append("Null");
	cbox_keyboard_handler->Append("Windows");
	//cbox_keyboard_handler->Append("DirectInput");

	cbox_mouse_handler->Append("Null");
	cbox_mouse_handler->Append("Windows");
	//cbox_mouse_handler->Append("DirectInput");

	cbox_audio_out->Append("Null");
	cbox_audio_out->Append("OpenAL");
#if defined (_WIN32)
	cbox_audio_out->Append("XAudio2");
#endif

	cbox_camera->Append("Null");
	cbox_camera->Append("Connected");

	cbox_camera_type->Append("Unknown");
	cbox_camera_type->Append("EyeToy");
	cbox_camera_type->Append("PlayStation Eye");
	cbox_camera_type->Append("USB Video Class 1.1");

	cbox_hle_loglvl->Append("All");
	cbox_hle_loglvl->Append("Warnings");
	cbox_hle_loglvl->Append("Success");
	cbox_hle_loglvl->Append("Errors");
	cbox_hle_loglvl->Append("Nothing");

	cbox_net_status->Append("IP Obtained");
	cbox_net_status->Append("Obtaining IP");
	cbox_net_status->Append("Connecting");
	cbox_net_status->Append("Disconnected");

	for(const auto& adapterName : GetAdapters())
		cbox_net_interface->Append(adapterName);

	static wxString s_langs[] =
	{
		"Japanese", "English (US)", "French", "Spanish", "German",
		"Italian", "Dutch", "Portuguese (PT)", "Russian",
		"Korean", "Chinese (Trad.)", "Chinese (Simp.)", "Finnish",
		"Swedish", "Danish", "Norwegian", "Polish", "English (UK)"
	};

	for (const auto& lang : s_langs)
		cbox_sys_lang->Append(lang);

	chbox_core_llvm_exclud->SetValue(cfg->core.llvm.exclusion_range.value());
	chbox_gs_log_prog->SetValue(rpcs3::config.rsx.log_programs.value());
	chbox_gs_dump_depth->SetValue(cfg->rsx.opengl.write_depth_buffer.value());
	chbox_gs_dump_color->SetValue(cfg->rsx.opengl.write_color_buffers.value());
	chbox_gs_read_color->SetValue(cfg->rsx.opengl.read_color_buffers.value());
	chbox_gs_read_depth->SetValue(cfg->rsx.opengl.read_depth_buffer.value());
	chbox_gs_vsync->SetValue(rpcs3::config.rsx.vsync.value());
	chbox_gs_debug_output->SetValue(cfg->rsx.d3d12.debug_output.value());
	chbox_gs_3dmonitor->SetValue(rpcs3::config.rsx._3dtv.value());
	chbox_gs_overlay->SetValue(cfg->rsx.d3d12.overlay.value());
	chbox_audio_dump->SetValue(rpcs3::config.audio.dump_to_file.value());
	chbox_audio_conv->SetValue(rpcs3::config.audio.convert_to_u16.value());
	chbox_hle_logging->SetValue(rpcs3::config.misc.log.hle_logging.value());
	chbox_rsx_logging->SetValue(rpcs3::config.misc.log.rsx_logging.value());
	chbox_hle_savetty->SetValue(rpcs3::config.misc.log.save_tty.value());
	chbox_hle_exitonstop->SetValue(rpcs3::config.misc.exit_on_stop.value());
	chbox_hle_always_start->SetValue(rpcs3::config.misc.always_start.value());
	chbox_hle_use_default_ini->SetValue(rpcs3::config.misc.use_default_ini.value());
	chbox_core_hook_stfunc->SetValue(cfg->core.hook_st_func.value());
	chbox_core_load_liblv2->SetValue(cfg->core.load_liblv2.value());

	//Auto Pause related
	chbox_dbg_ap_systemcall->SetValue(rpcs3::config.misc.debug.auto_pause_syscall.value());
	chbox_dbg_ap_functioncall->SetValue(rpcs3::config.misc.debug.auto_pause_func_call.value());

	//Custom EmulationDir
	chbox_emulationdir_enable->SetValue(rpcs3::config.system.emulation_dir_path_enable.value());
	txt_emulationdir_path->SetValue(rpcs3::config.system.emulation_dir_path.value());

	rbox_ppu_decoder->SetSelection((int)cfg->core.ppu_decoder.value());
	txt_dbg_range_min->SetValue(cfg->core.llvm.min_id.string_value());
	txt_dbg_range_max->SetValue(cfg->core.llvm.max_id.string_value());
	txt_llvm_threshold->SetValue(cfg->core.llvm.threshold.string_value());
	rbox_spu_decoder->SetSelection((int)cfg->core.spu_decoder.value());
	cbox_gs_render->SetSelection((int)cfg->rsx.renderer.value());
	cbox_gs_d3d_adaptater->SetSelection(cfg->rsx.d3d12.adaptater.value());
	cbox_gs_resolution->SetSelection(ResolutionIdToNum((int)cfg->rsx.resolution.value()) - 1);
	cbox_gs_aspect->SetSelection((int)cfg->rsx.aspect_ratio.value() - 1);
	cbox_gs_frame_limit->SetSelection((int)cfg->rsx.frame_limit.value());
	cbox_pad_handler->SetSelection((int)cfg->io.pad_handler_mode.value());
	cbox_keyboard_handler->SetSelection((int)cfg->io.keyboard_handler_mode.value());
	cbox_mouse_handler->SetSelection((int)cfg->io.mouse_handler_mode.value());
	cbox_audio_out->SetSelection((int)cfg->audio.out.value());
	cbox_camera->SetSelection((int)cfg->io.camera.value());
	cbox_camera_type->SetSelection((int)cfg->io.camera_type.value());
	cbox_hle_loglvl->SetSelection((int)rpcs3::config.misc.log.level.value());
	cbox_net_status->SetSelection((int)rpcs3::config.misc.net.status.value());
	cbox_net_interface->SetSelection((int)rpcs3::config.misc.net._interface.value());
	cbox_sys_lang->SetSelection((int)rpcs3::config.system.language.value());

	// Core
	s_round_llvm->Add(chbox_core_llvm_exclud, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_llvm_range->Add(txt_dbg_range_min, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_llvm_range->Add(txt_dbg_range_max, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_llvm->Add(s_round_llvm_range, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_llvm_threshold->Add(txt_llvm_threshold, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_llvm->Add(s_round_llvm_threshold, wxSizerFlags().Border(wxALL, 5).Expand());

	// Rendering
	s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_d3d_adaptater->Add(cbox_gs_d3d_adaptater, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_frame_limit->Add(cbox_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());

	// Input/Output
	s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera->Add(cbox_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera_type->Add(cbox_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());

	s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());

	// Miscellaneous
	s_round_hle_log_lvl->Add(cbox_hle_loglvl, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_round_net_status->Add(cbox_net_status, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_net_interface->Add(cbox_net_interface, wxSizerFlags().Border(wxALL, 5).Expand());

	s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Core
	s_subpanel_core1->Add(rbox_ppu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core2->Add(rbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(s_round_llvm, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_load_liblv2, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core->Add(s_subpanel_core1);
	s_subpanel_core->Add(s_subpanel_core2);

	// Graphics
	s_subpanel_graphics1->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_d3d_adaptater, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->AddSpacer(68);
	s_subpanel_graphics2->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_3dmonitor, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics->Add(s_subpanel_graphics1);
	s_subpanel_graphics->Add(s_subpanel_graphics2);

	// Input - Output
	s_subpanel_io1->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io->Add(s_subpanel_io1);
	s_subpanel_io->Add(s_subpanel_io2);

	// Audio
	s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand());

	// Miscellaneous
	s_subpanel_misc->Add(s_round_hle_log_lvl, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_logging, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_rsx_logging, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_savetty, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_use_default_ini, wxSizerFlags().Border(wxALL, 5).Expand());

	// Auto Pause
	s_subpanel_misc->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_subpanel_networking->Add(s_round_net_status, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_networking->Add(s_round_net_interface, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Custom EmulationDir
	s_subpanel_system->Add(chbox_emulationdir_enable, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_system->Add(txt_emulationdir_path, wxSizerFlags().Border(wxALL, 5).Expand());

	// Buttons
	wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
	s_b_panel->Add(new wxButton(this, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom());
	s_b_panel->Add(new wxButton(this, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom());

	// Resize panels 
	SetSizerAndFit(s_subpanel_core, false);
	SetSizerAndFit(s_subpanel_graphics, false);
	SetSizerAndFit(s_subpanel_io, false);
	SetSizerAndFit(s_subpanel_audio, false);
	SetSizerAndFit(s_subpanel_misc, false);
	SetSizerAndFit(s_subpanel_networking, false);
	SetSizerAndFit(s_subpanel_system, false);
	SetSizerAndFit(s_b_panel, false);

	SetSize(width + 26, height + 80);

	if (ShowModal() == wxID_OK)
	{
		long llvmthreshold;
		long minllvmid, maxllvmid;
		txt_dbg_range_min->GetValue().ToLong(&minllvmid);
		txt_dbg_range_max->GetValue().ToLong(&maxllvmid);
		txt_llvm_threshold->GetValue().ToLong(&llvmthreshold);

		// individual settings
		cfg->core.ppu_decoder = rbox_ppu_decoder->GetSelection();
		cfg->core.llvm.exclusion_range = chbox_core_llvm_exclud->GetValue();
		cfg->core.llvm.min_id = minllvmid;
		cfg->core.llvm.max_id = maxllvmid;
		cfg->core.llvm.threshold = llvmthreshold;
		cfg->core.spu_decoder = rbox_spu_decoder->GetSelection();
		cfg->core.hook_st_func = chbox_core_hook_stfunc->GetValue();
		cfg->core.load_liblv2 = chbox_core_load_liblv2->GetValue();

		cfg->rsx.renderer = cbox_gs_render->GetSelection();
		cfg->rsx.d3d12.adaptater = cbox_gs_d3d_adaptater->GetSelection();
		cfg->rsx.resolution = ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1);
		cfg->rsx.aspect_ratio = cbox_gs_aspect->GetSelection() + 1;
		cfg->rsx.frame_limit = cbox_gs_frame_limit->GetSelection();
		cfg->rsx.opengl.write_depth_buffer = chbox_gs_dump_depth->GetValue();
		cfg->rsx.opengl.write_color_buffers = chbox_gs_dump_color->GetValue();
		cfg->rsx.opengl.read_color_buffers = chbox_gs_read_color->GetValue();
		cfg->rsx.opengl.read_depth_buffer = chbox_gs_read_depth->GetValue();

		cfg->audio.out = cbox_audio_out->GetSelection();

		cfg->io.pad_handler_mode = cbox_pad_handler->GetSelection();
		cfg->io.keyboard_handler_mode = cbox_keyboard_handler->GetSelection();
		cfg->io.mouse_handler_mode = cbox_mouse_handler->GetSelection();
		cfg->io.camera = cbox_camera->GetSelection();
		cfg->io.camera_type = cbox_camera_type->GetSelection();

		
		// global settings
		rpcs3::config.rsx.log_programs = chbox_gs_log_prog->GetValue();
		rpcs3::config.rsx.vsync = chbox_gs_vsync->GetValue();
		rpcs3::config.rsx._3dtv = chbox_gs_3dmonitor->GetValue();
		rpcs3::config.rsx.d3d12.debug_output = chbox_gs_debug_output->GetValue();
		rpcs3::config.rsx.d3d12.overlay = chbox_gs_overlay->GetValue();
		rpcs3::config.audio.dump_to_file = chbox_audio_dump->GetValue();
		rpcs3::config.audio.convert_to_u16 = chbox_audio_conv->GetValue();
		rpcs3::config.misc.log.level = cbox_hle_loglvl->GetSelection();
		rpcs3::config.misc.log.hle_logging = chbox_hle_logging->GetValue();
		rpcs3::config.misc.log.rsx_logging = chbox_rsx_logging->GetValue();
		rpcs3::config.misc.log.save_tty = chbox_hle_savetty->GetValue();
		rpcs3::config.misc.net.status = cbox_net_status->GetSelection();
		rpcs3::config.misc.net._interface = cbox_net_interface->GetSelection();
		rpcs3::config.misc.debug.auto_pause_syscall = chbox_dbg_ap_systemcall->GetValue();
		rpcs3::config.misc.debug.auto_pause_func_call = chbox_dbg_ap_functioncall->GetValue();
		rpcs3::config.misc.always_start = chbox_hle_always_start->GetValue();
		rpcs3::config.misc.exit_on_stop = chbox_hle_exitonstop->GetValue();
		rpcs3::config.misc.use_default_ini = chbox_hle_use_default_ini->GetValue();
		rpcs3::config.system.language = cbox_sys_lang->GetSelection();
		rpcs3::config.system.emulation_dir_path_enable = chbox_emulationdir_enable->GetValue();
		rpcs3::config.system.emulation_dir_path = txt_emulationdir_path->GetValue().ToStdString();
		rpcs3::config.save();

		cfg->save();
	}

	if (was_running) Emu.Resume();
}
Пример #2
0
SettingsDialog::SettingsDialog(wxWindow* parent)
	: wxDialog(parent, wxID_ANY, "Settings", wxDefaultPosition)
{
	// Load default config
	loaded = YAML::Load(g_cfg_defaults);

	// Incrementally load config.yml
	const fs::file config(fs::get_config_dir() + "/config.yml", fs::read + fs::write + fs::create);
	loaded += YAML::Load(config.to_string());

	std::vector<std::unique_ptr<cfg_adapter>> pads;

	static const u32 width  = 458;
	static const u32 height = 400;

	// Settings panels
	wxNotebook* nb_config = new wxNotebook(this, wxID_ANY, wxPoint(6, 6), wxSize(width, height));
	wxPanel* p_system = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_core = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_io = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_misc = new wxPanel(nb_config, wxID_ANY);
	wxPanel* p_networking = new wxPanel(nb_config, wxID_ANY);

	nb_config->AddPage(p_core, "Core");
	nb_config->AddPage(p_graphics, "Graphics");
	nb_config->AddPage(p_audio, "Audio");
	nb_config->AddPage(p_io, "Input / Output");
	nb_config->AddPage(p_misc, "Misc");
	nb_config->AddPage(p_networking, "Networking");
	nb_config->AddPage(p_system, "System");

	wxBoxSizer* s_subpanel_core = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_core1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_core2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_graphics1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_graphics2 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* s_subpanel_io1 = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_io2 = new wxBoxSizer(wxVERTICAL);

	wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_misc = new wxBoxSizer(wxVERTICAL);
	wxBoxSizer* s_subpanel_networking = new wxBoxSizer(wxVERTICAL);

	// Core
	wxStaticBoxSizer* s_round_core_lle = new wxStaticBoxSizer(wxVERTICAL, p_core, "Load libraries");
	chbox_list_core_lle = new wxCheckListBox(p_core, wxID_ANY, wxDefaultPosition, wxDefaultSize, {}, wxLB_EXTENDED);
	chbox_list_core_lle->Bind(wxEVT_CHECKLISTBOX, &SettingsDialog::OnModuleListItemToggled, this);
	wxTextCtrl* s_module_search_box = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, {});
	s_module_search_box->Bind(wxEVT_TEXT, &SettingsDialog::OnSearchBoxTextChanged, this);

	// Graphics
	wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Rendering API");
	wxStaticBoxSizer* s_round_gs_d3d_adapter = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "D3D Adapter");
	wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Resolution");
	wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Aspect ratio");
	wxStaticBoxSizer* s_round_gs_frame_limit = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Frame limit");

	// Input / Output
	wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Controller handler");
	wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Keyboard handler");
	wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Mouse handler");
	wxStaticBoxSizer* s_round_io_camera = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera");
	wxStaticBoxSizer* s_round_io_camera_type = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera type");

	// Audio
	wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, "Audio out");

	// Networking
	wxStaticBoxSizer* s_round_net_status = new wxStaticBoxSizer(wxVERTICAL, p_networking, "Connection status");

	// System
	wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, "Language");


	wxRadioBox* rbox_ppu_decoder;
	wxRadioBox* rbox_spu_decoder;
	wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_d3d_adapter = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_gs_frame_limit = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);;
	wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_camera_type = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_net_status = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);
	wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY);

	wxCheckBox* chbox_core_hook_stfunc = new wxCheckBox(p_core, wxID_ANY, "Hook static functions");
	wxCheckBox* chbox_core_load_liblv2 = new wxCheckBox(p_core, wxID_ANY, "Load liblv2.sprx");
	wxCheckBox* chbox_vfs_enable_host_root = new wxCheckBox(p_system, wxID_ANY, "Enable /host_root/");
	wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log shader programs");
	wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write depth buffer");
	wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write color buffers");
	wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read color buffers");
	wxCheckBox* chbox_gs_read_depth = new wxCheckBox(p_graphics, wxID_ANY, "Read depth buffer");
	wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
	wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug output");
	wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay");
	wxCheckBox* chbox_gs_gl_legacy_buffers = new wxCheckBox(p_graphics, wxID_ANY, "Use legacy OpenGL buffers");
	wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
	wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16-bit");
	wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_misc, wxID_ANY, "Exit RPCS3 when process finishes");
	wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_misc, wxID_ANY, "Always start after boot");
	wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at system call");
	wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at function call");

	{
		// Sort string vector alphabetically
		static const auto sort_string_vector = [](std::vector<std::string>& vec)
		{
			std::sort(vec.begin(), vec.end(), [](const std::string &str1, const std::string &str2) { return str1 < str2; });
		};

		auto&& data = loaded["Core"]["Load libraries"].as<std::vector<std::string>, std::initializer_list<std::string>>({});
		sort_string_vector(data);

		// List selected modules first
		for (const auto& unk : data)
		{
			lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(unk, true));
			chbox_list_core_lle->Check(chbox_list_core_lle->Append(unk));
		}

		const std::string& lle_dir = Emu.GetLibDir(); // TODO

		std::unordered_set<std::string> set(data.begin(), data.end());
		std::vector<std::string> lle_module_list_unselected;

		for (const auto& prxf : fs::dir(lle_dir))
		{
			// List found unselected modules
			if (!prxf.is_directory && ppu_prx_object(fs::file(lle_dir + prxf.name)) == elf_error::ok && !set.count(prxf.name))
			{
				lle_module_list_unselected.push_back(prxf.name);
			}
		}

		sort_string_vector(lle_module_list_unselected);

		for (const auto& prxf : lle_module_list_unselected)
		{
			lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(prxf, false));
			chbox_list_core_lle->Check(chbox_list_core_lle->Append(prxf), false);
		}

		lle_module_list_unselected.clear();
	}

	radiobox_pad_helper ppu_decoder_modes({ "Core", "PPU decoder" });
	rbox_ppu_decoder = new wxRadioBox(p_core, wxID_ANY, "PPU decoder", wxDefaultPosition, wxSize(-1, -1), ppu_decoder_modes, 1);
	pads.emplace_back(std::make_unique<radiobox_pad>(std::move(ppu_decoder_modes), rbox_ppu_decoder));

	radiobox_pad_helper spu_decoder_modes({ "Core", "SPU decoder" });
	rbox_spu_decoder = new wxRadioBox(p_core, wxID_ANY, "SPU decoder", wxDefaultPosition, wxSize(-1, -1), spu_decoder_modes, 1);
	pads.emplace_back(std::make_unique<radiobox_pad>(std::move(spu_decoder_modes), rbox_spu_decoder));
	rbox_spu_decoder->Enable(3, false); // TODO

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Hook static functions" }, chbox_core_hook_stfunc));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Load liblv2.sprx only" }, chbox_core_load_liblv2));

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "VFS", "Enable /host_root/" }, chbox_vfs_enable_host_root));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Rendering API" }, cbox_gs_render));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Resolution" }, cbox_gs_resolution));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Aspect ratio" }, cbox_gs_aspect));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Frame limit" }, cbox_gs_frame_limit));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Log shader programs" }, chbox_gs_log_prog));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write depth buffer" }, chbox_gs_dump_depth));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write color buffers" }, chbox_gs_dump_color));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read color buffers" }, chbox_gs_read_color));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read depth buffer" }, chbox_gs_read_depth));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "VSync" }, chbox_gs_vsync));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug output" }, chbox_gs_debug_output));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug overlay" }, chbox_gs_overlay));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Use legacy OpenGL buffers (Debug)" }, chbox_gs_gl_legacy_buffers));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Audio", "Renderer" }, cbox_audio_out));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Dump to file" }, chbox_audio_dump));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Convert to 16-bit" }, chbox_audio_conv));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Controller" }, cbox_pad_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Keyboard" }, cbox_keyboard_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Mouse" }, cbox_mouse_handler));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera" }, cbox_camera));
	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera type" }, cbox_camera_type));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Net", "Connection status" }, cbox_net_status));

	pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "System", "Language" }, cbox_sys_lang));

	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Exit RPCS3 when process finishes" }, chbox_hle_exitonstop));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Always start after boot" }, chbox_hle_always_start));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at system call" }, chbox_dbg_ap_systemcall));
	pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at function call" }, chbox_dbg_ap_functioncall));

#ifdef _MSC_VER
	Microsoft::WRL::ComPtr<IDXGIFactory4> dxgi_factory;

	if (SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgi_factory))))
	{
		Microsoft::WRL::ComPtr<IDXGIAdapter> adapter;

		for (UINT id = 0; dxgi_factory->EnumAdapters(id, adapter.ReleaseAndGetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++)
		{
			DXGI_ADAPTER_DESC desc;
			adapter->GetDesc(&desc);
			cbox_gs_d3d_adapter->Append(desc.Description);
		}

		pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "D3D12", "Adapter" }, cbox_gs_d3d_adapter));
	}
	else
#endif
	{
		cbox_gs_d3d_adapter->Enable(false);
	}

	// Core
	s_round_core_lle->Add(chbox_list_core_lle, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_core_lle->Add(s_module_search_box, wxSizerFlags().Border(wxALL, 5).Expand());

	// Rendering
	s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_d3d_adapter->Add(cbox_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_gs_frame_limit->Add(cbox_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());

	// Input/Output
	s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera->Add(cbox_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_round_io_camera_type->Add(cbox_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());

	s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_round_net_status->Add(cbox_net_status, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Core
	s_subpanel_core1->Add(rbox_ppu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(rbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core1->Add(chbox_core_load_liblv2, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core2->Add(s_round_core_lle, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_core->Add(s_subpanel_core1);
	s_subpanel_core->Add(s_subpanel_core2);

	// Graphics
	s_subpanel_graphics1->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(s_round_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_read_depth, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics1->Add(chbox_gs_gl_legacy_buffers, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(s_round_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->AddSpacer(68);
	s_subpanel_graphics2->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics2->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_graphics->Add(s_subpanel_graphics1);
	s_subpanel_graphics->Add(s_subpanel_graphics2);

	// Input - Output
	s_subpanel_io1->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io1->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io2->Add(s_round_io_camera_type, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_io->Add(s_subpanel_io1);
	s_subpanel_io->Add(s_subpanel_io2);

	// Audio
	s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand());

	// Miscellaneous
	s_subpanel_misc->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand());

	// Auto Pause
	s_subpanel_misc->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_misc->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand());

	// Networking
	s_subpanel_networking->Add(s_round_net_status, wxSizerFlags().Border(wxALL, 5).Expand());

	// System
	s_subpanel_system->Add(chbox_vfs_enable_host_root, wxSizerFlags().Border(wxALL, 5).Expand());
	s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand());

	// Buttons
	wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
	s_b_panel->Add(new wxButton(this, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom());
	s_b_panel->Add(new wxButton(this, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom());

	// Resize panels
	SetSizerAndFit(s_subpanel_core, false);
	SetSizerAndFit(s_subpanel_graphics, false);
	SetSizerAndFit(s_subpanel_io, false);
	SetSizerAndFit(s_subpanel_audio, false);
	SetSizerAndFit(s_subpanel_misc, false);
	SetSizerAndFit(s_subpanel_networking, false);
	SetSizerAndFit(s_subpanel_system, false);
	SetSizerAndFit(s_b_panel, false);

	SetSize(width + 26, height + 80);

	if (ShowModal() == wxID_OK)
	{
		std::set<std::string> lle_selected;

		for (auto& i : lle_module_list)
		{
			if (i.second) // selected
			{
				lle_selected.emplace(i.first);
			}
		}

		saved.reset();
		saved["Core"]["Load libraries"] = std::vector<std::string>(lle_selected.begin(), lle_selected.end());

		for (auto& pad : pads)
		{
			pad->save();
		}

		loaded += saved;
		YAML::Emitter out;
		emit(out, loaded);

		// Save config
		config.seek(0);
		config.trunc(0);
		config.write(out.c_str(), out.size());
	}
}
Пример #3
0
bool Shader::createShaders(const Microsoft::WRL::ComPtr<ID3D11Device> &pDevice
    , const std::wstring &shaderFile, const std::string &vsFunc, const std::string &psFunc)
{
    // vertex shader
    {
        Microsoft::WRL::ComPtr<ID3DBlob> vblob;
        HRESULT hr = CompileShaderFromFile(shaderFile.c_str(), vsFunc.c_str(), "vs_4_0_level_9_1", &vblob);
        if (FAILED(hr))
            return false;
        hr = pDevice->CreateVertexShader(vblob->GetBufferPointer(), vblob->GetBufferSize(), NULL, &m_pVsh);
        if (FAILED(hr))
            return false;

        // vertex shader reflection
        Microsoft::WRL::ComPtr<ID3D11ShaderReflection> pReflector;
        hr = D3DReflect(vblob->GetBufferPointer(), vblob->GetBufferSize(), IID_ID3D11ShaderReflection, &pReflector);
        if (FAILED(hr))
            return false;

        OutputDebugPrintfA("#### VertexShader ####\n");
		if (!m_constant->Initialize(pDevice, SHADERSTAGE_VERTEX, pReflector)){
			return false;
		}

        D3D11_SHADER_DESC shaderdesc;
        pReflector->GetDesc(&shaderdesc);

        // Create InputLayout
        std::vector<D3D11_INPUT_ELEMENT_DESC> vbElement;
        for (size_t i = 0; i < shaderdesc.InputParameters; ++i){
            D3D11_SIGNATURE_PARAMETER_DESC sigdesc;
            pReflector->GetInputParameterDesc(i, &sigdesc);

            auto format = GetDxgiFormat(sigdesc.ComponentType, sigdesc.Mask);

            D3D11_INPUT_ELEMENT_DESC eledesc = {
                sigdesc.SemanticName
                , sigdesc.SemanticIndex
                , format
                , 0 // 決め打ち
                , D3D11_APPEND_ALIGNED_ELEMENT // 決め打ち
                , D3D11_INPUT_PER_VERTEX_DATA // 決め打ち
                , 0 // 決め打ち
            };
            vbElement.push_back(eledesc);
        }

        if (!vbElement.empty()){
            hr = pDevice->CreateInputLayout(&vbElement[0], vbElement.size(),
                vblob->GetBufferPointer(), vblob->GetBufferSize(), &m_pInputLayout);
            if (FAILED(hr))
                return false;
        }
    }

    // pixel shader
    {
        Microsoft::WRL::ComPtr<ID3DBlob> pblob;
        auto hr = CompileShaderFromFile(shaderFile.c_str(), psFunc.c_str(), "ps_4_0_level_9_1", &pblob);
        if (FAILED(hr))
            return false;
        hr = pDevice->CreatePixelShader(pblob->GetBufferPointer(), pblob->GetBufferSize(), NULL, &m_pPsh);
        if (FAILED(hr))
            return false;

        // pixel shader reflection
        Microsoft::WRL::ComPtr<ID3D11ShaderReflection> pReflector;
        hr = D3DReflect(pblob->GetBufferPointer(), pblob->GetBufferSize(), IID_ID3D11ShaderReflection, 
            &pReflector);
        if (FAILED(hr))
            return false;

        OutputDebugPrintfA("#### PixelShader ####\n");
		if (!m_constant->Initialize(pDevice, SHADERSTAGE_PIXEL, pReflector)){
			return false;
		}
    }

    return true;
}
Пример #4
0
/// 生成する
bool D3DShader::Create(DXGIManager *pDxgi)
{
    if(m_pVsh)return true;

    auto pDevice=pDxgi->GetD3DDevice();

    // vertex shader
    {
        Microsoft::WRL::ComPtr<ID3DBlob> vblob;
        HRESULT hr = CompileShaderFromFile(m_info.path, m_info.vs
                , vblob.GetAddressOf());
        if (FAILED(hr)) return false;

        hr = pDevice->CreateVertexShader(
                vblob->GetBufferPointer(), vblob->GetBufferSize()
                , NULL, m_pVsh.ReleaseAndGetAddressOf());
        if (FAILED(hr)) return false;

        // vertex shader reflection
        Microsoft::WRL::ComPtr<ID3D11ShaderReflection> pReflector;
        hr = D3DReflect(vblob->GetBufferPointer(), vblob->GetBufferSize()
                , IID_ID3D11ShaderReflection, &pReflector);
        if (FAILED(hr)) return false;

        D3D11_SHADER_DESC shaderdesc;
        pReflector->GetDesc(&shaderdesc);

        // Create InputLayout
        std::vector<D3D11_INPUT_ELEMENT_DESC> vbElement;
        for (size_t i = 0; i < shaderdesc.InputParameters; ++i){
            D3D11_SIGNATURE_PARAMETER_DESC sigdesc;
            pReflector->GetInputParameterDesc(i, &sigdesc);

            auto format = GetDxgiFormat(sigdesc.ComponentType, sigdesc.Mask);

            D3D11_INPUT_ELEMENT_DESC eledesc = {
                sigdesc.SemanticName
                , sigdesc.SemanticIndex
                , format
                , 0 // 決め打ち
                , D3D11_APPEND_ALIGNED_ELEMENT // 決め打ち
                , D3D11_INPUT_PER_VERTEX_DATA // 決め打ち
                , 0 // 決め打ち
            };
            vbElement.push_back(eledesc);
        }

        if (!vbElement.empty()){
            hr = pDevice->CreateInputLayout(&vbElement[0], vbElement.size(),
                vblob->GetBufferPointer(), vblob->GetBufferSize(), &m_pInputLayout);
            if (FAILED(hr)) return false;
        }
    }

    // pixel shader
    {
        Microsoft::WRL::ComPtr<ID3DBlob> pblob;
        auto hr = CompileShaderFromFile(m_info.path, m_info.ps
                , pblob.GetAddressOf());
        if (FAILED(hr)) return false;

        hr = pDevice->CreatePixelShader(
                pblob->GetBufferPointer(), pblob->GetBufferSize()
                , NULL, m_pPsh.ReleaseAndGetAddressOf());
        if (FAILED(hr)) return false;
    }

    return true;
}
Пример #5
0
void D3D11GraphicsCommand::SetRenderTarget(const Surface *NewRenderTarget, const Surface *NewDepthStencilTarget)
{
	D3D11Surface *d3dRT = (D3D11Surface *)NewRenderTarget;
	D3D11Surface *d3dDS = (D3D11Surface *)NewDepthStencilTarget;

	Microsoft::WRL::ComPtr<ID3D11RenderTargetView> RTV;
	Microsoft::WRL::ComPtr<ID3D11DepthStencilView> DSV;

	if ( NewRenderTarget )
	{
		RTV = d3dRT->RenderTargetView;
	}
	if ( NewDepthStencilTarget )
	{
		bCurrentDSTIsReadonly = CurrentDepthState.DepthWriteMask == D3D11_DEPTH_WRITE_MASK_ZERO;
		// Set the appropriate depth stencil view depending on whether depth writes are enabled or not
		if ( bCurrentDSTIsReadonly )
		{
			DSV = d3dDS->ReadOnlyDepthStencilView;
		}
		else
		{
			DSV = d3dDS->DepthStencilView;
		}
	}

	bool bMRTSet = false;
	for ( UINT RenderTargetIndex = 1; RenderTargetIndex < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++RenderTargetIndex )
	{
		bMRTSet = bMRTSet || CurrentRenderTargets[RenderTargetIndex];
	}

	// Only set the render target if different than the currently bound RT
	if ( RTV != CurrentRenderTargets[0] || DSV != CurrentDepthStencilTarget || bMRTSet )
	{
		// Reset all texture references to this render target
		if ( NewRenderTarget )
		{
			d3dRT->UnsetTextureReferences(m_deviceContext.Get());
		}
		if ( NewDepthStencilTarget )
		{
			d3dDS->UnsetTextureReferences(m_deviceContext.Get());
		}

		CurrentDepthSurface = d3dDS;
		CurrentDepthStencilTarget = DSV;
		CurrentRenderTargets[0] = RTV;
		for ( UINT RenderTargetIndex = 1; RenderTargetIndex < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++RenderTargetIndex )
		{
			CurrentRenderTargets[RenderTargetIndex] = nullptr;
		}

		ID3D11RenderTargetView* RTArray[D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT];
		for ( UINT RenderTargetIndex = 0; RenderTargetIndex < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++RenderTargetIndex )
		{
			RTArray[RenderTargetIndex] = CurrentRenderTargets[RenderTargetIndex].Get();
		}
		m_deviceContext->OMSetRenderTargets(D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT, RTArray, CurrentDepthStencilTarget.Get());

#if _DEBUG	
		// A check to allow you to pinpoint what is using mismatching targets
		// We filter our d3ddebug spew that checks for this as the d3d runtime's check is wrong.
		// For filter code, see D3D11Device.cpp look for "OMSETRENDERTARGETS_INVALIDVIEW"
		if ( RTV && DSV )
		{
			// Set the viewport to the full size of the surface
			D3D11_TEXTURE2D_DESC RTTDesc;
			ID3D11Texture2D *RenderTargetTexture = NULL;
			RTV->GetResource((ID3D11Resource**)&RenderTargetTexture);
			RenderTargetTexture->GetDesc(&RTTDesc);
			RenderTargetTexture->Release();

			D3D11_TEXTURE2D_DESC DTTDesc;
			ID3D11Texture2D *DepthTargetTexture = NULL;
			DSV->GetResource((ID3D11Resource**)&DepthTargetTexture);
			DepthTargetTexture->GetDesc(&DTTDesc);
			DepthTargetTexture->Release();

			// enforce color target is <= depth and MSAA settings match
			if ( RTTDesc.Width > DTTDesc.Width || RTTDesc.Height > DTTDesc.Height ||
				RTTDesc.SampleDesc.Count != DTTDesc.SampleDesc.Count ||
				RTTDesc.SampleDesc.Quality != DTTDesc.SampleDesc.Quality )
			{
				FatalAssert(1 == 0);
#if UE
				appErrorf(TEXT("RTV(%i,%i c=%i,q=%i) and DSV(%i,%i c=%i,q=%i) have mismatching dimensions and/or MSAA levels!"),
					RTTDesc.Width, RTTDesc.Height, RTTDesc.SampleDesc.Count, RTTDesc.SampleDesc.Quality,
					DTTDesc.Width, DTTDesc.Height, DTTDesc.SampleDesc.Count, DTTDesc.SampleDesc.Quality);
#endif
			}
		}
#endif
	}
	
	// Detect when the back buffer is being set, and set the correct viewport.
	// TODO: не нужно - вьюпорт и так поставится
	/*if ( DrawingViewport && (!NewRenderTarget || NewRenderTarget == DrawingViewport->GetBackBuffer()) )
	{
		SetViewport(0, 0, 0.0f, DrawingViewport->GetSizeX(), DrawingViewport->GetSizeY(), 1.0f);
	}
	else */if ( RTV )
	{
		// Set the viewport to the full size of the surface
		// TODO: лучше кешировать размер
		D3D11_TEXTURE2D_DESC Desc;
		ID3D11Texture2D *BaseResource = NULL;
		RTV->GetResource((ID3D11Resource**)&BaseResource);
		BaseResource->GetDesc(&Desc);
		SetViewport(0, 0, 0.0f, Desc.Width, Desc.Height, 1.0f);
		BaseResource->Release();
	}

	// Determine whether the new render target is multisample.
	if ( RTV )
	{
		D3D11_RENDER_TARGET_VIEW_DESC RenderTargetViewDesc;
		RTV->GetDesc(&RenderTargetViewDesc);
		bCurrentRenderTargetIsMultisample =
			(RenderTargetViewDesc.ViewDimension == D3D11_RTV_DIMENSION_TEXTURE2DMS) ||
			(RenderTargetViewDesc.ViewDimension == D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY);

		// Update the rasterizer state to take into account whether new render target is multi-sample.
		//ID3D11RasterizerState *CachedState = GetCachedRasterizerState(CurrentRasterizerState, CurrentScissorEnable, bCurrentRenderTargetIsMultisample);
		//m_deviceContext->RSSetState(CachedState);
	}
}
Пример #6
0
emu_settings::Render_Creator::Render_Creator()
{
	// check for dx12 adapters
#ifdef _MSC_VER
	HMODULE D3D12Module = LoadLibrary(L"d3d12.dll");

	if (D3D12Module != NULL)
	{
		Microsoft::WRL::ComPtr<IDXGIAdapter1> pAdapter;
		Microsoft::WRL::ComPtr<IDXGIFactory1> dxgi_factory;
		if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory))))
		{
			PFN_D3D12_CREATE_DEVICE wrapD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(D3D12Module, "D3D12CreateDevice");
			if (wrapD3D12CreateDevice != nullptr)
			{
				for (UINT adapterIndex = 0; DXGI_ERROR_NOT_FOUND != dxgi_factory->EnumAdapters1(adapterIndex, pAdapter.ReleaseAndGetAddressOf()); ++adapterIndex)
				{
					if (SUCCEEDED(wrapD3D12CreateDevice(pAdapter.Get(), D3D_FEATURE_LEVEL_11_0, _uuidof(ID3D12Device), nullptr)))
					{
						//A device with D3D12 support found. Init data
						supportsD3D12 = true;

						DXGI_ADAPTER_DESC desc;
						if (SUCCEEDED(pAdapter->GetDesc(&desc)))
							D3D12Adapters.append(QString::fromWCharArray(desc.Description));
					}
				}
			}
		}
	}
#endif

#if defined(WIN32) || defined(HAVE_VULKAN)
	// check for vulkan adapters
	vk::context device_enum_context;
	u32 instance_handle = device_enum_context.createInstance("RPCS3", true);

	if (instance_handle > 0)
	{
		device_enum_context.makeCurrentInstance(instance_handle);
		std::vector<vk::physical_device>& gpus = device_enum_context.enumerateDevices();

		if (gpus.size() > 0)
		{
			//A device with vulkan support found. Init data
			supportsVulkan = true;

			for (auto& gpu : gpus)
			{
				vulkanAdapters.append(qstr(gpu.get_name()));
			}
		}
	}
#endif

	// Graphics Adapter
	D3D12 = Render_Info(name_D3D12, D3D12Adapters, supportsD3D12, emu_settings::D3D12Adapter);
	Vulkan = Render_Info(name_Vulkan, vulkanAdapters, supportsVulkan, emu_settings::VulkanAdapter);
	OpenGL = Render_Info(name_OpenGL);
	NullRender = Render_Info(name_Null);

	renderers = { &D3D12, &Vulkan, &OpenGL, &NullRender };
}