SettingsDialog::SettingsDialog(wxWindow *parent, rpcs3::config_t* cfg) : wxDialog(parent, wxID_ANY, "Settings", wxDefaultPosition) { const bool was_running = Emu.Pause(); if (was_running || Emu.IsReady()) cfg = &rpcs3::state.config; static const u32 width = 458; static const u32 height = 400; // Settings panels wxNotebook* nb_config = new wxNotebook(this, wxID_ANY, wxPoint(6, 6), wxSize(width, height)); wxPanel* p_system = new wxPanel(nb_config, wxID_ANY); wxPanel* p_core = new wxPanel(nb_config, wxID_ANY); wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY); wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY); wxPanel* p_io = new wxPanel(nb_config, wxID_ANY); wxPanel* p_misc = new wxPanel(nb_config, wxID_ANY); wxPanel* p_networking = new wxPanel(nb_config, wxID_ANY); nb_config->AddPage(p_core, wxT("Core")); nb_config->AddPage(p_graphics, wxT("Graphics")); nb_config->AddPage(p_audio, wxT("Audio")); nb_config->AddPage(p_io, wxT("Input / Output")); nb_config->AddPage(p_misc, wxT("Miscellaneous")); nb_config->AddPage(p_networking, wxT("Networking")); nb_config->AddPage(p_system, wxT("System")); wxBoxSizer* s_subpanel_core = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* s_subpanel_core1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_core2 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* s_subpanel_graphics1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_graphics2 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* s_subpanel_io1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_io2 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_misc = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_networking = new wxBoxSizer(wxVERTICAL); // Core settings wxStaticBoxSizer* s_round_llvm = new wxStaticBoxSizer(wxVERTICAL, p_core, _("LLVM config")); wxStaticBoxSizer* s_round_llvm_range = new wxStaticBoxSizer(wxHORIZONTAL, p_core, _("Excluded block range")); wxStaticBoxSizer* s_round_llvm_threshold = new wxStaticBoxSizer(wxHORIZONTAL, p_core, _("Compilation threshold")); // Graphics wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Render")); wxStaticBoxSizer* s_round_gs_d3d_adaptater = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("D3D Adaptater")); wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Resolution")); wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Aspect ratio")); wxStaticBoxSizer* s_round_gs_frame_limit = new wxStaticBoxSizer(wxVERTICAL, p_graphics, _("Frame limit")); // Input / Output wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Pad Handler")); wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Keyboard Handler")); wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Mouse Handler")); wxStaticBoxSizer* s_round_io_camera = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Camera")); wxStaticBoxSizer* s_round_io_camera_type = new wxStaticBoxSizer(wxVERTICAL, p_io, _("Camera type")); // Audio wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, _("Audio Out")); // Miscellaneous wxStaticBoxSizer* s_round_hle_log_lvl = new wxStaticBoxSizer(wxVERTICAL, p_misc, _("Log Level")); // Networking wxStaticBoxSizer* s_round_net_status = new wxStaticBoxSizer(wxVERTICAL, p_networking, _("Connection status")); wxStaticBoxSizer* s_round_net_interface = new wxStaticBoxSizer(wxVERTICAL, p_networking, _("Network adapter")); // System wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, _("Language")); wxRadioBox* rbox_ppu_decoder; wxRadioBox* rbox_spu_decoder; wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_d3d_adaptater = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_frame_limit = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);; wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_camera = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_camera_type = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_hle_loglvl = new wxComboBox(p_misc, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_net_status = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY); wxComboBox* cbox_net_interface = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY); wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY); wxCheckBox* chbox_core_llvm_exclud = new wxCheckBox(p_core, wxID_ANY, "Compiled blocks exclusion"); wxCheckBox* chbox_core_hook_stfunc = new wxCheckBox(p_core, wxID_ANY, "Hook static functions"); wxCheckBox* chbox_core_load_liblv2 = new wxCheckBox(p_core, wxID_ANY, "Load liblv2.sprx"); wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log shader programs"); wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write Depth Buffer"); wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write Color Buffers"); wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read Color Buffers"); wxCheckBox* chbox_gs_read_depth = new wxCheckBox(p_graphics, wxID_ANY, "Read Depth Buffer"); wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync"); wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug Output"); wxCheckBox* chbox_gs_3dmonitor = new wxCheckBox(p_graphics, wxID_ANY, "3D Monitor"); wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay"); wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file"); wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16 bit"); wxCheckBox* chbox_hle_logging = new wxCheckBox(p_misc, wxID_ANY, "Log everything"); wxCheckBox* chbox_rsx_logging = new wxCheckBox(p_misc, wxID_ANY, "RSX Logging"); wxCheckBox* chbox_hle_savetty = new wxCheckBox(p_misc, wxID_ANY, "Save TTY output to file"); wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_misc, wxID_ANY, "Exit RPCS3 when process finishes"); wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_misc, wxID_ANY, "Always start after boot"); wxCheckBox* chbox_hle_use_default_ini = new wxCheckBox(p_misc, wxID_ANY, "Use default configuration"); wxTextCtrl* txt_dbg_range_min = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(55, 20)); wxTextCtrl* txt_dbg_range_max = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(55, 20)); wxTextCtrl* txt_llvm_threshold = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(55, 20)); //Auto Pause wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_misc, wxID_ANY, "Auto Pause at System Call"); wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_misc, wxID_ANY, "Auto Pause at Function Call"); //Custom EmulationDir wxCheckBox* chbox_emulationdir_enable = new wxCheckBox(p_system, wxID_ANY, "Use path below as EmulationDir. (Restart required)"); wxTextCtrl* txt_emulationdir_path = new wxTextCtrl(p_system, wxID_ANY, Emu.GetEmulatorPath()); wxArrayString ppu_decoder_modes; ppu_decoder_modes.Add("Interpreter"); ppu_decoder_modes.Add("Interpreter 2"); ppu_decoder_modes.Add("Recompiler (LLVM)"); rbox_ppu_decoder = new wxRadioBox(p_core, wxID_ANY, "PPU Decoder", wxDefaultPosition, wxSize(215, -1), ppu_decoder_modes, 1); #if !defined(LLVM_AVAILABLE) rbox_ppu_decoder->Enable(2, false); #endif wxArrayString spu_decoder_modes; spu_decoder_modes.Add("Interpreter (precise)"); spu_decoder_modes.Add("Interpreter (fast)"); spu_decoder_modes.Add("Recompiler (ASMJIT)"); rbox_spu_decoder = new wxRadioBox(p_core, wxID_ANY, "SPU Decoder", wxDefaultPosition, wxSize(215, -1), spu_decoder_modes, 1); cbox_gs_render->Append("Null"); cbox_gs_render->Append("OpenGL"); #ifdef _WIN32 Microsoft::WRL::ComPtr<IDXGIFactory4> dxgiFactory; Microsoft::WRL::ComPtr<IDXGIAdapter> adapter; if (SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgiFactory)))) { cbox_gs_render->Append("DirectX 12"); for (uint id = 0; dxgiFactory->EnumAdapters(id, adapter.GetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++) { DXGI_ADAPTER_DESC adapterDesc; adapter->GetDesc(&adapterDesc); cbox_gs_d3d_adaptater->Append(adapterDesc.Description); } } else { cbox_gs_d3d_adaptater->Enable(false); chbox_gs_overlay->Enable(false); } #endif for (int i = 1; i < WXSIZEOF(ResolutionTable); ++i) { cbox_gs_resolution->Append(wxString::Format("%dx%d", ResolutionTable[i].width.value(), ResolutionTable[i].height.value())); } cbox_gs_aspect->Append("4:3"); cbox_gs_aspect->Append("16:9"); for (auto item : { "Off", "50", "59.94", "30", "60", "Auto" }) cbox_gs_frame_limit->Append(item); cbox_pad_handler->Append("Null"); cbox_pad_handler->Append("Windows"); #if defined (_WIN32) cbox_pad_handler->Append("XInput"); #endif //cbox_pad_handler->Append("DirectInput"); cbox_keyboard_handler->Append("Null"); cbox_keyboard_handler->Append("Windows"); //cbox_keyboard_handler->Append("DirectInput"); cbox_mouse_handler->Append("Null"); cbox_mouse_handler->Append("Windows"); //cbox_mouse_handler->Append("DirectInput"); cbox_audio_out->Append("Null"); cbox_audio_out->Append("OpenAL"); #if defined (_WIN32) cbox_audio_out->Append("XAudio2"); #endif cbox_camera->Append("Null"); cbox_camera->Append("Connected"); cbox_camera_type->Append("Unknown"); cbox_camera_type->Append("EyeToy"); cbox_camera_type->Append("PlayStation Eye"); cbox_camera_type->Append("USB Video Class 1.1"); cbox_hle_loglvl->Append("All"); cbox_hle_loglvl->Append("Warnings"); cbox_hle_loglvl->Append("Success"); cbox_hle_loglvl->Append("Errors"); cbox_hle_loglvl->Append("Nothing"); cbox_net_status->Append("IP Obtained"); cbox_net_status->Append("Obtaining IP"); cbox_net_status->Append("Connecting"); cbox_net_status->Append("Disconnected"); for(const auto& adapterName : GetAdapters()) cbox_net_interface->Append(adapterName); static wxString s_langs[] = { "Japanese", "English (US)", "French", "Spanish", "German", "Italian", "Dutch", "Portuguese (PT)", "Russian", "Korean", "Chinese (Trad.)", "Chinese (Simp.)", "Finnish", "Swedish", "Danish", "Norwegian", "Polish", "English (UK)" }; for (const auto& lang : s_langs) cbox_sys_lang->Append(lang); chbox_core_llvm_exclud->SetValue(cfg->core.llvm.exclusion_range.value()); chbox_gs_log_prog->SetValue(rpcs3::config.rsx.log_programs.value()); chbox_gs_dump_depth->SetValue(cfg->rsx.opengl.write_depth_buffer.value()); chbox_gs_dump_color->SetValue(cfg->rsx.opengl.write_color_buffers.value()); chbox_gs_read_color->SetValue(cfg->rsx.opengl.read_color_buffers.value()); chbox_gs_read_depth->SetValue(cfg->rsx.opengl.read_depth_buffer.value()); chbox_gs_vsync->SetValue(rpcs3::config.rsx.vsync.value()); chbox_gs_debug_output->SetValue(cfg->rsx.d3d12.debug_output.value()); chbox_gs_3dmonitor->SetValue(rpcs3::config.rsx._3dtv.value()); chbox_gs_overlay->SetValue(cfg->rsx.d3d12.overlay.value()); chbox_audio_dump->SetValue(rpcs3::config.audio.dump_to_file.value()); chbox_audio_conv->SetValue(rpcs3::config.audio.convert_to_u16.value()); chbox_hle_logging->SetValue(rpcs3::config.misc.log.hle_logging.value()); chbox_rsx_logging->SetValue(rpcs3::config.misc.log.rsx_logging.value()); chbox_hle_savetty->SetValue(rpcs3::config.misc.log.save_tty.value()); chbox_hle_exitonstop->SetValue(rpcs3::config.misc.exit_on_stop.value()); chbox_hle_always_start->SetValue(rpcs3::config.misc.always_start.value()); chbox_hle_use_default_ini->SetValue(rpcs3::config.misc.use_default_ini.value()); chbox_core_hook_stfunc->SetValue(cfg->core.hook_st_func.value()); chbox_core_load_liblv2->SetValue(cfg->core.load_liblv2.value()); //Auto Pause related chbox_dbg_ap_systemcall->SetValue(rpcs3::config.misc.debug.auto_pause_syscall.value()); chbox_dbg_ap_functioncall->SetValue(rpcs3::config.misc.debug.auto_pause_func_call.value()); //Custom EmulationDir chbox_emulationdir_enable->SetValue(rpcs3::config.system.emulation_dir_path_enable.value()); txt_emulationdir_path->SetValue(rpcs3::config.system.emulation_dir_path.value()); rbox_ppu_decoder->SetSelection((int)cfg->core.ppu_decoder.value()); txt_dbg_range_min->SetValue(cfg->core.llvm.min_id.string_value()); txt_dbg_range_max->SetValue(cfg->core.llvm.max_id.string_value()); txt_llvm_threshold->SetValue(cfg->core.llvm.threshold.string_value()); rbox_spu_decoder->SetSelection((int)cfg->core.spu_decoder.value()); cbox_gs_render->SetSelection((int)cfg->rsx.renderer.value()); cbox_gs_d3d_adaptater->SetSelection(cfg->rsx.d3d12.adaptater.value()); cbox_gs_resolution->SetSelection(ResolutionIdToNum((int)cfg->rsx.resolution.value()) - 1); cbox_gs_aspect->SetSelection((int)cfg->rsx.aspect_ratio.value() - 1); cbox_gs_frame_limit->SetSelection((int)cfg->rsx.frame_limit.value()); cbox_pad_handler->SetSelection((int)cfg->io.pad_handler_mode.value()); cbox_keyboard_handler->SetSelection((int)cfg->io.keyboard_handler_mode.value()); cbox_mouse_handler->SetSelection((int)cfg->io.mouse_handler_mode.value()); cbox_audio_out->SetSelection((int)cfg->audio.out.value()); cbox_camera->SetSelection((int)cfg->io.camera.value()); cbox_camera_type->SetSelection((int)cfg->io.camera_type.value()); cbox_hle_loglvl->SetSelection((int)rpcs3::config.misc.log.level.value()); cbox_net_status->SetSelection((int)rpcs3::config.misc.net.status.value()); cbox_net_interface->SetSelection((int)rpcs3::config.misc.net._interface.value()); cbox_sys_lang->SetSelection((int)rpcs3::config.system.language.value()); // Core s_round_llvm->Add(chbox_core_llvm_exclud, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_llvm_range->Add(txt_dbg_range_min, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_llvm_range->Add(txt_dbg_range_max, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_llvm->Add(s_round_llvm_range, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_llvm_threshold->Add(txt_llvm_threshold, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_llvm->Add(s_round_llvm_threshold, wxSizerFlags().Border(wxALL, 5).Expand()); // Rendering s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_d3d_adaptater->Add(cbox_gs_d3d_adaptater, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_frame_limit->Add(cbox_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand()); // Input/Output s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_camera->Add(cbox_camera, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_camera_type->Add(cbox_camera_type, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand()); // Miscellaneous s_round_hle_log_lvl->Add(cbox_hle_loglvl, wxSizerFlags().Border(wxALL, 5).Expand()); // Networking s_round_net_status->Add(cbox_net_status, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_net_interface->Add(cbox_net_interface, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand()); // Core s_subpanel_core1->Add(rbox_ppu_decoder, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core2->Add(rbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core1->Add(s_round_llvm, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core1->Add(chbox_core_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core1->Add(chbox_core_load_liblv2, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core->Add(s_subpanel_core1); s_subpanel_core->Add(s_subpanel_core2); // Graphics s_subpanel_graphics1->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(s_round_gs_d3d_adaptater, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_read_depth, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(s_round_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->AddSpacer(68); s_subpanel_graphics2->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(chbox_gs_3dmonitor, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(s_subpanel_graphics1); s_subpanel_graphics->Add(s_subpanel_graphics2); // Input - Output s_subpanel_io1->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io1->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io1->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io2->Add(s_round_io_camera, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io2->Add(s_round_io_camera_type, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io->Add(s_subpanel_io1); s_subpanel_io->Add(s_subpanel_io2); // Audio s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand()); // Miscellaneous s_subpanel_misc->Add(s_round_hle_log_lvl, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_hle_logging, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_rsx_logging, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_hle_savetty, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_hle_use_default_ini, wxSizerFlags().Border(wxALL, 5).Expand()); // Auto Pause s_subpanel_misc->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand()); // Networking s_subpanel_networking->Add(s_round_net_status, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_networking->Add(s_round_net_interface, wxSizerFlags().Border(wxALL, 5).Expand()); // System s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand()); // Custom EmulationDir s_subpanel_system->Add(chbox_emulationdir_enable, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_system->Add(txt_emulationdir_path, wxSizerFlags().Border(wxALL, 5).Expand()); // Buttons wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL)); s_b_panel->Add(new wxButton(this, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom()); s_b_panel->Add(new wxButton(this, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom()); // Resize panels SetSizerAndFit(s_subpanel_core, false); SetSizerAndFit(s_subpanel_graphics, false); SetSizerAndFit(s_subpanel_io, false); SetSizerAndFit(s_subpanel_audio, false); SetSizerAndFit(s_subpanel_misc, false); SetSizerAndFit(s_subpanel_networking, false); SetSizerAndFit(s_subpanel_system, false); SetSizerAndFit(s_b_panel, false); SetSize(width + 26, height + 80); if (ShowModal() == wxID_OK) { long llvmthreshold; long minllvmid, maxllvmid; txt_dbg_range_min->GetValue().ToLong(&minllvmid); txt_dbg_range_max->GetValue().ToLong(&maxllvmid); txt_llvm_threshold->GetValue().ToLong(&llvmthreshold); // individual settings cfg->core.ppu_decoder = rbox_ppu_decoder->GetSelection(); cfg->core.llvm.exclusion_range = chbox_core_llvm_exclud->GetValue(); cfg->core.llvm.min_id = minllvmid; cfg->core.llvm.max_id = maxllvmid; cfg->core.llvm.threshold = llvmthreshold; cfg->core.spu_decoder = rbox_spu_decoder->GetSelection(); cfg->core.hook_st_func = chbox_core_hook_stfunc->GetValue(); cfg->core.load_liblv2 = chbox_core_load_liblv2->GetValue(); cfg->rsx.renderer = cbox_gs_render->GetSelection(); cfg->rsx.d3d12.adaptater = cbox_gs_d3d_adaptater->GetSelection(); cfg->rsx.resolution = ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1); cfg->rsx.aspect_ratio = cbox_gs_aspect->GetSelection() + 1; cfg->rsx.frame_limit = cbox_gs_frame_limit->GetSelection(); cfg->rsx.opengl.write_depth_buffer = chbox_gs_dump_depth->GetValue(); cfg->rsx.opengl.write_color_buffers = chbox_gs_dump_color->GetValue(); cfg->rsx.opengl.read_color_buffers = chbox_gs_read_color->GetValue(); cfg->rsx.opengl.read_depth_buffer = chbox_gs_read_depth->GetValue(); cfg->audio.out = cbox_audio_out->GetSelection(); cfg->io.pad_handler_mode = cbox_pad_handler->GetSelection(); cfg->io.keyboard_handler_mode = cbox_keyboard_handler->GetSelection(); cfg->io.mouse_handler_mode = cbox_mouse_handler->GetSelection(); cfg->io.camera = cbox_camera->GetSelection(); cfg->io.camera_type = cbox_camera_type->GetSelection(); // global settings rpcs3::config.rsx.log_programs = chbox_gs_log_prog->GetValue(); rpcs3::config.rsx.vsync = chbox_gs_vsync->GetValue(); rpcs3::config.rsx._3dtv = chbox_gs_3dmonitor->GetValue(); rpcs3::config.rsx.d3d12.debug_output = chbox_gs_debug_output->GetValue(); rpcs3::config.rsx.d3d12.overlay = chbox_gs_overlay->GetValue(); rpcs3::config.audio.dump_to_file = chbox_audio_dump->GetValue(); rpcs3::config.audio.convert_to_u16 = chbox_audio_conv->GetValue(); rpcs3::config.misc.log.level = cbox_hle_loglvl->GetSelection(); rpcs3::config.misc.log.hle_logging = chbox_hle_logging->GetValue(); rpcs3::config.misc.log.rsx_logging = chbox_rsx_logging->GetValue(); rpcs3::config.misc.log.save_tty = chbox_hle_savetty->GetValue(); rpcs3::config.misc.net.status = cbox_net_status->GetSelection(); rpcs3::config.misc.net._interface = cbox_net_interface->GetSelection(); rpcs3::config.misc.debug.auto_pause_syscall = chbox_dbg_ap_systemcall->GetValue(); rpcs3::config.misc.debug.auto_pause_func_call = chbox_dbg_ap_functioncall->GetValue(); rpcs3::config.misc.always_start = chbox_hle_always_start->GetValue(); rpcs3::config.misc.exit_on_stop = chbox_hle_exitonstop->GetValue(); rpcs3::config.misc.use_default_ini = chbox_hle_use_default_ini->GetValue(); rpcs3::config.system.language = cbox_sys_lang->GetSelection(); rpcs3::config.system.emulation_dir_path_enable = chbox_emulationdir_enable->GetValue(); rpcs3::config.system.emulation_dir_path = txt_emulationdir_path->GetValue().ToStdString(); rpcs3::config.save(); cfg->save(); } if (was_running) Emu.Resume(); }
SettingsDialog::SettingsDialog(wxWindow* parent) : wxDialog(parent, wxID_ANY, "Settings", wxDefaultPosition) { // Load default config loaded = YAML::Load(g_cfg_defaults); // Incrementally load config.yml const fs::file config(fs::get_config_dir() + "/config.yml", fs::read + fs::write + fs::create); loaded += YAML::Load(config.to_string()); std::vector<std::unique_ptr<cfg_adapter>> pads; static const u32 width = 458; static const u32 height = 400; // Settings panels wxNotebook* nb_config = new wxNotebook(this, wxID_ANY, wxPoint(6, 6), wxSize(width, height)); wxPanel* p_system = new wxPanel(nb_config, wxID_ANY); wxPanel* p_core = new wxPanel(nb_config, wxID_ANY); wxPanel* p_graphics = new wxPanel(nb_config, wxID_ANY); wxPanel* p_audio = new wxPanel(nb_config, wxID_ANY); wxPanel* p_io = new wxPanel(nb_config, wxID_ANY); wxPanel* p_misc = new wxPanel(nb_config, wxID_ANY); wxPanel* p_networking = new wxPanel(nb_config, wxID_ANY); nb_config->AddPage(p_core, "Core"); nb_config->AddPage(p_graphics, "Graphics"); nb_config->AddPage(p_audio, "Audio"); nb_config->AddPage(p_io, "Input / Output"); nb_config->AddPage(p_misc, "Misc"); nb_config->AddPage(p_networking, "Networking"); nb_config->AddPage(p_system, "System"); wxBoxSizer* s_subpanel_core = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* s_subpanel_core1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_core2 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_graphics = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* s_subpanel_graphics1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_graphics2 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_audio = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_io = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* s_subpanel_io1 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_io2 = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_system = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_misc = new wxBoxSizer(wxVERTICAL); wxBoxSizer* s_subpanel_networking = new wxBoxSizer(wxVERTICAL); // Core wxStaticBoxSizer* s_round_core_lle = new wxStaticBoxSizer(wxVERTICAL, p_core, "Load libraries"); chbox_list_core_lle = new wxCheckListBox(p_core, wxID_ANY, wxDefaultPosition, wxDefaultSize, {}, wxLB_EXTENDED); chbox_list_core_lle->Bind(wxEVT_CHECKLISTBOX, &SettingsDialog::OnModuleListItemToggled, this); wxTextCtrl* s_module_search_box = new wxTextCtrl(p_core, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, {}); s_module_search_box->Bind(wxEVT_TEXT, &SettingsDialog::OnSearchBoxTextChanged, this); // Graphics wxStaticBoxSizer* s_round_gs_render = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Rendering API"); wxStaticBoxSizer* s_round_gs_d3d_adapter = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "D3D Adapter"); wxStaticBoxSizer* s_round_gs_res = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Resolution"); wxStaticBoxSizer* s_round_gs_aspect = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Aspect ratio"); wxStaticBoxSizer* s_round_gs_frame_limit = new wxStaticBoxSizer(wxVERTICAL, p_graphics, "Frame limit"); // Input / Output wxStaticBoxSizer* s_round_io_pad_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Controller handler"); wxStaticBoxSizer* s_round_io_keyboard_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Keyboard handler"); wxStaticBoxSizer* s_round_io_mouse_handler = new wxStaticBoxSizer(wxVERTICAL, p_io, "Mouse handler"); wxStaticBoxSizer* s_round_io_camera = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera"); wxStaticBoxSizer* s_round_io_camera_type = new wxStaticBoxSizer(wxVERTICAL, p_io, "Camera type"); // Audio wxStaticBoxSizer* s_round_audio_out = new wxStaticBoxSizer(wxVERTICAL, p_audio, "Audio out"); // Networking wxStaticBoxSizer* s_round_net_status = new wxStaticBoxSizer(wxVERTICAL, p_networking, "Connection status"); // System wxStaticBoxSizer* s_round_sys_lang = new wxStaticBoxSizer(wxVERTICAL, p_system, "Language"); wxRadioBox* rbox_ppu_decoder; wxRadioBox* rbox_spu_decoder; wxComboBox* cbox_gs_render = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_d3d_adapter = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_resolution = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_aspect = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_gs_frame_limit = new wxComboBox(p_graphics, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_pad_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY);; wxComboBox* cbox_keyboard_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_mouse_handler = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_camera = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_camera_type = new wxComboBox(p_io, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_audio_out = new wxComboBox(p_audio, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(150, -1), 0, NULL, wxCB_READONLY); wxComboBox* cbox_net_status = new wxComboBox(p_networking, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY); wxComboBox* cbox_sys_lang = new wxComboBox(p_system, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, wxCB_READONLY); wxCheckBox* chbox_core_hook_stfunc = new wxCheckBox(p_core, wxID_ANY, "Hook static functions"); wxCheckBox* chbox_core_load_liblv2 = new wxCheckBox(p_core, wxID_ANY, "Load liblv2.sprx"); wxCheckBox* chbox_vfs_enable_host_root = new wxCheckBox(p_system, wxID_ANY, "Enable /host_root/"); wxCheckBox* chbox_gs_log_prog = new wxCheckBox(p_graphics, wxID_ANY, "Log shader programs"); wxCheckBox* chbox_gs_dump_depth = new wxCheckBox(p_graphics, wxID_ANY, "Write depth buffer"); wxCheckBox* chbox_gs_dump_color = new wxCheckBox(p_graphics, wxID_ANY, "Write color buffers"); wxCheckBox* chbox_gs_read_color = new wxCheckBox(p_graphics, wxID_ANY, "Read color buffers"); wxCheckBox* chbox_gs_read_depth = new wxCheckBox(p_graphics, wxID_ANY, "Read depth buffer"); wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync"); wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug output"); wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay"); wxCheckBox* chbox_gs_gl_legacy_buffers = new wxCheckBox(p_graphics, wxID_ANY, "Use legacy OpenGL buffers"); wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file"); wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16-bit"); wxCheckBox* chbox_hle_exitonstop = new wxCheckBox(p_misc, wxID_ANY, "Exit RPCS3 when process finishes"); wxCheckBox* chbox_hle_always_start = new wxCheckBox(p_misc, wxID_ANY, "Always start after boot"); wxCheckBox* chbox_dbg_ap_systemcall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at system call"); wxCheckBox* chbox_dbg_ap_functioncall = new wxCheckBox(p_misc, wxID_ANY, "Automatically pause at function call"); { // Sort string vector alphabetically static const auto sort_string_vector = [](std::vector<std::string>& vec) { std::sort(vec.begin(), vec.end(), [](const std::string &str1, const std::string &str2) { return str1 < str2; }); }; auto&& data = loaded["Core"]["Load libraries"].as<std::vector<std::string>, std::initializer_list<std::string>>({}); sort_string_vector(data); // List selected modules first for (const auto& unk : data) { lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(unk, true)); chbox_list_core_lle->Check(chbox_list_core_lle->Append(unk)); } const std::string& lle_dir = Emu.GetLibDir(); // TODO std::unordered_set<std::string> set(data.begin(), data.end()); std::vector<std::string> lle_module_list_unselected; for (const auto& prxf : fs::dir(lle_dir)) { // List found unselected modules if (!prxf.is_directory && ppu_prx_object(fs::file(lle_dir + prxf.name)) == elf_error::ok && !set.count(prxf.name)) { lle_module_list_unselected.push_back(prxf.name); } } sort_string_vector(lle_module_list_unselected); for (const auto& prxf : lle_module_list_unselected) { lle_module_list.insert(lle_module_list.end(), std::pair<std::string, bool>(prxf, false)); chbox_list_core_lle->Check(chbox_list_core_lle->Append(prxf), false); } lle_module_list_unselected.clear(); } radiobox_pad_helper ppu_decoder_modes({ "Core", "PPU decoder" }); rbox_ppu_decoder = new wxRadioBox(p_core, wxID_ANY, "PPU decoder", wxDefaultPosition, wxSize(-1, -1), ppu_decoder_modes, 1); pads.emplace_back(std::make_unique<radiobox_pad>(std::move(ppu_decoder_modes), rbox_ppu_decoder)); radiobox_pad_helper spu_decoder_modes({ "Core", "SPU decoder" }); rbox_spu_decoder = new wxRadioBox(p_core, wxID_ANY, "SPU decoder", wxDefaultPosition, wxSize(-1, -1), spu_decoder_modes, 1); pads.emplace_back(std::make_unique<radiobox_pad>(std::move(spu_decoder_modes), rbox_spu_decoder)); rbox_spu_decoder->Enable(3, false); // TODO pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Hook static functions" }, chbox_core_hook_stfunc)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Core", "Load liblv2.sprx only" }, chbox_core_load_liblv2)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "VFS", "Enable /host_root/" }, chbox_vfs_enable_host_root)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Rendering API" }, cbox_gs_render)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Resolution" }, cbox_gs_resolution)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Aspect ratio" }, cbox_gs_aspect)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "Frame limit" }, cbox_gs_frame_limit)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Log shader programs" }, chbox_gs_log_prog)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write depth buffer" }, chbox_gs_dump_depth)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Write color buffers" }, chbox_gs_dump_color)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read color buffers" }, chbox_gs_read_color)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Read depth buffer" }, chbox_gs_read_depth)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "VSync" }, chbox_gs_vsync)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug output" }, chbox_gs_debug_output)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Debug overlay" }, chbox_gs_overlay)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Video", "Use legacy OpenGL buffers (Debug)" }, chbox_gs_gl_legacy_buffers)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Audio", "Renderer" }, cbox_audio_out)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Dump to file" }, chbox_audio_dump)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Audio", "Convert to 16-bit" }, chbox_audio_conv)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Controller" }, cbox_pad_handler)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Keyboard" }, cbox_keyboard_handler)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Mouse" }, cbox_mouse_handler)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera" }, cbox_camera)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Input/Output", "Camera type" }, cbox_camera_type)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Net", "Connection status" }, cbox_net_status)); pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "System", "Language" }, cbox_sys_lang)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Exit RPCS3 when process finishes" }, chbox_hle_exitonstop)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Always start after boot" }, chbox_hle_always_start)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at system call" }, chbox_dbg_ap_systemcall)); pads.emplace_back(std::make_unique<checkbox_pad>(cfg_location{ "Miscellaneous", "Automatically pause at function call" }, chbox_dbg_ap_functioncall)); #ifdef _MSC_VER Microsoft::WRL::ComPtr<IDXGIFactory4> dxgi_factory; if (SUCCEEDED(CreateDXGIFactory(IID_PPV_ARGS(&dxgi_factory)))) { Microsoft::WRL::ComPtr<IDXGIAdapter> adapter; for (UINT id = 0; dxgi_factory->EnumAdapters(id, adapter.ReleaseAndGetAddressOf()) != DXGI_ERROR_NOT_FOUND; id++) { DXGI_ADAPTER_DESC desc; adapter->GetDesc(&desc); cbox_gs_d3d_adapter->Append(desc.Description); } pads.emplace_back(std::make_unique<combobox_pad>(cfg_location{ "Video", "D3D12", "Adapter" }, cbox_gs_d3d_adapter)); } else #endif { cbox_gs_d3d_adapter->Enable(false); } // Core s_round_core_lle->Add(chbox_list_core_lle, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_core_lle->Add(s_module_search_box, wxSizerFlags().Border(wxALL, 5).Expand()); // Rendering s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_d3d_adapter->Add(cbox_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_gs_frame_limit->Add(cbox_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand()); // Input/Output s_round_io_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_keyboard_handler->Add(cbox_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_mouse_handler->Add(cbox_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_camera->Add(cbox_camera, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_io_camera_type->Add(cbox_camera_type, wxSizerFlags().Border(wxALL, 5).Expand()); s_round_audio_out->Add(cbox_audio_out, wxSizerFlags().Border(wxALL, 5).Expand()); // Networking s_round_net_status->Add(cbox_net_status, wxSizerFlags().Border(wxALL, 5).Expand()); // System s_round_sys_lang->Add(cbox_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand()); // Core s_subpanel_core1->Add(rbox_ppu_decoder, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core1->Add(rbox_spu_decoder, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core1->Add(chbox_core_hook_stfunc, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core1->Add(chbox_core_load_liblv2, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core2->Add(s_round_core_lle, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_core->Add(s_subpanel_core1); s_subpanel_core->Add(s_subpanel_core2); // Graphics s_subpanel_graphics1->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(s_round_gs_d3d_adapter, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_dump_color, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_read_color, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_dump_depth, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_read_depth, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics1->Add(chbox_gs_gl_legacy_buffers, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(s_round_gs_frame_limit, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->AddSpacer(68); s_subpanel_graphics2->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(chbox_gs_log_prog, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics2->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_graphics->Add(s_subpanel_graphics1); s_subpanel_graphics->Add(s_subpanel_graphics2); // Input - Output s_subpanel_io1->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io1->Add(s_round_io_keyboard_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io1->Add(s_round_io_mouse_handler, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io2->Add(s_round_io_camera, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io2->Add(s_round_io_camera_type, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_io->Add(s_subpanel_io1); s_subpanel_io->Add(s_subpanel_io2); // Audio s_subpanel_audio->Add(s_round_audio_out, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_audio->Add(chbox_audio_dump, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_audio->Add(chbox_audio_conv, wxSizerFlags().Border(wxALL, 5).Expand()); // Miscellaneous s_subpanel_misc->Add(chbox_hle_exitonstop, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_hle_always_start, wxSizerFlags().Border(wxALL, 5).Expand()); // Auto Pause s_subpanel_misc->Add(chbox_dbg_ap_systemcall, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_misc->Add(chbox_dbg_ap_functioncall, wxSizerFlags().Border(wxALL, 5).Expand()); // Networking s_subpanel_networking->Add(s_round_net_status, wxSizerFlags().Border(wxALL, 5).Expand()); // System s_subpanel_system->Add(chbox_vfs_enable_host_root, wxSizerFlags().Border(wxALL, 5).Expand()); s_subpanel_system->Add(s_round_sys_lang, wxSizerFlags().Border(wxALL, 5).Expand()); // Buttons wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL)); s_b_panel->Add(new wxButton(this, wxID_OK), wxSizerFlags().Border(wxALL, 5).Bottom()); s_b_panel->Add(new wxButton(this, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Bottom()); // Resize panels SetSizerAndFit(s_subpanel_core, false); SetSizerAndFit(s_subpanel_graphics, false); SetSizerAndFit(s_subpanel_io, false); SetSizerAndFit(s_subpanel_audio, false); SetSizerAndFit(s_subpanel_misc, false); SetSizerAndFit(s_subpanel_networking, false); SetSizerAndFit(s_subpanel_system, false); SetSizerAndFit(s_b_panel, false); SetSize(width + 26, height + 80); if (ShowModal() == wxID_OK) { std::set<std::string> lle_selected; for (auto& i : lle_module_list) { if (i.second) // selected { lle_selected.emplace(i.first); } } saved.reset(); saved["Core"]["Load libraries"] = std::vector<std::string>(lle_selected.begin(), lle_selected.end()); for (auto& pad : pads) { pad->save(); } loaded += saved; YAML::Emitter out; emit(out, loaded); // Save config config.seek(0); config.trunc(0); config.write(out.c_str(), out.size()); } }
bool Shader::createShaders(const Microsoft::WRL::ComPtr<ID3D11Device> &pDevice , const std::wstring &shaderFile, const std::string &vsFunc, const std::string &psFunc) { // vertex shader { Microsoft::WRL::ComPtr<ID3DBlob> vblob; HRESULT hr = CompileShaderFromFile(shaderFile.c_str(), vsFunc.c_str(), "vs_4_0_level_9_1", &vblob); if (FAILED(hr)) return false; hr = pDevice->CreateVertexShader(vblob->GetBufferPointer(), vblob->GetBufferSize(), NULL, &m_pVsh); if (FAILED(hr)) return false; // vertex shader reflection Microsoft::WRL::ComPtr<ID3D11ShaderReflection> pReflector; hr = D3DReflect(vblob->GetBufferPointer(), vblob->GetBufferSize(), IID_ID3D11ShaderReflection, &pReflector); if (FAILED(hr)) return false; OutputDebugPrintfA("#### VertexShader ####\n"); if (!m_constant->Initialize(pDevice, SHADERSTAGE_VERTEX, pReflector)){ return false; } D3D11_SHADER_DESC shaderdesc; pReflector->GetDesc(&shaderdesc); // Create InputLayout std::vector<D3D11_INPUT_ELEMENT_DESC> vbElement; for (size_t i = 0; i < shaderdesc.InputParameters; ++i){ D3D11_SIGNATURE_PARAMETER_DESC sigdesc; pReflector->GetInputParameterDesc(i, &sigdesc); auto format = GetDxgiFormat(sigdesc.ComponentType, sigdesc.Mask); D3D11_INPUT_ELEMENT_DESC eledesc = { sigdesc.SemanticName , sigdesc.SemanticIndex , format , 0 // 決め打ち , D3D11_APPEND_ALIGNED_ELEMENT // 決め打ち , D3D11_INPUT_PER_VERTEX_DATA // 決め打ち , 0 // 決め打ち }; vbElement.push_back(eledesc); } if (!vbElement.empty()){ hr = pDevice->CreateInputLayout(&vbElement[0], vbElement.size(), vblob->GetBufferPointer(), vblob->GetBufferSize(), &m_pInputLayout); if (FAILED(hr)) return false; } } // pixel shader { Microsoft::WRL::ComPtr<ID3DBlob> pblob; auto hr = CompileShaderFromFile(shaderFile.c_str(), psFunc.c_str(), "ps_4_0_level_9_1", &pblob); if (FAILED(hr)) return false; hr = pDevice->CreatePixelShader(pblob->GetBufferPointer(), pblob->GetBufferSize(), NULL, &m_pPsh); if (FAILED(hr)) return false; // pixel shader reflection Microsoft::WRL::ComPtr<ID3D11ShaderReflection> pReflector; hr = D3DReflect(pblob->GetBufferPointer(), pblob->GetBufferSize(), IID_ID3D11ShaderReflection, &pReflector); if (FAILED(hr)) return false; OutputDebugPrintfA("#### PixelShader ####\n"); if (!m_constant->Initialize(pDevice, SHADERSTAGE_PIXEL, pReflector)){ return false; } } return true; }
/// 生成する bool D3DShader::Create(DXGIManager *pDxgi) { if(m_pVsh)return true; auto pDevice=pDxgi->GetD3DDevice(); // vertex shader { Microsoft::WRL::ComPtr<ID3DBlob> vblob; HRESULT hr = CompileShaderFromFile(m_info.path, m_info.vs , vblob.GetAddressOf()); if (FAILED(hr)) return false; hr = pDevice->CreateVertexShader( vblob->GetBufferPointer(), vblob->GetBufferSize() , NULL, m_pVsh.ReleaseAndGetAddressOf()); if (FAILED(hr)) return false; // vertex shader reflection Microsoft::WRL::ComPtr<ID3D11ShaderReflection> pReflector; hr = D3DReflect(vblob->GetBufferPointer(), vblob->GetBufferSize() , IID_ID3D11ShaderReflection, &pReflector); if (FAILED(hr)) return false; D3D11_SHADER_DESC shaderdesc; pReflector->GetDesc(&shaderdesc); // Create InputLayout std::vector<D3D11_INPUT_ELEMENT_DESC> vbElement; for (size_t i = 0; i < shaderdesc.InputParameters; ++i){ D3D11_SIGNATURE_PARAMETER_DESC sigdesc; pReflector->GetInputParameterDesc(i, &sigdesc); auto format = GetDxgiFormat(sigdesc.ComponentType, sigdesc.Mask); D3D11_INPUT_ELEMENT_DESC eledesc = { sigdesc.SemanticName , sigdesc.SemanticIndex , format , 0 // 決め打ち , D3D11_APPEND_ALIGNED_ELEMENT // 決め打ち , D3D11_INPUT_PER_VERTEX_DATA // 決め打ち , 0 // 決め打ち }; vbElement.push_back(eledesc); } if (!vbElement.empty()){ hr = pDevice->CreateInputLayout(&vbElement[0], vbElement.size(), vblob->GetBufferPointer(), vblob->GetBufferSize(), &m_pInputLayout); if (FAILED(hr)) return false; } } // pixel shader { Microsoft::WRL::ComPtr<ID3DBlob> pblob; auto hr = CompileShaderFromFile(m_info.path, m_info.ps , pblob.GetAddressOf()); if (FAILED(hr)) return false; hr = pDevice->CreatePixelShader( pblob->GetBufferPointer(), pblob->GetBufferSize() , NULL, m_pPsh.ReleaseAndGetAddressOf()); if (FAILED(hr)) return false; } return true; }
void D3D11GraphicsCommand::SetRenderTarget(const Surface *NewRenderTarget, const Surface *NewDepthStencilTarget) { D3D11Surface *d3dRT = (D3D11Surface *)NewRenderTarget; D3D11Surface *d3dDS = (D3D11Surface *)NewDepthStencilTarget; Microsoft::WRL::ComPtr<ID3D11RenderTargetView> RTV; Microsoft::WRL::ComPtr<ID3D11DepthStencilView> DSV; if ( NewRenderTarget ) { RTV = d3dRT->RenderTargetView; } if ( NewDepthStencilTarget ) { bCurrentDSTIsReadonly = CurrentDepthState.DepthWriteMask == D3D11_DEPTH_WRITE_MASK_ZERO; // Set the appropriate depth stencil view depending on whether depth writes are enabled or not if ( bCurrentDSTIsReadonly ) { DSV = d3dDS->ReadOnlyDepthStencilView; } else { DSV = d3dDS->DepthStencilView; } } bool bMRTSet = false; for ( UINT RenderTargetIndex = 1; RenderTargetIndex < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++RenderTargetIndex ) { bMRTSet = bMRTSet || CurrentRenderTargets[RenderTargetIndex]; } // Only set the render target if different than the currently bound RT if ( RTV != CurrentRenderTargets[0] || DSV != CurrentDepthStencilTarget || bMRTSet ) { // Reset all texture references to this render target if ( NewRenderTarget ) { d3dRT->UnsetTextureReferences(m_deviceContext.Get()); } if ( NewDepthStencilTarget ) { d3dDS->UnsetTextureReferences(m_deviceContext.Get()); } CurrentDepthSurface = d3dDS; CurrentDepthStencilTarget = DSV; CurrentRenderTargets[0] = RTV; for ( UINT RenderTargetIndex = 1; RenderTargetIndex < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++RenderTargetIndex ) { CurrentRenderTargets[RenderTargetIndex] = nullptr; } ID3D11RenderTargetView* RTArray[D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT]; for ( UINT RenderTargetIndex = 0; RenderTargetIndex < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++RenderTargetIndex ) { RTArray[RenderTargetIndex] = CurrentRenderTargets[RenderTargetIndex].Get(); } m_deviceContext->OMSetRenderTargets(D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT, RTArray, CurrentDepthStencilTarget.Get()); #if _DEBUG // A check to allow you to pinpoint what is using mismatching targets // We filter our d3ddebug spew that checks for this as the d3d runtime's check is wrong. // For filter code, see D3D11Device.cpp look for "OMSETRENDERTARGETS_INVALIDVIEW" if ( RTV && DSV ) { // Set the viewport to the full size of the surface D3D11_TEXTURE2D_DESC RTTDesc; ID3D11Texture2D *RenderTargetTexture = NULL; RTV->GetResource((ID3D11Resource**)&RenderTargetTexture); RenderTargetTexture->GetDesc(&RTTDesc); RenderTargetTexture->Release(); D3D11_TEXTURE2D_DESC DTTDesc; ID3D11Texture2D *DepthTargetTexture = NULL; DSV->GetResource((ID3D11Resource**)&DepthTargetTexture); DepthTargetTexture->GetDesc(&DTTDesc); DepthTargetTexture->Release(); // enforce color target is <= depth and MSAA settings match if ( RTTDesc.Width > DTTDesc.Width || RTTDesc.Height > DTTDesc.Height || RTTDesc.SampleDesc.Count != DTTDesc.SampleDesc.Count || RTTDesc.SampleDesc.Quality != DTTDesc.SampleDesc.Quality ) { FatalAssert(1 == 0); #if UE appErrorf(TEXT("RTV(%i,%i c=%i,q=%i) and DSV(%i,%i c=%i,q=%i) have mismatching dimensions and/or MSAA levels!"), RTTDesc.Width, RTTDesc.Height, RTTDesc.SampleDesc.Count, RTTDesc.SampleDesc.Quality, DTTDesc.Width, DTTDesc.Height, DTTDesc.SampleDesc.Count, DTTDesc.SampleDesc.Quality); #endif } } #endif } // Detect when the back buffer is being set, and set the correct viewport. // TODO: не нужно - вьюпорт и так поставится /*if ( DrawingViewport && (!NewRenderTarget || NewRenderTarget == DrawingViewport->GetBackBuffer()) ) { SetViewport(0, 0, 0.0f, DrawingViewport->GetSizeX(), DrawingViewport->GetSizeY(), 1.0f); } else */if ( RTV ) { // Set the viewport to the full size of the surface // TODO: лучше кешировать размер D3D11_TEXTURE2D_DESC Desc; ID3D11Texture2D *BaseResource = NULL; RTV->GetResource((ID3D11Resource**)&BaseResource); BaseResource->GetDesc(&Desc); SetViewport(0, 0, 0.0f, Desc.Width, Desc.Height, 1.0f); BaseResource->Release(); } // Determine whether the new render target is multisample. if ( RTV ) { D3D11_RENDER_TARGET_VIEW_DESC RenderTargetViewDesc; RTV->GetDesc(&RenderTargetViewDesc); bCurrentRenderTargetIsMultisample = (RenderTargetViewDesc.ViewDimension == D3D11_RTV_DIMENSION_TEXTURE2DMS) || (RenderTargetViewDesc.ViewDimension == D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY); // Update the rasterizer state to take into account whether new render target is multi-sample. //ID3D11RasterizerState *CachedState = GetCachedRasterizerState(CurrentRasterizerState, CurrentScissorEnable, bCurrentRenderTargetIsMultisample); //m_deviceContext->RSSetState(CachedState); } }
emu_settings::Render_Creator::Render_Creator() { // check for dx12 adapters #ifdef _MSC_VER HMODULE D3D12Module = LoadLibrary(L"d3d12.dll"); if (D3D12Module != NULL) { Microsoft::WRL::ComPtr<IDXGIAdapter1> pAdapter; Microsoft::WRL::ComPtr<IDXGIFactory1> dxgi_factory; if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory)))) { PFN_D3D12_CREATE_DEVICE wrapD3D12CreateDevice = (PFN_D3D12_CREATE_DEVICE)GetProcAddress(D3D12Module, "D3D12CreateDevice"); if (wrapD3D12CreateDevice != nullptr) { for (UINT adapterIndex = 0; DXGI_ERROR_NOT_FOUND != dxgi_factory->EnumAdapters1(adapterIndex, pAdapter.ReleaseAndGetAddressOf()); ++adapterIndex) { if (SUCCEEDED(wrapD3D12CreateDevice(pAdapter.Get(), D3D_FEATURE_LEVEL_11_0, _uuidof(ID3D12Device), nullptr))) { //A device with D3D12 support found. Init data supportsD3D12 = true; DXGI_ADAPTER_DESC desc; if (SUCCEEDED(pAdapter->GetDesc(&desc))) D3D12Adapters.append(QString::fromWCharArray(desc.Description)); } } } } } #endif #if defined(WIN32) || defined(HAVE_VULKAN) // check for vulkan adapters vk::context device_enum_context; u32 instance_handle = device_enum_context.createInstance("RPCS3", true); if (instance_handle > 0) { device_enum_context.makeCurrentInstance(instance_handle); std::vector<vk::physical_device>& gpus = device_enum_context.enumerateDevices(); if (gpus.size() > 0) { //A device with vulkan support found. Init data supportsVulkan = true; for (auto& gpu : gpus) { vulkanAdapters.append(qstr(gpu.get_name())); } } } #endif // Graphics Adapter D3D12 = Render_Info(name_D3D12, D3D12Adapters, supportsD3D12, emu_settings::D3D12Adapter); Vulkan = Render_Info(name_Vulkan, vulkanAdapters, supportsVulkan, emu_settings::VulkanAdapter); OpenGL = Render_Info(name_OpenGL); NullRender = Render_Info(name_Null); renderers = { &D3D12, &Vulkan, &OpenGL, &NullRender }; }