void VHTTPServerLog::_GetLogFilePath (XBOX::VFilePath& outFilepath)
{
	XBOX::VFilePath logFolderPath (fSettings.GetLogPath());

	if (logFolderPath.IsValid() && logFolderPath.IsFolder())
	{
		XBOX::VFolder folder (fSettings.GetLogPath());

		if (!folder.Exists())
			folder.CreateRecursive();
	}

	outFilepath.FromFilePath (fSettings.GetLogPath());
	outFilepath.SetFileName (fSettings.GetLogFileName());
}
XBOX::VError VHTTPServerLog::_RotateFile()
{
	XBOX::VError	error = XBOX::VE_OK;
	XBOX::VFilePath	logFilePath;
	XBOX::VTime		curTime;

	curTime.FromSystemTime();

	_GetLogFilePath (logFilePath);

	if (fLogFileAccessLock.Lock())
	{
		if (NULL == fLogFile)
			fLogFile = new XBOX::VFile (logFilePath);

		if (fLogFile->Exists())
		{
			// the backup fileName will look like "HTTPServer_DAAAAMMJJT00000000.waLog" => "HTTPServer_D20100122T113307.waLog"
			// I used this format to have the files sorted by time thanks to their name

			XBOX::VString	newFileName;
			XBOX::VString	dateTimeString;

			GetFormatedDateTimeString (curTime, dateTimeString);

			fLogFile->GetNameWithoutExtension (newFileName);
			newFileName.AppendUniChar (CHAR_LOW_LINE);
			newFileName.AppendString (dateTimeString);
			newFileName.AppendUniChar (CHAR_FULL_STOP);
			newFileName.AppendString (fSettings.GetLogFileNameExtension());

			if (fSettings.GetArchivesFolderName().IsEmpty())
			{
				error = fLogFile->Rename (newFileName);
			}
			else
			{
				XBOX::VFilePath	destinationFilePath;

				fLogFile->GetPath (destinationFilePath);
				destinationFilePath.ToParent().ToSubFolder (fSettings.GetArchivesFolderName());

				if (destinationFilePath.IsFolder())
				{
					XBOX::VFolder *	destinationFolder = new XBOX::VFolder (destinationFilePath);
					if (NULL != destinationFolder)
					{
						if (!destinationFolder->Exists())
							error = destinationFolder->CreateRecursive();
						XBOX::ReleaseRefCountable (&destinationFolder);

						if (XBOX::VE_OK == error)
						{
							destinationFilePath.SetFileName (newFileName);

							error = fLogFile->Move (destinationFilePath, NULL, XBOX::FCP_Overwrite);
						}
					}
					else
					{
						error = XBOX::VE_MEMORY_FULL;
					}
				}
			}

			XBOX::ReleaseRefCountable (&fLogFile);
		}

		//Creating the log file
		if ((XBOX::VE_OK == error) && (NULL == fLogFile))
		{
			fLogFile = new XBOX::VFile (logFilePath);
			if (NULL != fLogFile)
			{
				error = fLogFile->Create();

				// Set correct dates & times (used later to determine the next backup time)
				if (XBOX::VE_OK == error)
					error = fLogFile->SetTimeAttributes (&curTime, &curTime, &curTime);
				fLogFileSize = 0;
				
				fLastFileRotationTime.FromTime (curTime);
				_CalculateNextFileRotationTime();
			}
			else
			{
				error = VE_CANNOT_CREATE_LOG_FILE;
			}
		}
		else
		{
			error = VE_CANNOT_OPEN_LOG_FILE;
		}

		fNeedSplit = false;
		fLogFileAccessLock.Unlock();
	}

	return error;
}