void VHTTPServerProject::_AddVirtualFoldersFromSettings (VVirtualHost *ioVirtualHost) { if (fSettings->GetUseWALibVirtualFolder()) { XBOX::VRefPtr<VFolder> wakandaServerFolder; #if VERSIONWIN wakandaServerFolder.Adopt (XBOX::VProcess::Get()->RetainFolder (XBOX::VProcess::eFS_Executable)); #else XBOX::VFilePath path (VProcess::Get()->GetExecutableFolderPath()); #if VERSION_LINUX //jmo - Check that : It should break on Mac ! XBOX::VFolder *folder = new VFolder (path); #else XBOX::VFolder *folder = new VFolder (path.ToParent()); #endif wakandaServerFolder.Adopt (folder); #endif if (NULL != wakandaServerFolder) { XBOX::VString indexFileName; XBOX::VString keyword (CVSTR ("walib")); XBOX::VFilePath waLibPath (wakandaServerFolder->GetPath()); VVirtualFolder *virtualFolder = NULL; waLibPath.ToSubFolder (keyword); virtualFolder = fHTTPServer->RetainVirtualFolder (waLibPath.GetPath(), indexFileName, keyword); if (NULL != virtualFolder) ioVirtualHost->AddVirtualFolder (virtualFolder); XBOX::ReleaseRefCountable (&virtualFolder); // Temp for WAK3 - Support "webComponents" VirtualFolder // TODO: Use .waResources settings later XBOX::VFilePath webComponentsPath (wakandaServerFolder->GetPath()); webComponentsPath.ToSubFolder (CVSTR ("resources")).ToSubFolder (CVSTR ("Web Components")); virtualFolder = fHTTPServer->RetainVirtualFolder (webComponentsPath.GetPath(), indexFileName, CVSTR ("webComponents")); if (NULL != virtualFolder) ioVirtualHost->AddVirtualFolder (virtualFolder); XBOX::ReleaseRefCountable (&virtualFolder); } // Load Virtual Folders from settings const VVirtualFolderSettingsVector& virtualFolderSettings = fSettings->GetVirtualFoldersVector(); for (VVirtualFolderSettingsVector::const_iterator it = virtualFolderSettings.begin(); it != virtualFolderSettings.end(); ++it) { VVirtualFolder *virtualFolder = fHTTPServer->RetainVirtualFolder ((*it)->GetLocation(), (*it)->GetIndex(), (*it)->GetName()); if (NULL != virtualFolder) ioVirtualHost->AddVirtualFolder (virtualFolder); XBOX::ReleaseRefCountable (&virtualFolder); } } }
void VVirtualFolderSetting::LoadFromBag (const XBOX::VValueBag& inValueBag, const XBOX::VFilePath& inProjectFolderPath) { inValueBag.GetString (RIASettingsKeys::VirtualFolders::name, fName); inValueBag.GetString (RIASettingsKeys::VirtualFolders::location, fLocation); inValueBag.GetString (RIASettingsKeys::VirtualFolders::index, fIndex); if (HTTPServerTools::BeginsWithASCIICString (fLocation, "http://") || HTTPServerTools::BeginsWithASCIICString (fLocation, "https://")) { fUseRedirect = true; } else { XBOX::VFilePath path; BuildFolderPath (inProjectFolderPath, fLocation, path); if (path.IsFolder()) { path.GetPath (fLocation); } else { XBOX::VFilePath folder; XBOX::VString string; path.GetFolder (folder); path.GetFileName (string); folder.ToSubFolder (string); folder.GetPath (fLocation); } } }
/* private */ void VVirtualFolder::_NormalizeFolder() { assert (NULL != fFolder); if (!fFolder->Exists()) fFolder->CreateRecursive(); if (fFolder->Exists()) { XBOX::VFilePath folderPath (fFolder->GetPath()); XBOX::VFilePath indexPath; indexPath = folderPath.ToSubFile (fIndexFileName); if (indexPath.IsFile()) { XBOX::VFile indexFile (indexPath); if (!indexFile.Exists()) { XBOX::VFolder *componentFolder = VHTTPServer::RetainComponentFolder (kBF_RESOURCES_FOLDER); if (NULL != componentFolder) { XBOX::VFilePath defaultIndexPath = componentFolder->GetPath(); XBOX::DialectCode dialectCode = XBOX::VIntlMgr::GetDefaultMgr()->GetCurrentDialectCode(); XBOX::VString languageCode; XBOX::VString fileName; XBOX::VIntlMgr::GetDefaultMgr()->GetISO6391LanguageCode (dialectCode, languageCode); fileName.AppendCString ("index_"); fileName.AppendString (languageCode); fileName.AppendCString (".html"); defaultIndexPath.ToSubFolder (CVSTR ("Default Page")).ToSubFile (fileName); if (defaultIndexPath.IsFile()) { XBOX::VFile defaultIndexFile (defaultIndexPath); if (defaultIndexFile.Exists()) indexFile.CopyFrom (defaultIndexFile); } XBOX::QuickReleaseRefCountable (componentFolder); } } } } }
XBOX::VError VVirtualFolder::GetFilePathFromURL (const XBOX::VString& inURL, XBOX::VString& outLocationPath) { if (!fLocalFolder) { XBOX::VString URL (inURL); sLONG pos = HTTPServerTools::FindASCIIVString (URL, fName); if (pos > 0) URL.Remove (1, pos + fName.GetLength() - 1); if ((URL.GetLength() == 1) && (URL.GetUniChar (1) == CHAR_SOLIDUS) && (!fIndexFileName.IsEmpty())) URL.AppendString (fIndexFileName); outLocationPath.FromString (fLocationPath); if (outLocationPath.GetUniChar (outLocationPath.GetLength()) == CHAR_SOLIDUS) outLocationPath.Truncate (outLocationPath.GetLength() - 1); outLocationPath.AppendString (URL); return VE_HTTP_PROTOCOL_FOUND; } XBOX::VError error = XBOX::VE_FILE_NOT_FOUND; XBOX::VFilePath path (fFolder->GetPath()); XBOX::VString pathString (inURL); XBOX::VString folder; XBOX::VString docName; if ((pathString.GetLength() == 1) && (pathString.GetUniChar (1) == CHAR_SOLIDUS)) { docName.FromString (fIndexFileName); } else { bool notDone = true; sLONG folderLen = 0; sLONG pos = 0; sLONG curPos = 0; // YT 16-Nov-2011 - ACI0073914 if (pathString.FindUniChar (CHAR_COLON) > 0) // ':' pathString.ExchangeAll (CHAR_COLON, CHAR_SOLIDUS); if (pathString.FindUniChar (CHAR_REVERSE_SOLIDUS) > 0) // '\' pathString.ExchangeAll (CHAR_REVERSE_SOLIDUS, CHAR_SOLIDUS); while (notDone) { if ((pos = pathString.FindUniChar (CHAR_SOLIDUS, curPos + 1)) > 0) // '/' { HTTPServerTools::GetSubString (pathString, curPos, pos - 2, folder); folderLen = folder.GetLength(); if (folderLen > 0) { /* If URL first folder equals Virtual Folder Name or Project Pattern... Do nothing... */ if ((curPos == 1) && !fName.IsEmpty() && HTTPServerTools::EqualASCIIVString (fName, folder)) ; /* YT 24-Feb-2011 - ACI0069901 - Project Pattern is already removed from URL in VHTTPResponse::_UpdateRequestURL() else if ((curPos == 1) && !fProjectPattern.IsEmpty() && HTTPServerTools::EqualASCIIVString (fProjectPattern, folder)) { pathString.SubString (curPos + fProjectPattern.GetLength() + 1, pathString.GetLength() - fProjectPattern.GetLength() + 1); // YT 24-Nov-2010 - ACI0068942 - Remove Project Pattern from URL... folderLen = 0; curPos = -1; } */ else if ((folderLen == 2) && (folder[0] == CHAR_FULL_STOP) && (folder[1] == CHAR_FULL_STOP)) // ".." path = path.ToParent(); else if ((folderLen == 1) && (folder[0] == CHAR_FULL_STOP)) // "." ; // unchanged else path = path.ToSubFolder (folder); curPos += (folderLen + 1); } else curPos += 1; } else notDone = false; if (curPos >= pathString.GetLength()) break; } if (curPos < pathString.GetLength()) HTTPServerTools::GetSubString (pathString, curPos, pathString.GetLength() - 1, docName); } /* if URL does not include a filename, try using the index file name set in prefs */ if (docName.IsEmpty()) docName.FromString (fIndexFileName); path = path.ToSubFile (docName); /* at this stage path should contain a full path pointing to the wanted file check that this is inside the web folder (if it's a web connection) */ // SECURITY CHECK - change it with great care if (path.GetPath().BeginsWith (fFolder->GetPath().GetPath())) { outLocationPath.FromString (path.GetPath()); error = VE_OK; } else { // UNDER ATTACK !!! path.Clear(); error = VE_HTTP_PROTOCOL_FORBIDDEN; } return error; }
/* static */ DialectCode VComponentManager::GetLocalizationLanguage(VFolder * inLocalizationResourcesFolder,bool inGotoResourceFolder) { DialectCode sResult = XBOX::DC_NONE; // sc 19/05/2008 was XBOX::DC_ENGLISH_US VFolder * localizationResourcesFolder = NULL; if(testAssert(inLocalizationResourcesFolder != NULL && inLocalizationResourcesFolder->Exists())) { if (inGotoResourceFolder) { XBOX::VFilePath componentOrPluginFolderPath = inLocalizationResourcesFolder->GetPath(); componentOrPluginFolderPath.ToSubFolder(CVSTR("Contents")).ToSubFolder(CVSTR("Resources")); localizationResourcesFolder = new XBOX::VFolder(componentOrPluginFolderPath); } else { localizationResourcesFolder = inLocalizationResourcesFolder; localizationResourcesFolder->Retain(); } bool englishFolderDetected = false; XBOX::DialectCode dialectCode = XBOX::DC_NONE; //Detect what is the favorite language of the OS/App #if VERSIONWIN LCID lcid = ::GetUserDefaultLCID(); XBOX::DialectCode currentDialectCode = (XBOX::DialectCode)LANGIDFROMLCID(lcid); #elif VERSION_LINUX //jmo - Be coherent with code in VIntlMgr.cpp XBOX::DialectCode currentDialectCode=XBOX::DC_ENGLISH_US; // Postponed Linux Implementation ! #else CFBundleRef bundle = ::CFBundleGetMainBundle(); XBOX::DialectCode currentDialectCode = XBOX::DC_ENGLISH_US; if ( bundle != nil ){ CFArrayRef array_ref = ::CFBundleCopyBundleLocalizations(bundle); if (array_ref != nil){ CFArrayRef usedLanguages = ::CFBundleCopyPreferredLocalizationsFromArray(array_ref); CFStringRef cfPrimaryLanguage = (CFStringRef)CFArrayGetValueAtIndex(usedLanguages, 0); XBOX::VString xboxPrimaryLanguage; xboxPrimaryLanguage.MAC_FromCFString(cfPrimaryLanguage); ::CFRelease(usedLanguages); if(!XBOX::VIntlMgr::GetDialectCodeWithISOLanguageName(xboxPrimaryLanguage, currentDialectCode)) if(!XBOX::VIntlMgr::GetDialectCodeWithRFC3066BisLanguageCode(xboxPrimaryLanguage, currentDialectCode)) currentDialectCode = XBOX::DC_ENGLISH_US; CFRelease(array_ref); } } #endif //Try to see if we have this language. If not, take english for ( XBOX::VFolderIterator folderIter( localizationResourcesFolder ); folderIter.IsValid() && currentDialectCode != dialectCode ; ++folderIter ) { XBOX::VString folderName; folderIter->GetName(folderName); uLONG posStr = folderName.Find(CVSTR(".lproj"), 1, false); if ( posStr > 0 ) { folderName.Remove(posStr, folderName.GetLength() - posStr + 1); if( XBOX::VIntlMgr::GetDialectCodeWithRFC3066BisLanguageCode(folderName, dialectCode ) || XBOX::VIntlMgr::GetDialectCodeWithISOLanguageName(folderName, dialectCode)){ if(dialectCode == XBOX::DC_ENGLISH_US) englishFolderDetected = true; if(currentDialectCode == dialectCode) sResult = dialectCode; } } } if ( sResult == XBOX::DC_NONE ){ if ( englishFolderDetected ) sResult = XBOX::DC_ENGLISH_US; else sResult = dialectCode; } ReleaseRefCountable(&localizationResourcesFolder); } return sResult; }