static void G_Gametype_GENERIC_ThinkRules( void ) { if( G_Match_ScorelimitHit() || G_Match_TimelimitHit() || G_Match_SuddenDeathFinished() ) G_Match_LaunchState( GS_MatchState() + 1 ); if( GS_MatchState() >= MATCH_STATE_POSTMATCH ) return; }
static void G_Gametype_GENERIC_ThinkRules( void ) { if( G_Match_ScorelimitHit() || G_Match_TimelimitHit() || G_Match_SuddenDeathFinished() ) { G_CenterPrintMsg( NULL, "ENDOOOOOOOOOOOOOOOOO saaaaan!!!!!!!!!!\n" ); G_Match_LaunchState( GS_MatchState() + 1 ); } if( GS_MatchState() >= MATCH_STATE_POSTMATCH ) return; }