void CGlock::PrimaryAttack( void )
{
	GlockFire( 0.01, 0.3, TRUE );
}
void CGlock::SecondaryAttack( void )
{
	GlockFire( 0.1, 0.2, FALSE );
}
示例#3
0
void CGlock::PrimaryAttack()
{
    GlockFire(0.01, 0.3, true);
};
示例#4
0
void CWeaponGlock::SecondaryAttack()
{
    GlockFire(0.1, 0.2, false);
};
示例#5
0
void CGlock::SecondaryAttack( void )
{
	GlockFire( 0.1, 0.2, false );
}