static INLINE void logicop_uint4(GLcontext *ctx, GLuint n, GLuint src[], const GLuint dest[], const GLubyte mask[]) { LOGIC_OP_LOOP(ctx->Color.LogicOp, 4); }
static inline void logicop_uint4(struct gl_context *ctx, GLuint n, GLuint src[], const GLuint dest[], const GLubyte mask[]) { LOGIC_OP_LOOP(ctx->Color.LogicOp, 4); }
static void logicop_ushort(GLcontext *ctx, GLuint n, GLushort src[], const GLushort dest[], const GLubyte mask[]) { LOGIC_OP_LOOP(ctx->Color.LogicOp); }