示例#1
0
int SDL_VIDEO_SetOpengl(int value)
{
	if (!SDL_VIDEO_opengl_available)
		return FALSE;
	return SetIntAndUpdateVideo(&SDL_VIDEO_opengl, value);
}
示例#2
0
int VIDEOMODE_SetNtscFilter(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_ntsc_filter, value);
}
示例#3
0
int VIDEOMODE_Set80Column(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_80_column, value);
}
示例#4
0
int VIDEOMODE_SetKeepAspect(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_keep_aspect, value);
}
示例#5
0
int VIDEOMODE_SetRotate90(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_rotate90, value);
}
示例#6
0
int VIDEOMODE_SetStretch(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_stretch, value);
}
示例#7
0
int VIDEOMODE_SetFit(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_fit, value);
}
示例#8
0
int VIDEOMODE_SetVerticalOffset(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_vertical_offset, value);
}
示例#9
0
int VIDEOMODE_SetHorizontalOffset(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_horizontal_offset, value);
}
示例#10
0
int VIDEOMODE_SetVerticalArea(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_vertical_area, value);
}
示例#11
0
int VIDEOMODE_SetHorizontalArea(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_horizontal_area, value);
}
示例#12
0
int VIDEOMODE_SetWindowed(int value)
{
	return SetIntAndUpdateVideo(&VIDEOMODE_windowed, value);
}