示例#1
0
bool LogoScene::init()
{

	if (!Layer::init())
	{
		return false;
	}

	addLogo();

	return true;
}
示例#2
0
void SkillWall::update()
{
	if(!isOnCooldown() && active)
	{
		active = false;
		addLogo();
	}

	if(selected && GameManager::getInstance()->getEventManager()->mouseState.leftButtonDown)
	{
		activate();
	}
}
示例#3
0
文件: canvas.cpp 项目: Andreas665/qt
void Main::init()
{
    clear();

    static int r=24;
    qsrand(++r);

    mainCount++;
    butterflyimg = 0;
    logoimg = 0;

    int i;
    for ( i=0; i < int(canvas.width()) / 56; i++) {
	addButterfly();
    }
    for ( i=0; i < int(canvas.width()) / 85; i++) {
	addHexagon();
    }
    for ( i=0; i < int(canvas.width()) / 128; i++) {
	addLogo();
    }
}
示例#4
0
void Main::init()
{
    clear();

    static int r=24;
    srand(++r);

    mainCount++;
    butterflyimg = 0; //蝴蝶指標為0
    logoimg = 0; // Qt logo動畫指標為0

    int i;
    for ( i=0; i<canvas.width() / 56; i++) {
	addButterfly();
    }
    for ( i=0; i<canvas.width() / 85; i++) {
	addHexagon();
    }
    for ( i=0; i<canvas.width() / 128; i++) {
	addLogo();
    }
}