// IWritableNodeDefManager content_t NodeDefManager::set(const std::string &name, const ContentFeatures &def) { // Pre-conditions assert(name != ""); assert(name != "ignore"); assert(name == def.name); content_t id = CONTENT_IGNORE; if (!m_name_id_mapping.getId(name, id)) { // ignore aliases // Get new id id = allocateId(); if (id == CONTENT_IGNORE) { warningstream << "NodeDefManager: Absolute " "limit reached" << std::endl; return CONTENT_IGNORE; } assert(id != CONTENT_IGNORE); addNameIdMapping(id, name); } m_content_features[id] = def; verbosestream << "NodeDefManager: registering content id \"" << id << "\": name=\"" << def.name << "\""<<std::endl; getNodeBoxUnion(def.selection_box, def, &m_selection_box_union); fixSelectionBoxIntUnion(); // Add this content to the list of all groups it belongs to // FIXME: This should remove a node from groups it no longer // belongs to when a node is re-registered for (const auto &group : def.groups) { const std::string &group_name = group.first; m_group_to_items[group_name].push_back(id); } return id; }
// IWritableNodeDefManager content_t CNodeDefManager::set(const std::string &name, const ContentFeatures &def) { // Pre-conditions if (name == "") return CONTENT_IGNORE; if (name != def.name) return CONTENT_IGNORE; // Don't allow redefining ignore (but allow air and unknown) if (name == "ignore") { infostream << "NodeDefManager: WARNING: Ignoring " "CONTENT_IGNORE redefinition"<<std::endl; return CONTENT_IGNORE; } content_t id = CONTENT_IGNORE; if (!m_name_id_mapping.getId(name, id)) { // ignore aliases // Get new id id = allocateId(); if (id == CONTENT_IGNORE) { infostream << "NodeDefManager: WARNING: Absolute " "limit reached" << std::endl; return CONTENT_IGNORE; } if (id == CONTENT_IGNORE) return CONTENT_IGNORE; addNameIdMapping(id, name); } m_content_features[id] = def; verbosestream << "NodeDefManager: registering content id \"" << id << "\": name=\"" << def.name << "\""<<std::endl; // Add this content to the list of all groups it belongs to // FIXME: This should remove a node from groups it no longer // belongs to when a node is re-registered for (ItemGroupList::const_iterator i = def.groups.begin(); i != def.groups.end(); ++i) { std::string group_name = i->first; std::map<std::string, GroupItems>::iterator j = m_group_to_items.find(group_name); if (j == m_group_to_items.end()) { m_group_to_items[group_name].push_back( std::make_pair(id, i->second)); } else { GroupItems &items = j->second; items.push_back(std::make_pair(id, i->second)); } } return id; }
void BaseBot::registerInput(ParamList* param) const { allocateId(param, 1); }