/******************************************************************************* * The only thing to do in BL2 is to load further images and pass control to * BL31. The memory occupied by BL2 will be reclaimed by BL3_x stages. BL2 runs * entirely in S-EL1. Since arm standard c libraries are not PIC, printf et al * are not available. We rely on assertions to signal error conditions ******************************************************************************/ void bl2_main(void) { meminfo *bl2_tzram_layout; bl31_args *bl2_to_bl31_args; unsigned long bl31_base, bl32_base = 0, bl33_base, el_status; unsigned int bl2_load, bl31_load, mode; /* Perform remaining generic architectural setup in S-El1 */ bl2_arch_setup(); /* Perform platform setup in BL1 */ bl2_platform_setup(); printf("BL2 %s\n\r", build_message); /* Find out how much free trusted ram remains after BL2 load */ bl2_tzram_layout = bl2_plat_sec_mem_layout(); /* * Load BL31. BL1 tells BL2 whether it has been TOP or BOTTOM loaded. * To avoid fragmentation of trusted SRAM memory, BL31 is always * loaded opposite to BL2. This allows BL31 to reclaim BL2 memory * while maintaining its free space in one contiguous chunk. */ bl2_load = bl2_tzram_layout->attr & LOAD_MASK; assert((bl2_load == TOP_LOAD) || (bl2_load == BOT_LOAD)); bl31_load = (bl2_load == TOP_LOAD) ? BOT_LOAD : TOP_LOAD; bl31_base = load_image(bl2_tzram_layout, BL31_IMAGE_NAME, bl31_load, BL31_BASE); /* Assert if it has not been possible to load BL31 */ if (bl31_base == 0) { ERROR("Failed to load BL3-1.\n"); panic(); } /* * Get a pointer to the memory the platform has set aside to pass * information to BL31. */ bl2_to_bl31_args = bl2_get_bl31_args_ptr(); /* * Load the BL32 image if there's one. It is upto to platform * to specify where BL32 should be loaded if it exists. It * could create space in the secure sram or point to a * completely different memory. A zero size indicates that the * platform does not want to load a BL32 image. */ if (bl2_to_bl31_args->bl32_meminfo.total_size) bl32_base = load_image(&bl2_to_bl31_args->bl32_meminfo, BL32_IMAGE_NAME, bl2_to_bl31_args->bl32_meminfo.attr & LOAD_MASK, BL32_BASE); /* * Create a new layout of memory for BL31 as seen by BL2. This * will gobble up all the BL2 memory. */ init_bl31_mem_layout(bl2_tzram_layout, &bl2_to_bl31_args->bl31_meminfo, bl31_load); /* Load the BL33 image in non-secure memory provided by the platform */ bl33_base = load_image(&bl2_to_bl31_args->bl33_meminfo, BL33_IMAGE_NAME, BOT_LOAD, plat_get_ns_image_entrypoint()); /* Halt if failed to load normal world firmware. */ if (bl33_base == 0) { ERROR("Failed to load BL3-3.\n"); panic(); } /* * BL2 also needs to tell BL31 where the non-trusted software image * is located. */ bl2_to_bl31_args->bl33_image_info.entrypoint = bl33_base; /* Figure out what mode we enter the non-secure world in */ el_status = read_id_aa64pfr0_el1() >> ID_AA64PFR0_EL2_SHIFT; el_status &= ID_AA64PFR0_ELX_MASK; if (el_status) mode = MODE_EL2; else mode = MODE_EL1; /* * TODO: Consider the possibility of specifying the SPSR in * the FIP ToC and allowing the platform to have a say as * well. */ bl2_to_bl31_args->bl33_image_info.spsr = make_spsr(mode, MODE_SP_ELX, MODE_RW_64); bl2_to_bl31_args->bl33_image_info.security_state = NON_SECURE; if (bl32_base) { /* Fill BL32 image info */ bl2_to_bl31_args->bl32_image_info.entrypoint = bl32_base; bl2_to_bl31_args->bl32_image_info.security_state = SECURE; /* * The Secure Payload Dispatcher service is responsible for * setting the SPSR prior to entry into the BL32 image. */ bl2_to_bl31_args->bl32_image_info.spsr = 0; } /* Flush the entire BL31 args buffer */ flush_dcache_range((unsigned long) bl2_to_bl31_args, sizeof(*bl2_to_bl31_args)); /* * Run BL31 via an SMC to BL1. Information on how to pass control to * the BL32 (if present) and BL33 software images will be passed to * BL31 as an argument. */ run_image(bl31_base, make_spsr(MODE_EL3, MODE_SP_ELX, MODE_RW_64), SECURE, (void *) bl2_to_bl31_args, NULL); }
/******************************************************************************* * This function loads SCP_BL2/BL3x images and returns the ep_info for * the next executable image. ******************************************************************************/ entry_point_info_t *bl2_load_images(void) { bl_params_t *bl2_to_next_bl_params; bl_load_info_t *bl2_load_info; const bl_load_info_node_t *bl2_node_info; int plat_setup_done = 0; int err; /* * Get information about the images to load. */ bl2_load_info = plat_get_bl_image_load_info(); assert(bl2_load_info); assert(bl2_load_info->head); assert(bl2_load_info->h.type == PARAM_BL_LOAD_INFO); assert(bl2_load_info->h.version >= VERSION_2); bl2_node_info = bl2_load_info->head; while (bl2_node_info) { /* * Perform platform setup before loading the image, * if indicated in the image attributes AND if NOT * already done before. */ if (bl2_node_info->image_info->h.attr & IMAGE_ATTRIB_PLAT_SETUP) { if (plat_setup_done) { WARN("BL2: Platform setup already done!!\n"); } else { INFO("BL2: Doing platform setup\n"); bl2_platform_setup(); plat_setup_done = 1; } } if (!(bl2_node_info->image_info->h.attr & IMAGE_ATTRIB_SKIP_LOADING)) { INFO("BL2: Loading image id %d\n", bl2_node_info->image_id); err = load_auth_image(bl2_node_info->image_id, bl2_node_info->image_info); if (err) { ERROR("BL2: Failed to load image (%i)\n", err); plat_error_handler(err); } } else { INFO("BL2: Skip loading image id %d\n", bl2_node_info->image_id); } /* Allow platform to handle image information. */ err = bl2_plat_handle_post_image_load(bl2_node_info->image_id); if (err) { ERROR("BL2: Failure in post image load handling (%i)\n", err); plat_error_handler(err); } /* Go to next image */ bl2_node_info = bl2_node_info->next_load_info; } /* * Get information to pass to the next image. */ bl2_to_next_bl_params = plat_get_next_bl_params(); assert(bl2_to_next_bl_params); assert(bl2_to_next_bl_params->head); assert(bl2_to_next_bl_params->h.type == PARAM_BL_PARAMS); assert(bl2_to_next_bl_params->h.version >= VERSION_2); assert(bl2_to_next_bl_params->head->ep_info); /* Populate arg0 for the next BL image */ bl2_to_next_bl_params->head->ep_info->args.arg0 = (u_register_t)bl2_to_next_bl_params; /* Flush the parameters to be passed to next image */ plat_flush_next_bl_params(); return bl2_to_next_bl_params->head->ep_info; }
/******************************************************************************* * The only thing to do in BL2 is to load further images and pass control to * BL3-1. The memory occupied by BL2 will be reclaimed by BL3-x stages. BL2 runs * entirely in S-EL1. ******************************************************************************/ void bl2_main(void) { bl31_params_t *bl2_to_bl31_params; entry_point_info_t *bl31_ep_info; int e; NOTICE("BL2: %s\n", version_string); NOTICE("BL2: %s\n", build_message); /* Perform remaining generic architectural setup in S-EL1 */ bl2_arch_setup(); #if TRUSTED_BOARD_BOOT /* Initialize authentication module */ auth_mod_init(); #endif /* TRUSTED_BOARD_BOOT */ /* * Load the subsequent bootloader images */ e = load_bl30(); if (e) { ERROR("Failed to load BL3-0 (%i)\n", e); plat_error_handler(e); } /* Perform platform setup in BL2 after loading BL3-0 */ bl2_platform_setup(); /* * Get a pointer to the memory the platform has set aside to pass * information to BL3-1. */ bl2_to_bl31_params = bl2_plat_get_bl31_params(); bl31_ep_info = bl2_plat_get_bl31_ep_info(); e = load_bl31(bl2_to_bl31_params, bl31_ep_info); if (e) { ERROR("Failed to load BL3-1 (%i)\n", e); plat_error_handler(e); } e = load_bl32(bl2_to_bl31_params); if (e) { if (e == -EAUTH) { ERROR("Failed to authenticate BL3-2\n"); plat_error_handler(e); } else { WARN("Failed to load BL3-2 (%i)\n", e); } } e = load_bl33(bl2_to_bl31_params); if (e) { ERROR("Failed to load BL3-3 (%i)\n", e); plat_error_handler(e); } /* Flush the params to be passed to memory */ bl2_plat_flush_bl31_params(); /* * Run BL3-1 via an SMC to BL1. Information on how to pass control to * the BL3-2 (if present) and BL3-3 software images will be passed to * BL3-1 as an argument. */ smc(RUN_IMAGE, (unsigned long)bl31_ep_info, 0, 0, 0, 0, 0, 0); }
/******************************************************************************* * The only thing to do in BL2 is to load further images and pass control to * BL31. The memory occupied by BL2 will be reclaimed by BL3x stages. BL2 runs * entirely in S-EL1. ******************************************************************************/ void bl2_main(void) { bl31_params_t *bl2_to_bl31_params; entry_point_info_t *bl31_ep_info; int e; NOTICE("BL2: %s\n", version_string); NOTICE("BL2: %s\n", build_message); /* Perform remaining generic architectural setup in S-EL1 */ bl2_arch_setup(); #if TRUSTED_BOARD_BOOT /* Initialize authentication module */ auth_mod_init(); #endif /* TRUSTED_BOARD_BOOT */ /* * Load the subsequent bootloader images */ e = load_scp_bl2(); if (e) { ERROR("Failed to load SCP_BL2 (%i)\n", e); plat_error_handler(e); } /* Perform platform setup in BL2 after loading SCP_BL2 */ bl2_platform_setup(); /* * Get a pointer to the memory the platform has set aside to pass * information to BL31. */ bl2_to_bl31_params = bl2_plat_get_bl31_params(); bl31_ep_info = bl2_plat_get_bl31_ep_info(); #ifdef EL3_PAYLOAD_BASE /* * In the case of an EL3 payload, we don't need to load any further * images. Just update the BL31 entrypoint info structure to make BL1 * jump to the EL3 payload. * The pointer to the memory the platform has set aside to pass * information to BL31 in the normal boot flow is reused here, even * though only a fraction of the information contained in the * bl31_params_t structure makes sense in the context of EL3 payloads. * This will be refined in the future. */ INFO("BL2: Populating the entrypoint info for the EL3 payload\n"); bl31_ep_info->pc = EL3_PAYLOAD_BASE; bl31_ep_info->args.arg0 = (unsigned long) bl2_to_bl31_params; bl2_plat_set_bl31_ep_info(NULL, bl31_ep_info); #else e = load_bl31(bl2_to_bl31_params, bl31_ep_info); if (e) { ERROR("Failed to load BL31 (%i)\n", e); plat_error_handler(e); } e = load_bl32(bl2_to_bl31_params); if (e) { if (e == -EAUTH) { ERROR("Failed to authenticate BL32\n"); plat_error_handler(e); } else { WARN("Failed to load BL32 (%i)\n", e); } } #ifdef PRELOADED_BL33_BASE /* * In this case, don't load the BL33 image as it's already loaded in * memory. Update BL33 entrypoint information. */ INFO("BL2: Populating the entrypoint info for the preloaded BL33\n"); bl2_to_bl31_params->bl33_ep_info->pc = PRELOADED_BL33_BASE; bl2_plat_set_bl33_ep_info(NULL, bl2_to_bl31_params->bl33_ep_info); #else e = load_bl33(bl2_to_bl31_params); if (e) { ERROR("Failed to load BL33 (%i)\n", e); plat_error_handler(e); } #endif /* PRELOADED_BL33_BASE */ #endif /* EL3_PAYLOAD_BASE */ /* Flush the params to be passed to memory */ bl2_plat_flush_bl31_params(); /* * Run BL31 via an SMC to BL1. Information on how to pass control to * the BL32 (if present) and BL33 software images will be passed to * BL31 as an argument. */ smc(BL1_SMC_RUN_IMAGE, (unsigned long)bl31_ep_info, 0, 0, 0, 0, 0, 0); }