示例#1
0
// calculate pilot input to nudge speed up or down
//  target_speed should be in meters/sec
//  cruise_speed is vehicle's cruising speed, cruise_throttle is the throttle (from -1 to +1) that achieves the cruising speed
//  return value is a new speed (in m/s) which up to the projected maximum speed based on the cruise speed and cruise throttle
float Mode::calc_speed_nudge(float target_speed, float cruise_speed, float cruise_throttle)
{
    // return immediately if pilot is not attempting to nudge speed
    // pilot can nudge up speed if throttle (in range -100 to +100) is above 50% of center in direction of travel
    const int16_t pilot_throttle = constrain_int16(rover.channel_throttle->get_control_in(), -100, 100);
    if (((pilot_throttle <= 50) && (target_speed >= 0.0f)) ||
        ((pilot_throttle >= -50) && (target_speed <= 0.0f))) {
        return target_speed;
    }

    // sanity checks
    if (cruise_throttle > 1.0f || cruise_throttle < 0.05f) {
        return target_speed;
    }

    // project vehicle's maximum speed
    const float vehicle_speed_max = calc_speed_max(cruise_speed, cruise_throttle);

    // return unadjusted target if already over vehicle's projected maximum speed
    if (fabsf(target_speed) >= vehicle_speed_max) {
        return target_speed;
    }

    const float speed_increase_max = vehicle_speed_max - fabsf(target_speed);
    float speed_nudge = ((static_cast<float>(abs(pilot_throttle)) - 50.0f) * 0.02f) * speed_increase_max;
    if (pilot_throttle < 0) {
        speed_nudge = -speed_nudge;
    }

    return target_speed + speed_nudge;
}
示例#2
0
void ModeSteering::update()
{
    float desired_steering, desired_throttle;
    get_pilot_desired_steering_and_throttle(desired_steering, desired_throttle);

    // convert pilot throttle input to desired speed (up to twice the cruise speed)
    const float target_speed = desired_throttle * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f);

    // get speed forward
    float speed;
    if (!attitude_control.get_forward_speed(speed)) {
        // no valid speed so stop
        g2.motors.set_throttle(0.0f);
        g2.motors.set_steering(0.0f);
        _desired_lat_accel = 0.0f;
        return;
    }

    // determine if pilot is requesting pivot turn
    bool is_pivot_turning = g2.motors.have_skid_steering() && is_zero(target_speed) && (!is_zero(desired_steering));

    // In steering mode we control lateral acceleration directly.
    // For pivot steering vehicles we use the TURN_MAX_G parameter
    // For regular steering vehicles we use the maximum lateral acceleration at full steering lock for this speed: V^2/R where R is the radius of turn.
    float max_g_force;
    if (is_pivot_turning) {
        max_g_force = g.turn_max_g * GRAVITY_MSS;
    } else {
        max_g_force = speed * speed / MAX(g2.turn_radius, 0.1f);
    }

    // constrain to user set TURN_MAX_G
    max_g_force = constrain_float(max_g_force, 0.1f, g.turn_max_g * GRAVITY_MSS);

    // convert pilot steering input to desired lateral acceleration
    _desired_lat_accel = max_g_force * (desired_steering / 4500.0f);

    // reverse target lateral acceleration if backing up
    bool reversed = false;
    if (is_negative(target_speed)) {
        reversed = true;
        _desired_lat_accel = -_desired_lat_accel;
    }

    // mark us as in_reverse when using a negative throttle
    rover.set_reverse(reversed);

    // run speed to throttle output controller
    if (is_zero(target_speed) && !is_pivot_turning) {
        stop_vehicle();
    } else {
        // run lateral acceleration to steering controller
        calc_steering_from_lateral_acceleration(false);
        calc_throttle(target_speed, false);
    }
}
示例#3
0
// decode pilot's input and return heading_out (in cd) and speed_out (in m/s)
void Mode::get_pilot_desired_heading_and_speed(float &heading_out, float &speed_out)
{
    // get steering and throttle in the -1 to +1 range
    const float desired_steering = constrain_float(rover.channel_steer->norm_input_dz(), -1.0f, 1.0f);
    const float desired_throttle = constrain_float(rover.channel_throttle->norm_input_dz(), -1.0f, 1.0f);

    // calculate angle of input stick vector
    heading_out = wrap_360_cd(atan2f(desired_steering, desired_throttle) * DEGX100);

    // calculate throttle using magnitude of input stick vector
    const float throttle = MIN(safe_sqrt(sq(desired_throttle) + sq(desired_steering)), 1.0f);
    speed_out = throttle * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f);
}
示例#4
0
// decode pilot steering and return steering_out and speed_out (in m/s)
void Mode::get_pilot_desired_steering_and_speed(float &steering_out, float &speed_out)
{
    float desired_throttle;
    get_pilot_input(steering_out, desired_throttle);
    speed_out = desired_throttle * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f);
    // check for special case of input and output throttle being in opposite directions
    float speed_out_limited = g2.attitude_control.get_desired_speed_accel_limited(speed_out, rover.G_Dt);
    if ((is_negative(speed_out) != is_negative(speed_out_limited)) &&
        ((g.pilot_steer_type == PILOT_STEER_TYPE_DEFAULT) ||
         (g.pilot_steer_type == PILOT_STEER_TYPE_DIR_REVERSED_WHEN_REVERSING))) {
        steering_out *= -1;
    }
    speed_out = speed_out_limited;
}
示例#5
0
void ModeSteering::update()
{
    // convert pilot throttle input to desired speed (up to twice the cruise speed)
    float target_speed = channel_throttle->get_control_in() * 0.01f * calc_speed_max(g.speed_cruise, g.throttle_cruise * 0.01f);

    // get speed forward
    float speed;
    if (!attitude_control.get_forward_speed(speed)) {
        // no valid speed so stop
        g2.motors.set_throttle(0.0f);
        g2.motors.set_steering(0.0f);
        lateral_acceleration = 0.0f;
        return;
    }

    // in steering mode we control lateral acceleration directly. We first calculate the maximum lateral
    // acceleration at full steering lock for this speed. That is V^2/R where R is the radius of turn.
    float max_g_force = speed * speed / MAX(g2.turn_radius, 0.1f);

    // constrain to user set TURN_MAX_G
    max_g_force = constrain_float(max_g_force, 0.1f, g.turn_max_g * GRAVITY_MSS);

    // convert pilot steering input to desired lateral acceleration
    lateral_acceleration = max_g_force * (channel_steer->get_control_in() / 4500.0f);

    // reverse target lateral acceleration if backing up
    bool reversed = false;
    if (is_negative(target_speed)) {
        reversed = true;
        lateral_acceleration = -lateral_acceleration;
    }

    // mark us as in_reverse when using a negative throttle
    rover.set_reverse(reversed);

    // run speed to throttle output controller
    if (is_zero(target_speed)) {
        stop_vehicle();
    } else {
        // run steering controller
        calc_nav_steer(reversed);
        calc_throttle(target_speed, false);
    }
}