void LayoutListMarker::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); LayoutUnit blockOffset; for (LayoutBox* o = parentBox(); o && o != listItem(); o = o->parentBox()) { blockOffset += o->logicalTop(); } if (listItem()->style()->isLeftToRightDirection()) { m_lineOffset = listItem()->logicalLeftOffsetForLine( blockOffset, DoNotIndentText, LayoutUnit()); } else { m_lineOffset = listItem()->logicalRightOffsetForLine( blockOffset, DoNotIndentText, LayoutUnit()); } if (isImage()) { updateMarginsAndContent(); LayoutSize imageSize(imageBulletSize()); setWidth(imageSize.width()); setHeight(imageSize.height()); } else { const SimpleFontData* fontData = style()->font().primaryFont(); DCHECK(fontData); setLogicalWidth(minPreferredLogicalWidth()); setLogicalHeight( LayoutUnit(fontData ? fontData->getFontMetrics().height() : 0)); } setMarginStart(LayoutUnit()); setMarginEnd(LayoutUnit()); Length startMargin = style()->marginStart(); Length endMargin = style()->marginEnd(); if (startMargin.isFixed()) setMarginStart(LayoutUnit(startMargin.value())); if (endMargin.isFixed()) setMarginEnd(LayoutUnit(endMargin.value())); clearNeedsLayout(); }
void LayoutSVGContainer::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); // Allow LayoutSVGViewportContainer to update its viewport. calcViewport(); // Allow LayoutSVGTransformableContainer to update its transform. SVGTransformChange transformChange = calculateLocalTransform(); m_didScreenScaleFactorChange = transformChange == SVGTransformChange::Full || SVGLayoutSupport::screenScaleFactorChanged(parent()); // LayoutSVGViewportContainer needs to set the 'layout size changed' flag. determineIfLayoutSizeChanged(); // When hasRelativeLengths() is false, no descendants have relative lengths // (hence no one is interested in viewport size changes). bool layoutSizeChanged = element()->hasRelativeLengths() && SVGLayoutSupport::layoutSizeOfNearestViewportChanged(this); SVGLayoutSupport::layoutChildren( firstChild(), false, m_didScreenScaleFactorChange, layoutSizeChanged); // Invalidate all resources of this client if our layout changed. if (everHadLayout() && needsLayout()) SVGResourcesCache::clientLayoutChanged(this); if (m_needsBoundariesUpdate || transformChange != SVGTransformChange::None) { updateCachedBoundaries(); m_needsBoundariesUpdate = false; // If our bounds changed, notify the parents. LayoutSVGModelObject::setNeedsBoundariesUpdate(); } ASSERT(!m_needsBoundariesUpdate); clearNeedsLayout(); }
void LayoutReplaced::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); LayoutRect oldContentRect = replacedContentRect(); setHeight(minimumReplacedHeight()); updateLogicalWidth(); updateLogicalHeight(); m_overflow.clear(); addVisualEffectOverflow(); updateLayerTransformAfterLayout(); invalidateBackgroundObscurationStatus(); clearNeedsLayout(); if (!RuntimeEnabledFeatures::slimmingPaintV2Enabled() && replacedContentRect() != oldContentRect) setShouldDoFullPaintInvalidation(); }
void RenderView::layout() { SubtreeLayoutScope layoutScope(*this); bool relayoutChildren = (!m_frameView || width() != viewWidth() || height() != viewHeight()); if (relayoutChildren) { layoutScope.setChildNeedsLayout(this); for (RenderObject* child = firstChild(); child; child = child->nextSibling()) { if ((child->isBox() && toRenderBox(child)->hasRelativeLogicalHeight()) || child->style()->logicalHeight().isPercent() || child->style()->logicalMinHeight().isPercent() || child->style()->logicalMaxHeight().isPercent()) layoutScope.setChildNeedsLayout(child); } } if (!needsLayout()) return; RenderFlexibleBox::layout(); clearNeedsLayout(); }
void LayoutSVGRoot::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); bool needsLayout = selfNeedsLayout(); LayoutSize oldSize = size(); updateLogicalWidth(); updateLogicalHeight(); buildLocalToBorderBoxTransform(); SVGLayoutSupport::layoutResourcesIfNeeded(this); SVGSVGElement* svg = toSVGSVGElement(node()); ASSERT(svg); m_isLayoutSizeChanged = needsLayout || (svg->hasRelativeLengths() && oldSize != size()); SVGLayoutSupport::layoutChildren(this, needsLayout || SVGLayoutSupport::filtersForceContainerLayout(this)); if (m_needsBoundariesOrTransformUpdate) { updateCachedBoundaries(); m_needsBoundariesOrTransformUpdate = false; } m_overflow.clear(); addVisualEffectOverflow(); if (!shouldApplyViewportClip()) { FloatRect contentPaintInvalidationRect = paintInvalidationRectInLocalCoordinates(); contentPaintInvalidationRect = m_localToBorderBoxTransform.mapRect(contentPaintInvalidationRect); addVisualOverflow(enclosingLayoutRect(contentPaintInvalidationRect)); } updateLayerTransformAfterLayout(); m_hasBoxDecorationBackground = isDocumentElement() ? calculateHasBoxDecorations() : hasBoxDecorationBackground(); invalidateBackgroundObscurationStatus(); clearNeedsLayout(); }
void RenderSVGContainer::layout() { StackStats::LayoutCheckPoint layoutCheckPoint; ASSERT(needsLayout()); // RenderSVGRoot disables layoutState for the SVG rendering tree. ASSERT(!view()->layoutStateEnabled()); LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(this) || selfWillPaint()); // Allow RenderSVGViewportContainer to update its viewport. calcViewport(); // Allow RenderSVGTransformableContainer to update its transform. bool updatedTransform = calculateLocalTransform(); // RenderSVGViewportContainer needs to set the 'layout size changed' flag. determineIfLayoutSizeChanged(); SVGRenderSupport::layoutChildren(this, selfNeedsLayout() || SVGRenderSupport::filtersForceContainerLayout(this)); // Invalidate all resources of this client if our layout changed. if (everHadLayout() && needsLayout()) SVGResourcesCache::clientLayoutChanged(this); // At this point LayoutRepainter already grabbed the old bounds, // recalculate them now so repaintAfterLayout() uses the new bounds. if (m_needsBoundariesUpdate || updatedTransform) { updateCachedBoundaries(); m_needsBoundariesUpdate = false; // If our bounds changed, notify the parents. RenderSVGModelObject::setNeedsBoundariesUpdate(); } repainter.repaintAfterLayout(); clearNeedsLayout(); }
void RenderBlockFlow::layoutBlock(bool relayoutChildren) { ASSERT(needsLayout()); ASSERT(isInlineBlock() || !isInline()); if (!relayoutChildren && simplifiedLayout()) return; SubtreeLayoutScope layoutScope(*this); layoutBlockFlow(relayoutChildren, layoutScope); updateLayerTransformAfterLayout(); // Update our scroll information if we're overflow:auto/scroll/hidden now that we know if // we overflow or not. updateScrollInfoAfterLayout(); if (m_paintInvalidationLogicalTop != m_paintInvalidationLogicalBottom) setShouldInvalidateOverflowForPaint(true); clearNeedsLayout(); }
void LayoutMultiColumnSpannerPlaceholder::layout() { ASSERT(needsLayout()); // The placeholder, like any other block level object, has its logical top calculated and set // before layout. Copy this to the actual column-span:all object before laying it out, so that // it gets paginated correctly, in case we have an enclosing fragmentation context. m_layoutObjectInFlowThread->setLogicalTop(logicalTop()); // Lay out the actual column-span:all element. m_layoutObjectInFlowThread->layoutIfNeeded(); // The spanner has now been laid out, so its height is known. Time to update the placeholder's // height as well, so that we take up the correct amount of space in the multicol container. updateLogicalHeight(); // Take the overflow from the spanner, so that it gets // propagated to the multicol container and beyond. m_overflow.reset(); addContentsVisualOverflow(m_layoutObjectInFlowThread->visualOverflowRect()); addLayoutOverflow(m_layoutObjectInFlowThread->layoutOverflowRect()); clearNeedsLayout(); }
void LayoutMedia::layout() { LayoutSize oldSize = contentBoxRect().size(); LayoutImage::layout(); LayoutRect newRect = contentBoxRect(); LayoutState state(*this); Optional<LayoutUnit> newPanelWidth; // Iterate the children in reverse order so that the media controls are laid // out before the text track container. This is to ensure that the text // track rendering has an up-to-date position of the media controls for // overlap checking, see LayoutVTTCue. #if ENABLE(ASSERT) bool seenTextTrackContainer = false; #endif for (LayoutObject* child = m_children.lastChild(); child; child = child->previousSibling()) { #if ENABLE(ASSERT) if (child->node()->isMediaControls()) ASSERT(!seenTextTrackContainer); else if (child->node()->isTextTrackContainer()) seenTextTrackContainer = true; else ASSERT_NOT_REACHED(); #endif // TODO(mlamouri): we miss some layouts because needsLayout returns false in // some cases where we want to change the width of the controls because the // visible viewport has changed for example. if (newRect.size() == oldSize && !child->needsLayout()) continue; LayoutUnit width = newRect.width(); if (child->node()->isMediaControls()) { width = computePanelWidth(newRect); if (width != oldSize.width()) newPanelWidth = width; } LayoutBox* layoutBox = toLayoutBox(child); layoutBox->setLocation(newRect.location()); // TODO(foolip): Remove the mutableStyleRef() and depend on CSS // width/height: inherit to match the media element size. layoutBox->mutableStyleRef().setHeight(Length(newRect.height(), Fixed)); layoutBox->mutableStyleRef().setWidth(Length(width, Fixed)); layoutBox->forceLayout(); } clearNeedsLayout(); // Notify our MediaControls that a layout has happened. if (mediaElement() && mediaElement()->mediaControls() && newPanelWidth.has_value()) { mediaElement()->mediaControls()->notifyPanelWidthChanged( newPanelWidth.value()); } }
void RenderSVGText::layout() { StackStats::LayoutCheckPoint layoutCheckPoint; ASSERT(needsLayout()); LayoutRepainter repainter(*this, SVGRenderSupport::checkForSVGRepaintDuringLayout(*this)); bool updateCachedBoundariesInParents = false; if (m_needsTransformUpdate) { m_localTransform = textElement().animatedLocalTransform(); m_needsTransformUpdate = false; updateCachedBoundariesInParents = true; } if (!everHadLayout()) { // When laying out initially, collect all layout attributes, build the character data map, // and propogate resulting SVGLayoutAttributes to all RenderSVGInlineText children in the subtree. ASSERT(m_layoutAttributes.isEmpty()); collectLayoutAttributes(this, m_layoutAttributes); updateFontInAllDescendants(this); m_layoutAttributesBuilder.buildLayoutAttributesForForSubtree(*this); m_needsReordering = true; m_needsTextMetricsUpdate = false; m_needsPositioningValuesUpdate = false; updateCachedBoundariesInParents = true; } else if (m_needsPositioningValuesUpdate) { // When the x/y/dx/dy/rotate lists change, recompute the layout attributes, and eventually // update the on-screen font objects as well in all descendants. if (m_needsTextMetricsUpdate) { updateFontInAllDescendants(this); m_needsTextMetricsUpdate = false; } m_layoutAttributesBuilder.buildLayoutAttributesForForSubtree(*this); m_needsReordering = true; m_needsPositioningValuesUpdate = false; updateCachedBoundariesInParents = true; } else if (m_needsTextMetricsUpdate || SVGRenderSupport::findTreeRootObject(*this).isLayoutSizeChanged()) { // If the root layout size changed (eg. window size changes) or the transform to the root // context has changed then recompute the on-screen font size. updateFontInAllDescendants(this, &m_layoutAttributesBuilder); ASSERT(!m_needsReordering); ASSERT(!m_needsPositioningValuesUpdate); m_needsTextMetricsUpdate = false; updateCachedBoundariesInParents = true; } checkLayoutAttributesConsistency(this, m_layoutAttributes); // Reduced version of RenderBlock::layoutBlock(), which only takes care of SVG text. // All if branches that could cause early exit in RenderBlocks layoutBlock() method are turned into assertions. ASSERT(!isInline()); ASSERT(!simplifiedLayout()); ASSERT(!scrollsOverflow()); ASSERT(!hasControlClip()); ASSERT(!multiColumnFlowThread()); ASSERT(!positionedObjects()); ASSERT(!m_overflow); ASSERT(!isAnonymousBlock()); if (!firstChild()) setChildrenInline(true); // FIXME: We need to find a way to only layout the child boxes, if needed. FloatRect oldBoundaries = objectBoundingBox(); ASSERT(childrenInline()); LayoutUnit repaintLogicalTop = 0; LayoutUnit repaintLogicalBottom = 0; rebuildFloatingObjectSetFromIntrudingFloats(); layoutInlineChildren(true, repaintLogicalTop, repaintLogicalBottom); if (m_needsReordering) m_needsReordering = false; if (!updateCachedBoundariesInParents) updateCachedBoundariesInParents = oldBoundaries != objectBoundingBox(); // Invalidate all resources of this client if our layout changed. if (everHadLayout() && selfNeedsLayout()) SVGResourcesCache::clientLayoutChanged(*this); // If our bounds changed, notify the parents. if (updateCachedBoundariesInParents) RenderSVGBlock::setNeedsBoundariesUpdate(); repainter.repaintAfterLayout(); clearNeedsLayout(); }
void RenderSVGGradientStop::layout() { clearNeedsLayout(); }
void LayoutPart::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); clearNeedsLayout(); }
void RenderWidget::layout() { ASSERT(needsLayout()); clearNeedsLayout(); }
void RenderMathMLRoot::layoutBlock(bool relayoutChildren, LayoutUnit) { ASSERT(needsLayout()); if (!relayoutChildren && simplifiedLayout()) return; updateStyle(); m_radicalOperatorTop = 0; m_baseWidth = 0; if (!isValid()) { setLogicalWidth(0); setLogicalHeight(0); clearNeedsLayout(); return; } // We layout the children, determine the vertical metrics of the base and set the logical width. // Note: Per the MathML specification, the children of <msqrt> are wrapped in an inferred <mrow>, which is the desired base. LayoutUnit baseAscent, baseDescent; recomputeLogicalWidth(); if (m_kind == SquareRoot) { baseAscent = baseDescent; RenderMathMLRow::computeLineVerticalStretch(baseAscent, baseDescent); RenderMathMLRow::layoutRowItems(baseAscent, baseDescent); m_baseWidth = logicalWidth(); } else { getBase().layoutIfNeeded(); m_baseWidth = getBase().logicalWidth(); baseAscent = ascentForChild(getBase()); baseDescent = getBase().logicalHeight() - baseAscent; getIndex().layoutIfNeeded(); } // Stretch the radical operator to cover the base height. // We can then determine the metrics of the radical operator + the base. m_radicalOperator.stretchTo(style(), baseAscent + baseDescent); LayoutUnit radicalOperatorHeight = m_radicalOperator.ascent() + m_radicalOperator.descent(); LayoutUnit indexBottomRaise = m_degreeBottomRaisePercent * radicalOperatorHeight; LayoutUnit radicalAscent = baseAscent + m_verticalGap + m_ruleThickness + m_extraAscender; LayoutUnit radicalDescent = std::max<LayoutUnit>(baseDescent, radicalOperatorHeight + m_extraAscender - radicalAscent); LayoutUnit descent = radicalDescent; LayoutUnit ascent = radicalAscent; // We set the logical width. if (m_kind == SquareRoot) setLogicalWidth(m_radicalOperator.width() + m_baseWidth); else { ASSERT(m_kind == RootWithIndex); setLogicalWidth(m_kernBeforeDegree + getIndex().logicalWidth() + m_kernAfterDegree + m_radicalOperator.width() + m_baseWidth); } // For <mroot>, we update the metrics to take into account the index. LayoutUnit indexAscent, indexDescent; if (m_kind == RootWithIndex) { indexAscent = ascentForChild(getIndex()); indexDescent = getIndex().logicalHeight() - indexAscent; ascent = std::max<LayoutUnit>(radicalAscent, indexBottomRaise + indexDescent + indexAscent - descent); } // We set the final position of children. m_radicalOperatorTop = ascent - radicalAscent + m_extraAscender; LayoutUnit horizontalOffset = m_radicalOperator.width(); if (m_kind == RootWithIndex) horizontalOffset += m_kernBeforeDegree + getIndex().logicalWidth() + m_kernAfterDegree; LayoutPoint baseLocation(mirrorIfNeeded(horizontalOffset, m_baseWidth), ascent - baseAscent); if (m_kind == SquareRoot) { for (auto* child = firstChildBox(); child; child = child->nextSiblingBox()) child->setLocation(child->location() + baseLocation); } else { ASSERT(m_kind == RootWithIndex); getBase().setLocation(baseLocation); LayoutPoint indexLocation(mirrorIfNeeded(m_kernBeforeDegree, getIndex()), ascent + descent - indexBottomRaise - indexDescent - indexAscent); getIndex().setLocation(indexLocation); } setLogicalHeight(ascent + descent); clearNeedsLayout(); }
void LayoutSVGText::layout() { ASSERT(needsLayout()); LayoutAnalyzer::Scope analyzer(*this); subtreeStyleDidChange(); bool updateCachedBoundariesInParents = false; if (m_needsTransformUpdate) { m_localTransform = toSVGTextElement(node())->calculateAnimatedLocalTransform(); m_needsTransformUpdate = false; updateCachedBoundariesInParents = true; } if (!everHadLayout()) { // When laying out initially, collect all layout attributes, build the character data map, // and propogate resulting SVGLayoutAttributes to all LayoutSVGInlineText children in the subtree. ASSERT(m_layoutAttributes.isEmpty()); collectLayoutAttributes(this, m_layoutAttributes); updateFontInAllDescendants(this); m_layoutAttributesBuilder.buildLayoutAttributesForForSubtree(*this); m_needsReordering = true; m_needsTextMetricsUpdate = false; m_needsPositioningValuesUpdate = false; updateCachedBoundariesInParents = true; } else if (m_needsPositioningValuesUpdate) { // When the x/y/dx/dy/rotate lists change, recompute the layout attributes, and eventually // update the on-screen font objects as well in all descendants. if (m_needsTextMetricsUpdate) { updateFontInAllDescendants(this); m_needsTextMetricsUpdate = false; } m_layoutAttributesBuilder.buildLayoutAttributesForForSubtree(*this); m_needsReordering = true; m_needsPositioningValuesUpdate = false; updateCachedBoundariesInParents = true; } else if (m_needsTextMetricsUpdate || SVGLayoutSupport::findTreeRootObject(this)->isLayoutSizeChanged()) { // If the root layout size changed (eg. window size changes) or the transform to the root // context has changed then recompute the on-screen font size. updateFontInAllDescendants(this, &m_layoutAttributesBuilder); ASSERT(!m_needsReordering); ASSERT(!m_needsPositioningValuesUpdate); m_needsTextMetricsUpdate = false; updateCachedBoundariesInParents = true; } checkLayoutAttributesConsistency(this, m_layoutAttributes); // Reduced version of LayoutBlock::layoutBlock(), which only takes care of SVG text. // All if branches that could cause early exit in LayoutBlocks layoutBlock() method are turned into assertions. ASSERT(!isInline()); ASSERT(!simplifiedLayout()); ASSERT(!scrollsOverflow()); ASSERT(!hasControlClip()); ASSERT(!positionedObjects()); ASSERT(!isAnonymousBlock()); if (!firstChild()) setChildrenInline(true); // FIXME: We need to find a way to only layout the child boxes, if needed. FloatRect oldBoundaries = objectBoundingBox(); ASSERT(childrenInline()); rebuildFloatsFromIntruding(); LayoutUnit beforeEdge = borderBefore() + paddingBefore(); LayoutUnit afterEdge = borderAfter() + paddingAfter() + scrollbarLogicalHeight(); setLogicalHeight(beforeEdge); LayoutState state(*this, locationOffset()); LayoutUnit paintInvalidationLogicalTop = 0; LayoutUnit paintInvalidationLogicalBottom = 0; layoutInlineChildren(true, paintInvalidationLogicalTop, paintInvalidationLogicalBottom, afterEdge); if (m_needsReordering) m_needsReordering = false; // If we don't have any line boxes, then make sure the frame rect is still cleared. if (!firstLineBox()) setFrameRect(LayoutRect()); m_overflow.clear(); addVisualEffectOverflow(); if (!updateCachedBoundariesInParents) updateCachedBoundariesInParents = oldBoundaries != objectBoundingBox(); // Invalidate all resources of this client if our layout changed. if (everHadLayout() && selfNeedsLayout()) SVGResourcesCache::clientLayoutChanged(this); // If our bounds changed, notify the parents. if (updateCachedBoundariesInParents) LayoutSVGBlock::setNeedsBoundariesUpdate(); clearNeedsLayout(); }