示例#1
0
文件: sub.c 项目: NeeMeese/mplayer-ce
// renders the buffer
inline static void vo_draw_text_from_buffer(mp_osd_obj_t* obj,void (*draw_alpha)(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride)){
    if (obj->allocated > 0) {
	draw_alpha(obj->bbox.x1,obj->bbox.y1,
		   obj->bbox.x2-obj->bbox.x1,
		   obj->bbox.y2-obj->bbox.y1,
		   obj->bitmap_buffer,
		   obj->alpha_buffer,
		   obj->stride);
    }
}
示例#2
0
void EffectStats::draw_effect_sprites(GameState* gs, const Pos& p) {
	GameView& view = gs->view();
	for (int i = 0; i < EFFECTS_MAX; i++) {
		if (effects[i].t_remaining > 0) {
			EffectEntry& eentry = game_effect_data.at(effects[i].effectid);
			if (eentry.effected_sprite > -1) {
				Colour drawcolour(255, 255, 255, 255 * draw_alpha(effects[i]));
				gl_draw_sprite(view, eentry.effected_sprite, p.x, p.y,
						drawcolour);
			}
		}
	}
}
示例#3
0
Colour EffectStats::effected_colour() {
	int r = 255 * 256, g = 255 * 256, b = 255 * 256, a = 255 * 256;
	for (int i = 0; i < EFFECTS_MAX; i++) {
		if (effects[i].t_remaining > 0) {
			EffectEntry& eentry = game_effect_data.at(effects[i].effectid);
			Colour c = eentry.effected_colour.mute_colour(
					draw_alpha(effects[i]));
			r *= c.r + 1, g *= c.g + 1, b *= c.b + 1, a *= c.a + 1;
			r /= 256, g /= 256, b /= 256, a /= 256;
		}
	}
	return Colour(r / 256, g / 256, b / 256, a / 256);
}
int      vidix_init(unsigned src_width,unsigned src_height,
		   unsigned x_org,unsigned y_org,unsigned dst_width,
		   unsigned dst_height,unsigned format,unsigned dest_bpp,
		   unsigned vid_w,unsigned vid_h)
{
  void *tmp, *tmpa;
  size_t i;
  int err;
  uint32_t sstride,apitch;
  if( mp_msg_test(MSGT_VO,MSGL_DBG2) )
     mp_msg(MSGT_VO,MSGL_DBG2, "vosub_vidix: vidix_init() was called\n"
    	    "src_w=%u src_h=%u dest_x_y_w_h = %u %u %u %u\n"
	    "format=%s dest_bpp=%u vid_w=%u vid_h=%u\n"
	    ,src_width,src_height,x_org,y_org,dst_width,dst_height
	    ,vo_format_name(format),dest_bpp,vid_w,vid_h);

	if(vidix_query_fourcc(format) == 0)
	{
	  mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SUB_VIDIX_UnsupportedFourccForThisVidixDriver,
	    format,vo_format_name(format));
	  return -1;
	} 

	if(((vidix_cap.maxwidth != -1) && (vid_w > vidix_cap.maxwidth)) ||
	    ((vidix_cap.minwidth != -1) && (vid_w < vidix_cap.minwidth)) ||
	    ((vidix_cap.maxheight != -1) && (vid_h > vidix_cap.maxheight)) ||
	    ((vidix_cap.minwidth != -1 ) && (vid_h < vidix_cap.minheight)))
	{
	  mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SUB_VIDIX_VideoServerHasUnsupportedResolution,
	    vid_w, vid_h, vidix_cap.minwidth, vidix_cap.minheight,
	    vidix_cap.maxwidth, vidix_cap.maxheight);
	  return -1;
	}

	err = 0;
	switch(dest_bpp)
	{
	  case 1: err = ((vidix_fourcc.depth & VID_DEPTH_1BPP) != VID_DEPTH_1BPP); break;
	  case 2: err = ((vidix_fourcc.depth & VID_DEPTH_2BPP) != VID_DEPTH_2BPP); break;
	  case 4: err = ((vidix_fourcc.depth & VID_DEPTH_4BPP) != VID_DEPTH_4BPP); break;
	  case 8: err = ((vidix_fourcc.depth & VID_DEPTH_8BPP) != VID_DEPTH_8BPP); break;
	  case 12:err = ((vidix_fourcc.depth & VID_DEPTH_12BPP) != VID_DEPTH_12BPP); break;
	  case 15:err = ((vidix_fourcc.depth & VID_DEPTH_15BPP) != VID_DEPTH_15BPP); break;
	  case 16:err = ((vidix_fourcc.depth & VID_DEPTH_16BPP) != VID_DEPTH_16BPP); break;
	  case 24:err = ((vidix_fourcc.depth & VID_DEPTH_24BPP) != VID_DEPTH_24BPP); break;
	  case 32:err = ((vidix_fourcc.depth & VID_DEPTH_32BPP) != VID_DEPTH_32BPP); break;
	  default: err=1; break;
	}
	if(err)
	{
	  mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SUB_VIDIX_VideoServerHasUnsupportedColorDepth
	  ,vidix_fourcc.depth);
	  return -1;
	}
	if((dst_width > src_width || dst_height > src_height) && (vidix_cap.flags & FLAG_UPSCALER) != FLAG_UPSCALER)
	{
	  mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SUB_VIDIX_DriverCantUpscaleImage,
	  src_width, src_height, dst_width, dst_height);
	  return -1;
	}
	if((dst_width > src_width || dst_height > src_height) && (vidix_cap.flags & FLAG_DOWNSCALER) != FLAG_DOWNSCALER)
	{
	  mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SUB_VIDIX_DriverCantDownscaleImage,
	  src_width, src_height, dst_width, dst_height);
	  return -1;
	}
	image_width = src_width;
	image_height = src_height;
	src_format = format;
	if(forced_fourcc) format = forced_fourcc;
	memset(&vidix_play,0,sizeof(vidix_playback_t));
	vidix_play.fourcc = format;
	vidix_play.capability = vidix_cap.flags; /* every ;) */
	vidix_play.blend_factor = 0; /* for now */
	/* display the full picture.
	   Nick: we could implement here zooming to a specified area -- alex */
	vidix_play.src.x = vidix_play.src.y = 0;
	vidix_play.src.w = src_width;
	vidix_play.src.h = src_height;
	vidix_play.dest.x = x_org;
	vidix_play.dest.y = y_org;
	vidix_play.dest.w = dst_width;
	vidix_play.dest.h = dst_height;
//	vidix_play.num_frames=vo_doublebuffering?NUM_FRAMES-1:1;
	/* we aren't mad...3 buffers are more than enough */
	vidix_play.num_frames=vo_doublebuffering?3:1;
	vidix_play.src.pitch.y = vidix_play.src.pitch.u = vidix_play.src.pitch.v = 0;

	if((err=vdlConfigPlayback(vidix_handler,&vidix_play))!=0)
	{
 		mp_msg(MSGT_VO,MSGL_ERR, MSGTR_LIBVO_SUB_VIDIX_CantConfigurePlayback,strerror(err));
		return -1;
	}
	if ( mp_msg_test(MSGT_VO,MSGL_V) ) {
		mp_msg(MSGT_VO,MSGL_V, "vosub_vidix: using %d buffer(s)\n", vidix_play.num_frames); }

	vidix_mem = vidix_play.dga_addr;

	tmp = calloc(image_width, image_height);
	tmpa = malloc(image_width * image_height);
	memset(tmpa, 1, image_width * image_height);
	/* clear every frame with correct address and frame_size */
	/* HACK: use draw_alpha to clear Y component */
	for (i = 0; i < vidix_play.num_frames; i++) {
	    next_frame = i;
	    memset(vidix_mem + vidix_play.offsets[i], 0x80,
		vidix_play.frame_size);
	    draw_alpha(0, 0, image_width, image_height, tmp, tmpa, image_width);
	}
	free(tmp);
	free(tmpa);
	/* show one of the "clear" frames */
	vidix_flip_page();

	switch(format)
	{
	    case IMGFMT_YV12:
	    case IMGFMT_I420:
	    case IMGFMT_IYUV:
	    case IMGFMT_YVU9:
	    case IMGFMT_IF09:
	    case IMGFMT_Y800:
	    case IMGFMT_Y8:
		apitch = vidix_play.dest.pitch.y-1;
		dstrides.y = (image_width + apitch) & ~apitch;
		apitch = vidix_play.dest.pitch.v-1;
		dstrides.v = (image_width + apitch) & ~apitch;
		apitch = vidix_play.dest.pitch.u-1;
		dstrides.u = (image_width + apitch) & ~apitch;
		image_Bpp=1;
		break;
	    case IMGFMT_RGB32:
	    case IMGFMT_BGR32:
		apitch = vidix_play.dest.pitch.y-1;
		dstrides.y = (image_width*4 + apitch) & ~apitch;
		dstrides.u = dstrides.v = 0;
		image_Bpp=4;
		break;
	    case IMGFMT_RGB24:
	    case IMGFMT_BGR24:
		apitch = vidix_play.dest.pitch.y-1;
		dstrides.y = (image_width*3 + apitch) & ~apitch;
		dstrides.u = dstrides.v = 0;
		image_Bpp=3;
		break;
	    default:
		apitch = vidix_play.dest.pitch.y-1;
		dstrides.y = (image_width*2 + apitch) & ~apitch;
		dstrides.u = dstrides.v = 0;
		image_Bpp=2;
		break;
	}
        /* tune some info here */
	sstride = src_width*image_Bpp;
	if(!forced_fourcc)
	{
	    is_422_planes_eq = sstride == dstrides.y;

	    if(src_format == IMGFMT_YV12 || src_format == IMGFMT_I420 || src_format == IMGFMT_IYUV)
		 vo_server->draw_slice = vidix_draw_slice_420;
	    else if (src_format == IMGFMT_YVU9 || src_format == IMGFMT_IF09)
		 vo_server->draw_slice = vidix_draw_slice_410;
	    else vo_server->draw_slice = vidix_draw_slice_packed;
	}
	return 0;
}