示例#1
0
void RenderableWebEntityItem::handlePointerEvent(const PointerEvent& event) {

    // Ignore mouse interaction if we're locked
    if (getLocked() || !_webSurface) {
        return;
    }

    glm::vec2 windowPos = event.getPos2D() * (METERS_TO_INCHES * _dpi);
    QPointF windowPoint(windowPos.x, windowPos.y);

    if (event.getType() == PointerEvent::Move) {
        // Forward a mouse move event to webSurface
        QMouseEvent* mouseEvent = new QMouseEvent(QEvent::MouseMove, windowPoint, windowPoint, windowPoint, Qt::NoButton, Qt::NoButton, Qt::NoModifier);
        QCoreApplication::postEvent(_webSurface->getWindow(), mouseEvent);
    }

    {
        // Forward a touch update event to webSurface
        if (event.getType() == PointerEvent::Press) {
            this->_pressed = true;
        } else if (event.getType() == PointerEvent::Release) {
            this->_pressed = false;
        }

        QEvent::Type type;
        Qt::TouchPointState touchPointState;
        switch (event.getType()) {
        case PointerEvent::Press:
            type = QEvent::TouchBegin;
            touchPointState = Qt::TouchPointPressed;
            break;
        case PointerEvent::Release:
            type = QEvent::TouchEnd;
            touchPointState = Qt::TouchPointReleased;
            break;
        case PointerEvent::Move:
        default:
            type = QEvent::TouchUpdate;
            touchPointState = Qt::TouchPointMoved;
            break;
        }

        QTouchEvent::TouchPoint point;
        point.setId(event.getID());
        point.setState(touchPointState);
        point.setPos(windowPoint);
        point.setScreenPos(windowPoint);
        QList<QTouchEvent::TouchPoint> touchPoints;
        touchPoints.push_back(point);

        QTouchEvent* touchEvent = new QTouchEvent(type);
        touchEvent->setWindow(nullptr);
        touchEvent->setDevice(nullptr);
        touchEvent->setTarget(nullptr);
        touchEvent->setTouchPoints(touchPoints);
        touchEvent->setTouchPointStates(touchPointState);

        _lastTouchEvent = *touchEvent;

        QCoreApplication::postEvent(_webSurface->getWindow(), touchEvent);
    }
}
void OperationPlan::updateProblems()
{
  // A flag for each problem type that may need to be created
  bool needsBeforeCurrent(false);
  bool needsBeforeFence(false);
  bool needsPrecedence(false);

  // The following categories of operation plans can't have problems:
  //  - locked opplans
  //  - opplans of hidden operations
  if (!getLocked() && getOperation()->getDetectProblems())
  {
    if (!getOwner() || getOperation() == OperationSetup::setupoperation)
    {
      // Avoid duplicating problems on child and owner operationplans
      // Check if a BeforeCurrent problem is required.
      if (dates.getStart() < Plan::instance().getCurrent())
        needsBeforeCurrent = true;

      // Check if a BeforeFence problem is required.
      // Note that we either detect of beforeCurrent or a beforeFence problem,
      // never both simultaneously.
      else if
      (dates.getStart() < Plan::instance().getCurrent() + oper->getFence())
        needsBeforeFence = true;
    }
    if (nextsubopplan && getDates().getEnd() > nextsubopplan->getDates().getStart())
      needsPrecedence = true;
  }

  // Loop through the existing problems
  for (Problem::const_iterator j = Problem::begin(this, false);
      j!=Problem::end();)
  {
    // Need to increment now and define a pointer to the problem, since the
    // problem can be deleted soon (which invalidates the iterator).
    Problem& curprob = *j;
    ++j;
    // The if-statement keeps the problem detection code concise and
    // concentrated. However, a drawback of this design is that a new problem
    // subclass will also require a new demand subclass. I think such a link
    // is acceptable.
    if (typeid(curprob) == typeid(ProblemBeforeCurrent))
    {
      // if: problem needed and it exists already
      if (needsBeforeCurrent) needsBeforeCurrent = false;
      // else: problem not needed but it exists already
      else delete &curprob;
    }
    else if (typeid(curprob) == typeid(ProblemBeforeFence))
    {
      if (needsBeforeFence) needsBeforeFence = false;
      else delete &curprob;
    }
    else if (typeid(curprob) == typeid(ProblemPrecedence))
    {
      if (needsPrecedence) needsPrecedence = false;
      else delete &curprob;
    }
  }

  // Create the problems that are required but aren't existing yet.
  // There is a little trick involved here... Normally problems are owned
  // by objects of the Plannable class. OperationPlan isn't a subclass of
  // Plannable, so we need a dirty cast.
  if (needsBeforeCurrent) new ProblemBeforeCurrent(this);
  if (needsBeforeFence) new ProblemBeforeFence(this);
  if (needsPrecedence) new ProblemPrecedence(this);
}
示例#3
0
OctreeElement::AppendState EntityItem::appendEntityData(OctreePacketData* packetData, EncodeBitstreamParams& params, 
                                            EntityTreeElementExtraEncodeData* entityTreeElementExtraEncodeData) const {
                                            
    // ALL this fits...
    //    object ID [16 bytes]
    //    ByteCountCoded(type code) [~1 byte]
    //    last edited [8 bytes]
    //    ByteCountCoded(last_edited to last_updated delta) [~1-8 bytes]
    //    PropertyFlags<>( everything ) [1-2 bytes]
    // ~27-35 bytes...
    
    OctreeElement::AppendState appendState = OctreeElement::COMPLETED; // assume the best

    // encode our ID as a byte count coded byte stream
    QByteArray encodedID = getID().toRfc4122();

    // encode our type as a byte count coded byte stream
    ByteCountCoded<quint32> typeCoder = getType();
    QByteArray encodedType = typeCoder;

    quint64 updateDelta = getLastUpdated() <= getLastEdited() ? 0 : getLastUpdated() - getLastEdited();
    ByteCountCoded<quint64> updateDeltaCoder = updateDelta;
    QByteArray encodedUpdateDelta = updateDeltaCoder;
    EntityPropertyFlags propertyFlags(PROP_LAST_ITEM);
    EntityPropertyFlags requestedProperties = getEntityProperties(params);
    EntityPropertyFlags propertiesDidntFit = requestedProperties;

    // If we are being called for a subsequent pass at appendEntityData() that failed to completely encode this item,
    // then our entityTreeElementExtraEncodeData should include data about which properties we need to append.
    if (entityTreeElementExtraEncodeData && entityTreeElementExtraEncodeData->entities.contains(getEntityItemID())) {
        requestedProperties = entityTreeElementExtraEncodeData->entities.value(getEntityItemID());
    }

    LevelDetails entityLevel = packetData->startLevel();

    quint64 lastEdited = getLastEdited();

    const bool wantDebug = false;
    if (wantDebug) {
        float editedAgo = getEditedAgo();
        QString agoAsString = formatSecondsElapsed(editedAgo);
        qDebug() << "Writing entity " << getEntityItemID() << " to buffer, lastEdited =" << lastEdited 
                        << " ago=" << editedAgo << "seconds - " << agoAsString;
    }

    bool successIDFits = false;
    bool successTypeFits = false;
    bool successCreatedFits = false;
    bool successLastEditedFits = false;
    bool successLastUpdatedFits = false;
    bool successPropertyFlagsFits = false;
    int propertyFlagsOffset = 0;
    int oldPropertyFlagsLength = 0;
    QByteArray encodedPropertyFlags;
    int propertyCount = 0;

    successIDFits = packetData->appendValue(encodedID);
    if (successIDFits) {
        successTypeFits = packetData->appendValue(encodedType);
    }
    if (successTypeFits) {
        successCreatedFits = packetData->appendValue(_created);
    }
    if (successCreatedFits) {
        successLastEditedFits = packetData->appendValue(lastEdited);
    }
    if (successLastEditedFits) {
        successLastUpdatedFits = packetData->appendValue(encodedUpdateDelta);
    }
    
    if (successLastUpdatedFits) {
        propertyFlagsOffset = packetData->getUncompressedByteOffset();
        encodedPropertyFlags = propertyFlags;
        oldPropertyFlagsLength = encodedPropertyFlags.length();
        successPropertyFlagsFits = packetData->appendValue(encodedPropertyFlags);
    }

    bool headerFits = successIDFits && successTypeFits && successCreatedFits && successLastEditedFits 
                              && successLastUpdatedFits && successPropertyFlagsFits;

    int startOfEntityItemData = packetData->getUncompressedByteOffset();

    if (headerFits) {
        bool successPropertyFits;

        propertyFlags -= PROP_LAST_ITEM; // clear the last item for now, we may or may not set it as the actual item

        // These items would go here once supported....
        //      PROP_PAGED_PROPERTY,
        //      PROP_CUSTOM_PROPERTIES_INCLUDED,

        APPEND_ENTITY_PROPERTY(PROP_POSITION, appendPosition, getPosition());
        APPEND_ENTITY_PROPERTY(PROP_DIMENSIONS, appendValue, getDimensions()); // NOTE: PROP_RADIUS obsolete

        if (wantDebug) {
            qDebug() << "    APPEND_ENTITY_PROPERTY() PROP_DIMENSIONS:" << getDimensions();
        }

        APPEND_ENTITY_PROPERTY(PROP_ROTATION, appendValue, getRotation());
        APPEND_ENTITY_PROPERTY(PROP_MASS, appendValue, getMass());
        APPEND_ENTITY_PROPERTY(PROP_VELOCITY, appendValue, getVelocity());
        APPEND_ENTITY_PROPERTY(PROP_GRAVITY, appendValue, getGravity());
        APPEND_ENTITY_PROPERTY(PROP_DAMPING, appendValue, getDamping());
        APPEND_ENTITY_PROPERTY(PROP_LIFETIME, appendValue, getLifetime());
        APPEND_ENTITY_PROPERTY(PROP_SCRIPT, appendValue, getScript());
        APPEND_ENTITY_PROPERTY(PROP_REGISTRATION_POINT, appendValue, getRegistrationPoint());
        APPEND_ENTITY_PROPERTY(PROP_ANGULAR_VELOCITY, appendValue, getAngularVelocity());
        APPEND_ENTITY_PROPERTY(PROP_ANGULAR_DAMPING, appendValue, getAngularDamping());
        APPEND_ENTITY_PROPERTY(PROP_VISIBLE, appendValue, getVisible());
        APPEND_ENTITY_PROPERTY(PROP_IGNORE_FOR_COLLISIONS, appendValue, getIgnoreForCollisions());
        APPEND_ENTITY_PROPERTY(PROP_COLLISIONS_WILL_MOVE, appendValue, getCollisionsWillMove());
        APPEND_ENTITY_PROPERTY(PROP_LOCKED, appendValue, getLocked());
        APPEND_ENTITY_PROPERTY(PROP_USER_DATA, appendValue, getUserData());

        appendSubclassData(packetData, params, entityTreeElementExtraEncodeData,
                                requestedProperties,
                                propertyFlags,
                                propertiesDidntFit,
                                propertyCount,
                                appendState);
    }

    if (propertyCount > 0) {
        int endOfEntityItemData = packetData->getUncompressedByteOffset();
        encodedPropertyFlags = propertyFlags;
        int newPropertyFlagsLength = encodedPropertyFlags.length();
        packetData->updatePriorBytes(propertyFlagsOffset, 
                (const unsigned char*)encodedPropertyFlags.constData(), encodedPropertyFlags.length());
        
        // if the size of the PropertyFlags shrunk, we need to shift everything down to front of packet.
        if (newPropertyFlagsLength < oldPropertyFlagsLength) {
            int oldSize = packetData->getUncompressedSize();
            const unsigned char* modelItemData = packetData->getUncompressedData(propertyFlagsOffset + oldPropertyFlagsLength);
            int modelItemDataLength = endOfEntityItemData - startOfEntityItemData;
            int newEntityItemDataStart = propertyFlagsOffset + newPropertyFlagsLength;
            packetData->updatePriorBytes(newEntityItemDataStart, modelItemData, modelItemDataLength);
            int newSize = oldSize - (oldPropertyFlagsLength - newPropertyFlagsLength);
            packetData->setUncompressedSize(newSize);

        } else {
            assert(newPropertyFlagsLength == oldPropertyFlagsLength); // should not have grown
        }
       
        packetData->endLevel(entityLevel);
    } else {
        packetData->discardLevel(entityLevel);
        appendState = OctreeElement::NONE; // if we got here, then we didn't include the item
    }
    
    // If any part of the model items didn't fit, then the element is considered partial
    if (appendState != OctreeElement::COMPLETED) {
        // add this item into our list for the next appendElementData() pass
        entityTreeElementExtraEncodeData->entities.insert(getEntityItemID(), propertiesDidntFit);
    }

    return appendState;
}