示例#1
0
void AnimatedProcessor::renderAt(float time) {
    time = floor(time * 10000.f) / 10000.f;
    std::vector<PropertyTimeline*>::const_iterator it;
    for (it = properties_.begin(); it!=properties_.end(); it++) {
        try {
            (*it)->renderAt(time);
        }
        catch (const std::exception& e) {
            LERROR("renderAt(): " << e.what() << " (" << getProcessorName() << ")");
        }
    }
}
示例#2
0
void TagProcessor::displayName( void )
{
#ifdef DEBUG
	std::cout << "Processor:" << getProcessorName() << std::endl;
#endif
}