示例#1
0
文件: yuv420_yuv_c.c 项目: 3miu/godot
void decodeYUVA(struct TheoraPixelTransform* t)
{
	_decodeYUV(t, t->w * 4, 4, 0);
	_decodeAlpha(incOut(t, 3), t->w * 4);
}
示例#2
0
文件: yuv420_yuv_c.c 项目: 3miu/godot
void decodeXYUV(struct TheoraPixelTransform* t)
{
	_decodeYUV(incOut(t, 1), t->w * 4, 4, 0);
}
示例#3
0
void decodeBGRA(struct Theoraplayer_PixelTransform* t)
{
	I420ToARGB(t->y, t->yStride, t->u, t->uStride, t->v, t->vStride, t->out, t->w * 4, t->w, t->h);
	_decodeAlpha(incOut(t, 3), t->w * 4);
}