static MonoAsyncResult * create_simple_asyncresult (MonoObject *target, MonoObject *state) { MonoDomain *domain = mono_domain_get (); MonoAsyncResult *ares; /* Don't call mono_async_result_new() to avoid capturing the context */ ares = (MonoAsyncResult *) mono_object_new (domain, mono_defaults.asyncresult_class); MONO_OBJECT_SETREF (ares, async_delegate, target); MONO_OBJECT_SETREF (ares, async_state, state); return ares; }
MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key) { Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key)); if (ret == NULL) { MonoObject *exc = mono_object_new(mono_domain_get(), CACHED_CLASS(KeyNotFoundException)->get_mono_ptr()); #ifdef DEBUG_ENABLED CRASH_COND(!exc); #endif GDMonoUtils::runtime_object_init(exc); GDMonoUtils::set_pending_exception((MonoException *)exc); return NULL; } return GDMonoMarshal::variant_to_mono_object(ret); }
mono::object CScriptClass::CreateInstance(IMonoArray *pConstructorParams) { CScriptDomain *pDomain = static_cast<CScriptDomain *>(GetAssembly()->GetDomain()); MonoObject *pInstance = mono_object_new(pDomain->GetMonoDomain(), (MonoClass *)m_pObject); if(pConstructorParams) InvokeArray((mono::object)pInstance, ".ctor", pConstructorParams); else mono_runtime_object_init(m_pObject); return (mono::object)pInstance; }
/** * mono_exception_from_token: * @image: the Mono image where to look for the class * @token: The type token of the class * * Creates an exception of the type given by @token. * * Returns: the initialized exception instance. */ MonoException * mono_exception_from_token (MonoImage *image, guint32 token) { MonoClass *klass; MonoObject *o; klass = mono_class_get (image, token); o = mono_object_new (mono_domain_get (), klass); g_assert (o != NULL); mono_runtime_object_init (o); return (MonoException *)o; }
/* * mono.new(class, "ctor_sig", ...) * class 为MonoClass指针(userdata) * "ctor_sig" : 带有函数签名的.ctor 比如 : .ctor(int, int), * 若使用默认构造函数(无参数), 该参数为空字符串 * ... : 为构造函数所需实参 * 返回 : MonoObject*(userdata) */ static int l_newobj (lua_State *L) { MonoClass *clazz = (MonoClass*)lua_touserdata (L, 1); luaL_argcheck (L, clazz != 0, 1, "class is null."); char const *ctor_sig = luaL_checkstring (L, 2); MonoMethod *ctor = get_class_method (clazz, ctor_sig); if (!ctor) luaL_error (L, "class %s can not find the %s.", mono_class_get_name (clazz), ctor_sig); MonoObject *obj = mono_object_new (mono_domain_get (), clazz); MonoObject *ex = 0; call_method (L, 3, obj, ctor, &ex); if (ex) luaL_error (L, "init the obj cause an exception!"); lua_pushlightuserdata (L, obj); return 1; }
void mono_threadpool_ms_enqueue_async_result (MonoDomain *domain, MonoAsyncResult *ares) { static MonoClass *runtime_work_item_class = NULL; MonoRuntimeWorkItem *rwi; g_assert (ares); if (!runtime_work_item_class) runtime_work_item_class = mono_class_from_name (mono_defaults.corlib, "System.Threading", "MonoRuntimeWorkItem"); g_assert (runtime_work_item_class); rwi = (MonoRuntimeWorkItem*) mono_object_new (domain, runtime_work_item_class); MONO_OBJECT_SETREF (rwi, async_result, ares); mono_threadpool_ms_enqueue_work_item (domain, (MonoObject*) rwi); }
MonoSecurityFrame* mono_declsec_create_frame (MonoDomain *domain, MonoJitInfo *jinfo) { MonoSecurityFrame *frame = (MonoSecurityFrame*) mono_object_new (domain, mono_defaults.runtimesecurityframe_class); MonoMethodCasInfo *info; MonoMethod *method; method = jinfo_get_method (jinfo); info = mono_jit_info_get_cas_info (jinfo); if (info && !info->cas_inited) { if (mono_method_has_declsec (method)) { /* Cache the stack modifiers into the MonoJitInfo structure to speed up future stack walks */ mono_declsec_cache_stack_modifiers (jinfo); } info->cas_inited = TRUE; } MONO_OBJECT_SETREF (frame, method, mono_method_get_object (domain, method, NULL)); MONO_OBJECT_SETREF (frame, domain, domain->domain); /* stack modifiers on methods have priority on (i.e. replaces) modifiers on class */ if (info && info->cas_method_assert) { mono_declsec_get_method_action (method, SECURITY_ACTION_ASSERT, &frame->assert); } else if (info && info->cas_class_assert) { mono_declsec_get_class_action (method->klass, SECURITY_ACTION_ASSERT, &frame->assert); } if (info && info->cas_method_deny) { mono_declsec_get_method_action (method, SECURITY_ACTION_DENY, &frame->deny); } else if (info && info->cas_class_deny) { mono_declsec_get_class_action (method->klass, SECURITY_ACTION_DENY, &frame->deny); } if (info && info->cas_method_permitonly) { mono_declsec_get_method_action (method, SECURITY_ACTION_PERMITONLY, &frame->permitonly); } else if (info && info->cas_class_permitonly) { mono_declsec_get_class_action (method->klass, SECURITY_ACTION_PERMITONLY, &frame->permitonly); } /* g_warning ("FRAME %s A(%p,%d) D(%p,%d) PO(%p,%d)", method->name, frame->assert.blob, frame->assert.size, frame->deny.blob, frame->deny.size, frame->permitonly.blob,frame->permitonly.size); */ return frame; }
NodejsFunc::NodejsFunc(Handle<Function> function) { DBG("NodejsFunc::NodejsFunc"); static MonoMethod* ctor; if (!ctor) ctor = mono_class_get_method_from_name(GetNodejsFuncClass(), ".ctor", -1); this->Func = new Persistent<Function>; NanAssignPersistent(*(this->Func), function); MonoObject* thisObj = mono_object_new(mono_domain_get(), GetNodejsFuncClass()); MonoException* exc = NULL; void *thisPtr = this; void *args[] = { &thisPtr }; mono_runtime_invoke(ctor, thisObj, args, (MonoObject**)&exc); _this = mono_gchandle_new_weakref(thisObj, FALSE); }
void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution) { mono_print_unhandled_exception(p_exc); #ifdef DEBUG_ENABLED if (!ScriptDebugger::get_singleton()) return; GDMonoClass *st_klass = CACHED_CLASS(System_Diagnostics_StackTrace); MonoObject *stack_trace = mono_object_new(mono_domain_get(), st_klass->get_mono_ptr()); MonoBoolean need_file_info = true; void *ctor_args[2] = { p_exc, &need_file_info }; MonoObject *unexpected_exc = NULL; CACHED_METHOD(System_Diagnostics_StackTrace, ctor_Exception_bool)->invoke_raw(stack_trace, ctor_args, &unexpected_exc); if (unexpected_exc != NULL) { mono_print_unhandled_exception(unexpected_exc); if (p_recursion_caution) { // Called from CSharpLanguage::get_current_stack_info, // so printing an error here could result in endless recursion OS::get_singleton()->printerr("Mono: Method GDMonoUtils::print_unhandled_exception failed"); return; } else { ERR_FAIL(); } } Vector<ScriptLanguage::StackInfo> si; if (stack_trace != NULL && !p_recursion_caution) si = CSharpLanguage::get_singleton()->stack_trace_get_info(stack_trace); String file = si.size() ? si[0].file : __FILE__; String func = si.size() ? si[0].func : FUNCTION_STR; int line = si.size() ? si[0].line : __LINE__; String error_msg = "Unhandled exception"; String exc_msg = GDMonoUtils::get_exception_name_and_message(p_exc); ScriptDebugger::get_singleton()->send_error(func, file, line, error_msg, exc_msg, ERR_HANDLER_ERROR, si); #endif }
MonoObject* ml_create_api_object(char *class_name) { MonoObject *obj = NULL; MonoClass *klass = NULL; klass = mono_class_from_name(ml_get_api_image(), "Purple", class_name); if (!klass) { purple_debug(PURPLE_DEBUG_FATAL, "mono", "couldn't find the '%s' class\n", class_name); return NULL; } obj = mono_object_new(ml_get_domain(), klass); if (!obj) { purple_debug(PURPLE_DEBUG_FATAL, "mono", "couldn't create the object from class '%s'\n", class_name); return NULL; } mono_runtime_object_init(obj); return obj; }
MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringName &p_native, Object *p_object) { String object_type = p_object->get_class_name(); if (object_type[0] == '_') object_type = object_type.substr(1, object_type.length()); if (!ClassDB::is_parent_class(object_type, p_native)) { ERR_EXPLAIN("Type inherits from native type '" + p_native + "', so it can't be instanced in object of type: '" + p_object->get_class() + "'"); ERR_FAIL_V(NULL); } MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr()); ERR_FAIL_NULL_V(mono_object, NULL); CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object); // Construct GDMonoUtils::runtime_object_init(mono_object); return mono_object; }
/** * mono_exception_from_name_domain: * @domain: Domain where the return object will be created. * @image: the Mono image where to look for the class * @name_space: the namespace for the class * @name: class name * * Creates an exception object of the given namespace/name class on * the given domain. * * Returns: the initialized exception instance. */ MonoException * mono_exception_from_name_domain (MonoDomain *domain, MonoImage *image, const char* name_space, const char *name) { MonoClass *klass; MonoObject *o; MonoDomain *caller_domain = mono_domain_get (); klass = mono_class_from_name (image, name_space, name); o = mono_object_new (domain, klass); g_assert (o != NULL); if (domain != caller_domain) mono_domain_set_internal (domain); mono_runtime_object_init (o); if (domain != caller_domain) mono_domain_set_internal (caller_domain); return (MonoException *)o; }
__stub void *new_Test_TestClass2(int start) { MonoException *exception; MonoObject *obj; slow_path: sp_ensure_runtime(); Test_TestClass = mono_class_from_name(m_image, "Test", "TestClass"); Fnnew_Test_TestClass2 = sp_get_method_thunk("Test.TestClass:.ctor(int)"); sp_rewrite_me(&&slow_path, &&fast_path); fast_path: obj = mono_object_new(m_domain, Test_TestClass); Fnnew_Test_TestClass2(obj, start, &exception); if (exception != NULL) { mono_raise_exception(exception); return NULL; } return obj; }
static MonoException * create_exception_two_strings (MonoClass *klass, MonoString *a1, MonoString *a2) { MonoDomain *domain = mono_domain_get (); MonoMethod *method = NULL; MonoObject *o; int count = 1; gpointer args [2]; gpointer iter; MonoMethod *m; if (a2 != NULL) count++; o = mono_object_new (domain, klass); iter = NULL; while ((m = mono_class_get_methods (klass, &iter))) { MonoMethodSignature *sig; if (strcmp (".ctor", mono_method_get_name (m))) continue; sig = mono_method_signature (m); if (sig->param_count != count) continue; if (sig->params [0]->type != MONO_TYPE_STRING) continue; if (count == 2 && sig->params [1]->type != MONO_TYPE_STRING) continue; method = m; break; } args [0] = a1; args [1] = a2; mono_runtime_invoke (method, o, args, NULL); return (MonoException *) o; }
/** * mono_get_exception_reflection_type_load: * @types: an array of types that were defined in the moduled loaded. * @exceptions: an array of exceptions that were thrown during the type loading. * * Returns: a new instance of the System.Reflection.ReflectionTypeLoadException */ MonoException * mono_get_exception_reflection_type_load (MonoArray *types, MonoArray *exceptions) { MonoClass *klass; gpointer args [2]; MonoObject *exc; MonoMethod *method; klass = mono_class_from_name (mono_get_corlib (), "System.Reflection", "ReflectionTypeLoadException"); g_assert (klass); mono_class_init (klass); method = mono_class_get_method_from_name (klass, ".ctor", 2); g_assert (method); args [0] = types; args [1] = exceptions; exc = mono_object_new (mono_domain_get (), klass); mono_runtime_invoke (method, exc, args, NULL); return (MonoException *) exc; }
void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2)); CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2)); CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D)); CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3)); CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis)); CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat)); CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform)); CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB)); CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color)); CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane)); CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath)); CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(RID)); CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object)); CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference)); CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node)); CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control)); CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial)); CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef)); CACHE_CLASS_AND_CHECK(Array, GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)); CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)); CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils)); #ifdef DEBUG_ENABLED CACHE_CLASS_AND_CHECK(DebuggingUtils, GODOT_API_CLASS(DebuggingUtils)); #endif // Attributes CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute)); CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint")); CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString")); CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute)); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute)); CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute)); CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute)); CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute)); CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute)); CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute)); CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute)); CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute)); CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute)); CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName")); CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD)); CACHE_METHOD_THUNK_AND_CHECK(GodotObject, Dispose, (GodotObject_Dispose)CACHED_CLASS(GodotObject)->get_method_thunk("Dispose", 0)); CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Array)->get_method_thunk("GetPtr", 0)); CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_NS_CLAS(BINDINGS_NAMESPACE_COLLECTIONS, Dictionary)->get_method_thunk("GetPtr", 0)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1)); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0)); CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0)); #ifdef DEBUG_ENABLED CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4)); #endif // TODO Move to CSharpLanguage::init() and do handle disposal MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr()); GDMonoUtils::runtime_object_init(task_scheduler); mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler); mono_cache.godot_api_cache_updated = true; }
bool Application::StartMonoAndLoadAssemblies() { // shutdown the child domain StopMono(); // create a new child domain if (!StartMono()) { mono_environment_exitcode_set(-1); return true; } std::string dll = "EmbedThings.dll"; std::string filename = File::BuildRootedPath(assemblyDir, dll); size_t length; // read our entry point assembly char* data = File::Read(filename.c_str(), &length); printf_console("Loading %s into Domain\n", dll.c_str()); MonoImageOpenStatus status; // open the assembly from the data we read, so we never lock files auto image = mono_image_open_from_data_with_name(data, length, true /* copy data */, &status, false /* ref only */, filename.c_str()); if (status != MONO_IMAGE_OK || image == nullptr) { printf_console("Failed loading assembly %s\n", dll); return true; } // load the assembly auto assembly = mono_assembly_load_from_full(image, filename.c_str(), &status, false); if (status != MONO_IMAGE_OK || assembly == nullptr) { mono_image_close(image); printf_console("Failed loading assembly %s\n", dll); return true; } // save the image for lookups later and for cleaning up images.push_back(image); if (!assembly) { printf_console("Couldn't find assembly %s\n", filename.c_str()); return true; } // locate the class we want to load MonoClass* klass = mono_class_from_name(image, "EmbedThings", "EntryPoint"); if (klass == nullptr) { printf_console("Failed loading class %s\n", "EmbedThings.EntryPoint"); return true; } // create the class (doesn't run constructors) MonoObject* obj = mono_object_new(mono_domain_get(), klass); if (obj == nullptr) { printf_console("Failed loading class instance %s\n", "EmbedThings.EntryPoint"); return true; } // initialize the class instance (runs default constructors) mono_runtime_object_init(obj); if (obj == nullptr) { printf_console("Failed initializing class instance %s\n", "EmbedThings.EntryPoint"); return true; } // save the class instance for lookups later instances.push_back(obj); // find the Run() method auto method = find_method(klass, "Run"); MonoObject *result, *exception; // call the Run method. This will block until the managed code decides to exit result = mono_runtime_invoke(method, obj, NULL, NULL); int val = *(int*)mono_object_unbox(result); // if the managed code returns with 0, it wants to exit completely if (val == 0) { return true; } return false; }
HRESULT create_monodata(REFIID riid, LPVOID *ppObj ) { static const WCHAR wszAssembly[] = {'A','s','s','e','m','b','l','y',0}; static const WCHAR wszCodebase[] = {'C','o','d','e','B','a','s','e',0}; static const WCHAR wszClass[] = {'C','l','a','s','s',0}; static const WCHAR wszFileSlash[] = {'f','i','l','e',':','/','/','/',0}; static const WCHAR wszCLSIDSlash[] = {'C','L','S','I','D','\\',0}; static const WCHAR wszInprocServer32[] = {'\\','I','n','p','r','o','c','S','e','r','v','e','r','3','2',0}; static const WCHAR wszDLL[] = {'.','d','l','l',0}; WCHAR path[CHARS_IN_GUID + ARRAYSIZE(wszCLSIDSlash) + ARRAYSIZE(wszInprocServer32) - 1]; MonoDomain *domain; MonoAssembly *assembly; ICLRRuntimeInfo *info = NULL; RuntimeHost *host; HRESULT hr; HKEY key, subkey; LONG res; int offset = 0; DWORD numKeys, keyLength; WCHAR codebase[MAX_PATH + 8]; WCHAR classname[350], subkeyName[256]; WCHAR filename[MAX_PATH]; DWORD dwBufLen = 350; lstrcpyW(path, wszCLSIDSlash); StringFromGUID2(riid, path + lstrlenW(wszCLSIDSlash), CHARS_IN_GUID); lstrcatW(path, wszInprocServer32); TRACE("Registry key: %s\n", debugstr_w(path)); res = RegOpenKeyExW(HKEY_CLASSES_ROOT, path, 0, KEY_READ, &key); if (res == ERROR_FILE_NOT_FOUND) return CLASS_E_CLASSNOTAVAILABLE; res = RegGetValueW( key, NULL, wszClass, RRF_RT_REG_SZ, NULL, classname, &dwBufLen); if(res != ERROR_SUCCESS) { WARN("Class value cannot be found.\n"); hr = CLASS_E_CLASSNOTAVAILABLE; goto cleanup; } TRACE("classname (%s)\n", debugstr_w(classname)); dwBufLen = MAX_PATH + 8; res = RegGetValueW( key, NULL, wszCodebase, RRF_RT_REG_SZ, NULL, codebase, &dwBufLen); if(res == ERROR_SUCCESS) { /* Strip file:/// */ if(strncmpW(codebase, wszFileSlash, strlenW(wszFileSlash)) == 0) offset = strlenW(wszFileSlash); strcpyW(filename, codebase + offset); } else { WCHAR assemblyname[MAX_PATH + 8]; hr = CLASS_E_CLASSNOTAVAILABLE; WARN("CodeBase value cannot be found, trying Assembly.\n"); /* get the last subkey of InprocServer32 */ res = RegQueryInfoKeyW(key, 0, 0, 0, &numKeys, 0, 0, 0, 0, 0, 0, 0); if (res != ERROR_SUCCESS || numKeys == 0) goto cleanup; numKeys--; keyLength = sizeof(subkeyName) / sizeof(WCHAR); res = RegEnumKeyExW(key, numKeys, subkeyName, &keyLength, 0, 0, 0, 0); if (res != ERROR_SUCCESS) goto cleanup; res = RegOpenKeyExW(key, subkeyName, 0, KEY_READ, &subkey); if (res != ERROR_SUCCESS) goto cleanup; dwBufLen = MAX_PATH + 8; res = RegGetValueW(subkey, NULL, wszAssembly, RRF_RT_REG_SZ, NULL, assemblyname, &dwBufLen); RegCloseKey(subkey); if (res != ERROR_SUCCESS) goto cleanup; hr = get_file_from_strongname(assemblyname, filename, MAX_PATH); if (!SUCCEEDED(hr)) { /* * The registry doesn't have a CodeBase entry and it's not in the GAC. * * Use the Assembly Key to retrieve the filename. * Assembly : REG_SZ : AssemblyName, Version=X.X.X.X, Culture=neutral, PublicKeyToken=null */ WCHAR *ns; WARN("Attempt to load from the application directory.\n"); GetModuleFileNameW(NULL, filename, MAX_PATH); ns = strrchrW(filename, '\\'); *(ns+1) = '\0'; ns = strchrW(assemblyname, ','); *(ns) = '\0'; strcatW(filename, assemblyname); *(ns) = '.'; strcatW(filename, wszDLL); } } TRACE("filename (%s)\n", debugstr_w(filename)); *ppObj = NULL; hr = get_runtime_info(filename, NULL, NULL, 0, 0, FALSE, &info); if (SUCCEEDED(hr)) { hr = ICLRRuntimeInfo_GetRuntimeHost(info, &host); if (SUCCEEDED(hr)) hr = RuntimeHost_GetDefaultDomain(host, &domain); if (SUCCEEDED(hr)) { MonoImage *image; MonoClass *klass; MonoObject *result; IUnknown *unk = NULL; char *filenameA, *ns; char *classA; hr = CLASS_E_CLASSNOTAVAILABLE; mono_thread_attach(domain); filenameA = WtoA(filename); assembly = mono_domain_assembly_open(domain, filenameA); HeapFree(GetProcessHeap(), 0, filenameA); if (!assembly) { ERR("Cannot open assembly %s\n", filenameA); goto cleanup; } image = mono_assembly_get_image(assembly); if (!image) { ERR("Couldn't get assembly image\n"); goto cleanup; } classA = WtoA(classname); ns = strrchr(classA, '.'); *ns = '\0'; klass = mono_class_from_name(image, classA, ns+1); HeapFree(GetProcessHeap(), 0, classA); if (!klass) { ERR("Couldn't get class from image\n"); goto cleanup; } /* * Use the default constructor for the .NET class. */ result = mono_object_new(domain, klass); mono_runtime_object_init(result); hr = RuntimeHost_GetIUnknownForObject(host, result, &unk); if (SUCCEEDED(hr)) { hr = IUnknown_QueryInterface(unk, &IID_IUnknown, ppObj); IUnknown_Release(unk); } else hr = CLASS_E_CLASSNOTAVAILABLE; } else hr = CLASS_E_CLASSNOTAVAILABLE; } else hr = CLASS_E_CLASSNOTAVAILABLE; cleanup: if(info) ICLRRuntimeInfo_Release(info); RegCloseKey(key); return hr; }
/* Create an instance of a type given its name, by calling its constructor with * no arguments. Note that result MUST be in the stack, or the garbage * collector may free it prematurely. */ HRESULT RuntimeHost_CreateManagedInstance(RuntimeHost *This, LPCWSTR name, MonoDomain *domain, MonoObject **result) { HRESULT hr=S_OK; char *nameA=NULL; MonoType *type; MonoClass *klass; MonoObject *obj; if (!domain) hr = RuntimeHost_GetDefaultDomain(This, &domain); if (SUCCEEDED(hr)) { nameA = WtoA(name); if (!nameA) hr = E_OUTOFMEMORY; } if (SUCCEEDED(hr)) { mono_thread_attach(domain); type = mono_reflection_type_from_name(nameA, NULL); if (!type) { ERR("Cannot find type %s\n", debugstr_w(name)); hr = E_FAIL; } } if (SUCCEEDED(hr)) { klass = mono_class_from_mono_type(type); if (!klass) { ERR("Cannot convert type %s to a class\n", debugstr_w(name)); hr = E_FAIL; } } if (SUCCEEDED(hr)) { obj = mono_object_new(domain, klass); if (!obj) { ERR("Cannot allocate object of type %s\n", debugstr_w(name)); hr = E_FAIL; } } if (SUCCEEDED(hr)) { /* FIXME: Detect exceptions from the constructor? */ mono_runtime_object_init(obj); *result = obj; } HeapFree(GetProcessHeap(), 0, nameA); return hr; }
void update_godot_api_cache() { CACHE_CLASS_AND_CHECK(Vector2, GODOT_API_CLASS(Vector2)); CACHE_CLASS_AND_CHECK(Rect2, GODOT_API_CLASS(Rect2)); CACHE_CLASS_AND_CHECK(Transform2D, GODOT_API_CLASS(Transform2D)); CACHE_CLASS_AND_CHECK(Vector3, GODOT_API_CLASS(Vector3)); CACHE_CLASS_AND_CHECK(Basis, GODOT_API_CLASS(Basis)); CACHE_CLASS_AND_CHECK(Quat, GODOT_API_CLASS(Quat)); CACHE_CLASS_AND_CHECK(Transform, GODOT_API_CLASS(Transform)); CACHE_CLASS_AND_CHECK(AABB, GODOT_API_CLASS(AABB)); CACHE_CLASS_AND_CHECK(Color, GODOT_API_CLASS(Color)); CACHE_CLASS_AND_CHECK(Plane, GODOT_API_CLASS(Plane)); CACHE_CLASS_AND_CHECK(NodePath, GODOT_API_CLASS(NodePath)); CACHE_CLASS_AND_CHECK(RID, GODOT_API_CLASS(NodePath)); CACHE_CLASS_AND_CHECK(GodotObject, GODOT_API_CLASS(Object)); CACHE_CLASS_AND_CHECK(GodotReference, GODOT_API_CLASS(Reference)); CACHE_CLASS_AND_CHECK(Node, GODOT_API_CLASS(Node)); CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control)); CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial)); CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef)); CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils)); #ifdef DEBUG_ENABLED CACHE_CLASS_AND_CHECK(DebuggingUtils, GODOT_API_CLASS(DebuggingUtils)); #endif // Attributes CACHE_CLASS_AND_CHECK(ExportAttribute, GODOT_API_CLASS(ExportAttribute)); CACHE_FIELD_AND_CHECK(ExportAttribute, hint, CACHED_CLASS(ExportAttribute)->get_field("hint")); CACHE_FIELD_AND_CHECK(ExportAttribute, hintString, CACHED_CLASS(ExportAttribute)->get_field("hintString")); CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute)); CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute)); CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute)); CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute)); CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute)); CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute)); CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName")); CACHE_FIELD_AND_CHECK(GodotObject, ptr, CACHED_CLASS(GodotObject)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD)); CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD)); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryToArrays, (MarshalUtils_DictToArrays)CACHED_CLASS(MarshalUtils)->get_method("DictionaryToArrays", 3)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArraysToDictionary, (MarshalUtils_ArraysToDict)CACHED_CLASS(MarshalUtils)->get_method("ArraysToDictionary", 2)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk()); CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk()); #ifdef DEBUG_ENABLED CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk()); #endif { /* * TODO Right now we only support Dictionary<object, object>. * It would be great if we could support other key/value types * without forcing the user to copy the entries. */ GDMonoMethod *method_get_dict_type = CACHED_CLASS(MarshalUtils)->get_method("GetDictionaryType", 0); ERR_FAIL_NULL(method_get_dict_type); MonoReflectionType *dict_refl_type = (MonoReflectionType *)method_get_dict_type->invoke(NULL); ERR_FAIL_NULL(dict_refl_type); MonoType *dict_type = mono_reflection_type_get_type(dict_refl_type); ERR_FAIL_NULL(dict_type); CACHE_RAW_MONO_CLASS_AND_CHECK(Dictionary, mono_class_from_mono_type(dict_type)); } MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr()); mono_runtime_object_init(task_scheduler); mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler); mono_cache.corlib_cache_updated = true; }
static MonoObject * virt_mono_runtime_exec_main (MonoMethod *method, MonoArray *args, MonoObject **exc) { MonoDomain *domain; MonoObject *obj, *ret; g_assert (args); domain = mono_object_get_domain ((MonoObject *) args); mono_runtime_ensure_entry_assembly (domain, mono_image_get_assembly ( mono_class_get_image ( mono_method_get_class (method)))); #if 0 #ifndef MONO_AGENT mono_new_thread_init (get_mono_thread(), &ret); #endif #endif obj = mono_object_new (domain, mono_method_get_class (method)); ret = mono_runtime_invoke_array (method, obj, args, exc); return ret; /* FIXME: check signature of method if (method->signature->ret->type == MONO_TYPE_I4) { res = mono_runtime_invoke (method, NULL, pa, exc); if (!exc || !*exc) rval = *(guint32 *)((char *)res + sizeof (MonoObject)); else rval = -1; fprintf (stderr, "[INT:%i]\n", rval); } else if (method->signature->ret->type == MONO_TYPE_SZARRAY) { MonoObject *res; int len; res = mono_runtime_invoke (method, NULL, pa, exc); rval = mono_array_length ((MonoArrayType *)res); len = mono_array_length ((MonoArray*)res); for (i = 0; i < len; ++i) { MonoObject *s; // = (MonoString *)mono_array_get ((MonoArray*)res, gpointer, i); fprintf (stderr, "[STRING:%s]\n", mono_string_to_utf8 ((MonoString *)s)); } if (!exc || !*exc) rval = *(guint32 *)((char *)res + sizeof (MonoObject)); else rval = -1; fprintf (stderr, "[INT:%i]\n", rval); } else { MonoObject *ress; ress = mono_runtime_invoke (method, NULL, pa, exc); fprintf (stderr, "[STRING:%s]\n", mono_string_to_utf8 ((MonoString *)ress)); } // return rval;*/ }
void GodotSharpBuilds::BuildProcess::start(bool p_blocking) { _GDMONO_SCOPE_DOMAIN_(TOOLS_DOMAIN) exit_code = -1; String logs_dir = GodotSharpDirs::get_build_logs_dir().plus_file(build_info.solution.md5_text() + "_" + build_info.configuration); if (build_tab) { build_tab->on_build_start(); } else { build_tab = memnew(MonoBuildTab(build_info, logs_dir)); MonoBottomPanel::get_singleton()->add_build_tab(build_tab); } if (p_blocking) { // Required in order to update the build tasks list Main::iteration(); } if (!exited) { exited = true; String message = "Tried to start build process, but it is already running"; build_tab->on_build_exec_failed(message); ERR_EXPLAIN(message); ERR_FAIL(); } exited = false; // Remove old issues file String issues_file = "msbuild_issues.csv"; DirAccessRef d = DirAccess::create_for_path(logs_dir); if (d->file_exists(issues_file)) { Error err = d->remove(issues_file); if (err != OK) { exited = true; String file_path = ProjectSettings::get_singleton()->localize_path(logs_dir).plus_file(issues_file); String message = "Cannot remove issues file: " + file_path; build_tab->on_build_exec_failed(message); ERR_EXPLAIN(message); ERR_FAIL(); } } GDMonoClass *klass = GDMono::get_singleton()->get_editor_tools_assembly()->get_class("GodotSharpTools.Build", "BuildInstance"); MonoObject *mono_object = mono_object_new(mono_domain_get(), klass->get_raw()); // Construct Variant solution = build_info.solution; Variant config = build_info.configuration; const Variant *ctor_args[2] = { &solution, &config }; MonoObject *ex = NULL; GDMonoMethod *ctor = klass->get_method(".ctor", 2); ctor->invoke(mono_object, ctor_args, &ex); if (ex) { exited = true; String message = "The build constructor threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex); build_tab->on_build_exec_failed(message); ERR_EXPLAIN(message); ERR_FAIL(); } // Call Build Variant logger_assembly = OS::get_singleton()->get_executable_path().get_base_dir().plus_file(EDITOR_TOOLS_ASSEMBLY_NAME) + ".dll"; Variant logger_output_dir = logs_dir; Variant custom_props = build_info.custom_props; const Variant *args[3] = { &logger_assembly, &logger_output_dir, &custom_props }; ex = NULL; GDMonoMethod *build_method = klass->get_method(p_blocking ? "Build" : "BuildAsync", 3); build_method->invoke(mono_object, args, &ex); if (ex) { exited = true; String message = "The build method threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex); build_tab->on_build_exec_failed(message); ERR_EXPLAIN(message); ERR_FAIL(); } // Build returned if (p_blocking) { exited = true; exit_code = klass->get_field("exitCode")->get_int_value(mono_object); if (exit_code != 0 && OS::get_singleton()->is_stdout_verbose()) OS::get_singleton()->print(String("MSBuild finished with exit code " + itos(exit_code) + "\n").utf8()); build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR); } else { build_instance = MonoGCHandle::create_strong(mono_object); exited = false; } }