示例#1
0
void mdeath::fungusawake(game *g, monster *z)
{
 monster newfung(g->mtypes[mon_fungaloid]);
 newfung.spawn(z->posx, z->posy);
 g->z.push_back(newfung);
}
示例#2
0
void mdeath::fungusawake(game *g, monster *z)
{
 monster newfung(g->mtypes[mon_fungaloid]);
 newfung.spawn(z->posx(), z->posy());
 g->add_zombie(newfung);
}